Dean Herbert
714f55b6bc
Clone control points when copying to HitObject
s
2021-09-10 14:36:39 +09:00
Dan Balasescu
ceca229dbc
Merge branch 'master' into speedpp
2021-09-07 18:54:49 +09:00
Dean Herbert
0500cd578a
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-06 21:06:12 +09:00
Dean Herbert
25420af078
Rename method to drop redundant ruleset suffix
2021-09-05 13:34:23 +09:00
apollo-dw
3fce3f620f
use OsuHitWindows, amend comment
2021-09-04 16:56:15 +01:00
Dean Herbert
d4e5a612ea
Update IPositionalSnapProvider
to take a HitObject
as reference, rather than raw time
...
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b
Update usages of DifficultyPointAt
2021-09-03 16:58:16 +09:00
apollo-dw
8654a0af05
remove unnecessary min & renamed variable so its more descriptive
2021-09-03 03:01:25 +01:00
apollo-dw
bf87a4b2d3
interpolate the doubletap cheese nerf instead
2021-09-03 02:39:21 +01:00
apollo-dw
0beef9c1e7
made double cheese detection stricter
2021-09-03 02:20:22 +01:00
Bartłomiej Dach
a2d2ed2ef6
Add stack leniency setting for osu!
2021-09-02 23:29:14 +02:00
apollo-dw
57a2ba9aa8
remove "straintime"
2021-09-02 18:29:55 +01:00
apollo-dw
0d60076f34
fix doubletap cheese detect (base on hitwindow)
2021-09-02 17:14:23 +01:00
apollo-dw
d9cc497801
refactoring
2021-09-02 17:02:23 +01:00
apollo-dw
3e98c71ece
cap deltatime to hitwindow sorta
2021-09-02 16:48:34 +01:00
apollo-dw
711baa12ba
emu's doubletap cheese nerf
2021-09-02 16:31:31 +01:00
Dean Herbert
b907c2f4f6
Fix osu! judgements getting scaled twice over different durations
2021-09-02 16:31:43 +09:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
...
Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
Dean Herbert
4f9c3fde07
Move alpha adjustment back to LegacySliderBody
to correctly handle default legacy skin
2021-09-01 15:10:56 +09:00
Dean Herbert
7a447f5128
Mark SankingSliderBody
as abstract
2021-09-01 15:10:24 +09:00
Dean Herbert
3f93aa1507
Fix traceable sliders incorrectly being opaque
...
Closes https://github.com/ppy/osu/issues/14449 .
Regressed in https://github.com/ppy/osu/pull/14205 .
2021-08-31 20:13:54 +09:00
mrowswares
a190038c33
remove writelines
2021-08-29 20:16:13 +01:00
mrowswares
1ca0223c71
remove straintime & speed skill caps, implement basic doubletap cheese detection
2021-08-29 17:19:26 +01:00
Dan Balasescu
f0296e5d12
Merge branch 'master' into avoid-default-skin-judgement-transform-overhead
2021-08-27 10:02:40 +09:00
Dan Balasescu
a28bc9f6b2
Merge branch 'master' into path-control-point-bindable-removal
2021-08-27 09:37:37 +09:00
Salman Ahmed
b9ea984c36
Remove redundant default value
2021-08-26 08:18:58 +03:00
Dean Herbert
17f6efc6fe
Fix missed cases of incorrect .Value
usage
...
Changing from `Bindable` to `Nullable` comes with its issues...
2021-08-26 14:02:57 +09:00
Dean Herbert
8cfb3d456b
Avoid expensive text spacing transforms for now
2021-08-26 13:15:27 +09:00
Dean Herbert
69064c1938
Avoid unnecessary unbind operations when constructing FollowPointLifetimeEntry
2021-08-26 12:35:31 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
MBmasher
c91feb2968
Fix multiplying instead of dividing by scalingFactor
2021-08-25 11:18:21 +10:00
MBmasher
7188a3268f
Apply a nerf to stacks for Flashlight skill
2021-08-24 14:01:54 +10:00
Xexxar
aaffc05b82
removed accuracy penalty for misses
2021-08-21 17:56:45 +00:00
Xexxar
0402f85eb0
left residual code from testing prevprevdeltas
2021-08-21 17:29:17 +00:00
Xexxar
536aef6f2f
merged latest from origin
2021-08-21 17:25:06 +00:00
Xexxar
270f497af8
penalized 1/1->1/2->1/4 rhythm transitions
2021-08-21 17:23:17 +00:00
Bartłomiej Dach
812c85f3de
Clean up code style issues
2021-08-21 17:26:05 +02:00
Xexxar
a46ae855aa
implemented object count limitation for rhythm build up
2021-08-20 15:40:34 +00:00
Dan Balasescu
6128a38054
Merge branch 'master' into cursor-trail-middle
2021-08-20 13:28:51 +09:00
Xexxar
d36eb269b4
fixed code quality issues
2021-08-19 20:11:18 +00:00
Xexxar
5b2cfcc2ff
adjusted low acc nerf on speed
2021-08-19 15:27:37 +00:00
Xexxar
b44e6f634d
noticed a bug with double applying historicaldecay
2021-08-19 15:05:39 +00:00
Xexxar
7b70d41a93
forgot about the / 0
2021-08-19 14:49:44 +00:00
Xexxar
0effc8f5d8
refactored speed skill, implemented better acc pp
2021-08-19 14:12:03 +00:00
Xexxar
9cd82ea75f
merged master
2021-08-18 19:03:16 +00:00
ekrctb
3d88a745cd
Fix osu editor transforms not specified in the absolute time
2021-08-18 14:27:16 +09:00
Xexxar
b9ba4c1d97
finalized change for PR
2021-08-17 19:25:49 +00:00
Xexxar
ac1ed00f3e
added initial balance of rhythm complexity to tap
2021-08-17 14:39:43 +00:00
Xexxar
471ae9664e
cleaned up jank
2021-08-17 13:47:45 +00:00
Xexxar
c99a96a8c8
initial rhythm calc testing
2021-08-17 13:39:18 +00:00
Xexxar
9b21016eed
accidently renamed osuStrainSkill, fixed
2021-08-16 22:46:56 +00:00
Xexxar
5561e4852e
removed stuff
2021-08-16 22:23:40 +00:00
Xexxar
ae076c9a4e
merged latest ppy/master
2021-08-16 22:20:12 +00:00
Xexxar
176b3e7533
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
Endrik Tombak
ef367c6547
Move implementation to be legacy only
2021-08-16 22:52:19 +03:00
Endrik Tombak
314c342841
Avoid drawing segments of cursor trail near current cursor position
2021-08-16 22:13:01 +03:00
Xexxar
7d46b3f9c5
initial testing and debugging
2021-08-16 16:06:50 +00:00
Xexxar
19cdd5c323
recoded and added rhythm complexity calculator (untested)
2021-08-16 15:25:35 +00:00
emu1337
df6e4664e0
changed history length in speed
2021-08-16 16:42:07 +02:00
emu1337
29a22bd11f
added rhythm multiplier for strain sections
2021-08-15 20:48:00 +02:00
Dean Herbert
8742fa3f68
Merge pull request #13971 from aitani9/fix-blinds-barrel-roll-compatibility
...
