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Remove no-longer-correct comment
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@ -246,9 +246,6 @@ namespace osu.Game.Screens.Select
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if (detachedBeatmapStore != null && detachedBeatmapSets == null)
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{
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// This is performing an unnecessary second lookup on realm (in addition to the subscription), but for performance reasons
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// we require it to be separate: the subscription's initial callback (with `ChangeSet` of `null`) will run on the update
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// thread. If we attempt to detach beatmaps in this callback the game will fall over (it takes time).
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detachedBeatmapSets = detachedBeatmapStore.GetDetachedBeatmaps(cancellationToken);
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detachedBeatmapSets.BindCollectionChanged(beatmapSetsChanged);
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loadNewRoot();
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