mirror of
https://github.com/ppy/osu.git
synced 2025-03-25 11:47:19 +08:00
Merge branch 'master' into skinnable-mod-display
This commit is contained in:
commit
55dff1f0ef
2
.github/workflows/diffcalc.yml
vendored
2
.github/workflows/diffcalc.yml
vendored
@ -115,7 +115,7 @@ jobs:
|
||||
steps:
|
||||
- name: Check permissions
|
||||
run: |
|
||||
ALLOWED_USERS=(smoogipoo peppy bdach frenzibyte)
|
||||
ALLOWED_USERS=(smoogipoo peppy bdach frenzibyte tsunyoku stanriders)
|
||||
for i in "${ALLOWED_USERS[@]}"; do
|
||||
if [[ "${{ github.actor }}" == "$i" ]]; then
|
||||
exit 0
|
||||
|
@ -1,57 +0,0 @@
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
|
||||
# IDE0001: Simplify names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
|
||||
# IDE0002: Simplify member access
|
||||
dotnet_diagnostic.IDE0002.severity = warning
|
||||
|
||||
# IDE0003: Remove qualification
|
||||
dotnet_diagnostic.IDE0003.severity = warning
|
||||
|
||||
# IDE0004: Remove unnecessary cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
|
||||
# IDE0005: Remove unnecessary imports
|
||||
dotnet_diagnostic.IDE0005.severity = warning
|
||||
|
||||
# IDE0034: Simplify default literal
|
||||
dotnet_diagnostic.IDE0034.severity = warning
|
||||
|
||||
# IDE0036: Sort modifiers
|
||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0040: Add accessibility modifier
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0049: Use keyword for type name
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0055: Fix formatting
|
||||
dotnet_diagnostic.IDE0055.severity = warning
|
||||
|
||||
# IDE0051: Private method is unused
|
||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
|
||||
# IDE0052: Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
# IDE0073: File header
|
||||
dotnet_diagnostic.IDE0073.severity = warning
|
||||
|
||||
# IDE0130: Namespace mismatch with folder
|
||||
dotnet_diagnostic.IDE0130.severity = warning
|
||||
|
||||
# IDE1006: Naming style
|
||||
dotnet_diagnostic.IDE1006.severity = warning
|
||||
|
||||
#Disable operator overloads requiring alternate named methods
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
@ -14,10 +14,6 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen
|
||||
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
|
||||
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
||||
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
||||
M:System.Char.ToLower(System.Char);char.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.Char.ToUpper(System.Char);char.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead.
|
||||
|
109
CodeAnalysis/osu.globalconfig
Normal file
109
CodeAnalysis/osu.globalconfig
Normal file
@ -0,0 +1,109 @@
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
is_global = true
|
||||
|
||||
# IDE0001: Simplify names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
|
||||
# IDE0002: Simplify member access
|
||||
dotnet_diagnostic.IDE0002.severity = warning
|
||||
|
||||
# IDE0003: Remove qualification
|
||||
dotnet_diagnostic.IDE0003.severity = warning
|
||||
|
||||
# IDE0004: Remove unnecessary cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
|
||||
# IDE0005: Remove unnecessary imports
|
||||
dotnet_diagnostic.IDE0005.severity = warning
|
||||
|
||||
# IDE0034: Simplify default literal
|
||||
dotnet_diagnostic.IDE0034.severity = warning
|
||||
|
||||
# IDE0036: Sort modifiers
|
||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0040: Add accessibility modifier
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0049: Use keyword for type name
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0055: Fix formatting
|
||||
dotnet_diagnostic.IDE0055.severity = warning
|
||||
|
||||
# IDE0051: Private method is unused
|
||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
|
||||
# IDE0052: Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
# IDE0073: File header
|
||||
dotnet_diagnostic.IDE0073.severity = warning
|
||||
|
||||
# IDE0130: Namespace mismatch with folder
|
||||
dotnet_diagnostic.IDE0130.severity = warning
|
||||
|
||||
# IDE1006: Naming style
|
||||
dotnet_diagnostic.IDE1006.severity = warning
|
||||
|
||||
# CA1305: Specify IFormatProvider
|
||||
# Too many noisy warnings for parsing/formatting numbers
|
||||
dotnet_diagnostic.CA1305.severity = none
|
||||
|
||||
# CA1507: Use nameof to express symbol names
|
||||
# Flaggs serialization name attributes
|
||||
dotnet_diagnostic.CA1507.severity = suggestion
|
||||
|
||||
# CA1806: Do not ignore method results
|
||||
# The usages for numeric parsing are explicitly optional
|
||||
dotnet_diagnostic.CA1806.severity = suggestion
|
||||
|
||||
# CA1822: Mark members as static
|
||||
# Potential false positive around reflection/too much noise
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
|
||||
# CA1826: Do not use Enumerable method on indexable collections
|
||||
dotnet_diagnostic.CA1826.severity = suggestion
|
||||
|
||||
# CA1859: Use concrete types when possible for improved performance
|
||||
# Involves design considerations
|
||||
dotnet_diagnostic.CA1859.severity = suggestion
|
||||
|
||||
# CA1860: Avoid using 'Enumerable.Any()' extension method
|
||||
dotnet_diagnostic.CA1860.severity = suggestion
|
||||
|
||||
# CA1861: Avoid constant arrays as arguments
|
||||
# Outdated with collection expressions
|
||||
dotnet_diagnostic.CA1861.severity = suggestion
|
||||
|
||||
# CA2007: Consider calling ConfigureAwait on the awaited task
|
||||
dotnet_diagnostic.CA2007.severity = warning
|
||||
|
||||
# CA2016: Forward the 'CancellationToken' parameter to methods
|
||||
# Some overloads are having special handling for debugger
|
||||
dotnet_diagnostic.CA2016.severity = suggestion
|
||||
|
||||
# CA2021: Do not call Enumerable.Cast<T> or Enumerable.OfType<T> with incompatible types
|
||||
# Causing a lot of false positives with generics
|
||||
dotnet_diagnostic.CA2021.severity = none
|
||||
|
||||
# CA2101: Specify marshaling for P/Invoke string arguments
|
||||
# Reports warning for all non-UTF16 usages on DllImport; consider migrating to LibraryImport
|
||||
dotnet_diagnostic.CA2101.severity = none
|
||||
|
||||
# CA2201: Do not raise reserved exception types
|
||||
dotnet_diagnostic.CA2201.severity = warning
|
||||
|
||||
# CA2208: Instantiate argument exceptions correctly
|
||||
dotnet_diagnostic.CA2208.severity = suggestion
|
||||
|
||||
# CA2242: Test for NaN correctly
|
||||
dotnet_diagnostic.CA2242.severity = warning
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
@ -1,58 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RuleSet Name="osu! Rule Set" Description=" " ToolsVersion="16.0">
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.Analyzers" RuleNamespace="Microsoft.CodeQuality.Analyzers">
|
||||
<Rule Id="CA1016" Action="None" />
|
||||
<Rule Id="CA1028" Action="None" />
|
||||
<Rule Id="CA1031" Action="None" />
|
||||
<Rule Id="CA1034" Action="None" />
|
||||
<Rule Id="CA1036" Action="None" />
|
||||
<Rule Id="CA1040" Action="None" />
|
||||
<Rule Id="CA1044" Action="None" />
|
||||
<Rule Id="CA1051" Action="None" />
|
||||
<Rule Id="CA1054" Action="None" />
|
||||
<Rule Id="CA1056" Action="None" />
|
||||
<Rule Id="CA1062" Action="None" />
|
||||
<Rule Id="CA1063" Action="None" />
|
||||
<Rule Id="CA1067" Action="None" />
|
||||
<Rule Id="CA1707" Action="None" />
|
||||
<Rule Id="CA1710" Action="None" />
|
||||
<Rule Id="CA1714" Action="None" />
|
||||
<Rule Id="CA1716" Action="None" />
|
||||
<Rule Id="CA1717" Action="None" />
|
||||
<Rule Id="CA1720" Action="None" />
|
||||
<Rule Id="CA1721" Action="None" />
|
||||
<Rule Id="CA1724" Action="None" />
|
||||
<Rule Id="CA1801" Action="None" />
|
||||
<Rule Id="CA1806" Action="None" />
|
||||
<Rule Id="CA1812" Action="None" />
|
||||
<Rule Id="CA1814" Action="None" />
|
||||
<Rule Id="CA1815" Action="None" />
|
||||
<Rule Id="CA1819" Action="None" />
|
||||
<Rule Id="CA1822" Action="None" />
|
||||
<Rule Id="CA1823" Action="None" />
|
||||
<Rule Id="CA2007" Action="Warning" />
|
||||
<Rule Id="CA2214" Action="None" />
|
||||
<Rule Id="CA2227" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.CSharp.Analyzers" RuleNamespace="Microsoft.CodeQuality.CSharp.Analyzers">
|
||||
<Rule Id="CA1001" Action="None" />
|
||||
<Rule Id="CA1032" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.NetCore.Analyzers" RuleNamespace="Microsoft.NetCore.Analyzers">
|
||||
<Rule Id="CA1303" Action="None" />
|
||||
<Rule Id="CA1304" Action="None" />
|
||||
<Rule Id="CA1305" Action="None" />
|
||||
<Rule Id="CA1307" Action="None" />
|
||||
<Rule Id="CA1308" Action="None" />
|
||||
<Rule Id="CA1816" Action="None" />
|
||||
<Rule Id="CA1826" Action="None" />
|
||||
<Rule Id="CA2000" Action="None" />
|
||||
<Rule Id="CA2008" Action="None" />
|
||||
<Rule Id="CA2213" Action="None" />
|
||||
<Rule Id="CA2235" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.NetCore.CSharp.Analyzers" RuleNamespace="Microsoft.NetCore.CSharp.Analyzers">
|
||||
<Rule Id="CA1309" Action="Warning" />
|
||||
<Rule Id="CA2201" Action="Warning" />
|
||||
</Rules>
|
||||
</RuleSet>
|
@ -18,9 +18,21 @@
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.4" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<!-- Rider compatibility: .globalconfig needs to be explicitly referenced instead of using the global file name. -->
|
||||
<GlobalAnalyzerConfigFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\osu.globalconfig" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
<AnalysisMode>Default</AnalysisMode>
|
||||
<AnalysisModeDesign>Default</AnalysisModeDesign>
|
||||
<AnalysisModeDocumentation>Recommended</AnalysisModeDocumentation>
|
||||
<AnalysisModeGlobalization>Recommended</AnalysisModeGlobalization>
|
||||
<AnalysisModeInteroperability>Recommended</AnalysisModeInteroperability>
|
||||
<AnalysisModeMaintainability>Recommended</AnalysisModeMaintainability>
|
||||
<AnalysisModeNaming>Default</AnalysisModeNaming>
|
||||
<AnalysisModePerformance>Minimum</AnalysisModePerformance>
|
||||
<AnalysisModeReliability>Recommended</AnalysisModeReliability>
|
||||
<AnalysisModeSecurity>Default</AnalysisModeSecurity>
|
||||
<AnalysisModeUsage>Default</AnalysisModeUsage>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
|
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1205.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1220.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Desktop
|
||||
|
||||
var hostOptions = new HostOptions
|
||||
{
|
||||
IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null,
|
||||
IPCPipeName = !tournamentClient ? OsuGame.IPC_PIPE_NAME : null,
|
||||
FriendlyGameName = OsuGameBase.GAME_NAME,
|
||||
};
|
||||
|
||||
|
@ -10,10 +10,12 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -54,6 +56,12 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
[Resolved]
|
||||
private EditorBeatmap? editorBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorChangeHandler? changeHandler { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor? beatDivisor { get; set; }
|
||||
|
||||
public JuiceStreamSelectionBlueprint(JuiceStream hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
@ -119,6 +127,20 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!IsSelected)
|
||||
return false;
|
||||
|
||||
if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
|
||||
{
|
||||
convertToStream();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void onDefaultsApplied(HitObject _)
|
||||
{
|
||||
computeObjectBounds();
|
||||
@ -168,6 +190,50 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
lastSliderPathVersion = HitObject.Path.Version.Value;
|
||||
}
|
||||
|
||||
// duplicated in `SliderSelectionBlueprint.convertToStream()`
|
||||
// consider extracting common helper when applying changes here
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || beatDivisor == null)
|
||||
return;
|
||||
|
||||
var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
|
||||
double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
|
||||
|
||||
changeHandler?.BeginChange();
|
||||
|
||||
int i = 0;
|
||||
double time = HitObject.StartTime;
|
||||
|
||||
while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
|
||||
{
|
||||
// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
|
||||
// and indicates how many fractional spans of a slider have passed up to time.
|
||||
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
|
||||
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
|
||||
// every second span is in the reverse direction - need to reverse the path position.