Make blinds move correctly when barrel roll mod is active
2021-08-13 18:48:13 +09:00
smoogipoo
55ddc2c6e3
Merge branch 'master' into fix-blinds-barrel-roll-compatibility
2021-08-13 12:45:04 +09:00
smoogipoo
7cc0a2a76f
Refactor to fix InterpolateMovements=false
2021-08-13 12:10:33 +09:00
smoogipoo
5241029513
Use new FadeExponent shader uniform
2021-08-13 10:27:26 +09:00
TheOmyNomy
1069f9d501
Always add cursor trail for legacy cursor with disjoint trail
2021-08-13 00:13:03 +10:00
smoogipoo
fbaa480b3e
Fix out-of-order hits in editor causing exceptions
2021-08-12 10:08:54 +09:00
MBmasher
eaa0d38315
Add a buff to short maps for Flashlight skill
2021-08-12 10:00:24 +10:00
MBmasher
b06226e738
Change comments
2021-08-12 09:54:25 +10:00
MBmasher
27918583e1
Increase the multiplier when hidden is applied on the Flashlight skill
2021-08-11 15:55:13 +10:00
MBmasher
1cadcb43d9
Apply nerf to Flashlight skill on high star maps
2021-08-11 15:54:30 +10:00
smoogipoo
2196ae9ca2
Merge branch 'master' into display-sr-changes
2021-08-11 13:02:34 +09:00
MBmasher
b1d25346a2
Move HistoryLength override from OsuStrainSkill to Flashlight
2021-08-11 13:30:40 +10:00
MBmasher
cee69eaad0
Add a nerf to FL for TD plays
2021-08-11 06:14:38 +10:00
smoogipoo
f86ef54e93
Fix incorrect legacy slider body alpha
2021-08-10 17:38:51 +09:00
MBmasher
f4ceb17064
Cleanup of code
2021-08-10 16:06:20 +10:00
TheOmyNomy
24accdcab0
Add LegacyUtils class with non linear colour interpolation method
2021-08-09 18:56:47 +10:00
MBmasher
6b1a4a53d4
Cleanup of code
2021-08-09 08:31:28 +10:00
MBmasher
acdd08c966
Add Flashlight skill
2021-08-08 23:56:03 +10:00
TheOmyNomy
140d29d537
Use helper methods instead of local valueAt() method
2021-08-08 23:54:35 +10:00
TheOmyNomy
9e805dcd44
Fix legacy slider body colour interpolation
2021-08-08 21:27:32 +10:00
02Naitsirk
db1f43f6eb
Multiply star rating by a constant
2021-08-03 18:57:33 -04:00
Bartłomiej Dach
ea2ef55a8b
Remove unnecessary whitespace
2021-08-01 15:27:05 +02:00
Bartłomiej Dach
f868a201f5
Ensure proxied judgement content is correctly depth-ordered
2021-08-01 15:21:31 +02:00
02Naitsirk
5b5cf30cbd
Fix incorrect performance formula
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-07-31 12:23:03 -04:00
Henry Lin
7251c28c4a
Merge branch 'master' into mod-muted
2021-07-29 21:14:03 +08:00
Henry Lin
935984d200
Rename MetronomeBeatContainer
to Metronome
2021-07-29 15:17:21 +08:00
Henry Lin
0196141335
Remove unused constants
2021-07-29 14:52:40 +08:00
Henry Lin
18e760ee91
Extract metronome from OsuModTarget
2021-07-29 14:52:18 +08:00
Henry Lin
22d83c75e3
Revert imports re-ordering
...
Out of the scope of this PR
2021-07-28 18:32:38 +08:00
Henry Lin
58bbe9db7e
Added muted mod
2021-07-28 18:21:08 +08:00
Dean Herbert
4a4d9b0dc6
Update description to match mania mirror implementation
2021-07-28 19:20:40 +09:00
Gabe Livengood
712bc578dc
update setting name and description
2021-07-27 17:45:52 -04:00
Salman Ahmed
5cb02002d7
Fix flipped xmldoc
2021-07-27 18:24:17 +03:00
Salman Ahmed
ed903c60ea
Fix code style issues and remove unused using directives
2021-07-27 18:24:17 +03:00
Gabe Livengood
c741366c72
review modifications: change xmldocs, change reflection method name, remove reflection method returns, simplify incompat. mod list
2021-07-27 09:01:01 -04:00
Gabe Livengood
c7c261ba03
review modifications: change xmldoc wording, configure with enum instead of bool, declare incompatibility with hr
2021-07-26 17:48:03 -04:00
Gabe Livengood
49160e4482
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option
2021-07-26 10:46:41 -04:00
Gabe Livengood
eb585a6120
Add "Mirror" mod
2021-07-25 20:40:50 -04:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
aitani9
715f3e3f7c
Make blinds move correctly whenever the playfield is rotated
2021-07-22 14:07:41 -07:00
aitani9
80cb7c77b9
Calculate the diagonal length using Vector2.LengthFast
instead of manually
2021-07-22 14:04:01 -07:00
aitani9
e6b28e1386
Rename origin
to center
for clarity
2021-07-22 14:01:31 -07:00
02Naitsirk
b31fef7e00
Implement total SR formula that better correlates with pp
2021-07-22 13:49:47 -04:00
Dean Herbert
3392086d1c
Merge pull request #13984 from ekrctb/catch-editor-reverse
...
Implement "reverse pattern" in catch editor
2021-07-23 01:12:13 +09:00
Salman Ahmed
523c154f15
Add ComboIndexWithOffsetsBindable
and bind similar to ComboIndexBindable
2021-07-22 16:40:33 +03:00
Dean Herbert
cde8ae6f18
Merge pull request #13483 from emu1337/diffspike-balance
...
Spike difficulty / AR&FL adjustments
2021-07-22 19:28:22 +09:00
ekrctb
cc01b9e639
Extract SliderPath
reverse logic to be used in other rulesets
2021-07-22 16:14:43 +09:00
aitani9
283d953c4f
Fix blinds moving when barrel roll mod is active
2021-07-21 14:07:00 -07:00
Dean Herbert
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
...
Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
Dean Herbert
399c3b0be8
Rename property, reword xmldoc and improve readability of update code
2021-07-21 17:32:56 +09:00
ekrctb
1bac471b49
Adapt to PlatformAction
type change
2021-07-21 16:12:53 +09:00
ekrctb
1bff4373b3
Allow specifying flipping support of selection box different from scaling
2021-07-21 15:59:45 +09:00
emu1337
84fd59777c
Merge branch 'master' into diffspike-balance
2021-07-20 19:39:41 +02:00
Salman Ahmed
9d92b795fa
Revert making ComboOffset
s legacy and define BeatmapSkinComboIndex
instead
2021-07-20 14:15:43 +03:00
Salman Ahmed
554652b033
Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset
2021-07-20 10:11:52 +03:00
Henry Lin
1c6a13fca7
Disallow mistimed event firing
2021-07-20 10:31:19 +08:00
Henry Lin
a387d8df74
Use BeatSyncClock
2021-07-20 10:30:40 +08:00
Bartłomiej Dach
fb5d25405e
Replace calls to obsoleted GetOrDefault()
extension
2021-07-18 21:52:16 +02:00
Bartłomiej Dach
6e065362be
Merge branch 'master' into osu-target-mod
2021-07-18 18:22:36 +02:00
Henry Lin
fdebe4b94a
Code formatting fixes
2021-07-18 22:01:26 +08:00
Dean Herbert
49f0c707f6
Move approach circle hiding within BeginAbsoluteSequence
2021-07-18 22:34:28 +09:00
Dan Balasescu
da7e880e46
Merge pull request #13893 from peppy/mouse-settings-localisation
...
Add localisation coverage of `MouseSettings`
2021-07-16 23:25:12 +09:00
Dean Herbert
8cdc3536f4
Merge pull request #13826 from stanriders/buff-ar
...
