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Merge pull request #31452 from bdach/delete-juice-stream-if-path-degenerates
Delete entire juice stream when only one vertex remains after deleting another vertex
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commit
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public partial class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
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{
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private JuiceStream hitObject;
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private JuiceStream hitObject = null!;
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private readonly ManualClock manualClock = new ManualClock();
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@ -193,6 +191,17 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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addVertexCheckStep(1, 0, times[0], positions[0]);
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}
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[Test]
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public void TestDeletingSecondVertexDeletesEntireJuiceStream()
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{
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double[] times = { 100, 400 };
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float[] positions = { 100, 150 };
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addBlueprintStep(times, positions);
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addDeleteVertexSteps(times[1], positions[1]);
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AddAssert("juice stream deleted", () => EditorBeatmap.HitObjects, () => Is.Empty);
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}
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[Test]
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public void TestVertexResampling()
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{
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@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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}));
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}
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public void UpdateHitObjectFromPath(JuiceStream hitObject)
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public virtual void UpdateHitObjectFromPath(JuiceStream hitObject)
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{
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// The SV setting may need to be changed for the current path.
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var svBindable = hitObject.SliderVelocityMultiplierBindable;
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@ -138,5 +138,13 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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EditorBeatmap?.EndChange();
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}
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public override void UpdateHitObjectFromPath(JuiceStream hitObject)
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{
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base.UpdateHitObjectFromPath(hitObject);
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if (hitObject.Path.ControlPoints.Count <= 1 || !hitObject.Path.HasValidLength)
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EditorBeatmap?.Remove(hitObject);
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}
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}
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}
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