|
||||
if (positionWithRepeats % 2 >= 1)
|
||||
pathPosition = 1 - pathPosition;
|
||||
|
||||
float fruitXValue = HitObject.OriginalX + HitObject.Path.PositionAt(pathPosition).X;
|
||||
|
||||
editorBeatmap.Add(new Fruit
|
||||
{
|
||||
StartTime = time,
|
||||
OriginalX = fruitXValue,
|
||||
NewCombo = i == 0 && HitObject.NewCombo,
|
||||
Samples = HitObject.Samples.Select(s => s.With()).ToList()
|
||||
});
|
||||
|
||||
i += 1;
|
||||
time = HitObject.StartTime + i * streamSpacing;
|
||||
}
|
||||
|
||||
editorBeatmap.Remove(HitObject);
|
||||
|
||||
changeHandler?.EndChange();
|
||||
}
|
||||
|
||||
private IEnumerable<MenuItem> getContextMenuItems()
|
||||
{
|
||||
yield return new OsuMenuItem("Add vertex", MenuItemType.Standard, () =>
|
||||
@ -177,6 +243,11 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
Hotkey = new Hotkey(new KeyCombination(InputKey.Control, InputKey.MouseLeft))
|
||||
};
|
||||
|
||||
yield return new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream)
|
||||
{
|
||||
Hotkey = new Hotkey(new KeyCombination(InputKey.Control, InputKey.Shift, InputKey.F))
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -22,9 +22,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
[TestCase("basic")]
|
||||
[TestCase("zero-length-slider")]
|
||||
[TestCase("mania-specific-spinner")]
|
||||
[TestCase("20544")]
|
||||
[TestCase("100374")]
|
||||
[TestCase("1450162")]
|
||||
[TestCase("4869637")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
File diff suppressed because one or more lines are too long
1442
osu.Game.Rulesets.Mania.Tests/Resources/Testing/Beatmaps/4869637.osu
Normal file
1442
osu.Game.Rulesets.Mania.Tests/Resources/Testing/Beatmaps/4869637.osu
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,60 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"RandomW": 273071671,
|
||||
"RandomX": 842502087,
|
||||
"RandomY": 3579807591,
|
||||
"RandomZ": 273326509,
|
||||
"StartTime": 11783.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 11783.0,
|
||||
"EndTime": 15116.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 2659271247,
|
||||
"RandomX": 3579807591,
|
||||
"RandomY": 273326509,
|
||||
"RandomZ": 273071671,
|
||||
"StartTime": 91545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 91545.0,
|
||||
"EndTime": 92735.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 3083635271,
|
||||
"RandomX": 273326509,
|
||||
"RandomY": 273071671,
|
||||
"RandomZ": 2659271247,
|
||||
"StartTime": 152497.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 152497.0,
|
||||
"EndTime": 153687.0,
|
||||
"Column": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 4073591514,
|
||||
"RandomX": 273071671,
|
||||
"RandomY": 2659271247,
|
||||
"RandomZ": 3083635271,
|
||||
"StartTime": 231545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 231545.0,
|
||||
"EndTime": 232974.0,
|
||||
"Column": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:5
|
||||
CircleSize:4
|
||||
OverallDifficulty:5
|
||||
ApproachRate:0
|
||||
SliderMultiplier:2.6
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
355,476.190476190476,4,2,1,60,1,0
|
||||
60652,-100,4,2,1,60,0,1
|
||||
92735,-100,4,2,1,60,0,0
|
||||
121485,-100,4,2,1,60,0,1
|
||||
153688,-100,4,2,1,60,0,0
|
||||
182497,-100,4,2,1,60,0,1
|
||||
213688,-100,4,2,1,60,0,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,11783,12,0,15116,0:0:0:0:
|
||||
256,192,91545,12,0,92735,0:0:0:0:
|
||||
256,192,152497,12,0,153687,0:0:0:0:
|
||||
256,192,231545,12,0,232974,0:0:0:0:
|
@ -7,11 +7,13 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
@ -124,16 +126,109 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
if (original is ManiaHitObject maniaOriginal)
|
||||
{
|
||||
yield return maniaOriginal;
|
||||
LegacyHitObjectType legacyType;
|
||||
|
||||
yield break;
|
||||
switch (original)
|
||||
{
|
||||
case ManiaHitObject maniaObj:
|
||||
{
|
||||
yield return maniaObj;
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
case IHasLegacyHitObjectType legacy:
|
||||
legacyType = legacy.LegacyType & LegacyHitObjectType.ObjectTypes;
|
||||
break;
|
||||
|
||||
case IHasPath:
|
||||
legacyType = LegacyHitObjectType.Slider;
|
||||
break;
|
||||
|
||||
case IHasDuration:
|
||||
legacyType = LegacyHitObjectType.Hold;
|
||||
break;
|
||||
|
||||
default:
|
||||
legacyType = LegacyHitObjectType.Circle;
|
||||
break;
|
||||
}
|
||||
|
||||
var objects = IsForCurrentRuleset ? generateSpecific(original, beatmap) : generateConverted(original, beatmap);
|
||||
foreach (ManiaHitObject obj in objects)
|
||||
yield return obj;
|
||||
double startTime = original.StartTime;
|
||||
double endTime = (original as IHasDuration)?.EndTime ?? startTime;
|
||||
Vector2 position = (original as IHasPosition)?.Position ?? Vector2.Zero;
|
||||
|
||||
PatternGenerator conversion;
|
||||
|
||||
switch (legacyType)
|
||||
{
|
||||
case LegacyHitObjectType.Circle:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Note: The density is used during the pattern generator constructor, and intentionally computed first.
|
||||
computeDensity(startTime);
|
||||
conversion = new HitCirclePatternGenerator(Random, original, beatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Slider:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(original.StartTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
var generator = new SliderPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, position);
|
||||
computeDensity(time);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Spinner:
|
||||
// Note: Some older mania-specific beatmaps can have spinners that are converted rather than passed through.
|
||||
// Newer beatmaps will usually use the "hold" hitobject type below.
|
||||
conversion = new SpinnerPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, new Vector2(256, 192));
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Hold:
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, position);
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid legacy object type: {legacyType}", nameof(original));
|
||||
}
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
if (conversion is HitCirclePatternGenerator circleGenerator)
|
||||
lastStair = circleGenerator.StairType;
|
||||
|
||||
if (conversion is HitCirclePatternGenerator || conversion is SliderPatternGenerator)
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly LimitedCapacityQueue<double> prevNoteTimes = new LimitedCapacityQueue<double>(max_notes_for_density);
|
||||
@ -156,135 +251,5 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
lastTime = time;
|
||||
lastPosition = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for osu!mania specific beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
var generator = new SpecificBeatmapPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
foreach (var newPattern in generator.Generate())
|
||||
{
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for non-osu!mania beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
Patterns.PatternGenerator? conversion = null;
|
||||
|
||||
switch (original)
|
||||
{
|
||||
case IHasPath:
|
||||
{
|
||||
var generator = new PathObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||
computeDensity(time);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasDuration endTimeData:
|
||||
{
|
||||
conversion = new EndTimeObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||
computeDensity(endTimeData.EndTime);
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasPosition positionData:
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (conversion == null)
|
||||
yield break;
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
lastPattern = conversion is EndTimeObjectPatternGenerator ? lastPattern : newPattern;
|
||||
lastStair = (conversion as HitObjectPatternGenerator)?.StairType ?? lastStair;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A pattern generator for osu!mania-specific beatmaps.
|
||||
/// </summary>
|
||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||
{
|
||||
public SpecificBeatmapPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
yield return generate();
|
||||
}
|
||||
|
||||
private Pattern generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else if (HitObject is IHasXPosition)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,13 +16,16 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class HitObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "HitCircle" hit objects.
|
||||
/// </summary>
|
||||
internal class HitCirclePatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PatternType StairType { get; private set; }
|
||||
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public HitObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
public HitCirclePatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
@ -114,10 +117,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
}
|
||||
|
||||
if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
{
|
||||
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
||||
int column = RandomStart + TotalColumns - lastColumn - 1;
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@ -15,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <summary>
|
||||
/// A pattern generator for legacy hit objects.
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator : Patterns.PatternGenerator
|
||||
internal abstract class LegacyPatternGenerator : PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The column index at which to start generating random notes.
|
||||
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// </summary>
|
||||
protected readonly LegacyRandom Random;
|
||||
|
||||
protected PatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
protected LegacyPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
: base(hitObject, beatmap, totalColumns, previousPattern)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(random);
|
||||
@ -96,8 +94,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (conversionDifficulty != null)
|
||||
return conversionDifficulty.Value;
|
||||
|
||||
HitObject lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
HitObject? lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject? firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
|
||||
// Drain time in seconds
|
||||
int drainTime = (int)(((lastObject?.StartTime ?? 0) - (firstObject?.StartTime ?? 0) - Beatmap.TotalBreakTime) / 1000);
|
||||
@ -132,13 +130,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
/// <see cref="HitObject"/>s in any of <paramref name="patterns"/> occupying the same column.</returns>
|
||||
/// <exception cref="NotEnoughColumnsException">If there are no valid candidate columns.</exception>
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int> nextColumn = null, [InstantHandle] Func<int, bool> validation = null,
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int>? nextColumn = null, [InstantHandle] Func<int, bool>? validation = null,
|
||||
params Pattern[] patterns)
|
||||
{
|
||||
lowerBound ??= RandomStart;
|
||||
@ -189,7 +187,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple generator which, for any object, if the hitobject has an end time
|
||||
/// it becomes a <see cref="HoldNote"/> or otherwise a <see cref="Note"/>.
|
||||
/// </summary>
|
||||
internal class PassThroughPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PassThroughPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
yield return pattern;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@ -19,9 +17,9 @@ using osu.Game.Utils;
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A pattern generator for IHasDistance hit objects.
|
||||
/// Converter for legacy "Slider" hit objects.
|
||||
/// </summary>
|
||||
internal class PathObjectPatternGenerator : PatternGenerator
|
||||
internal class SliderPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public readonly int StartTime;
|
||||
public readonly int EndTime;
|
||||
@ -30,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
private PatternType convertType;
|
||||
|
||||
public PathObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SliderPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
convertType = PatternType.None;
|
||||
@ -484,9 +482,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Retrieves the list of node samples that occur at time greater than or equal to <paramref name="time"/>.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve node samples at.</param>
|
||||
private IList<IList<HitSampleInfo>> nodeSamplesAt(int time)
|
||||
private IList<IList<HitSampleInfo>>? nodeSamplesAt(int time)
|
||||
{
|
||||
if (!(HitObject is IHasPathWithRepeats curveData))
|
||||
if (HitObject is not IHasPathWithRepeats curveData)
|
||||
return null;
|
||||
|
||||
int index = SegmentDuration == 0 ? 0 : (time - StartTime) / SegmentDuration;
|
@ -12,12 +12,15 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class EndTimeObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "Spinner" hit objects.
|
||||
/// </summary>
|
||||
internal class SpinnerPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
private readonly int endTime;
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public EndTimeObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SpinnerPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
endTime = (int)((HitObject as IHasDuration)?.EndTime ?? 0);
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
@ -14,8 +13,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
internal class Pattern
|
||||
{
|
||||
private List<ManiaHitObject> hitObjects;
|
||||
private HashSet<int> containedColumns;
|
||||
private List<ManiaHitObject>? hitObjects;
|
||||
private HashSet<int>? containedColumns;
|
||||
|
||||
/// <summary>
|
||||
/// All the hit objects contained in this pattern.
|
||||
@ -72,6 +71,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
containedColumns?.Clear();
|
||||
}
|
||||
|
||||
[MemberNotNull(nameof(hitObjects), nameof(containedColumns))]
|
||||
private void prepareStorage()
|
||||
{
|
||||
hitObjects ??= new List<ManiaHitObject>();
|
||||
|
@ -164,7 +164,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 1: return colour_cyan;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 3:
|
||||
@ -176,7 +176,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 2: return colour_cyan;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 4:
|
||||
@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 3: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 5:
|
||||
@ -206,7 +206,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 4: return colour_cyan;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 6:
|
||||
@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 5: return colour_pink;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 7:
|
||||
@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 6: return colour_pink;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 8:
|
||||
@ -266,7 +266,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 7: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 9:
|
||||
@ -290,7 +290,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 8: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 10:
|
||||
@ -316,7 +316,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 9: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
}
|
||||
|
||||
@ -339,7 +339,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 5: return colour_green;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -76,6 +76,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Colour = IsHovered || IsDragged ? colours.Red : colours.Yellow;
|
||||
|
@ -551,6 +551,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
HitObject.Position += first;
|
||||
}
|
||||
|
||||
// duplicated in `JuiceStreamSelectionBlueprint.convertToStream()`
|
||||
// consider extracting common helper when applying changes here
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || beatDivisor == null)
|
||||
|
@ -57,11 +57,22 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
const string base_lookup = @"hitcircle";
|
||||
|
||||
var drawableOsuObject = (DrawableOsuHitObject?)drawableObject;
|
||||
|
||||
// As a precondition, ensure that any prefix lookups are run against the skin which is providing "hitcircle".
|
||||
// This is to correctly handle a case such as:
|
||||
//
|
||||
// - Beatmap provides `hitcircle`
|
||||
// - User skin provides `sliderstartcircle`
|
||||
//
|
||||
// In such a case, the `hitcircle` should be used for slider start circles rather than the user's skin override.
|
||||
var provider = skin.FindProvider(s => s.GetTexture(base_lookup) != null) ?? skin;
|
||||
|
||||
// if a base texture for the specified prefix exists, continue using it for subsequent lookups.
|
||||
// otherwise fall back to the default prefix "hitcircle".
|
||||
string circleName = (priorityLookupPrefix != null && skin.GetTexture(priorityLookupPrefix) != null) ? priorityLookupPrefix : @"hitcircle";
|
||||
string circleName = (priorityLookupPrefix != null && provider.GetTexture(priorityLookupPrefix) != null) ? priorityLookupPrefix : base_lookup;
|
||||
|
||||
Vector2 maxSize = OsuHitObject.OBJECT_DIMENSIONS * 2;
|
||||
|
||||
@ -70,7 +81,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
// expected behaviour in this scenario is not showing the overlay, rather than using hitcircleoverlay.png.