Change approach rate bonuses to be less punishing on mid-length maps
2021-07-16 22:47:10 +09:00
Dean Herbert
304eac26d3
Merge branch 'master' into osu-target-mod
2021-07-15 16:51:02 +09:00
Dean Herbert
ea87869753
Fix metronome playing during intro time
2021-07-15 16:50:55 +09:00
Dean Herbert
c38590f1ff
Use a slightly more appropriate metronome sound
2021-07-15 16:43:24 +09:00
Dean Herbert
5b91111eda
Update SettingsSubsection.Header
to accept a LocalisableString
2021-07-15 13:09:51 +09:00
Dean Herbert
e7b78b1ea5
Adjust transform logic to hopefully be a bit easier to parse
2021-07-13 20:26:05 +09:00
Dean Herbert
4314946e10
Reorganise functions to order more logically (hitcircle before slider methods)
2021-07-13 19:37:17 +09:00
Dean Herbert
6b663037e4
Use switch
for pattern matching
2021-07-13 19:37:02 +09:00
Dean Herbert
db8ffc6316
Merge branch 'master' into osu-random-mod-improvements
2021-07-13 19:31:37 +09:00
Naxess
3a5912e35e
Add new checks to verifiers
2021-07-13 10:53:25 +02:00
Naxess
53c0298b5e
Add too short spinners check and tests
2021-07-13 10:51:40 +02:00
Naxess
fec9448301
Add too short sliders check and tests
2021-07-13 10:50:41 +02:00
Bartłomiej Dach
63dedb36de
Rename variable
2021-07-11 16:49:23 +02:00
Bartłomiej Dach
7aecafeecb
Rename constant to reflect its purpose
2021-07-11 16:46:30 +02:00
Henry Lin
c181a724c6
Refactor hit object clamping
2021-07-11 22:01:28 +08:00
Bartłomiej Dach
e10b7867c1
Rewrite method again to hopefully help readability
2021-07-10 12:13:36 +02:00
Dean Herbert
90326f8864
Standardise variables
2021-07-09 13:24:26 +09:00
StanR
02298c2cf4
Fix incorrect curve, move total hits factor into a separate variable for clarity
2021-07-09 00:06:05 +03:00
StanR
592d3fdf00
Cleanup
2021-07-08 11:54:58 +03:00
StanR
c67f756c75
Change approach rate bonuses to be less punishing on mid-length maps
2021-07-08 11:52:43 +03:00
Dean Herbert
88b00123f6
Use existing reflection methods to avoid manual binding of ExtendedLimits
2021-07-08 17:49:00 +09:00
Dean Herbert
bd7c334588
Avoid the need for per-settings control classes
2021-07-08 17:49:00 +09:00
Dean Herbert
a6e94dd491
Add back extended limits support
2021-07-08 17:49:00 +09:00
Dean Herbert
c4313d6e96
Initial implementation of new flow (only working for approach rate)
2021-07-08 17:48:08 +09:00
Dean Herbert
0e4f4a6fde
Initial storage changes
2021-07-08 14:28:13 +09:00
Dean Herbert
d07c469a89
Merge pull request #13783 from smoogipoo/smooth-auto-gen
...
Make osu! auto generator interpolate during key-up frames
2021-07-06 15:04:40 +09:00
Henry Lin
50e316fca4
Merge branch 'master' into osu-target-mod
2021-07-06 12:02:51 +08:00
Bartłomiej Dach
8e102280b7
Revert & disable case with two contradicting inspections
...
Leaving the `false` default value without the suppression triggers
`RedundantArgumentDefaultValue`, while removing it triggers
`BaseMethodCallWithDefaultParameter`.
Disable the former, because a single redundant parameter is less bad
than silent breakage if the default value of `propagateChildren` in the
base method ever changes.
2021-07-05 20:21:44 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
smoogipoo
8b7ccdc8b5
Adjust comment
2021-07-05 18:51:23 +09:00
smoogipoo
7d6ab08bb3
Remove unnecessary conditional
2021-07-05 18:49:09 +09:00
smoogipoo
695af31c58
Start alternating at 225BPM as previously
2021-07-05 18:43:27 +09:00
smoogipoo
2b8efe21ca
Don't ease with 0 time difference
2021-07-05 17:52:10 +09:00
smoogipoo
12ca845e55
Use marker class (cleanup)
2021-07-05 17:24:23 +09:00
smoogipoo
6a2c0f772e
Always apply easing, adjust heuristic a bit
2021-07-05 17:22:48 +09:00
smoogipoo
96c0ab8ded
Adjust last frame position when not waiting
2021-07-05 17:11:59 +09:00
Henry Lin
eecf4af029
Rename getSliderBoundingBox
and add comments
2021-07-05 09:16:01 +08:00
Dean Herbert
ec71deec51
Remove some mentions of "lazer"
...
I am aware there are more throughout the codebase but intentionally left
the remaining mentioned for one reason or another. The intention here is
to mainly change user-facing versioning to change the positioning of the
"lazer" term (to be where we would expect "cuttingedge" or "beta" to
be).
2021-07-04 12:41:27 +09:00
Henry Lin
d1862d8cff
Rename map
to mapRange
2021-07-04 10:01:56 +08:00
Henry Lin
1470bb1563
Use IHidesApproachCircles
2021-07-03 13:02:39 +08:00
Henry Lin
f18c17d1a8
Merge branch 'master' into osu-target-mod
2021-07-03 13:00:52 +08:00
Henry Lin
b0a619bb4c
Prevent multiple enumeration in checkForOverlap
2021-07-01 12:49:34 +08:00
Henry Lin
34be437d7a
Added definitelyBigger
2021-07-01 12:21:41 +08:00
Henry Lin
58f80abe32
Several requested changes
...
- Rename `origHitObjects` to `originalHitObjects`
- Use `Value` instead of `GetValueOrDefault()`
- Remove `endObj`
- Added comments
- Rename `closestIdx` to `precedingIndex`
- Changed an `almostEquals` call
2021-07-01 11:57:57 +08:00
Henry Lin
c69455cfd0
Fixed slider bounding box calculation
2021-07-01 11:20:55 +08:00
Henry Lin
7585f1f790
Move special case handling back to moveSliderIntoPlayfield
2021-07-01 11:03:22 +08:00
Henry Lin
6e1839fcf2
Rename shift_object_count
to objects_to_shift_before_slider
2021-07-01 11:03:22 +08:00
Henry Lin
328dcb4d6b
Use Math.Clamp
instead of MathHelper.Clamp
2021-07-01 11:03:22 +08:00
Henry Lin
3c1f0452a2
Refactor and rename getMinSliderMargin
to getSliderBoundingBox
.
2021-07-01 11:03:22 +08:00
Bartłomiej Dach
913f7602e4
Change seed control type in line with changes
2021-06-30 20:41:08 +02:00
Bartłomiej Dach
c0613a3e4f
Merge branch 'master' into osu-target-mod
2021-06-30 20:27:55 +02:00
Salman Ahmed
4b56d94a98
Revert accidentally pushed part of change
2021-06-30 10:26:34 +03:00
Salman Ahmed
e3344c33ea
Better convey reason of "Spin In" incompatibility with "Hidden"
2021-06-30 09:57:15 +03:00
Henry Lin
3f185a0622
Fixed an exception when clamping large sliders
2021-06-30 10:35:06 +08:00
Salman Ahmed
dbe3150f88
Mention about marker interfaces even more explicitly
2021-06-29 11:37:08 +03:00
Salman Ahmed
7997d57030
Mention interfaces being "markers" for the time being
2021-06-29 11:25:35 +03:00
Henry Lin
8d1eae7c70
Use IndexInCurrentCombo
2021-06-29 14:25:45 +08:00
Henry Lin
2722565204
Take circle radius into account when clamping to playfield
2021-06-29 13:36:30 +08:00
Henry Lin
0c5777c2c8
Added comments
2021-06-29 12:56:05 +08:00
Henry Lin
d4ff4b26f5
Split part of addHitSamples
to a subroutine
2021-06-29 12:49:25 +08:00
Henry Lin
96e09605d8
Osu random mod improvements
...
