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Constrain range of usable characters in romanised metadata to ASCII only
Closes https://github.com/ppy/osu/issues/31398. Rationale given in issue. Compare stable logic: -2280c4c436/osu
!/GameModes/Edit/Forms/SongSetup.cs#L118-L122 -2280c4c436/osu
!common/Helpers/GeneralHelper.cs#L410-L423 The control character check is a bit gratuitous (text boxes will already not allow insertion of those, seee05cb86ff6/osu.Framework/Graphics/UserInterface/TextBox.cs (L92)
), but as it's a general helper I figured might as well.
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@ -15,7 +15,7 @@ namespace osu.Game.Beatmaps
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/// Returns <see langword="true"/> if the character <paramref name="c"/> can be used in <see cref="BeatmapMetadata.Artist"/> and <see cref="BeatmapMetadata.Title"/> fields.
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/// Characters not matched by this method can be placed in <see cref="BeatmapMetadata.ArtistUnicode"/> and <see cref="BeatmapMetadata.TitleUnicode"/>.
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/// </summary>
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public static bool IsRomanised(char c) => c <= 0xFF;
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public static bool IsRomanised(char c) => char.IsAscii(c) && !char.IsControl(c);
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/// <summary>
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/// Returns <see langword="true"/> if the string <paramref name="str"/> can be used in <see cref="BeatmapMetadata.Artist"/> and <see cref="BeatmapMetadata.Title"/> fields.
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