|
||||
InternalChildren = new[]
|
||||
{
|
||||
CircleSprite = new LegacyKiaiFlashingDrawable(() => new Sprite { Texture = skin.GetTexture(circleName)?.WithMaximumSize(maxSize) })
|
||||
CircleSprite = new LegacyKiaiFlashingDrawable(() => new Sprite { Texture = provider.GetTexture(circleName)?.WithMaximumSize(maxSize) })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -79,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Child = OverlaySprite = new LegacyKiaiFlashingDrawable(() => new Sprite { Texture = skin.GetTexture(@$"{circleName}overlay")?.WithMaximumSize(maxSize) })
|
||||
Child = OverlaySprite = new LegacyKiaiFlashingDrawable(() => new Sprite { Texture = provider.GetTexture(@$"{circleName}overlay")?.WithMaximumSize(maxSize) })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
protected override ResumeOverlay CreateResumeOverlay()
|
||||
{
|
||||
if (Mods.Any(m => m is OsuModAutopilot))
|
||||
if (Mods.Any(m => m is OsuModAutopilot or OsuModTouchDevice))
|
||||
return new DelayedResumeOverlay { Scale = new Vector2(0.65f) };
|
||||
|
||||
return new OsuResumeOverlay();
|
||||
|
@ -109,9 +109,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||
};
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.BeatmapInfo.Bookmarks.Length);
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
||||
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmap.BeatmapInfo.Bookmarks[i]);
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
||||
Assert.AreEqual(4, beatmap.BeatmapInfo.BeatDivisor);
|
||||
Assert.AreEqual(4, beatmap.GridSize);
|
||||
|
@ -73,9 +73,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||
};
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmapInfo.Bookmarks.Length);
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
||||
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmapInfo.Bookmarks[i]);
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
||||
Assert.AreEqual(4, beatmapInfo.BeatDivisor);
|
||||
Assert.AreEqual(4, beatmap.GridSize);
|
||||
|
7
osu.Game.Tests/CodeAnalysis.tests.globalconfig
Normal file
7
osu.Game.Tests/CodeAnalysis.tests.globalconfig
Normal file
@ -0,0 +1,7 @@
|
||||
# Higher global_level has higher priority, the default global_level
|
||||
# is 100 for root .globalconfig and 0 for others
|
||||
# https://learn.microsoft.com/dotnet/fundamentals/code-analysis/configuration-files#precedence
|
||||
is_global = true
|
||||
global_level = 101
|
||||
|
||||
dotnet_diagnostic.CA2007.severity = none
|
@ -49,17 +49,17 @@ namespace osu.Game.Tests.Visual.Background
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
@ -4,11 +4,13 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -19,6 +21,7 @@ using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
@ -27,6 +30,7 @@ using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
@ -98,44 +102,15 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("enter compose mode", () => InputManager.Key(Key.F1));
|
||||
AddUntilStep("wait for timeline load", () => Editor.ChildrenOfType<Timeline>().FirstOrDefault()?.IsLoaded == true);
|
||||
|
||||
AddStep("enter setup mode", () => InputManager.Key(Key.F4));
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);
|
||||
AddAssert("switch track to real track", () =>
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
string temp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
Directory.CreateDirectory(extractedFolder);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(extractedFolder);
|
||||
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeAudioTrack(new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3")));
|
||||
|
||||
// ensure audio file is copied to beatmap as "audio.mp3" rather than original filename.
|
||||
Assert.That(Beatmap.Value.Metadata.AudioFile == "audio.mp3");
|
||||
|
||||
return success;
|
||||
}
|
||||
finally
|
||||
{
|
||||
File.Delete(temp);
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
});
|
||||
AddAssert("switch track to real track", () => setAudio(applyToAllDifficulties: true, expected: "audio.mp3"));
|
||||
|
||||
AddAssert("track is not virtual", () => Beatmap.Value.Track is not TrackVirtual);
|
||||
AddUntilStep("track length changed", () => Beatmap.Value.Track.Length > 60000);
|
||||
|
||||
AddStep("test play", () => Editor.TestGameplay());
|
||||
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog != null);
|
||||
AddStep("confirm save", () => InputManager.Key(Key.Number1));
|
||||
|
||||
AddUntilStep("wait for return to editor", () => Editor.IsCurrentScreen());
|
||||
|
||||
AddAssert("track is still not virtual", () => Beatmap.Value.Track is not TrackVirtual);
|
||||
@ -154,6 +129,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect point", () => EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true }));
|
||||
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
|
||||
{
|
||||
new HitCircle
|
||||
@ -200,6 +176,11 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
var effectPoint = EditorBeatmap.ControlPointInfo.EffectPoints.Single();
|
||||
return effectPoint.Time == 500 && effectPoint.KiaiMode && effectPoint.ScrollSpeedBindable.IsDefault;
|
||||
});
|
||||
AddAssert("created difficulty has no objects", () => EditorBeatmap.HitObjects.Count == 0);
|
||||
|
||||
AddAssert("status is modified", () => EditorBeatmap.BeatmapInfo.Status == BeatmapOnlineStatus.LocallyModified);
|
||||
@ -219,6 +200,111 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewDifficultyWithScrollSpeed_SameRuleset()
|
||||
{
|
||||
string previousDifficultyName = null!;
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != previousDifficultyName;
|
||||
});
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect points", () =>
|
||||
{
|
||||
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
|
||||
EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.1 });
|
||||
EditorBeatmap.ControlPointInfo.Add(750, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.15 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1000, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.2 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1500, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.3 });
|
||||
});
|
||||
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog is CreateNewDifficultyDialog);
|
||||
AddStep("confirm creation with no objects", () => DialogOverlay.CurrentDialog!.PerformOkAction());
|
||||
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != previousDifficultyName;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has timing point", () =>
|
||||
{
|
||||
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[]
|
||||
{
|
||||
new EffectControlPoint { Time = 250, KiaiMode = false, ScrollSpeed = 0.05 },
|
||||
new EffectControlPoint { Time = 500, KiaiMode = true, ScrollSpeed = 0.1 },
|
||||
new EffectControlPoint { Time = 750, KiaiMode = true, ScrollSpeed = 0.15 },
|
||||
new EffectControlPoint { Time = 1000, KiaiMode = false, ScrollSpeed = 0.2 },
|
||||
new EffectControlPoint { Time = 1500, KiaiMode = false, ScrollSpeed = 0.3 },
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewDifficultyWithScrollSpeed_DifferentRuleset()
|
||||
{
|
||||
string firstDifficultyName = Guid.NewGuid().ToString();
|
||||
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect points", () =>
|
||||
{
|
||||
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
|
||||
EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.1 });
|
||||
EditorBeatmap.ControlPointInfo.Add(750, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.15 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1000, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.2 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1500, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.3 });
|
||||
});
|
||||
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new TaikoRuleset().RulesetInfo));
|
||||
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != firstDifficultyName;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has timing point", () =>
|
||||
{
|
||||
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
// since this difficulty is on another ruleset, scroll speed specifications are completely reset,
|
||||
// therefore discarding some effect points in the process due to being redundant.
|
||||
return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[]
|
||||
{
|
||||
new EffectControlPoint { Time = 500, KiaiMode = true },
|
||||
new EffectControlPoint { Time = 1000, KiaiMode = false },
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCopyDifficulty()
|
||||
{
|
||||
@ -530,5 +616,228 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return set != null && set.PerformRead(s => s.Beatmaps.Count == 3 && s.Files.Count == 3);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleBackgroundFile()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: true, expected: "bg.jpg"));
|
||||
|
||||
createNewDifficulty();
|
||||
createNewDifficulty();
|
||||
|
||||
switchToDifficulty(1);
|
||||
|
||||
AddAssert("set background on second diff only", () => setBackground(applyToAllDifficulties: false, expected: "bg (1).jpg"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (1).jpg"));
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("set background on first diff only", () => setBackground(applyToAllDifficulties: false, expected: "bg (2).jpg"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (2).jpg"));
|
||||
|
||||
AddAssert("set background on all diff", () => setBackground(applyToAllDifficulties: true, expected: "bg.jpg"));
|
||||
AddAssert("all diff uses one background", () => Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b => b.Metadata.BackgroundFile == "bg.jpg"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg.jpg"));
|
||||
AddAssert("other files removed", () => !Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (1).jpg" || f.Filename == "bg (2).jpg"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBackgroundFileChangesPreserveOnEncode()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: true, expected: "bg.jpg"));
|
||||
|
||||
createNewDifficulty();
|
||||
createNewDifficulty();
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("set different background on all diff", () => setBackgroundDifferentExtension(applyToAllDifficulties: true, expected: "bg.jpeg"));
|
||||
AddAssert("all diff uses one background", () => Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b => b.Metadata.BackgroundFile == "bg.jpeg"));
|
||||
AddAssert("all diff encode same background", () =>
|
||||
{
|
||||
return Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b =>
|
||||
{
|
||||
var files = new RealmFileStore(Realm, Dependencies.Get<GameHost>().Storage);
|
||||
using var store = new RealmBackedResourceStore<BeatmapSetInfo>(b.BeatmapSet!.ToLive(Realm), files.Store, Realm);
|
||||
string[] osu = Encoding.UTF8.GetString(store.Get(b.File!.Filename)).Split(Environment.NewLine);
|
||||
Assert.That(osu, Does.Contain("0,0,\"bg.jpeg\",0,0"));
|
||||
return true;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleAudioFile()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set audio", () => setAudio(applyToAllDifficulties: true, expected: "audio.mp3"));
|
||||
|
||||
createNewDifficulty();
|
||||
createNewDifficulty();
|
||||
|
||||
switchToDifficulty(1);
|
||||
|
||||
AddAssert("set audio on second diff only", () => setAudio(applyToAllDifficulties: false, expected: "audio (1).mp3"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3"));
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("set audio on first diff only", () => setAudio(applyToAllDifficulties: false, expected: "audio (2).mp3"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (2).mp3"));
|
||||
|
||||
AddAssert("set audio on all diff", () => setAudio(applyToAllDifficulties: true, expected: "audio.mp3"));
|
||||
AddAssert("all diff uses one audio", () => Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b => b.Metadata.AudioFile == "audio.mp3"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio.mp3"));
|
||||
AddAssert("other files removed", () => !Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3" || f.Filename == "audio (2).mp3"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleBackgroundFiles()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: false, expected: "bg.jpg"));
|
||||
|
||||
createNewDifficulty();
|
||||
|
||||
AddAssert("new difficulty uses same background", () => Beatmap.Value.Metadata.BackgroundFile == "bg.jpg");
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: false, expected: "bg (1).jpg"));
|
||||
AddAssert("new difficulty uses new background", () => Beatmap.Value.Metadata.BackgroundFile == "bg (1).jpg");
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("old difficulty uses old background", () => Beatmap.Value.Metadata.BackgroundFile == "bg.jpg");
|
||||
AddAssert("old background not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg.jpg"));
|
||||
AddStep("set background", () => setBackground(applyToAllDifficulties: false, expected: "bg.jpg"));
|
||||
AddAssert("other background not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (1).jpg"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleAudioFiles()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set audio", () => setAudio(applyToAllDifficulties: false, expected: "audio.mp3"));
|
||||
|
||||
createNewDifficulty();
|
||||
|
||||
AddAssert("new difficulty uses same audio", () => Beatmap.Value.Metadata.AudioFile == "audio.mp3");
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
|
||||
AddAssert("set audio", () => setAudio(applyToAllDifficulties: false, expected: "audio (1).mp3"));
|
||||
AddAssert("new difficulty uses new audio", () => Beatmap.Value.Metadata.AudioFile == "audio (1).mp3");
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("old difficulty uses old audio", () => Beatmap.Value.Metadata.AudioFile == "audio.mp3");
|
||||
AddAssert("old audio not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio.mp3"));
|
||||
AddStep("set audio", () => setAudio(applyToAllDifficulties: false, expected: "audio.mp3"));
|
||||
AddAssert("other audio not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3"));
|
||||
}
|
||||
|
||||
private void createNewDifficulty()
|
||||
{
|
||||
string? currentDifficulty = null;
|
||||
|
||||
AddStep("save", () => Editor.Save());
|
||||
AddStep("create new difficulty", () =>
|
||||
{
|
||||
currentDifficulty = EditorBeatmap.BeatmapInfo.DifficultyName;
|
||||
Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog is CreateNewDifficultyDialog);
|
||||
AddStep("confirm creation with no objects", () => DialogOverlay.CurrentDialog!.PerformOkAction());
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != currentDifficulty;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for editor load", () => Editor.IsLoaded);
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
|
||||
}
|
||||
|
||||
private void switchToDifficulty(int index)
|
||||
{
|
||||
AddStep("save", () => Editor.Save());
|
||||
AddStep($"switch to difficulty #{index + 1}", () =>
|
||||
Editor.SwitchToDifficulty(Beatmap.Value.BeatmapSetInfo.Beatmaps.ElementAt(index)));
|
||||
|
||||
AddUntilStep("wait for editor load", () => Editor.IsLoaded);
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
|
||||
}
|
||||
|
||||
private bool setBackground(bool applyToAllDifficulties, string expected)
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
return setFile(TestResources.GetQuickTestBeatmapForImport(), extractedFolder =>
|
||||
{
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeBackgroundImage(
|
||||
new FileInfo(Path.Combine(extractedFolder, @"machinetop_background.jpg")),
|
||||
applyToAllDifficulties);
|
||||
|
||||
Assert.That(Beatmap.Value.Metadata.BackgroundFile, Is.EqualTo(expected));
|
||||
return success;
|
||||
});
|
||||
}
|
||||
|
||||
private bool setBackgroundDifferentExtension(bool applyToAllDifficulties, string expected)
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
return setFile(TestResources.GetQuickTestBeatmapForImport(), extractedFolder =>
|
||||
{
|
||||
File.Move(
|
||||
Path.Combine(extractedFolder, @"machinetop_background.jpg"),
|
||||
Path.Combine(extractedFolder, @"machinetop_background.jpeg"));
|
||||
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeBackgroundImage(
|
||||
new FileInfo(Path.Combine(extractedFolder, @"machinetop_background.jpeg")),
|
||||
applyToAllDifficulties);
|
||||
|
||||
Assert.That(Beatmap.Value.Metadata.BackgroundFile, Is.EqualTo(expected));
|
||||
return success;
|
||||
});
|
||||
}
|
||||
|
||||
private bool setAudio(bool applyToAllDifficulties, string expected)
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
return setFile(TestResources.GetTestBeatmapForImport(), extractedFolder =>
|
||||
{
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeAudioTrack(
|
||||
new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3")),
|
||||
applyToAllDifficulties);
|
||||
|
||||
Assert.That(Beatmap.Value.Metadata.AudioFile, Is.EqualTo(expected));
|
||||
return success;
|
||||
});
|
||||
}
|
||||
|
||||
private bool setFile(string archivePath, Func<string, bool> func)
|
||||
{
|
||||
string temp = archivePath;
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
Directory.CreateDirectory(extractedFolder);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(extractedFolder);
|
||||
|
||||
return func(extractedFolder);
|
||||
}
|
||||
finally
|
||||
{
|
||||
File.Delete(temp);
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
beatmap.ControlPointInfo.Add(50000, new DifficultyControlPoint { SliderVelocity = 2 });
|
||||
beatmap.ControlPointInfo.Add(80000, new EffectControlPoint { KiaiMode = true });
|
||||
beatmap.ControlPointInfo.Add(110000, new EffectControlPoint { KiaiMode = false });
|
||||
beatmap.BeatmapInfo.Bookmarks = new[] { 75000, 125000 };
|
||||
beatmap.Bookmarks = new[] { 75000, 125000 };
|
||||
beatmap.Breaks.Add(new ManualBreakPeriod(90000, 120000));
|
||||
|
||||
editorBeatmap = new EditorBeatmap(beatmap);
|
||||
|
@ -32,6 +32,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
private TimingScreen timingScreen;
|
||||
private EditorBeatmap editorBeatmap;
|
||||
private BeatmapEditorChangeHandler changeHandler;
|
||||
|
||||
protected override bool ScrollUsingMouseWheel => false;
|
||||
|
||||
@ -46,6 +47,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
private void reloadEditorBeatmap()
|
||||
{
|
||||
editorBeatmap = new EditorBeatmap(Beatmap.Value.GetPlayableBeatmap(Ruleset.Value));
|
||||
changeHandler = new BeatmapEditorChangeHandler(editorBeatmap);
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
@ -53,6 +55,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(EditorBeatmap), editorBeatmap),
|
||||
(typeof(IEditorChangeHandler), changeHandler),
|
||||
(typeof(IBeatSnapProvider), editorBeatmap)
|
||||
},
|
||||
Child = timingScreen = new TimingScreen
|
||||
@ -72,8 +75,10 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddUntilStep("Wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
|
||||
}
|
||||
|
||||
// TODO: this is best-effort for now, but the comment out test below should probably be how things should work.