- Reduce "jump streams" by increasing maximum jump angle and variance in jump angle
- Reduce weird jumps to sliders by shifting hit circles in front of sliders
2021-06-29 12:33:40 +08:00
Salman Ahmed
69dac018c7
Make OsuModSpinIn
as incompatible with other IHidesApproachCircles
mods
...
Respecting the TODO comment above it, mark `OsuModSpinIn` as
incompatible with other `IHidesApproachCircles` mods as well.
2021-06-28 21:20:07 +03:00
Salman Ahmed
baf736026b
Mark IHidesApproachCircles
mods as incompatible with IRequiresApproachCircles
2021-06-28 21:20:07 +03:00
Salman Ahmed
6a67a6736a
Mark IRequireApproachCircles
mods as incompatible with IHidesApproachCircles
2021-06-28 21:20:07 +03:00
Salman Ahmed
006cc331c8
Separate IMutateApproachCircles
to requiring and hiding
2021-06-28 21:20:07 +03:00
Henry Lin
ea8993d6d6
Use IHasRepeats
instead of IHasPathWithRepeats
2021-06-28 11:33:19 +08:00
Henry Lin
3eaa04115f
Use OsuHitObjectGenerationUtils
2021-06-26 11:34:10 +08:00
Henry Lin
c543080923
Merge branch 'master' into osu-target-mod
2021-06-26 11:26:00 +08:00
Bartłomiej Dach
50c27d2635
Update usages of IHasTooltip
in line with framework localisation changes
2021-06-25 19:10:04 +02:00
Henry Lin
ec8810cc2b
Use MathF
instead of (float)Math
2021-06-25 09:44:23 +08:00
Henry Lin
26086ca1ef
Rename VectorUtils
to OsuHitObjectGenerationUtils
2021-06-25 09:43:14 +08:00
Henry Lin
3fcda83713
Rename VectorHelper
to VectorUtils
2021-06-24 22:00:19 +08:00
Henry Lin
1a47bc254d
Increase acceptable difference for Precision calls
2021-06-24 14:55:49 +08:00
Henry Lin
be55c7e075
Minor fixes in comments
2021-06-24 13:39:50 +08:00
Henry Lin
153e204d20
Cap rotation ratio to 1
2021-06-24 13:22:10 +08:00
Henry Lin
2268d7f8a5
Extract utility methods into helper class; Better xmldoc and naming
2021-06-24 13:19:42 +08:00
Henry Lin
6629f8706a
Directly fade to gray instead of computing the color values
2021-06-24 12:31:25 +08:00
Henry Lin
877c775e35
Added comments
2021-06-24 12:20:46 +08:00
Henry Lin
f8fe4ab482
Refactor and rename isOverlappingWithRecent
2021-06-24 12:02:48 +08:00
Henry Lin
71b5ed16c0
Avoid using osuTK constants; Use MathF
2021-06-24 11:37:00 +08:00
Henry Lin
f74275a3b5
Moved RNG initialisation to a better place
2021-06-24 11:29:10 +08:00
Henry Lin
6fca8ba5b0
Better explanation for fixComboInfo
2021-06-24 11:21:43 +08:00
Henry Lin
6202eed5e2
Moved a misplaced !
2021-06-24 10:56:14 +08:00
Henry Lin
04510f1ace
Removed odd-looking decrement and checks in addHitSamples
2021-06-24 10:54:21 +08:00
Henry Lin
58b439b728
Switch to IHasPathWithRepeats
2021-06-24 10:38:21 +08:00
Henry Lin
98003ec548
Avoid modulo when finding slider node index
2021-06-24 10:33:54 +08:00
Henry Lin
3eab540bcc
Converted an inline lambda into a method (isInsideBreakPeriod
); moved origHitObjects
to be a private class field
2021-06-24 10:07:29 +08:00
Henry Lin
dae7b8025d
Converted an inline lambda into a method (getBeatsForTimingPoint
)
2021-06-24 09:51:45 +08:00
Henry Lin
a7ea7b8b0b
Use GetEndTime()
instead of a switch expression
2021-06-24 09:34:39 +08:00
Henry Lin
b7dd26612d
Reordered things and added regions
2021-06-23 16:50:05 +08:00
Henry Lin
6dc5f406b2
Implement IMutateApproachCircles
2021-06-23 16:29:36 +08:00
Henry Lin
10541dbc0a
Merge branch 'master' into osu-target-mod
...
# Conflicts:
# osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs
# osu.Game/Rulesets/Mods/IHasSeed.cs
2021-06-23 16:26:23 +08:00
Henry Lin
5a031eada8
Revert "Display results after fail"
...
This commit reverts 7815b3c7
2021-06-23 16:22:10 +08:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
...
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
Dean Herbert
6c3d2315d0
Merge pull request #13606 from Naxesss/low-diff-checks
...
Add low difficulty spacing checks
2021-06-22 16:29:37 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Dean Herbert
e9339d6100
Move some inline comments on const
s to xmldoc instead
2021-06-22 15:16:19 +09:00
Naxess
2f3f4f3e4b
Add new checks to verifier
2021-06-21 15:30:45 +02:00
Naxess
fcb918d0e1
Add time distance equality check
2021-06-21 15:30:23 +02:00
Naxess
3eb088f89a
Add low difficulty overlaps check
2021-06-21 15:30:04 +02:00
Salman Ahmed
999bf27eae
Remove unnecessary abstraction of ApproachCircle
property
2021-06-21 12:07:00 +03:00
Henry Lin
e52a58c1bc
Switched to a more reasonable sample sound for now
2021-06-21 16:24:37 +08:00
Salman Ahmed
ba15f7c19b
Move ApproachCircle
out of the scale container and revert relevant changes
2021-06-21 10:47:38 +03:00
Salman Ahmed
036b745425
Remove no longer needed LegacySpinnerApproachCircle
2021-06-21 08:41:10 +03:00
Salman Ahmed
42edbe4fb9
Move ApproachCircle
implementation into per-style
2021-06-21 08:40:38 +03:00
Salman Ahmed
68e28f4903
Implement IHasApproachCircle
in DrawableHitCircle
as well
2021-06-21 07:35:07 +03:00
Salman Ahmed
01478d780d
Generalize IHasSpinnerApproachCircle
from being spinner-specifc
2021-06-21 03:43:11 +03:00
Salman Ahmed
72155a7c52
Replace if pattern-matching check with switch cases instead
2021-06-21 03:37:50 +03:00
Salman Ahmed
c3217fd8b1
Remove leftover approach circle skin component
2021-06-19 20:10:32 +03:00
Salman Ahmed
c04b09520d
Replace spinner approach circle proxying logic with hooking up to OnSkinChange
in mod
2021-06-19 20:06:28 +03:00
Henry Lin
c867940584
Marked target mod and traceable mod as incompatible; extracted playfield clamping logic
...
Nothing is visible when target mod and traceable mod are enabled together.
2021-06-19 12:26:16 +08:00
Henry Lin
b09165a074
Remove the circle size buff
2021-06-19 11:13:19 +08:00
Henry Lin
0cf3119006
Guard against edge cases
2021-06-19 11:12:29 +08:00
Henry Lin
ca8f08ca84
Avoid overlapping with recent circles
2021-06-19 10:04:48 +08:00
Salman Ahmed
d6b9436151
Proxy spinner approach circle before the spinner overlay components
2021-06-18 20:34:25 +03:00
Salman Ahmed
843c8bd7a4
Move spinner approach circle to its own SkinnableDrawable
2021-06-18 20:33:50 +03:00
Salman Ahmed
f7b5341663
Merge branch 'master' into legacy-spinner-approach-circle
2021-06-18 19:50:52 +03:00
Bartłomiej Dach
afc89b39d9
Use StateUpdateTime
for transform clearing logic
...
