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mirror of https://github.com/ppy/osu.git synced 2026-05-19 04:32:11 +08:00

Fix tests

This commit is contained in:
Dan Balasescu
2025-01-17 15:42:19 +09:00
Unverified
parent 8400726887
commit ae7e4bef86
@@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestGenericActivity()
{
AddStep("Set activity", () => session.SetValue(Static.UserOnlineActivity, new UserActivity.InLobby(new Room())));
AddStep("Set activity", () => session.SetValue<UserActivity>(Static.UserOnlineActivity, new UserActivity.InLobby(new Room())));
AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
@@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestEditActivity()
{
AddStep("Set activity", () => session.SetValue(Static.UserOnlineActivity, new UserActivity.EditingBeatmap(new BeatmapInfo())));
AddStep("Set activity", () => session.SetValue<UserActivity>(Static.UserOnlineActivity, new UserActivity.EditingBeatmap(new BeatmapInfo())));
AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
@@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestPlayActivity()
{
AddStep("Set activity", () => session.SetValue(Static.UserOnlineActivity, new UserActivity.InSoloGame(new BeatmapInfo(), new OsuRuleset().RulesetInfo)));
AddStep("Set activity", () => session.SetValue<UserActivity>(Static.UserOnlineActivity, new UserActivity.InSoloGame(new BeatmapInfo(), new OsuRuleset().RulesetInfo)));
AddStep("Run command", () => Add(new NowPlayingCommand(new Channel())));
@@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Online
[TestCase(false)]
public void TestLinkPresence(bool hasOnlineId)
{
AddStep("Set activity", () => session.SetValue(Static.UserOnlineActivity, new UserActivity.InLobby(new Room())));
AddStep("Set activity", () => session.SetValue<UserActivity>(Static.UserOnlineActivity, new UserActivity.InLobby(new Room())));
AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null)
{
@@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual.Online
[Test]
public void TestModPresence()
{
AddStep("Set activity", () => session.SetValue(Static.UserOnlineActivity, new UserActivity.InSoloGame(new BeatmapInfo(), new OsuRuleset().RulesetInfo)));
AddStep("Set activity", () => session.SetValue<UserActivity>(Static.UserOnlineActivity, new UserActivity.InSoloGame(new BeatmapInfo(), new OsuRuleset().RulesetInfo)));
AddStep("Add Hidden mod", () => SelectedMods.Value = new[] { Ruleset.Value.CreateInstance().CreateMod<ModHidden>() });