|
||||
// Was originally working as of https://github.com/ppy/osu/pull/26141; Regressed at some point.
|
||||
[Test]
|
||||
public void TestSelectedRetainedOverUndo()
|
||||
public void TestSelectionDismissedOnUndo()
|
||||
{
|
||||
AddStep("Select first timing point", () =>
|
||||
{
|
||||
@ -95,25 +100,52 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
});
|
||||
|
||||
AddStep("simulate undo", () =>
|
||||
{
|
||||
var clone = editorBeatmap.ControlPointInfo.DeepClone();
|
||||
AddStep("undo", () => changeHandler?.RestoreState(-1));
|
||||
|
||||
editorBeatmap.ControlPointInfo.Clear();
|
||||
|
||||
foreach (var group in clone.Groups)
|
||||
{
|
||||
foreach (var cp in group.ControlPoints)
|
||||
editorBeatmap.ControlPointInfo.Add(group.Time, cp);
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("selection retained", () =>
|
||||
{
|
||||
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
});
|
||||
AddUntilStep("selection dismissed", () => timingScreen.SelectedGroup.Value, () => Is.Null);
|
||||
}
|
||||
|
||||
// [Test]
|
||||
// public void TestSelectedRetainedOverUndo()
|
||||
// {
|
||||
// AddStep("Select first timing point", () =>
|
||||
// {
|
||||
// InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
|
||||
// InputManager.Click(MouseButton.Left);
|
||||
// });
|
||||
//
|
||||
// AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 2170);
|
||||
// AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 2170);
|
||||
//
|
||||
// AddStep("Adjust offset", () =>
|
||||
// {
|
||||
// InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
|
||||
// InputManager.Click(MouseButton.Left);
|
||||
// });
|
||||
//
|
||||
// AddUntilStep("wait for offset changed", () =>
|
||||
// {
|
||||
// return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
// });
|
||||
//
|
||||
// AddStep("undo", () => changeHandler?.RestoreState(-1));
|
||||
//
|
||||
// AddUntilStep("selection retained", () =>
|
||||
// {
|
||||
// return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
// });
|
||||
//
|
||||
// AddAssert("check group count", () => editorBeatmap.ControlPointInfo.Groups.Count, () => Is.EqualTo(10));
|
||||
//
|
||||
// AddStep("Adjust offset", () =>
|
||||
// {
|
||||
// InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
|
||||
// InputManager.Click(MouseButton.Left);
|
||||
// });
|
||||
//
|
||||
// AddAssert("check group count", () => editorBeatmap.ControlPointInfo.Groups.Count, () => Is.EqualTo(10));
|
||||
// }
|
||||
|
||||
[Test]
|
||||
public void TestScrollControlGroupIntoView()
|
||||
{
|
||||
|
@ -221,7 +221,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
string? filePath = null;
|
||||
|
||||
// Files starting with _ are temporary, created by CreateFileSafely call.
|
||||
AddUntilStep("wait for export file", () => filePath = LocalStorage.GetFiles("exports").SingleOrDefault(f => !Path.GetFileName(f).StartsWith("_", StringComparison.Ordinal)), () => Is.Not.Null);
|
||||
AddUntilStep("wait for export file", () => filePath = LocalStorage.GetFiles("exports").SingleOrDefault(f => !Path.GetFileName(f).StartsWith('_')), () => Is.Not.Null);
|
||||
AddUntilStep("filesize is non-zero", () =>
|
||||
{
|
||||
try
|
||||
|
@ -44,14 +44,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
@ -76,7 +75,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Multiplayer room",
|
||||
Status = new RoomStatusOpen(),
|
||||
EndDate = DateTimeOffset.Now.AddDays(1),
|
||||
Type = MatchType.HeadToHead,
|
||||
Playlist = [item1],
|
||||
@ -85,7 +83,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Private room",
|
||||
Status = new RoomStatusOpenPrivate(),
|
||||
Password = "*",
|
||||
EndDate = DateTimeOffset.Now.AddDays(1),
|
||||
Type = MatchType.HeadToHead,
|
||||
@ -95,36 +92,38 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Playlist room with multiple beatmaps",
|
||||
Status = new RoomStatusPlaying(),
|
||||
Status = RoomStatus.Playing,
|
||||
EndDate = DateTimeOffset.Now.AddDays(1),
|
||||
Playlist = [item1, item2],
|
||||
CurrentPlaylistItem = item1
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Finished room",
|
||||
Status = new RoomStatusEnded(),
|
||||
Name = "Closing soon",
|
||||
EndDate = DateTimeOffset.Now.AddSeconds(5),
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Closed room",
|
||||
EndDate = DateTimeOffset.Now,
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Spotlight room",
|
||||
Status = new RoomStatusOpen(),
|
||||
Category = RoomCategory.Spotlight,
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Featured artist room",
|
||||
Status = new RoomStatusOpen(),
|
||||
Category = RoomCategory.FeaturedArtist,
|
||||
}),
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddUntilStep("wait for panel load", () => rooms.Count == 6);
|
||||
AddUntilStep("wait for panel load", () => rooms.Count == 7);
|
||||
AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Currently playing", StringComparison.Ordinal)) == 2);
|
||||
AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)) == 4);
|
||||
AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)) == 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -136,7 +135,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("create room", () => Child = drawableRoom = createLoungeRoom(room = new Room
|
||||
{
|
||||
Name = "Room with password",
|
||||
Status = new RoomStatusOpen(),
|
||||
Type = MatchType.HeadToHead,
|
||||
}));
|
||||
|
||||
|
@ -66,14 +66,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, API, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
|
@ -46,16 +46,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
importedBeatmapSet = manager.Import(TestResources.CreateTestBeatmapSetInfo(8, rulesets.AvailableRulesets.ToArray()))!;
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
}
|
||||
|
||||
private void setUp()
|
||||
|
@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("make second user host", () => MultiplayerClient.TransferHost(3));
|
||||
|
||||
AddUntilStep("kick buttons not visible", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Count(d => d.IsPresent) == 0);
|
||||
AddUntilStep("kick buttons not visible", () => !this.ChildrenOfType<ParticipantPanel.KickButton>().Any(d => d.IsPresent));
|
||||
|
||||
AddStep("make local user host again", () => MultiplayerClient.TransferHost(API.LocalUser.Value.Id));
|
||||
|
||||
|
@ -31,18 +31,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
var beatmapSet = TestResources.CreateTestBeatmapSetInfo();
|
||||
|
||||
manager.Import(beatmapSet);
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
});
|
||||
AddStep("create IPC sender channels", () =>
|
||||
{
|
||||
ipcSenderHost = new HeadlessGameHost(gameHost.Name, new HostOptions { IPCPort = OsuGame.IPC_PORT });
|
||||
ipcSenderHost = new HeadlessGameHost(gameHost.Name, new HostOptions { IPCPipeName = OsuGame.IPC_PIPE_NAME });
|
||||
osuSchemeLinkIPCSender = new OsuSchemeLinkIPCChannel(ipcSenderHost);
|
||||
archiveImportIPCSender = new ArchiveImportIPCChannel(ipcSenderHost);
|
||||
});
|
||||
|
@ -23,6 +23,7 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
@ -212,6 +213,33 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("no mod selected", () => !((Player)Game.ScreenStack.CurrentScreen).Mods.Value.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplaySettingsDoesNotExpandWhenSkinOverlayPresent()
|
||||
{
|
||||
advanceToSongSelect();
|
||||
openSkinEditor();
|
||||
AddStep("select autoplay", () => Game.SelectedMods.Value = new Mod[] { new OsuModAutoplay() });
|
||||
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
|
||||
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
|
||||
switchToGameplayScene();
|
||||
|
||||
AddUntilStep("wait for settings", () => getPlayerSettingsOverlay() != null);
|
||||
AddAssert("settings not visible", () => getPlayerSettingsOverlay().DrawWidth, () => Is.EqualTo(0));
|
||||
|
||||
AddStep("move cursor to right of screen", () => InputManager.MoveMouseTo(InputManager.ScreenSpaceDrawQuad.TopRight));
|
||||
AddAssert("settings not visible", () => getPlayerSettingsOverlay().DrawWidth, () => Is.EqualTo(0));
|
||||
|
||||
toggleSkinEditor();
|
||||
|
||||
AddStep("move cursor slightly", () => InputManager.MoveMouseTo(InputManager.ScreenSpaceDrawQuad.TopRight + new Vector2(1)));
|
||||
AddUntilStep("settings visible", () => getPlayerSettingsOverlay().DrawWidth, () => Is.GreaterThan(0));
|
||||
|
||||
AddStep("move cursor to right of screen too far", () => InputManager.MoveMouseTo(InputManager.ScreenSpaceDrawQuad.TopRight + new Vector2(10240, 0)));
|
||||
AddUntilStep("settings not visible", () => getPlayerSettingsOverlay().DrawWidth, () => Is.EqualTo(0));
|
||||
|
||||
PlayerSettingsOverlay getPlayerSettingsOverlay() => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PlayerSettingsOverlay>().SingleOrDefault();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCinemaModRemovedOnEnteringGameplay()
|
||||
{
|
||||
|
@ -1,149 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public partial class TestScenePlaylistsRoomSubScreen : OnlinePlayTestScene
|
||||
{
|
||||
private const double track_length = 10000;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
|
||||
|
||||
private BeatmapManager beatmaps = null!;
|
||||
private RulesetStore rulesets = null!;
|
||||
private BeatmapSetInfo? importedSet;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new ScoreManager(rulesets, () => beatmaps, LocalStorage, Realm, API));
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
|
||||
Realm.Write(r =>
|
||||
{
|
||||
foreach (var set in r.All<BeatmapSetInfo>())
|
||||
{
|
||||
foreach (var b in set.Beatmaps)
|
||||
{
|
||||
// These will all have a virtual track length of 1000, see WorkingBeatmap.GetVirtualTrack().
|
||||
b.Length = track_length - 1000;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatusUpdateOnEnter()
|
||||
{
|
||||
Room room = null!;
|
||||
PlaylistsRoomSubScreen roomScreen = null!;
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
RoomManager.AddRoom(room = new Room
|
||||
{
|
||||
Name = @"Test Room",
|
||||
Host = new APIUser { Username = @"Host" },
|
||||
Category = RoomCategory.Normal,
|
||||
EndDate = DateTimeOffset.Now.AddMinutes(-1)
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
|
||||
AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
|
||||
AddAssert("status is still ended", () => roomScreen.Room.Status, Is.TypeOf<RoomStatusEnded>);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCloseButtonGoesAwayAfterGracePeriod()
|
||||
{
|
||||
Room room = null!;
|
||||
PlaylistsRoomSubScreen roomScreen = null!;
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
RoomManager.AddRoom(room = new Room
|
||||
{
|
||||
Name = @"Test Room",
|
||||
Host = api.LocalUser.Value,
|
||||
Category = RoomCategory.Normal,
|
||||
StartDate = DateTimeOffset.Now.AddMinutes(-5).AddSeconds(3),
|
||||
EndDate = DateTimeOffset.Now.AddMinutes(30)
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
|
||||
AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
|
||||
AddAssert("close button present", () => roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
|
||||
AddUntilStep("wait for close button to disappear", () => !roomScreen.ChildrenOfType<DangerousRoundedButton>().Any());
|
||||
}
|
||||
|
||||
[TestCase(120_000, true)] // Definitely enough time.
|
||||
[TestCase(45_000, true)] // Enough time.
|
||||
[TestCase(35_000, false)] // Not enough time to complete beatmap after lenience.
|
||||
[TestCase(20_000, false)] // Not enough time.
|
||||
[TestCase(5_000, false)] // Not enough time to complete beatmap before lenience.
|
||||
[TestCase(37_500, true, 2)] // Enough time to complete beatmap after mods are applied.
