1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 09:22:58 +08:00

add TestMinimumEnclosingCircle

This commit is contained in:
OliBomby 2024-09-24 11:56:04 +02:00
parent c857de3a9a
commit 3031b68552

View File

@ -29,5 +29,23 @@ namespace osu.Game.Tests.Utils
Assert.That(hull, Is.EquivalentTo(expectedPoints));
}
[TestCase(new int[] { }, 0, 0, 0)]
[TestCase(new[] { 0, 0 }, 0, 0, 0)]
[TestCase(new[] { 0, 0, 1, 1, 1, -1, 2, 0 }, 1, 0, 1)]
[TestCase(new[] { 0, 0, 1, 1, 1, -1, 2, 0, 1, 0 }, 1, 0, 1)]
[TestCase(new[] { 0, 0, 1, 1, 2, -1, 2, 0, 1, 0, 4, 10 }, 3, 4.5f, 5.5901699f)]
public void TestMinimumEnclosingCircle(int[] values, float x, float y, float r)
{
var points = new Vector2[values.Length / 2];
for (int i = 0; i < values.Length; i += 2)
points[i / 2] = new Vector2(values[i], values[i + 1]);
(var centre, float radius) = GeometryUtils.MinimumEnclosingCircle(points);
Assert.That(centre.X, Is.EqualTo(x).Within(0.0001));
Assert.That(centre.Y, Is.EqualTo(y).Within(0.0001));
Assert.That(radius, Is.EqualTo(r).Within(0.0001));
}
}
}