`MainCirclePiece` specifies a state transform starting at
`StateUpdateTime`, which is earlier than the previously-used
`HitStateUpdateTime`. Change the transform clearing logic to use the
former to ensure that exactly all animation transforms are cleared.
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e94fbd83e2
Ensure editor ruleset animation disable execution order
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e2a370f602
Add coverage for hit circle fade-out duration
2021-06-18 16:04:11 +02:00
Henry Lin
cca26d4651
Take circle radius into account when clamping hit objects to playfield
2021-06-18 16:05:09 +08:00
Henry Lin
f5134c7fc2
Extract constants and add xmldoc
2021-06-18 14:39:46 +08:00
Henry Lin
dca2d8af4f
Animate circles undimming
2021-06-18 13:18:44 +08:00
Dean Herbert
860626152a
Mark all mods which adjust approach circle as incompatible with each other
...
Closes https://github.com/ppy/osu/issues/13543 .
2021-06-18 13:21:53 +09:00
Salman Ahmed
c9458fd9ce
Hide spinner approach circle in "Hidden" mod
2021-06-18 06:23:54 +03:00
Henry Lin
639e8b62b9
Make circles light up 1 beat length before start time
2021-06-18 11:20:04 +08:00
emu1337
8c4e60e5cc
xmldoc and refactoring
2021-06-17 21:41:06 +02:00
Henry Lin
b7f43405fc
Dim circles instead of fade; improved hit samples; changed jump distance to be closer to cuttingedge
2021-06-17 22:01:58 +08:00
Dan Balasescu
6cec1145e3
Merge pull request #13523 from ekrctb/applicable-to-dho
...
Reduce boilerplate of `IApplicableToDrawableHitObjects` by taking a single DHO instead of an enumerable
2021-06-17 19:59:06 +09:00
Henry Lin
f22beaeb5b
Increase distance between combos; pull circles closer to center
2021-06-17 14:30:59 +08:00
Dean Herbert
a46f730a69
Fix approach circle fade not running early on an early user hit
...
Regressed in https://github.com/ppy/osu/pull/12153 .
Closes https://github.com/ppy/osu/issues/13531 .
2021-06-17 15:09:05 +09:00
Henry Lin
14622f4734
Improved guesstimations; fixed hit samples
2021-06-17 10:20:50 +08:00
Salman Ahmed
9d9892e99e
Add legacy spinner approach circle implementation
2021-06-17 04:58:18 +03:00
emu1337
2665a873f8
fixed an error with extremely short maps
2021-06-16 19:55:19 +02:00
emu1337
41662a1643
refactored for clarity
2021-06-16 19:54:22 +02:00
emu1337
18fe05b7b5
diffspikes balance
2021-06-16 15:13:46 +02:00
ekrctb
90a13b8ed3
Use IApplicableToDrawableHitObject
for OsuModApproachDifferent
...
Replacing the obsolete interface.
2021-06-16 22:05:40 +09:00
ekrctb
b6a9fa9999
Merge branch 'master' into applicable-to-dho
2021-06-16 22:04:10 +09:00
ekrctb
af80418ee8
Implement IApplicableToDrawableHitObject
for mods
...
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
Dean Herbert
7891ee4f32
Change order of settings to make scrolling easier
...
There's an issue with dropdown menus nested inside a scroll view being
very frustrating to scroll to off-screen items. This works around that
to some extent by giving the user more "parent-scrollable" space to
mouse wheel or drag over.
2021-06-16 17:32:31 +09:00
Dean Herbert
0c1023da31
Simplify transform logic
2021-06-16 17:27:52 +09:00
Dean Herbert
ee5f4f1856
Remove default (and make default "Gravity")
2021-06-16 17:27:43 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Dean Herbert
f6f1a068b2
Rename "easing" references to be "style" instead
2021-06-16 15:15:12 +09:00
Dean Herbert
b1dd502e06
Rename class to match new name
2021-06-16 15:09:42 +09:00
Dean Herbert
2ce487bdac
Rename mod and fix easing mappings / naming
2021-06-16 14:31:22 +09:00
Dean Herbert
c5f76c7352
Merge branch 'master' into AddApproachCircleMod
2021-06-16 14:30:58 +09:00
emu1337
be68950c30
refactoring
2021-06-16 03:34:46 +02:00
Salman Ahmed
52145c9237
Assign skinnable colour to spinner-background
with correct default
2021-06-15 16:17:05 +03:00
Salman Ahmed
a85a592f70
Add lookup for spinner background colour
2021-06-15 16:16:25 +03:00
Henry Lin
4ffff06dcb
Break ApplyToBeatmap into subroutines
2021-06-15 11:06:56 +08:00
emu1337
e987a511ba
diffspike & wide angle balance
2021-06-14 19:22:35 +02:00
emu1337
fea7b029aa
refactored diffspike nerf
2021-06-14 19:18:49 +02:00
Henry Lin
04c0db6dce
Code cleanup
2021-06-14 21:34:34 +08:00
emu1337
4c949d9829
reduced diffspike nerf
2021-06-13 21:20:08 +02:00
emu1337
3309ab2be3
balance changes
2021-06-13 15:18:35 +02:00
Salman Ahmed
fbb856d84b
Call base
when overriding lookup methods
...
Rather than arbitrarily accessing `Skin` here and there.
2021-06-11 12:44:44 +03:00
Dan Balasescu
35d5632355
Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
...
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-10 18:42:11 +09:00
Salman Ahmed
dde84e5cbd
Merge branch 'master' into transformers-per-skin
2021-06-10 11:58:52 +03:00
Dan Balasescu
a44fd887ee
Merge branch 'master' into no-unranked-display
2021-06-10 17:09:46 +09:00
Henry Lin
12a17d0983
Extract seed setting contorl to IHasSeed
2021-06-10 15:31:20 +08:00
Henry Lin
80f38b347b
Merge branch 'ppy:master' into osu-target-mod
2021-06-10 15:13:27 +08:00
Henry Lin
7815b3c72b
Display results after fail
2021-06-10 10:58:42 +08:00
Salman Ahmed
cf40282f1f
Convert LegacySkinTransformer
s to accept raw ISkin
s rather than a full ISkinSource
2021-06-09 22:49:31 +03:00
ekrctb
5418e895ae
Remove useless ClearTransforms
...
The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
2021-06-09 16:50:13 +09:00
Bartłomiej Dach
020c63017e
Fix inspectcode issues
2021-06-09 09:21:02 +02:00
ekrctb
610cdaea98
Fix circle piece animation is sometimes not playing when a replay is rewound
2021-06-09 16:14:55 +09:00
Dean Herbert
85abee5fc7
Remove difficulty calculator exceptions
...
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
2021-06-09 14:33:35 +09:00
Dean Herbert
d0e9f8ef90
Replace and obsolete Ranked
flag with IsUserPlayable
2021-06-09 14:17:03 +09:00
ekrctb
555ab8fccd
Fix event not unregistered on dispose
2021-06-09 12:35:14 +09:00
Dean Herbert
e914fbf449
Merge pull request #13396 from ekrctb/fix-circle-piece
...