|
||||
public void TestReadyButtonEnablementPeriod(int offsetMs, bool enabled, double rate = 1)
|
||||
{
|
||||
Room room = null!;
|
||||
PlaylistsRoomSubScreen roomScreen = null!;
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
RoomManager.AddRoom(room = new Room
|
||||
{
|
||||
Name = @"Test Room",
|
||||
Host = api.LocalUser.Value,
|
||||
Category = RoomCategory.Normal,
|
||||
StartDate = DateTimeOffset.Now,
|
||||
EndDate = DateTimeOffset.Now.AddMilliseconds(offsetMs),
|
||||
Playlist =
|
||||
[
|
||||
new PlaylistItem(importedSet!.Beatmaps[0])
|
||||
{
|
||||
RequiredMods = rate == 1
|
||||
? []
|
||||
: [new APIMod(new OsuModDoubleTime { SpeedChange = { Value = rate } })]
|
||||
}
|
||||
]
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("push screen", () => LoadScreen(roomScreen = new PlaylistsRoomSubScreen(room)));
|
||||
AddUntilStep("wait for screen load", () => roomScreen.IsCurrentScreen());
|
||||
AddUntilStep("ready button enabled", () => roomScreen.ChildrenOfType<PlaylistsReadyButton>().SingleOrDefault()?.Enabled.Value, () => Is.EqualTo(enabled));
|
||||
}
|
||||
}
|
||||
}
|
@ -16,6 +16,7 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -23,6 +24,7 @@ using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -42,6 +44,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private const int set_count = 5;
|
||||
private const int diff_count = 3;
|
||||
|
||||
[Cached(typeof(BeatmapStore))]
|
||||
private TestBeatmapStore beatmaps = new TestBeatmapStore();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
@ -1329,7 +1334,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
carouselAdjust?.Invoke(carousel);
|
||||
|
||||
carousel.BeatmapSets = beatmapSets;
|
||||
beatmaps.BeatmapSets.Clear();
|
||||
beatmaps.BeatmapSets.AddRange(beatmapSets);
|
||||
|
||||
(target ?? this).Child = carousel;
|
||||
});
|
||||
|
@ -13,9 +13,12 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
@ -23,6 +26,8 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
@ -63,7 +68,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
return 336; // recommended star rating of 2
|
||||
|
||||
case 1:
|
||||
return 928; // SR 3
|
||||
return 973; // SR 3
|
||||
|
||||
case 2:
|
||||
return 1905; // SR 4
|
||||
@ -170,6 +175,45 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
presentAndConfirm(() => maniaSet, 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapListingFilter()
|
||||
{
|
||||
AddStep("set playmode to taiko", () => ((DummyAPIAccess)API).LocalUser.Value.PlayMode = "taiko");
|
||||
|
||||
AddStep("open beatmap listing", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.PressKey(Key.B);
|
||||
InputManager.ReleaseKey(Key.B);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => Game.ChildrenOfType<BeatmapListingOverlay>().SingleOrDefault()?.IsLoaded, () => Is.True);
|
||||
|
||||
checkRecommendedDifficulty(3);
|
||||
|
||||
AddStep("change mode filter to osu!", () => Game.ChildrenOfType<BeatmapSearchRulesetFilterRow>().Single().ChildrenOfType<FilterTabItem<RulesetInfo>>().ElementAt(1).TriggerClick());
|
||||
|
||||
checkRecommendedDifficulty(2);
|
||||
|
||||
AddStep("change mode filter to osu!taiko", () => Game.ChildrenOfType<BeatmapSearchRulesetFilterRow>().Single().ChildrenOfType<FilterTabItem<RulesetInfo>>().ElementAt(2).TriggerClick());
|
||||
|
||||
checkRecommendedDifficulty(3);
|
||||
|
||||
AddStep("change mode filter to osu!catch", () => Game.ChildrenOfType<BeatmapSearchRulesetFilterRow>().Single().ChildrenOfType<FilterTabItem<RulesetInfo>>().ElementAt(3).TriggerClick());
|
||||
|
||||
checkRecommendedDifficulty(4);
|
||||
|
||||
AddStep("change mode filter to osu!mania", () => Game.ChildrenOfType<BeatmapSearchRulesetFilterRow>().Single().ChildrenOfType<FilterTabItem<RulesetInfo>>().ElementAt(4).TriggerClick());
|
||||
|
||||
checkRecommendedDifficulty(5);
|
||||
|
||||
void checkRecommendedDifficulty(double starRating)
|
||||
=> AddAssert($"recommended difficulty is {starRating}",
|
||||
() => Game.ChildrenOfType<BeatmapSearchGeneralFilterRow>().Single().ChildrenOfType<OsuSpriteText>().ElementAt(1).Text.ToString(),
|
||||
() => Is.EqualTo($"Recommended difficulty ({starRating.FormatStarRating()})"));
|
||||
}
|
||||
|
||||
private BeatmapSetInfo importBeatmapSet(IEnumerable<RulesetInfo> difficultyRulesets)
|
||||
{
|
||||
var rulesets = difficultyRulesets.ToArray();
|
||||
|
@ -56,20 +56,20 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
// These DI caches are required to ensure for interactive runs this test scene doesn't nuke all user beatmaps in the local install.
|
||||
// At a point we have isolated interactive test runs enough, this can likely be removed.
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(Realm);
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, defaultBeatmap = Beatmap.Default));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
|
||||
Dependencies.Cache(music = new MusicController());
|
||||
|
||||
// required to get bindables attached
|
||||
Add(music);
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
|
||||
Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -10,12 +9,14 @@ using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Online;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Input;
|
||||
@ -31,6 +32,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private BeatmapSetInfo testBeatmapSetInfo = null!;
|
||||
|
||||
[Cached(typeof(BeatmapStore))]
|
||||
private TestBeatmapStore beatmaps = new TestBeatmapStore();
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
@ -246,13 +250,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private BeatmapCarousel createCarousel()
|
||||
{
|
||||
beatmaps.BeatmapSets.Clear();
|
||||
beatmaps.BeatmapSets.Add(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(5));
|
||||
|
||||
return carousel = new BeatmapCarousel(new FilterCriteria())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BeatmapSets = new List<BeatmapSetInfo>
|
||||
{
|
||||
(testBeatmapSetInfo = TestResources.CreateTestBeatmapSetInfo(5)),
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.SelectV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelectV2
|
||||
{
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("click delete option", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().First(i => i.Item.Text.Value.ToString().ToLowerInvariant() == "delete"));
|
||||
InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType<DrawableOsuMenuItem>().First(i => string.Equals(i.Item.Text.Value.ToString(), "delete", System.StringComparison.OrdinalIgnoreCase)));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
|
@ -3,8 +3,10 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.FirstRunSetup;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -13,6 +15,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
[Cached(typeof(BeatmapStore))]
|
||||
private BeatmapStore beatmapStore = new TestBeatmapStore();
|
||||
|
||||
public TestSceneFirstRunScreenUIScale()
|
||||
{
|
||||
AddStep("load screen", () =>
|
||||
|
@ -17,12 +17,14 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.FirstRunSetup;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@ -47,6 +49,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Dependencies.Cache(LocalConfig = new OsuConfigManager(LocalStorage));
|
||||
Dependencies.CacheAs<IPerformFromScreenRunner>(performer.Object);
|
||||
Dependencies.CacheAs<INotificationOverlay>(notificationOverlay.Object);
|
||||
Dependencies.CacheAs<BeatmapStore>(new TestBeatmapStore());
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -89,8 +90,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
},
|
||||
new FormFileSelector
|
||||
{
|
||||
Caption = "Audio file",
|
||||
PlaceholderText = "Select an audio file",
|
||||
Caption = "File selector",
|
||||
PlaceholderText = "Select a file",
|
||||
},
|
||||
new FormBeatmapFileSelector(true)
|
||||
{
|
||||
Caption = "File selector with intermediate choice dialog",
|
||||
PlaceholderText = "Select a file",
|
||||
},
|
||||
new FormColourPalette
|
||||
{
|
||||
|
@ -12,9 +12,9 @@
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>tests.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<GlobalAnalyzerConfigFiles Include="CodeAnalysis.tests.globalconfig" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RuleSet Name="osu! Rule Set" Description=" " ToolsVersion="16.0">
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.Analyzers" RuleNamespace="Microsoft.CodeQuality.Analyzers">
|
||||
<Rule Id="CA2007" Action="None" />
|
||||
</Rules>
|
||||
</RuleSet>
|
@ -152,6 +152,12 @@ namespace osu.Game.Tournament.Tests.Components
|
||||
AddStep("change channel to 2", () => chatDisplay.Channel.Value = testChannel2);
|
||||
|
||||
AddStep("change channel to 1", () => chatDisplay.Channel.Value = testChannel);
|
||||
|
||||
AddStep("!mp message (shouldn't display)", () => testChannel.AddNewMessages(new Message(nextMessageId())
|
||||
{
|
||||
Sender = redUser.ToAPIUser(),
|
||||
Content = "!mp wangs"
|
||||
}));
|
||||
}
|
||||
|
||||
private int messageId;
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -207,7 +208,7 @@ namespace osu.Game.Tournament.Components
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DiffPiece(stats),
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarRating:0.00}{srExtra}"))
|
||||
new DiffPiece(("Star Rating", $"{beatmap.StarRating.FormatStarRating()}{srExtra}"))
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -72,7 +73,13 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
public void Contract() => this.FadeOut(200);
|
||||
|
||||
protected override ChatLine CreateMessage(Message message) => new MatchMessage(message, ladderInfo);
|
||||
protected override ChatLine? CreateMessage(Message message)
|
||||
{
|
||||
if (message.Content.StartsWith("!mp", StringComparison.Ordinal))
|
||||
return null;
|
||||
|
||||
return new MatchMessage(message, ladderInfo);
|
||||
}
|
||||
|
||||
protected override StandAloneDrawableChannel CreateDrawableChannel(Channel channel) => new MatchChannel(channel);
|
||||
|
||||
|
@ -139,6 +139,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public int CountdownOffset { get; set; }
|
||||
|
||||
public int[] Bookmarks { get; set; } = Array.Empty<int>();
|
||||
|
||||
IBeatmap IBeatmap.Clone() => Clone();
|
||||
|
||||
public Beatmap<T> Clone() => (Beatmap<T>)MemberwiseClone();
|
||||
|
@ -85,6 +85,7 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.TimelineZoom = original.TimelineZoom;
|
||||
beatmap.Countdown = original.Countdown;
|
||||
beatmap.CountdownOffset = original.CountdownOffset;
|
||||
beatmap.Bookmarks = original.Bookmarks;
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
@ -231,9 +231,6 @@ namespace osu.Game.Beatmaps
|
||||
[Obsolete("Use ScoreManager.GetMaximumAchievableComboAsync instead.")]
|
||||
public int? MaxCombo { get; set; }
|
||||
|
||||
[Ignored]
|
||||
public int[] Bookmarks { get; set; } = Array.Empty<int>();
|
||||
|
||||
public int BeatmapVersion;
|
||||
|
||||
public BeatmapInfo Clone() => (BeatmapInfo)this.Detach().MemberwiseClone();
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
@ -154,9 +155,20 @@ namespace osu.Game.Beatmaps
|
||||
DifficultyName = NamingUtils.GetNextBestName(targetBeatmapSet.Beatmaps.Select(b => b.DifficultyName), "New Difficulty")
|
||||
};
|
||||
var newBeatmap = new Beatmap { BeatmapInfo = newBeatmapInfo };
|
||||
|
||||
foreach (var timingPoint in referenceWorkingBeatmap.Beatmap.ControlPointInfo.TimingPoints)
|
||||
newBeatmap.ControlPointInfo.Add(timingPoint.Time, timingPoint.DeepClone());
|
||||
|
||||
foreach (var effectPoint in referenceWorkingBeatmap.Beatmap.ControlPointInfo.EffectPoints)
|
||||
{
|
||||
var clonedEffectPoint = (EffectControlPoint)effectPoint.DeepClone();
|
||||
|
||||
if (!rulesetInfo.Equals(referenceWorkingBeatmap.BeatmapInfo.Ruleset))
|
||||
clonedEffectPoint.ScrollSpeedBindable.SetDefault();
|
||||
|
||||
newBeatmap.ControlPointInfo.Add(clonedEffectPoint.Time, clonedEffectPoint);
|
||||
}
|
||||
|
||||
return addDifficultyToSet(targetBeatmapSet, newBeatmap, referenceWorkingBeatmap.Skin);
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
@ -23,10 +20,12 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public partial class DifficultyRecommender : Component
|
||||
{
|
||||
public event Action? StarRatingUpdated;
|
||||
|
||||
private readonly LocalUserStatisticsProvider statisticsProvider;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<RulesetInfo> gameRuleset { get; set; }
|
||||
private Bindable<RulesetInfo> gameRuleset { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
@ -78,10 +77,18 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private void updateMapping(RulesetInfo ruleset, UserStatistics statistics)
|
||||
{
|
||||
// algorithm taken from https://github.com/ppy/osu-web/blob/e6e2825516449e3d0f3f5e1852c6bdd3428c3437/app/Models/User.php#L1505
|
||||
recommendedDifficultyMapping[ruleset.ShortName] = Math.Pow((double)(statistics.PP ?? 0), 0.4) * 0.195;
|
||||
// algorithm taken from https://github.com/ppy/osu-web/blob/027026fccc91525e39cee5d2f369f1b343eb1bf1/app/Models/UserStatistics/Model.php#L93-L94
|
||||
recommendedDifficultyMapping[ruleset.ShortName] =
|
||||
ruleset.ShortName == @"taiko"
|
||||
? Math.Pow((double)(statistics.PP ?? 0), 0.35) * 0.27
|
||||
: Math.Pow((double)(statistics.PP ?? 0), 0.4) * 0.195;
|
||||
|
||||
StarRatingUpdated?.Invoke();
|
||||
}
|
||||
|
||||
public double? GetRecommendedStarRatingFor(RulesetInfo ruleset)
|
||||
=> recommendedDifficultyMapping.TryGetValue(ruleset.ShortName, out double starRating) ? starRating : null;
|
||||
|
||||
/// <summary>
|
||||
/// Find the recommended difficulty from a selection of available difficulties for the current local user.
