mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 14:27:51 +08:00
Replace speed buff with aim buff
This commit is contained in:
parent
e986a7dfe1
commit
e04b88a9b0
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
{
|
||||
private const int history_time_max = 4 * 1000; // 4 seconds
|
||||
private const int history_objects_max = 24;
|
||||
private const double rhythm_overall_multiplier = 1.0;
|
||||
private const double rhythm_overall_multiplier = 0.95;
|
||||
private const double rhythm_ratio_multiplier = 14.0;
|
||||
|
||||
/// <summary>
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
|
||||
private double currentStrain;
|
||||
|
||||
private double skillMultiplier => 23.55;
|
||||
private double skillMultiplier => 23.65;
|
||||
private double strainDecayBase => 0.15;
|
||||
|
||||
private double strainDecay(double ms) => Math.Pow(strainDecayBase, ms / 1000);
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
||||
/// </summary>
|
||||
public class Speed : OsuStrainSkill
|
||||
{
|
||||
private double skillMultiplier => 1.38;
|
||||
private double skillMultiplier => 1.375;
|
||||
private double strainDecayBase => 0.3;
|
||||
|
||||
private double currentStrain;
|
||||
|
Loading…
Reference in New Issue
Block a user