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Cap effective miss count to total hits
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@@ -87,6 +87,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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}
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effectiveMissCount = Math.Max(countMiss, effectiveMissCount);
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effectiveMissCount = Math.Min(totalHits, effectiveMissCount);
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double multiplier = PERFORMANCE_BASE_MULTIPLIER;
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