|
||||
/// </summary>
|
||||
@ -90,15 +97,14 @@ namespace osu.Game.Beatmaps
|
||||
/// </remarks>
|
||||
/// <param name="beatmaps">A collection of beatmaps to select a difficulty from.</param>
|
||||
/// <returns>The recommended difficulty, or null if a recommendation could not be provided.</returns>
|
||||
[CanBeNull]
|
||||
public BeatmapInfo GetRecommendedBeatmap(IEnumerable<BeatmapInfo> beatmaps)
|
||||
public BeatmapInfo? GetRecommendedBeatmap(IEnumerable<BeatmapInfo> beatmaps)
|
||||
{
|
||||
foreach (string r in orderedRulesets)
|
||||
{
|
||||
if (!recommendedDifficultyMapping.TryGetValue(r, out double recommendation))
|
||||
continue;
|
||||
|
||||
BeatmapInfo beatmapInfo = beatmaps.Where(b => b.Ruleset.ShortName.Equals(r, StringComparison.Ordinal)).MinBy(b =>
|
||||
BeatmapInfo? beatmapInfo = beatmaps.Where(b => b.Ruleset.ShortName.Equals(r, StringComparison.Ordinal)).MinBy(b =>
|
||||
{
|
||||
double difference = b.StarRating - recommendation;
|
||||
return difference >= 0 ? difference * 2 : difference * -1; // prefer easier over harder
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -14,6 +13,7 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -156,7 +156,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
displayedStars.BindValueChanged(s =>
|
||||
{
|
||||
starsText.Text = s.NewValue < 0 ? "-" : s.NewValue.ToLocalisableString("0.00");
|
||||
starsText.Text = s.NewValue < 0 ? "-" : s.NewValue.FormatStarRating();
|
||||
|
||||
background.Colour = colours.ForStarDifficulty(s.NewValue);
|
||||
|
||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not beatmap or runtime offsets should be applied. Defaults on; only disable for testing purposes.
|
||||
/// Whether beatmap or runtime offsets should be applied. Defaults on; only disable for testing purposes.
|
||||
/// </summary>
|
||||
public bool ApplyOffsets = true;
|
||||
|
||||
@ -305,7 +305,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"Bookmarks":
|
||||
beatmap.BeatmapInfo.Bookmarks = pair.Value.Split(',').Select(v =>
|
||||
beatmap.Bookmarks = pair.Value.Split(',').Select(v =>
|
||||
{
|
||||
bool result = int.TryParse(v, out int val);
|
||||
return new { result, val };
|
||||
|
@ -110,8 +110,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
writer.WriteLine("[Editor]");
|
||||
|
||||
if (beatmap.BeatmapInfo.Bookmarks.Length > 0)
|
||||
writer.WriteLine(FormattableString.Invariant($"Bookmarks: {string.Join(',', beatmap.BeatmapInfo.Bookmarks)}"));
|
||||
if (beatmap.Bookmarks.Length > 0)
|
||||
writer.WriteLine(FormattableString.Invariant($"Bookmarks: {string.Join(',', beatmap.Bookmarks)}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"DistanceSpacing: {beatmap.DistanceSpacing}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"BeatDivisor: {beatmap.BeatmapInfo.BeatDivisor}"));
|
||||
writer.WriteLine(FormattableString.Invariant($"GridSize: {beatmap.GridSize}"));
|
||||
|
@ -107,6 +107,8 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
int CountdownOffset { get; internal set; }
|
||||
|
||||
int[] Bookmarks { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a shallow-clone of this beatmap and returns it.
|
||||
/// </summary>
|
||||
|
@ -13,6 +13,8 @@ namespace osu.Game.Beatmaps.Legacy
|
||||
NewCombo = 1 << 2,
|
||||
Spinner = 1 << 3,
|
||||
ComboOffset = (1 << 4) | (1 << 5) | (1 << 6),
|
||||
Hold = 1 << 7
|
||||
Hold = 1 << 7,
|
||||
|
||||
ObjectTypes = Circle | Slider | Spinner | Hold
|
||||
}
|
||||
}
|
||||
|
@ -202,6 +202,7 @@ namespace osu.Game.Configuration
|
||||
SetDefault(OsuSetting.HideCountryFlags, false);
|
||||
|
||||
SetDefault(OsuSetting.MultiplayerRoomFilter, RoomPermissionsFilter.All);
|
||||
SetDefault(OsuSetting.MultiplayerShowInProgressFilter, true);
|
||||
|
||||
SetDefault(OsuSetting.LastProcessedMetadataId, -1);
|
||||
|
||||
@ -447,6 +448,7 @@ namespace osu.Game.Configuration
|
||||
EditorRotationOrigin,
|
||||
EditorTimelineShowBreaks,
|
||||
EditorAdjustExistingObjectsOnTimingChanges,
|
||||
AlwaysRequireHoldingForPause
|
||||
AlwaysRequireHoldingForPause,
|
||||
MultiplayerShowInProgressFilter,
|
||||
}
|
||||
}
|
||||
|
35
osu.Game/Database/BeatmapStore.cs
Normal file
35
osu.Game/Database/BeatmapStore.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Threading;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
/// <summary>
|
||||
/// A store which contains a thread-safe representation of beatmaps available game-wide.
|
||||
/// This exposes changes to available beatmaps, such as post-import or deletion.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The main goal of classes which implement this interface should be to provide change
|
||||
/// tracking and thread safety in a performant way, rather than having to worry about such
|
||||
/// concerns at the point of usage.
|
||||
/// </remarks>
|
||||
public abstract partial class BeatmapStore : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// Get all available beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="cancellationToken">A cancellation token which allows early abort from the operation.</param>
|
||||
/// <returns>A bindable list of all available beatmap sets.</returns>
|
||||
/// <remarks>
|
||||
/// This operation may block during the initial load process.
|
||||
///
|
||||
/// It is generally expected that once a beatmap store is in a good state, the overhead of this call
|
||||
/// should be negligible.
|
||||
/// </remarks>
|
||||
public abstract IBindableList<BeatmapSetInfo> GetBeatmapSets(CancellationToken? cancellationToken);
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Utils;
|
||||
using Realms;
|
||||
@ -46,7 +47,7 @@ namespace osu.Game.Database
|
||||
|
||||
protected LegacyExporter(Storage storage)
|
||||
{
|
||||
exportStorage = storage.GetStorageForDirectory(@"exports");
|
||||
exportStorage = (storage as OsuStorage)?.GetExportStorage() ?? storage.GetStorageForDirectory(@"exports");
|
||||
UserFileStorage = storage.GetStorageForDirectory(@"files");
|
||||
}
|
||||
|
||||
|
@ -8,14 +8,13 @@ using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using Realms;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
public partial class DetachedBeatmapStore : Component
|
||||
public partial class RealmDetachedBeatmapStore : BeatmapStore
|
||||
{
|
||||
private readonly ManualResetEventSlim loaded = new ManualResetEventSlim();
|
||||
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Database
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
public IBindableList<BeatmapSetInfo> GetDetachedBeatmaps(CancellationToken? cancellationToken)
|
||||
public override IBindableList<BeatmapSetInfo> GetBeatmapSets(CancellationToken? cancellationToken)
|
||||
{
|
||||
loaded.Wait(cancellationToken ?? CancellationToken.None);
|
||||
return detachedBeatmapSets.GetBoundCopy();
|
@ -248,29 +248,30 @@ namespace osu.Game.Database
|
||||
return new RealmLive<T>(realmObject, realm);
|
||||
}
|
||||
|
||||
#pragma warning disable RS0030 // mentioning banned symbols in documentation
|
||||
/// <summary>
|
||||
/// Register a callback to be invoked each time this <see cref="T:Realms.IRealmCollection`1" /> changes.
|
||||
/// Register a callback to be invoked each time this <see cref="IRealmCollection{T}" /> changes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>
|
||||
/// This adds osu! specific thread and managed state safety checks on top of <see cref="IRealmCollection{T}.SubscribeForNotifications"/>.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// The first callback will be invoked with the initial <see cref="T:Realms.IRealmCollection`1" /> after the asynchronous query completes,
|
||||
/// The first callback will be invoked with the initial <see cref="IRealmCollection{T}" /> after the asynchronous query completes,
|
||||
/// and then called again after each write transaction which changes either any of the objects in the collection, or
|
||||
/// which objects are in the collection. The <c>changes</c> parameter will
|
||||
/// be <c>null</c> the first time the callback is invoked with the initial results. For each call after that,
|
||||
/// it will contain information about which rows in the results were added, removed or modified.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// If a write transaction did not modify any objects in this <see cref="T:Realms.IRealmCollection`1" />, the callback is not invoked at all.
|
||||
/// If a write transaction did not modify any objects in this <see cref="IRealmCollection{T}" />, the callback is not invoked at all.
|
||||
/// If an error occurs the callback will be invoked with <c>null</c> for the <c>sender</c> parameter and a non-<c>null</c> <c>error</c>.
|
||||
/// Currently the only errors that can occur are when opening the <see cref="T:Realms.Realm" /> on the background worker thread.
|
||||
/// Currently the only errors that can occur are when opening the <see cref="Realm" /> on the background worker thread.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// At the time when the block is called, the <see cref="T:Realms.IRealmCollection`1" /> object will be fully evaluated
|
||||
/// At the time when the block is called, the <see cref="IRealmCollection{T}" /> object will be fully evaluated
|
||||
/// and up-to-date, and as long as you do not perform a write transaction on the same thread
|
||||
/// or explicitly call <see cref="M:Realms.Realm.Refresh" />, accessing it will never perform blocking work.
|
||||
/// or explicitly call <see cref="Realm.Refresh" />, accessing it will never perform blocking work.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Notifications are delivered via the standard event loop, and so can't be delivered while the event loop is blocked by other activity.
|
||||
@ -279,13 +280,14 @@ namespace osu.Game.Database
|
||||
/// </para>
|
||||
/// </remarks>
|
||||
/// <param name="collection">The <see cref="IRealmCollection{T}"/> to observe for changes.</param>
|
||||
/// <param name="callback">The callback to be invoked with the updated <see cref="T:Realms.IRealmCollection`1" />.</param>
|
||||
/// <param name="callback">The callback to be invoked with the updated <see cref="IRealmCollection{T}" />.</param>
|
||||
/// <returns>
|
||||
/// A subscription token. It must be kept alive for as long as you want to receive change notifications.
|
||||
/// To stop receiving notifications, call <see cref="M:System.IDisposable.Dispose" />.
|
||||
/// To stop receiving notifications, call <see cref="IDisposable.Dispose" />.
|
||||
/// </returns>
|
||||
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0})" />
|
||||
/// <seealso cref="M:Realms.CollectionExtensions.SubscribeForNotifications``1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0})" />
|
||||
/// <seealso cref="Realms.CollectionExtensions.SubscribeForNotifications{T}(IList{T}, NotificationCallbackDelegate{T})" />
|
||||
/// <seealso cref="Realms.CollectionExtensions.SubscribeForNotifications{T}(IQueryable{T}, NotificationCallbackDelegate{T})" />
|
||||
#pragma warning restore RS0030
|
||||
public static IDisposable QueryAsyncWithNotifications<T>(this IRealmCollection<T> collection, NotificationCallbackDelegate<T> callback)
|
||||
where T : RealmObjectBase
|
||||
{
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Extensions
|
||||
public static string ToCamelCase(this string input)
|
||||
{
|
||||
string word = input.ToPascalCase();
|
||||
return word.Length > 0 ? word.Substring(0, 1).ToLowerInvariant() + word.Substring(1) : word;
|
||||
return word.Length > 0 ? char.ToLowerInvariant(word[0]) + word.Substring(1) : word;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -195,6 +195,27 @@ namespace osu.Game.Graphics
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the accent colour representing a <see cref="Room"/>'s current status.
|
||||
/// </summary>
|
||||
public Color4 ForRoomStatus(Room room)
|
||||
{
|
||||
if (room.HasEnded)
|
||||
return YellowDarker;
|
||||
|
||||
switch (room.Status)
|
||||
{
|
||||
case RoomStatus.Playing:
|
||||
return Purple;
|
||||
|
||||
default:
|
||||
if (room.HasPassword)
|
||||
return GreenDark;
|
||||
|
||||
return GreenLight;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves colour for a <see cref="RankingTier"/>.
|
||||
/// See https://www.figma.com/file/YHWhp9wZ089YXgB7pe6L1k/Tier-Colours
|
||||
|
@ -242,20 +242,26 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
|
||||
Task ICanAcceptFiles.Import(ImportTask[] tasks, ImportParameters parameters) => throw new NotImplementedException();
|
||||
|
||||
protected virtual FileChooserPopover CreatePopover(string[] handledExtensions, Bindable<FileInfo?> current, string? chooserPath) => new FileChooserPopover(handledExtensions, current, chooserPath);
|
||||
|
||||
public Popover GetPopover()
|
||||
{
|
||||
var popover = new FileChooserPopover(handledExtensions, Current, initialChooserPath);
|
||||
var popover = CreatePopover(handledExtensions, Current, initialChooserPath);
|
||||
popoverState.UnbindBindings();
|
||||
popoverState.BindTo(popover.State);
|
||||
return popover;
|
||||
}
|
||||
|
||||
private partial class FileChooserPopover : OsuPopover
|
||||
protected partial class FileChooserPopover : OsuPopover
|
||||
{
|
||||
protected override string PopInSampleName => "UI/overlay-big-pop-in";
|
||||
protected override string PopOutSampleName => "UI/overlay-big-pop-out";
|
||||
|
||||
public FileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> currentFile, string? chooserPath)
|
||||
private readonly Bindable<FileInfo?> current = new Bindable<FileInfo?>();
|
||||
|
||||
protected OsuFileSelector FileSelector;
|
||||
|
||||
public FileChooserPopover(string[] handledExtensions, Bindable<FileInfo?> current, string? chooserPath)
|
||||
: base(false)
|
||||
{
|
||||
Child = new Container
|
||||
@ -264,12 +270,13 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
// simplest solution to avoid underlying text to bleed through the bottom border
|
||||
// https://github.com/ppy/osu/pull/30005#issuecomment-2378884430
|
||||
Padding = new MarginPadding { Bottom = 1 },
|
||||
Child = new OsuFileSelector(chooserPath, handledExtensions)
|
||||
Child = FileSelector = new OsuFileSelector(chooserPath, handledExtensions)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CurrentFile = { BindTarget = currentFile }
|
||||
},
|
||||
};
|
||||
|
||||
this.current.BindTo(current);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -292,6 +299,19 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
FileSelector.CurrentFile.ValueChanged += f =>
|
||||
{
|
||||
if (f.NewValue != null)
|
||||
OnFileSelected(f.NewValue);
|
||||
};
|
||||
}
|
||||
|
||||
protected virtual void OnFileSelected(FileInfo file) => current.Value = file;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -61,6 +61,11 @@ namespace osu.Game.IO
|
||||
TryChangeToCustomStorage(out Error);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the <see cref="Storage"/> used for storing exported files.