Fix hit circle animation is removed when a replay is rewound
2021-06-09 11:39:38 +09:00
ekrctb
4707918c6a
Fix hit circle animation when a replay is rewound
2021-06-09 10:53:52 +09:00
Dean Herbert
475788041a
Merge pull request #13337 from Pasi4K5/fix-sliders-out-of-screen
...
Fix sliders sometimes being outside of the playfield with osu! random mod enabled
2021-06-08 21:18:21 +09:00
Samuel Cattini-Schultz
f1bef989b7
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-08 19:43:59 +10:00
Dean Herbert
6017ef3825
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
Dan Balasescu
791855dfa0
Merge branch 'master' into legacy-skin-default-fallback
2021-06-08 16:54:26 +09:00
Dean Herbert
e0f568aa8f
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-08 15:19:52 +09:00
Dean Herbert
88b87b98a8
Fix slider ball layer sources
2021-06-08 12:10:14 +09:00
Dean Herbert
277eb9fa6e
Fix slider repeat arrow not updating rotation immediately while paused in editor
...
A bit of a local solution, but not sure there's a better way to handle
this.
Closes #13342 .
2021-06-07 15:58:43 +09:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Dean Herbert
9ebafb1ec0
Fix cursor trail logic
2021-06-06 22:26:27 +09:00
Pasi4K5
b214f2ae0e
Remove repeat
and simplify getMinSliderMargin
2021-06-05 17:13:08 +02:00
Pasi4K5
f59263932a
Use SliderPath.GetPathToProgress
for getting the SliderPath
's positions
2021-06-05 17:04:58 +02:00
Pasi4K5
b4f190c6ff
Rename iteration variable
2021-06-04 17:22:36 +02:00
Pasi4K5
32e41048ff
Fix System.ArgumentException
caused by sliders bigger than the playfield
2021-06-04 16:50:27 +02:00
Pasi4K5
6357d1363c
Add comment for slider_path_checking_rate
2021-06-04 16:26:40 +02:00
Pasi4K5
a0a6f3ef81
Replace Vector2
methods with math operators
2021-06-04 16:23:03 +02:00
Pasi4K5
9f2a9608f2
Rework slider positioning
2021-06-04 16:17:54 +02:00
ekrctb
d7da66d876
Bring back scheduling of follow point update
2021-06-04 18:41:02 +09:00
ekrctb
0098ac2760
Remove one TODO
...
It can be removed because pooled drawables are always ready, and `FollowPointConnection` is also ready when applied.
2021-06-04 17:09:59 +09:00
ekrctb
bc892086fe
Resolve nullable inspection, enable nullable for FollowPointLifetimeEntry
2021-06-04 17:09:59 +09:00
ekrctb
b373b120ff
Use general lifetime container for follow point container
2021-06-04 16:31:50 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
Dean Herbert
f62a2747f6
Add legacy implementation
2021-06-04 14:51:35 +09:00
Dean Herbert
5953674737
Tidy up constants
2021-06-04 14:14:51 +09:00
Dean Herbert
ff70f99da2
Merge branch 'master' into kiai
2021-06-04 13:50:12 +09:00
Pasi4K5
7a4fc9ffc8
Move seed to base class
2021-06-03 18:16:11 +02:00
Dan Balasescu
15b43beef1
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
...
Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
Dan Balasescu
d39eb7eac2
Merge pull request #12952 from peppy/autoplay-pause-support
...
Externalise autoplay generation from `Player` to allow use of replay playback functions
2021-06-03 17:29:17 +09:00
Dean Herbert
8b43cfdd7d
Merge pull request #12568 from Pasi4K5/mod-osu-random
...
Add mod "Random" for osu! ruleset
2021-06-03 17:14:27 +09:00
Samuel Cattini-Schultz
f51413ead9
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support
2021-06-03 13:26:00 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback
2021-06-02 19:08:52 +09:00
ekrctb
c06ff3c623
Remove defunct Animate
calls
2021-06-02 11:46:28 +09:00
ekrctb
b82190e157
Fix hit circle animation reset when skin is changed
...
The transforms applied in `Animate` call was not applied because the piece is recreated.
2021-06-02 11:32:24 +09:00
Dean Herbert
14570b6fb1
Merge branch 'master' into autoplay-pause-support
2021-06-01 14:19:21 +09:00
Dean Herbert
00b3eea840
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-05-31 21:39:04 +09:00
Dean Herbert
33577cbad5
Fix multiple issues with default lookups
2021-05-31 21:29:47 +09:00
Dean Herbert
88ed95e012
Add FindProvider
lookup function
2021-05-31 21:29:47 +09:00
Dean Herbert
de0e51a81d
Merge branch 'master' into fix-skin-sample-lookup
2021-05-31 15:27:39 +09:00
Dean Herbert
17574833fb
Update other transformers with similar refactored logic
2021-05-30 19:15:59 +09:00
Salman Ahmed
fbc316ea1d
Fix legacy skin transformers potentially ignoring source implementations
2021-05-29 21:23:22 +03:00
Dean Herbert
6268bbea85
Merge branch 'master' into fix-skin-sample-lookup
2021-05-28 14:47:35 +09:00
Dean Herbert
70a844ac10
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
Endrik Tombak
9ac4ef273e
Make DrawableSliderTail not require ITrackSnaking
2021-05-26 23:21:05 +03:00
Pasi4K5
d5de5ae640
Add comments explaining the usage of shiftNestedObjects()
2021-05-26 20:50:31 +02:00
Dean Herbert
a08a4aa911
Move second call to shiftNestedObjects
to a more understandable location
2021-05-26 16:48:16 +09:00
Dean Herbert
d6c4be207b
Simplify naming
2021-05-26 16:44:44 +09:00
Dean Herbert
ad3e4287cd
Move distanceToPrev
inside randomisation function
2021-05-26 16:44:05 +09:00
Dean Herbert
6ca9b37c28
Make random generator a field to avoid passing around internally
2021-05-26 16:42:20 +09:00
Dean Herbert
6181b1ac92
Simplify previous object handling by using a class instead of struct
2021-05-26 16:42:20 +09:00
Dean Herbert
c5ff052096
Change internal
to public
2021-05-26 16:31:25 +09:00
Pasi4K5
c85d5513be
Remove redundant parameter and unused setters
2021-05-25 21:42:26 +02:00
Pasi4K5
bdbd64c88d
Fix sliders being partly outside of the playfield in some cases
2021-05-25 21:32:18 +02:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
Pasi4K5
098d8c2131
Add complete randomisation for first hit object and hit objects after spinners
2021-05-24 15:13:31 +02:00
smoogipoo
3db995c778
Fix sliders jumping around the screen on movement
2021-05-24 17:15:57 +09:00
Dean Herbert
8336428574
Add regression test for spinner sample actually transforming its frequency
2021-05-24 15:10:33 +09:00
Dean Herbert
53b5341bb9
Simplify application logic
2021-05-24 14:34:27 +09:00
Dean Herbert
a92ded8a2f
Apply renaming and general code clean-up
2021-05-24 14:28:07 +09:00
Dean Herbert
88d7bc195d
Split out and clean up playfield sizing references
2021-05-24 14:27:56 +09:00
Dean Herbert
8dd3f11d28
Tidy up struct and previous object handling
2021-05-24 14:19:10 +09:00
Henry Lin
15e7cce264
Added seed setting, fixed mod ignoring IncreaseFirstObjectVisibility
2021-05-22 14:14:41 +08:00
Dean Herbert
bb2fae55ce
Merge branch 'master' into refactor-selection-rotate-logic
2021-05-21 19:19:54 +09:00
Dean Herbert
df5970fab4
Create base implementations of the two most common TernaryStateMenuItem
s
2021-05-20 19:34:53 +09:00
Dean Herbert
27e81d6504
Implement proper rotation algorithm for skin editor
2021-05-20 18:21:16 +09:00
Henry Lin
d20b5c2d5a
Refactored ApplyToBeatmap
2021-05-20 11:57:13 +08:00
Henry Lin
fe099be443
Implemented osu target mod
2021-05-19 22:25:56 +08:00
Dean Herbert
a0f67ef3bc
Move scaling logic out of OsuSelectionHandler
for reuse
2021-05-19 17:37:28 +09:00
Dean Herbert
d661e98fa6
Move common functionality out of OsuSelectionHandler
and implement flip support
2021-05-18 18:34:06 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
...
