1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-21 04:19:53 +08:00

Fix "positional hitsounds level" setting not specifying a precision constraint

This commit is contained in:
Salman Alshamrani
2024-11-20 12:08:57 -05:00
Unverified
parent 273095fd82
commit 1ef02fec06
+1 -1
View File
@@ -132,7 +132,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.Prefer24HourTime, !CultureInfoHelper.SystemCulture.DateTimeFormat.ShortTimePattern.Contains(@"tt"));
// Gameplay
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1, 0.01f);
SetDefault(OsuSetting.DimLevel, 0.7, 0, 1, 0.01);
SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
SetDefault(OsuSetting.LightenDuringBreaks, true);