|
||||
/// </summary>
|
||||
public virtual Storage GetExportStorage() => GetStorageForDirectory(@"exports");
|
||||
|
||||
/// <summary>
|
||||
/// Resets the custom storage path, changing the target storage to the default location.
|
||||
/// </summary>
|
||||
|
@ -62,8 +62,12 @@ namespace osu.Game.IO.Serialization.Converters
|
||||
if (tok["$type"] == null)
|
||||
throw new JsonException("Expected $type token.");
|
||||
|
||||
string typeName = lookupTable[(int)tok["$type"]];
|
||||
var instance = (T)Activator.CreateInstance(Type.GetType(typeName).AsNonNull())!;
|
||||
// Prevent instantiation of types that do not inherit the type targetted by this converter
|
||||
Type type = Type.GetType(lookupTable[(int)tok["$type"]]).AsNonNull();
|
||||
if (!type.IsAssignableTo(typeof(T)))
|
||||
continue;
|
||||
|
||||
var instance = (T)Activator.CreateInstance(type)!;
|
||||
serializer.Populate(itemReader, instance);
|
||||
|
||||
list.Add(instance);
|
||||
|
@ -152,6 +152,10 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Right }, GlobalAction.EditorSeekToNextHitObject),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.Left }, GlobalAction.EditorSeekToPreviousSamplePoint),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.Right }, GlobalAction.EditorSeekToNextSamplePoint),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.B }, GlobalAction.EditorAddBookmark),
|
||||
new KeyBinding(new[] { InputKey.Control, InputKey.Shift, InputKey.B }, GlobalAction.EditorRemoveClosestBookmark),
|
||||
new KeyBinding(new[] { InputKey.Alt, InputKey.Left }, GlobalAction.EditorSeekToPreviousBookmark),
|
||||
new KeyBinding(new[] { InputKey.Alt, InputKey.Right }, GlobalAction.EditorSeekToNextBookmark),
|
||||
};
|
||||
|
||||
private static IEnumerable<KeyBinding> editorTestPlayKeyBindings => new[]
|
||||
@ -476,6 +480,18 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorCycleGridType))]
|
||||
EditorCycleGridType,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorAddBookmark))]
|
||||
EditorAddBookmark,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorRemoveClosestBookmark))]
|
||||
EditorRemoveClosestBookmark,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorSeekToPreviousBookmark))]
|
||||
EditorSeekToPreviousBookmark,
|
||||
|
||||
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorSeekToNextBookmark))]
|
||||
EditorSeekToNextBookmark,
|
||||
}
|
||||
|
||||
public enum GlobalActionCategory
|
||||
|
@ -198,6 +198,21 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString ClickToSelectBackground => new TranslatableString(getKey(@"click_to_select_background"), @"Click to select a background image");
|
||||
|
||||
/// <summary>
|
||||
/// "Apply this change to all difficulties?"
|
||||
/// </summary>
|
||||
public static LocalisableString ApplicationScopeSelectionTitle => new TranslatableString(getKey(@"application_scope_selection_title"), @"Apply this change to all difficulties?");
|
||||
|
||||
/// <summary>
|
||||
/// "Apply to all difficulties"
|
||||
/// </summary>
|
||||
public static LocalisableString ApplyToAllDifficulties => new TranslatableString(getKey(@"apply_to_all_difficulties"), @"Apply to all difficulties");
|
||||
|
||||
/// <summary>
|
||||
/// "Only apply to this difficulty"
|
||||
/// </summary>
|
||||
public static LocalisableString ApplyToThisDifficulty => new TranslatableString(getKey(@"apply_to_this_difficulty"), @"Only apply to this difficulty");
|
||||
|
||||
/// <summary>
|
||||
/// "Ruleset ({0})"
|
||||
/// </summary>
|
||||
|
@ -154,6 +154,36 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString TimelineShowTicks => new TranslatableString(getKey(@"timeline_show_ticks"), @"Show ticks");
|
||||
|
||||
/// <summary>
|
||||
/// "Bookmarks"
|
||||
/// </summary>
|
||||
public static LocalisableString Bookmarks => new TranslatableString(getKey(@"bookmarks"), @"Bookmarks");
|
||||
|
||||
/// <summary>
|
||||
/// "Add bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString AddBookmark => new TranslatableString(getKey(@"add_bookmark"), @"Add bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Remove closest bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString RemoveClosestBookmark => new TranslatableString(getKey(@"remove_closest_bookmark"), @"Remove closest bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Seek to previous bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString SeekToPreviousBookmark => new TranslatableString(getKey(@"seek_to_previous_bookmark"), @"Seek to previous bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Seek to next bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString SeekToNextBookmark => new TranslatableString(getKey(@"seek_to_next_bookmark"), @"Seek to next bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Reset bookmarks"
|
||||
/// </summary>
|
||||
public static LocalisableString ResetBookmarks => new TranslatableString(getKey(@"reset_bookmarks"), @"Reset bookmarks");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
}
|
@ -429,6 +429,26 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString EditorSeekToNextSamplePoint => new TranslatableString(getKey(@"editor_seek_to_next_sample_point"), @"Seek to next sample point");
|
||||
|
||||
/// <summary>
|
||||
/// "Add bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString EditorAddBookmark => new TranslatableString(getKey(@"editor_add_bookmark"), @"Add bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Remove closest bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString EditorRemoveClosestBookmark => new TranslatableString(getKey(@"editor_remove_closest_bookmark"), @"Remove closest bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Seek to previous bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString EditorSeekToPreviousBookmark => new TranslatableString(getKey(@"editor_seek_to_previous_bookmark"), @"Seek to previous bookmark");
|
||||
|
||||
/// <summary>
|
||||
/// "Seek to next bookmark"
|
||||
/// </summary>
|
||||
public static LocalisableString EditorSeekToNextBookmark => new TranslatableString(getKey(@"editor_seek_to_next_bookmark"), @"Seek to next bookmark");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
34
osu.Game/Localisation/RoomStatusPillStrings.cs
Normal file
34
osu.Game/Localisation/RoomStatusPillStrings.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
|
||||
namespace osu.Game.Localisation
|
||||
{
|
||||
public static class RoomStatusPillStrings
|
||||
{
|
||||
private const string prefix = @"osu.Game.Resources.Localisation.RoomStatusPill";
|
||||
|
||||
/// <summary>
|
||||
/// "Ended"
|
||||
/// </summary>
|
||||
public static LocalisableString Ended => new TranslatableString(getKey(@"ended"), @"Ended");
|
||||
|
||||
/// <summary>
|
||||
/// "Playing"
|
||||
/// </summary>
|
||||
public static LocalisableString Playing => new TranslatableString(getKey(@"playing"), @"Playing");
|
||||
|
||||
/// <summary>
|
||||
/// "Open (Private)"
|
||||
/// </summary>
|
||||
public static LocalisableString OpenPrivate => new TranslatableString(getKey(@"open_private"), @"Open (Private)");
|
||||
|
||||
/// <summary>
|
||||
/// "Open"
|
||||
/// </summary>
|
||||
public static LocalisableString Open => new TranslatableString(getKey(@"open"), @"Open");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -21,18 +20,18 @@ using osuTK.Input;
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
/// <summary>
|
||||
/// Display a chat channel in an insolated region.
|
||||
/// Display a chat channel in an isolated region.
|
||||
/// </summary>
|
||||
public partial class StandAloneChatDisplay : CompositeDrawable
|
||||
{
|
||||
[Cached]
|
||||
public readonly Bindable<Channel> Channel = new Bindable<Channel>();
|
||||
public readonly Bindable<Channel?> Channel = new Bindable<Channel?>();
|
||||
|
||||
protected readonly ChatTextBox TextBox;
|
||||
protected readonly ChatTextBox? TextBox;
|
||||
|
||||
private ChannelManager channelManager;
|
||||
private ChannelManager? channelManager;
|
||||
|
||||
private StandAloneDrawableChannel drawableChannel;
|
||||
private StandAloneDrawableChannel? drawableChannel;
|
||||
|
||||
private readonly bool postingTextBox;
|
||||
|
||||
@ -93,6 +92,8 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
private void postMessage(TextBox sender, bool newText)
|
||||
{
|
||||
Debug.Assert(TextBox != null);
|
||||
|
||||
string text = TextBox.Text.Trim();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(text))
|
||||
@ -106,9 +107,9 @@ namespace osu.Game.Online.Chat
|
||||
TextBox.Text = string.Empty;
|
||||
}
|
||||
|
||||
protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message);
|
||||
protected virtual ChatLine? CreateMessage(Message message) => new StandAloneMessage(message);
|
||||
|
||||
private void channelChanged(ValueChangedEvent<Channel> e)
|
||||
private void channelChanged(ValueChangedEvent<Channel?> e)
|
||||
{
|
||||
drawableChannel?.Expire();
|
||||
|
||||
@ -128,8 +129,8 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
public partial class ChatTextBox : HistoryTextBox
|
||||
{
|
||||
public Action Focus;
|
||||
public Action FocusLost;
|
||||
public Action? Focus;
|
||||
public Action? FocusLost;
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
@ -171,14 +172,14 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
public partial class StandAloneDrawableChannel : DrawableChannel
|
||||
{
|
||||
public Func<Message, ChatLine> CreateChatLineAction;
|
||||
public Func<Message, ChatLine?>? CreateChatLineAction;
|
||||
|
||||
public StandAloneDrawableChannel(Channel channel)
|
||||
: base(channel)
|
||||
{
|
||||
}
|
||||
|
||||
protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m);
|
||||
protected override ChatLine? CreateChatLine(Message m) => CreateChatLineAction?.Invoke(m) ?? null;
|
||||
|
||||
protected override DaySeparator CreateDaySeparator(DateTimeOffset time) => new StandAloneDaySeparator(time);
|
||||
}
|
||||
|
@ -363,7 +363,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
return null;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException(nameof(state));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,6 @@ using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer.Countdown;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -395,15 +394,17 @@ namespace osu.Game.Online.Multiplayer
|
||||
switch (state)
|
||||
{
|
||||
case MultiplayerRoomState.Open:
|
||||
APIRoom.Status = APIRoom.HasPassword ? new RoomStatusOpenPrivate() : new RoomStatusOpen();
|
||||
APIRoom.Status = RoomStatus.Idle;
|
||||
break;
|
||||
|
||||
case MultiplayerRoomState.WaitingForLoad:
|
||||
case MultiplayerRoomState.Playing:
|
||||
APIRoom.Status = new RoomStatusPlaying();
|
||||
APIRoom.Status = RoomStatus.Playing;
|
||||
break;
|
||||
|
||||
case MultiplayerRoomState.Closed:
|
||||
APIRoom.Status = new RoomStatusEnded();
|
||||
APIRoom.EndDate = DateTimeOffset.Now;
|
||||
APIRoom.Status = RoomStatus.Idle;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -821,7 +822,6 @@ namespace osu.Game.Online.Multiplayer
|
||||
Room.Settings = settings;
|
||||
APIRoom.Name = Room.Settings.Name;
|
||||
APIRoom.Password = Room.Settings.Password;
|
||||
APIRoom.Status = string.IsNullOrEmpty(Room.Settings.Password) ? new RoomStatusOpen() : new RoomStatusOpenPrivate();
|
||||
APIRoom.Type = Room.Settings.MatchType;
|
||||
APIRoom.QueueMode = Room.Settings.QueueMode;
|
||||
APIRoom.AutoStartDuration = Room.Settings.AutoStartDuration;
|
||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Online
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException(nameof(state.NewValue));
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -11,28 +11,33 @@ namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public class GetRoomsRequest : APIRequest<List<Room>>
|
||||
{
|
||||
private readonly RoomStatusFilter status;
|
||||
private readonly RoomModeFilter mode;
|
||||
private readonly RoomStatusFilter? status;
|
||||
private readonly string category;
|
||||
|
||||
public GetRoomsRequest(RoomStatusFilter status, string category)
|
||||
public GetRoomsRequest(FilterCriteria filterCriteria)
|
||||
{
|
||||
this.status = status;
|
||||
this.category = category;
|
||||
mode = filterCriteria.Mode;
|
||||
category = filterCriteria.Category;
|
||||
status = filterCriteria.Status;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
if (status != RoomStatusFilter.Open)
|
||||
req.AddParameter("mode", status.ToString().ToSnakeCase().ToLowerInvariant());
|
||||
if (mode != RoomModeFilter.Open)
|
||||
req.AddParameter(@"mode", mode.ToString().ToSnakeCase().ToLowerInvariant());
|
||||
|
||||
if (status != null)
|
||||
req.AddParameter(@"status", status.Value.ToString().ToSnakeCase().ToLowerInvariant());
|
||||
|
||||
if (!string.IsNullOrEmpty(category))
|
||||
req.AddParameter("category", category);
|
||||
req.AddParameter(@"category", category);
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => "rooms";
|
||||
protected override string Target => @"rooms";
|
||||
}
|
||||
}
|
||||
|
@ -6,12 +6,10 @@ using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Serialization;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.IO.Serialization.Converters;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
@ -248,7 +246,7 @@ namespace osu.Game.Online.Rooms
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The current room status.