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
532c41c82e
Remove nested blueprints from sliders
2021-05-18 14:19:11 +09:00
smoogipoo
e621cfc4ea
Add Apply() method for applying new DHOs
2021-05-18 14:14:10 +09:00
smoogipoo
0989aa3364
Fix accuracy heatmap points changing colour
2021-05-17 18:07:50 +09:00
Dean Herbert
a32f1ef35a
Merge pull request #12811 from PercyDan54/hidden-code-cleanup
...
Remove obsolete methods in `ModHidden` and apply few touches
2021-05-16 22:07:45 +09:00
Henry Lin
a91f2d3dba
Change "judgment" to "judgement"
2021-05-16 10:17:04 +08:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
...
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
PercyDan54
63ac430386
Rename startTime in parameters
2021-05-15 11:26:16 +08:00
Pasi4K5
878182fbdf
Fix slider ticks not being shifted along with their parent sliders
2021-05-15 02:07:24 +02:00
Pasi4K5
3fa6a0413b
Add slider position randomisation
2021-05-14 23:04:09 +02:00
PercyDan54
a4c1b9a1a7
Rename startTime to fadeStartTime
2021-05-14 21:56:13 +08:00
PercyDan54
a86a4bab91
Remove empty override
2021-05-14 21:55:32 +08:00
PercyDan54
393ac4fdd1
Destruct declaration
2021-05-14 21:30:58 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden
2021-05-14 21:29:13 +08:00
Dean Herbert
dbc2318710
Initial tidying up
2021-05-14 14:13:35 +09:00
Pasi4K5
ac04e8afa2
Change name of option "Custom seed" to "Seed" and set its value to the generated seed
2021-05-14 01:50:11 +02:00
Pasi4K5
a9d5211e81
Remove seed from the ScorePanel and "Paste" button
2021-05-14 01:42:39 +02:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Pasi4K5
946abfbb83
Rework settings; Add seed to ScorePanel; Apply requested changes from @bdach
2021-05-12 18:11:50 +02:00
Naxess
b7bc42e0d3
Rename "playableBeatmap" check arg to "beatmap"
...
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
004798d61d
Update Legacy components to not require skin in ctor
2021-05-11 18:39:14 +09:00
Dean Herbert
01d732bb65
Revert "Refactor SliderSelectionBlueprint
to not reference blueprint pieces for input handling"
...
This reverts commit 54fe10c82a
.
2021-05-08 23:33:03 +09:00
Dean Herbert
63e267a3be
Revert "Trim redundant this
qualifier"
...
This reverts commit df630d9428
.
2021-05-08 23:32:52 +09:00
Bartłomiej Dach
df630d9428
Trim redundant this
qualifier
2021-05-08 14:53:19 +02:00
Dean Herbert
54fe10c82a
Refactor SliderSelectionBlueprint
to not reference blueprint pieces for input handling
2021-05-07 10:36:03 +09:00
Dean Herbert
39067e6926
Fix slider input handling potentially being offset after composer area resize
...
Closes https://github.com/ppy/osu/issues/12671 .
2021-05-06 17:19:19 +09:00
Salman Ahmed
cc24d8a6bd
Remove unused using directive
...
I literally noticed it after I pushed, god damn it.
2021-05-05 14:27:38 +03:00
Salman Ahmed
6fb9eb8b33
Move legacy beatmap combo offset to osu! processor
...
Better suited there, I intiailly wanted the whole legacy interface to reside in `osu.Game.Rulesets.Osu` but it's required in `ConvertHitObjectParser` and that's in the main game project, so had to leave the interface as-is for now.
2021-05-05 14:24:14 +03:00
Dean Herbert
1410b8f36d
Fix follow points displaying at incorrect locations when dragging a slider out-of-bounds
2021-05-05 18:30:57 +09:00
Salman Ahmed
cd6d070b4a
Consider "combo offsets" as legacy logic and separate from combo information
2021-05-05 07:43:08 +03:00
Pasi4K5
6bed268bd8
Enhance mod settings and add option "Random seed"
...
+ slight adjustments
2021-05-01 04:01:43 +02:00
Pasi4K5
d90708d646
Merge branch 'master' into mod-osu-random
2021-05-01 02:45:32 +02:00
Bartłomiej Dach
9cb55ca245
Merge branch 'master' into barrel-roll
2021-04-30 22:27:27 +02:00
Andrei Zavatski
7bf3498e2a
Calculate playfield scale locally
2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9
Refactor OsuModBarrelRoll to allow it's usage by other rulesets
2021-04-30 01:59:59 +03:00
Dean Herbert
9c62c90cfc
Refactor SelectionBlueprint
and MoveSelectionEvent
to work in screen-space coordinates
...
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.
This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Pasi4K5
95040f7edc
Change initial seed to a random number
2021-04-27 22:19:04 +02:00
Pasi4K5
a141a4e9e6
Add setting "Seed"
...
Random numbers are now generated with the seed specified in the mod settings.
2021-04-27 20:44:36 +02:00
Pasi4K5
4b05568d2d
Revert "Fix bug causing the star rating to change when Random is enabled"
...
This reverts commit 1dfe028c02
.
2021-04-27 19:39:58 +02:00
Dean Herbert
f586bc46e6
Avoid using EditorBeatmap.SelectedHitObjects
2021-04-27 19:01:29 +09:00
Dean Herbert
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
Dean Herbert
ec1c336b0a
Fix a couple of inspections
2021-04-27 13:23:14 +09:00
Pasi4K5
1dfe028c02
Fix bug causing the star rating to change when Random is enabled
2021-04-26 22:26:13 +02:00
Pasi4K5
19fc224348
Revert "Make OsuAutoGenerator spin the cursor around the position of the spinner instead of a set value"
...
This reverts commit 817bb5213c
.
2021-04-26 11:52:46 +02:00
smoogipoo
1e0ee3cd61
Merge branch 'master' into fix-editor-slider-repeat-animation
2021-04-26 16:45:04 +09:00
Dan Balasescu
0727728771
Merge pull request #12579 from peppy/rename-edit-classes
...
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 16:44:35 +09:00
smoogipoo
0d0b4ea78a
Rewrite comment to hopefully be more readable
2021-04-26 15:47:37 +09:00
smoogipoo
f70e45b199
Prevent adding null enumerable
2021-04-26 15:35:08 +09:00
Dean Herbert
d10aac851d
Extract scale constant
2021-04-26 15:30:22 +09:00
Dean Herbert
8795c5f082
Update osu! editor transform logic to allow adjustments to DrawableSliderRepeat
and DrawableSliderTail
2021-04-26 15:27:10 +09:00
Dean Herbert
4da964c3f3
Expose DrawableSliderRepeat
's arrow and move transforms to children
2021-04-26 15:22:42 +09:00
Dean Herbert
aa7ade8186
Expose presence of MainCirclePiece
via an interface
2021-04-26 15:22:17 +09:00
smoogipoo
6182181ea1
Fix simultaneous slider input not allowing both keys
2021-04-26 15:20:29 +09:00
Dean Herbert
4898471d68
Merge branch 'master' into fix-editor-slider-repeat-animation
2021-04-26 14:43:22 +09:00
Dean Herbert
e8d83f2f99
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 14:33:30 +09:00
Salman Ahmed
0b9172a1dc
Animate back slider repeat and tail circle pieces
2021-04-26 02:39:49 +03:00
Pasi4K5
6e85c4e069
Change randomisation process to keep distances between objects
...
