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Adjust initialisation code to start with combo colour picker hidden
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@ -54,7 +54,6 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Right = 30 },
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Child = new DrawableTernaryButton
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{
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Current = Current,
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@ -66,6 +65,7 @@ namespace osu.Game.Screens.Edit.Components.TernaryButtons
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Alpha = 0,
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Width = 25,
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ComboColours = { BindTarget = comboColours }
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}
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