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Merge pull request #30299 from jhk2601/std_mod_bloom
Implement new osu! mod Bloom
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commit
025e446ca9
85
osu.Game.Rulesets.Osu/Mods/OsuModBloom.cs
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85
osu.Game.Rulesets.Osu/Mods/OsuModBloom.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Bindables;
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using osu.Framework.Localisation;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.UI.Cursor;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModBloom : Mod, IApplicableToScoreProcessor, IUpdatableByPlayfield, IApplicableToPlayer
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{
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public override string Name => "Bloom";
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public override string Acronym => "BM";
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public override ModType Type => ModType.Fun;
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public override LocalisableString Description => "The cursor blooms into.. a larger cursor!";
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public override double ScoreMultiplier => 1;
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protected const float MIN_SIZE = 1;
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protected const float TRANSITION_DURATION = 100;
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public override Type[] IncompatibleMods => new[] { typeof(OsuModFlashlight), typeof(OsuModNoScope), typeof(ModTouchDevice) };
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protected readonly BindableNumber<int> CurrentCombo = new BindableInt();
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protected readonly IBindable<bool> IsBreakTime = new Bindable<bool>();
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private float currentSize;
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[SettingSource(
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"Max size at combo",
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"The combo count at which the cursor reaches its maximum size",
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SettingControlType = typeof(SettingsSlider<int, RoundedSliderBar<int>>)
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)]
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public BindableInt MaxSizeComboCount { get; } = new BindableInt(50)
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{
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MinValue = 5,
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MaxValue = 100,
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};
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[SettingSource(
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"Final size multiplier",
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"The multiplier applied to cursor size when combo reaches maximum",
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SettingControlType = typeof(SettingsSlider<float, RoundedSliderBar<float>>)
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)]
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public BindableFloat MaxCursorSize { get; } = new BindableFloat(10f)
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{
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MinValue = 5f,
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MaxValue = 15f,
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Precision = 0.5f,
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};
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public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
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public void ApplyToPlayer(Player player)
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{
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IsBreakTime.BindTo(player.IsBreakTime);
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}
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public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
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{
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CurrentCombo.BindTo(scoreProcessor.Combo);
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CurrentCombo.BindValueChanged(combo =>
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{
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currentSize = Math.Clamp(MaxCursorSize.Value * ((float)combo.NewValue / MaxSizeComboCount.Value), MIN_SIZE, MaxCursorSize.Value);
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}, true);
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}
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public void Update(Playfield playfield)
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{
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OsuCursor cursor = (OsuCursor)(playfield.Cursor!.ActiveCursor);
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if (IsBreakTime.Value)
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cursor.ModScaleAdjust.Value = 1;
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else
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cursor.ModScaleAdjust.Value = (float)Interpolation.Lerp(cursor.ModScaleAdjust.Value, currentSize, Math.Clamp(cursor.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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}
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}
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}
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public partial class OsuModFlashlight : ModFlashlight<OsuHitObject>, IApplicableToDrawableHitObject
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{
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public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModBlinds)).ToArray();
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModBloom), typeof(OsuModBlinds) }).ToArray();
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private const double default_follow_delay = 120;
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@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public override LocalisableString Description => "Where's the cursor?";
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public override Type[] IncompatibleMods => new[] { typeof(OsuModBloom) };
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private PeriodTracker spinnerPeriods = null!;
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public override BindableInt HiddenComboCount { get; } = new BindableInt(10)
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@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModTouchDevice : ModTouchDevice
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{
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModBloom) }).ToArray();
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public override bool Ranked => UsesDefaultConfiguration;
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}
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}
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@ -214,7 +214,8 @@ namespace osu.Game.Rulesets.Osu
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new OsuModFreezeFrame(),
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new OsuModBubbles(),
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new OsuModSynesthesia(),
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new OsuModDepth()
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new OsuModDepth(),
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new OsuModBloom()
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};
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case ModType.System:
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@ -38,6 +38,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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public IBindable<float> CursorScale => cursorScale;
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/// <summary>
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/// Mods which want to adjust cursor size should do so via this bindable.
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/// </summary>
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public readonly Bindable<float> ModScaleAdjust = new Bindable<float>(1);
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private readonly Bindable<float> cursorScale = new BindableFloat(1);
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private Bindable<float> userCursorScale = null!;
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@ -67,6 +72,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
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autoCursorScale.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
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ModScaleAdjust.ValueChanged += _ => cursorScale.Value = CalculateCursorScale();
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cursorScale.BindValueChanged(e => cursorScaleContainer.Scale = new Vector2(e.NewValue), true);
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}
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@ -90,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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protected virtual float CalculateCursorScale()
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{
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float scale = userCursorScale.Value;
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float scale = userCursorScale.Value * ModScaleAdjust.Value;
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if (autoCursorScale.Value && state != null)
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{
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