|
||||
/// The current status of the room.
|
||||
/// </summary>
|
||||
public RoomStatus Status
|
||||
{
|
||||
@ -265,18 +263,6 @@ namespace osu.Game.Online.Rooms
|
||||
set => SetField(ref availability, value);
|
||||
}
|
||||
|
||||
[OnDeserialized]
|
||||
private void onDeserialised(StreamingContext context)
|
||||
{
|
||||
// API doesn't populate status so let's do it here.
|
||||
if (EndDate != null && DateTimeOffset.Now >= EndDate)
|
||||
Status = new RoomStatusEnded();
|
||||
else if (HasPassword)
|
||||
Status = new RoomStatusOpenPrivate();
|
||||
else
|
||||
Status = new RoomStatusOpen();
|
||||
}
|
||||
|
||||
[JsonProperty("id")]
|
||||
private long? roomId;
|
||||
|
||||
@ -349,8 +335,9 @@ namespace osu.Game.Online.Rooms
|
||||
[JsonProperty("channel_id")]
|
||||
private int channelId;
|
||||
|
||||
// Not serialised (see: GetRoomsRequest).
|
||||
private RoomStatus status = new RoomStatusOpen();
|
||||
[JsonProperty("status")]
|
||||
[JsonConverter(typeof(SnakeCaseStringEnumConverter))]
|
||||
private RoomStatus status;
|
||||
|
||||
// Not yet serialised (not implemented).
|
||||
private RoomAvailability availability;
|
||||
@ -388,6 +375,15 @@ namespace osu.Game.Online.Rooms
|
||||
RecentParticipants = other.RecentParticipants;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the room is no longer available.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This property does not update in real-time and needs to be queried periodically.
|
||||
/// Subscribe to <see cref="EndDate"/> to be notified of any immediate changes.
|
||||
/// </remarks>
|
||||
public bool HasEnded => DateTimeOffset.Now >= EndDate;
|
||||
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class RoomPlaylistItemStats
|
||||
{
|
||||
|
@ -1,19 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public abstract class RoomStatus
|
||||
public enum RoomStatus
|
||||
{
|
||||
public abstract string Message { get; }
|
||||
public abstract Color4 GetAppropriateColour(OsuColour colours);
|
||||
|
||||
public override int GetHashCode() => GetType().GetHashCode();
|
||||
public override bool Equals(object obj) => GetType() == obj?.GetType();
|
||||
Idle,
|
||||
Playing,
|
||||
}
|
||||
}
|
||||
|
@ -1,14 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusEnded : RoomStatus
|
||||
{
|
||||
public override string Message => "Ended";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.YellowDarker;
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusOpen : RoomStatus
|
||||
{
|
||||
public override string Message => "Open";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight;
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusOpenPrivate : RoomStatus
|
||||
{
|
||||
public override string Message => "Open (Private)";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenDark;
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Rooms.RoomStatuses
|
||||
{
|
||||
public class RoomStatusPlaying : RoomStatus
|
||||
{
|
||||
public override string Message => "Playing";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Purple;
|
||||
}
|
||||
}
|
@ -87,9 +87,9 @@ namespace osu.Game
|
||||
{
|
||||
#if DEBUG
|
||||
// Different port allows running release and debug builds alongside each other.
|
||||
public const int IPC_PORT = 44824;
|
||||
public const string IPC_PIPE_NAME = "osu-lazer-debug";
|
||||
#else
|
||||
public const int IPC_PORT = 44823;
|
||||
public const string IPC_PIPE_NAME = "osu-lazer";
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
@ -1143,7 +1143,7 @@ namespace osu.Game
|
||||
loadComponentSingleFile(new MedalOverlay(), topMostOverlayContent.Add);
|
||||
|
||||
loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add);
|
||||
loadComponentSingleFile(new DetachedBeatmapStore(), Add, true);
|
||||
loadComponentSingleFile<BeatmapStore>(new RealmDetachedBeatmapStore(), Add, true);
|
||||
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
Add(new MusicKeyBindingHandler());
|
||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Overlays
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
throw new ArgumentOutOfRangeException(nameof(state.NewValue));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -29,7 +27,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
/// <summary>
|
||||
/// Any time the text box receives key events (even while masked).
|
||||
/// </summary>
|
||||
public Action TypingStarted;
|
||||
public Action? TypingStarted;
|
||||
|
||||
public Bindable<string> Query => textBox.Current;
|
||||
|
||||
@ -51,7 +49,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
public Bindable<SearchExplicit> ExplicitContent => explicitContentFilter.Current;
|
||||
|
||||
public APIBeatmapSet BeatmapSet
|
||||
public APIBeatmapSet? BeatmapSet
|
||||
{
|
||||
set
|
||||
{
|
||||
@ -67,7 +65,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
|
||||
private readonly BeatmapSearchTextBox textBox;
|
||||
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchGeneral> generalFilter;
|
||||
private readonly BeatmapSearchGeneralFilterRow generalFilter;
|
||||
private readonly BeatmapSearchRulesetFilterRow modeFilter;
|
||||
private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter;
|
||||
private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter;
|
||||
@ -151,7 +149,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
categoryFilter.Current.Value = SearchCategory.Leaderboard;
|
||||
}
|
||||
|
||||
private IBindable<bool> allowExplicitContent;
|
||||
private IBindable<bool> allowExplicitContent = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
|
||||
@ -165,6 +163,13 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
generalFilter.Ruleset.BindTo(Ruleset);
|
||||
}
|
||||
|
||||
public void TakeFocus() => textBox.TakeFocus();
|
||||
|
||||
private partial class BeatmapSearchTextBox : BasicSearchTextBox
|
||||
@ -172,7 +177,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
/// <summary>
|
||||
/// Any time the text box receives key events (even while masked).
|
||||
/// </summary>
|
||||
public Action TextChanged;
|
||||
public Action? TextChanged;
|
||||
|
||||
protected override Color4 SelectionColour => Color4.Gray;
|
||||
|
||||
|
@ -1,18 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
using CommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
|
||||
|
||||
@ -20,27 +25,97 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public partial class BeatmapSearchGeneralFilterRow : BeatmapSearchMultipleSelectionFilterRow<SearchGeneral>
|
||||
{
|
||||
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public BeatmapSearchGeneralFilterRow()
|
||||
: base(BeatmapsStrings.ListingSearchFiltersGeneral)
|
||||
{
|
||||
}
|
||||
|
||||
protected override MultipleSelectionFilter CreateMultipleSelectionFilter() => new GeneralFilter();
|
||||
protected override MultipleSelectionFilter CreateMultipleSelectionFilter() => new GeneralFilter
|
||||
{
|
||||
Ruleset = { BindTarget = Ruleset }
|
||||
};
|
||||
|
||||
private partial class GeneralFilter : MultipleSelectionFilter
|
||||
{
|
||||
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
protected override MultipleSelectionFilterTabItem CreateTabItem(SearchGeneral value)
|
||||
{
|
||||
if (value == SearchGeneral.FeaturedArtists)
|
||||
return new FeaturedArtistsTabItem();
|
||||
switch (value)
|
||||
{
|
||||
case SearchGeneral.Recommended:
|
||||
return new RecommendedDifficultyTabItem
|
||||
{
|
||||
Ruleset = { BindTarget = Ruleset }
|
||||
};
|
||||
|
||||
return new MultipleSelectionFilterTabItem(value);
|
||||
case SearchGeneral.FeaturedArtists:
|
||||
return new FeaturedArtistsTabItem();
|
||||
|
||||
default:
|
||||
return new MultipleSelectionFilterTabItem(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private partial class RecommendedDifficultyTabItem : MultipleSelectionFilterTabItem
|
||||
{
|
||||
public readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
[Resolved]
|
||||
private DifficultyRecommender? recommender { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
public RecommendedDifficultyTabItem()
|
||||
: base(SearchGeneral.Recommended)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (recommender != null)
|
||||
recommender.StarRatingUpdated += updateText;
|
||||
|
||||
Ruleset.BindValueChanged(_ => updateText(), true);
|
||||
}
|
||||
|
||||
private void updateText()
|
||||
{
|
||||
// fallback to profile default game mode if beatmap listing mode filter is set to Any
|
||||
// TODO: find a way to update `PlayMode` when the profile default game mode has changed
|
||||
RulesetInfo? ruleset = Ruleset.Value.IsLegacyRuleset() ? Ruleset.Value : rulesets.GetRuleset(api.LocalUser.Value.PlayMode);
|
||||
|
||||
if (ruleset == null) return;
|
||||
|
||||
double? starRating = recommender?.GetRecommendedStarRatingFor(ruleset);
|
||||
|
||||
if (starRating != null)
|
||||
Text.Text = LocalisableString.Interpolate($"{Value.GetLocalisableDescription()} ({starRating.Value.FormatStarRating()})");
|
||||
else
|
||||
Text.Text = Value.GetLocalisableDescription();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (recommender != null)
|
||||
recommender.StarRatingUpdated -= updateText;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class FeaturedArtistsTabItem : MultipleSelectionFilterTabItem
|
||||
{
|
||||
private Bindable<bool> disclaimerShown;
|
||||
private Bindable<bool> disclaimerShown = null!;
|
||||
|
||||
public FeaturedArtistsTabItem()
|
||||
: base(SearchGeneral.FeaturedArtists)
|
||||
@ -48,13 +123,13 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private SessionStatics sessionStatics { get; set; }
|
||||
private SessionStatics sessionStatics { get; set; } = null!;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private IDialogOverlay dialogOverlay { get; set; }
|
||||
[Resolved]
|
||||
private IDialogOverlay? dialogOverlay { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
|
@ -21,6 +21,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
@ -185,7 +186,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
OnHovered = beatmap =>
|
||||
{
|
||||
showBeatmap(beatmap);
|
||||
starRating.Text = beatmap.StarRating.ToLocalisableString(@"0.00");
|
||||
starRating.Text = beatmap.StarRating.FormatStarRating();
|
||||
starRatingContainer.FadeIn(100);
|
||||
},
|
||||
OnClicked = beatmap => { Beatmap.Value = beatmap; },
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private readonly FontUsage smallFont = OsuFont.GetFont(size: 16);
|
||||
private readonly FontUsage largeFont = OsuFont.GetFont(size: 22, weight: FontWeight.Light);
|
||||
|
||||
private readonly TextColumn totalScoreColumn;
|
||||
private readonly TotalScoreColumn totalScoreColumn;
|
||||
private readonly TextColumn accuracyColumn;
|
||||
private readonly TextColumn maxComboColumn;
|
||||
private readonly TextColumn ppColumn;
|
||||
@ -67,7 +66,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Spacing = new Vector2(margin, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
totalScoreColumn = new TextColumn(BeatmapsetsStrings.ShowScoreboardHeadersScoreTotal, largeFont, top_columns_min_width),
|
||||
totalScoreColumn = new TotalScoreColumn(BeatmapsetsStrings.ShowScoreboardHeadersScoreTotal, largeFont, top_columns_min_width),
|
||||
accuracyColumn = new TextColumn(BeatmapsetsStrings.ShowScoreboardHeadersAccuracy, largeFont, top_columns_min_width),
|
||||
maxComboColumn = new TextColumn(BeatmapsetsStrings.ShowScoreboardHeadersCombo, largeFont, top_columns_min_width)
|
||||
}
|
||||
@ -226,7 +225,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
}
|
||||
}
|
||||
|
||||
private partial class TextColumn : InfoColumn, IHasCurrentValue<string>
|
||||
private partial class TextColumn : InfoColumn
|
||||
{
|
||||
private readonly OsuTextFlowContainer text;
|
||||
|
||||
@ -249,18 +248,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
}
|
||||
}
|
||||
|
||||
private Bindable<string> current;
|
||||
|
||||
public Bindable<string> Current
|
||||
{
|
||||
get => current;
|
||||
set
|
||||
{
|
||||
text.Clear();
|
||||
text.AddText(value.Value, t => t.Current = current = value);
|
||||
}
|
||||
}
|
||||
|
||||
public TextColumn(LocalisableString title, FontUsage font, float? minWidth = null)
|
||||
: this(title, new OsuTextFlowContainer(t => t.Font = font)
|
||||
{
|
||||
@ -276,6 +263,28 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
}
|
||||
}
|
||||
|
||||
private partial class TotalScoreColumn : TextColumn
|
||||
{
|
||||
private readonly BindableWithCurrent<string> current = new BindableWithCurrent<string>();
|
||||
|
||||
public TotalScoreColumn(LocalisableString title, FontUsage font, float? minWidth = null)
|
||||
: base(title, font, minWidth)
|
||||
{
|
||||
}
|
||||
|
||||
public Bindable<string> Current
|
||||
{
|
||||
get => current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Current.BindValueChanged(_ => Text = current.Value, true);
|
||||
}
|
||||
}
|
||||
|
||||
private partial class ModsInfoColumn : InfoColumn
|
||||
{
|
||||
private readonly FillFlowContainer modsContainer;
|
||||
|
@ -7,6 +7,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -132,6 +133,7 @@ namespace osu.Game.Overlays.Chat
|
||||
Channel.PendingMessageResolved -= pendingMessageResolved;
|
||||
}
|
||||
|
||||
[CanBeNull]
|
||||
protected virtual ChatLine CreateChatLine(Message m) => new ChatLine(m);
|
||||
|
||||
protected virtual DaySeparator CreateDaySeparator(DateTimeOffset time) => new DaySeparator(time);
|
||||
@ -155,8 +157,13 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
addDaySeparatorIfRequired(lastMessage, message);
|
||||
|
||||
ChatLineFlow.Add(CreateChatLine(message));
|
||||
lastMessage = message;
|
||||
var chatLine = CreateChatLine(message);
|
||||
|
||||
if (chatLine != null)
|
||||
{
|
||||
ChatLineFlow.Add(chatLine);
|
||||
lastMessage = message;
|
||||
}
|
||||
}
|
||||
|
||||
var staleMessages = chatLines.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user