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Merge pull request #30300 from Darius-Wattimena/resizable-catcher
Fix catcher size and hyperdashes indication on adjusting CircleSize
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commit
0811de728e
@ -8,7 +8,6 @@ namespace osu.Game.Rulesets.Catch.Edit
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{
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public partial class CatchEditorPlayfield : CatchPlayfield
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{
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// TODO fixme: the size of the catcher is not changed when circle size is changed in setup screen.
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public CatchEditorPlayfield(IBeatmapDifficultyInfo difficulty)
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: base(difficulty)
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{
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@ -2,16 +2,22 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit;
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namespace osu.Game.Rulesets.Catch.Edit
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{
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public partial class DrawableCatchEditorRuleset : DrawableCatchRuleset
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{
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
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public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
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@ -28,6 +34,30 @@ namespace osu.Game.Rulesets.Catch.Edit
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TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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editorBeatmap.BeatmapReprocessed += onBeatmapReprocessed;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (editorBeatmap.IsNotNull())
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editorBeatmap.BeatmapReprocessed -= onBeatmapReprocessed;
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}
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private void onBeatmapReprocessed()
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{
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if (Playfield is CatchEditorPlayfield catchPlayfield)
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{
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catchPlayfield.Catcher.ApplyDifficulty(editorBeatmap.Difficulty);
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catchPlayfield.CatcherArea.CatcherTrails.UpdateCatcherTrailsScale(catchPlayfield.Catcher.BodyScale);
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}
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}
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protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
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public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();
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@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Catch.UI
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/// <summary>
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/// Width of the area that can be used to attempt catches during gameplay.
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/// </summary>
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public readonly float CatchWidth;
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public float CatchWidth { get; private set; }
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private readonly SkinnableCatcher body;
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@ -142,10 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Size = new Vector2(BASE_SIZE);
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if (difficulty != null)
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Scale = calculateScale(difficulty);
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CatchWidth = CalculateCatchWidth(Scale);
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ApplyDifficulty(difficulty);
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InternalChildren = new Drawable[]
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{
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@ -312,6 +309,17 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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}
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/// <summary>
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/// Set the scale and catch width.
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/// </summary>
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public void ApplyDifficulty(IBeatmapDifficultyInfo? difficulty)
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{
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if (difficulty != null)
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Scale = calculateScale(difficulty);
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CatchWidth = CalculateCatchWidth(Scale);
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}
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/// <summary>
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/// Drop any fruit off the plate.
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/// </summary>
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@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly CatchComboDisplay comboDisplay;
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private readonly CatcherTrailDisplay catcherTrails;
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public readonly CatcherTrailDisplay CatcherTrails;
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private Catcher catcher = null!;
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@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Catch.UI
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Children = new Drawable[]
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{
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catcherContainer = new Container<Catcher> { RelativeSizeAxes = Axes.Both },
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catcherTrails = new CatcherTrailDisplay(),
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CatcherTrails = new CatcherTrailDisplay(),
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comboDisplay = new CatchComboDisplay
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{
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RelativeSizeAxes = Axes.None,
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@ -112,7 +112,7 @@ namespace osu.Game.Rulesets.Catch.UI
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{
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const double trail_generation_interval = 16;
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if (Time.Current - catcherTrails.LastDashTrailTime >= trail_generation_interval)
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if (Time.Current - CatcherTrails.LastDashTrailTime >= trail_generation_interval)
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displayCatcherTrail(Catcher.HyperDashing ? CatcherTrailAnimation.HyperDashing : CatcherTrailAnimation.Dashing);
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}
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@ -170,6 +170,6 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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}
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private void displayCatcherTrail(CatcherTrailAnimation animation) => catcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
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private void displayCatcherTrail(CatcherTrailAnimation animation) => CatcherTrails.Add(new CatcherTrailEntry(Time.Current, Catcher.CurrentState, Catcher.X, Catcher.BodyScale, animation));
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}
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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@ -10,6 +11,7 @@ using osu.Framework.Graphics.Pooling;
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using osu.Game.Rulesets.Catch.Skinning;
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using osu.Game.Rulesets.Objects.Pooling;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.UI
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@ -55,6 +57,25 @@ namespace osu.Game.Rulesets.Catch.UI
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};
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}
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/// <summary>
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/// Update the scale of all trails.
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/// </summary>
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/// <param name="scale">The new body scale of the Catcher</param>
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public void UpdateCatcherTrailsScale(Vector2 scale)
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{
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var oldEntries = Entries.ToList();
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Clear();
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foreach (var oldEntry in oldEntries)
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{
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// use magnitude of the new scale while preserving the sign of the old one in the X direction.
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// the end effect is preserving the direction in which the trail sprites face, which is important.
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var targetScale = new Vector2(Math.Abs(scale.X) * Math.Sign(oldEntry.Scale.X), Math.Abs(scale.Y));
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Add(new CatcherTrailEntry(oldEntry.LifetimeStart, oldEntry.CatcherState, oldEntry.Position, targetScale, oldEntry.Animation));
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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