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harshen deviation scaling

This commit is contained in:
Natelytle 2022-10-26 16:10:36 -04:00
parent 7d3338a0ea
commit af919a6550

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@ -91,7 +91,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
if (score.Mods.Any(m => m is ModFlashlight<TaikoHitObject>))
difficultyValue *= 1.050 * lengthBonus;
return difficultyValue * Math.Pow(SpecialFunctions.Erf(400 / (Math.Sqrt(2) * estimatedDeviation)), 2.0);
return difficultyValue * Math.Pow(SpecialFunctions.Erf(40 / (Math.Sqrt(2) * estimatedDeviation)), 2.0);
}
private double computeAccuracyValue(ScoreInfo score, TaikoDifficultyAttributes attributes)