Remove now unnecessary settings;
Remove spinners;
Sliders are not implemented yet
2021-04-25 23:57:01 +02:00
Pasi4K5
08821da954
Change mod description
2021-04-25 01:43:32 +02:00
Pasi4K5
f33f1b2bed
Remove class "ModRandomOsu" and adjust code
...
Add documentation comment for OsuModRandom
2021-04-25 01:34:39 +02:00
Pasi4K5
92f765b958
Change ModType from Fun to Conversion
2021-04-25 01:19:06 +02:00
Pasi4K5
817bb5213c
Make OsuAutoGenerator spin the cursor around the position of the spinner instead of a set value
...
This is to make Autoplay work with randomised spinner positions
2021-04-25 00:46:35 +02:00
Pasi4K5
961bd1177c
Add mod "Random" for ruleset "osu!"
2021-04-25 00:39:36 +02:00
Dan Balasescu
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
...
Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
smoogipoo
d4d78f7434
Merge branch 'master' into legacy-scores-classic-mod
2021-04-22 18:44:20 +09:00
Dean Herbert
0f70469d1c
Only apply custom editor overrides if hit animations is disabled
2021-04-21 19:44:17 +09:00
Dean Herbert
f2824a222a
Adjust existing fades to close match stable editor
2021-04-21 19:41:15 +09:00
Dean Herbert
47a4a07024
Split out animation triggering of MainCirclePiece
to be interface driven
2021-04-21 19:15:10 +09:00
Salman Ahmed
e90d791754
Add base "classic" mod
2021-04-21 09:14:19 +03:00
Dean Herbert
6164902eba
Merge pull request #12510 from smoogipoo/fix-wiggle-slider-tails
...
Fix slider tails wiggling independently
2021-04-21 11:30:13 +09:00
smoogipoo
e454037d82
Add to comment
2021-04-21 10:32:13 +09:00
Dan Balasescu
397df41570
Merge pull request #12507 from peppy/fix-cursor-position-rotated
...
Fix click-to-resume cursor location being incorrect when playfield is transformed
2021-04-21 10:29:35 +09:00
smoogipoo
9d423201ed
Fix slider tails wiggling independently
2021-04-21 10:29:18 +09:00
Dean Herbert
4910d8f56c
Fix click-to-resume cursor location being incorrect when playfield is transformed
...
Closes #12501 .
2021-04-21 00:12:49 +09:00
Dean Herbert
26430e3cb5
Merge pull request #12492 from Naxesss/bg-audio-quality-checks
...
Add background and audio checks
2021-04-21 00:10:32 +09:00
Dan Balasescu
86772869da
Merge pull request #12498 from peppy/barrel-roll-faster-spin
...
Allow faster roll speed selection in "Barrel Roll" mod
2021-04-20 20:39:45 +09:00
Dean Herbert
ac0ed72d04
Keep hitcircles aligned with view in "Barrel Roll" mod
2021-04-20 18:36:11 +09:00
Dean Herbert
f11b068dee
Allow faster roll speed selection in "Barrel Roll" mod
2021-04-20 18:22:58 +09:00
Naxess
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks
2021-04-20 02:36:13 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Dean Herbert
510e54ff54
Update framework
2021-04-19 23:41:21 +09:00
Naxess
56bf49c85c
Take IWorkingBeatmap
instead of WorkingBeatmap
...
This makes testing much easier, and allows for checking of any class deriving from that interface, including `WorkingBeatmap`.
2021-04-18 01:21:20 +02:00
Naxess
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
Salman Ahmed
c1082ddb9a
Add space before the unit
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-04-17 06:28:07 +03:00
Salman Ahmed
892a8a7cd2
Remove unnecessary comma
2021-04-17 04:23:48 +03:00
Salman Ahmed
78c8508784
Remove unused using directive
...
gotta git gud
2021-04-17 03:52:08 +03:00
Salman Ahmed
d5a1e00feb
Improve "barrel roll" mod settings description
2021-04-17 03:32:47 +03:00
Dean Herbert
f824105075
Merge branch 'master' into fix-slider-zero-length
2021-04-16 18:47:22 +09:00
Dan Balasescu
7648d6f7fb
Merge pull request #12443 from peppy/fix-slider-scale-crash
...
Fix div-by-zero when scaling a 1-dimensional slider
2021-04-16 17:31:42 +09:00
Dan Balasescu
5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
...
Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
Dean Herbert
401bf368a7
Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length
2021-04-16 16:58:19 +09:00
Dean Herbert
8de68e0ebf
Fix div-by-zero when scaling a 1-dimensional slider
2021-04-16 16:55:26 +09:00
Dean Herbert
ff408b852e
Handle scaling a slider below minimum length
2021-04-16 15:45:24 +09:00
Dean Herbert
89373638be
Handle control point deletion when the resulting slider would be too short to be useful
2021-04-16 15:45:24 +09:00
Dean Herbert
2949a6bbdc
Handle control point drag revert
2021-04-16 15:45:24 +09:00
Dean Herbert
d38e294d96
Centralise length validation function
2021-04-16 15:45:24 +09:00
Dean Herbert
965a1ead36
Disallow zero-length slider blueprint placements
2021-04-16 14:38:30 +09:00
ekrctb
a965e8a75d
Remove AutoGenerator workaround of now-fixed issue
2021-04-16 14:13:41 +09:00
ekrctb
91c7d8d26c
Introduce StartFrame
and EndFrame
to simplify the replay interpolation code
2021-04-16 14:13:41 +09:00
ekrctb
84bc81a6de
Make FramedReplayInputHandler.CurrentTime non-null
2021-04-16 14:13:41 +09:00
Dean Herbert
5c0ef55691
Rename SliderPlacementState
to make way for more generic version
2021-04-16 14:09:35 +09:00
Dan Balasescu
587973be25
Merge pull request #12405 from frenzibyte/top-left-cursor
...
Add support for legacy skin's `CursorCentre` setting
2021-04-16 00:30:53 +09:00
smoogipoo
34859a4760
Invalidate drawnode on change
2021-04-15 23:37:05 +09:00
Dan Balasescu
3374895e40
Merge branch 'master' into mod-barrel-roll
2021-04-15 22:15:26 +09:00
smoogipoo
1a987dfbc0
Fix gameplay cursor showing offscreen
2021-04-15 21:16:38 +09:00
Dean Herbert
698a9d3fed
Add rotation direction setting
2021-04-15 14:40:03 +09:00
Dean Herbert
23eb1c655c
Add missing description
2021-04-15 14:37:47 +09:00
Dean Herbert
7469849e7c
Merge branch 'abstract-mod-description' into mod-barrel-roll
2021-04-15 14:37:17 +09:00
Dean Herbert
346e36d32a
Make Mod.Description
abstract and add missing descriptions
2021-04-15 14:36:26 +09:00
Dean Herbert
0d32290cd5
Show roll speed in rotations-per-minute
2021-04-15 13:15:52 +09:00
Dean Herbert
362a5a39d0
Scale the playfield to avoid off-screen objects
2021-04-15 13:15:42 +09:00
Dean Herbert
a209415942
Add "Barrel Roll" mod
2021-04-14 16:52:29 +09:00
Salman Ahmed
367dafab56
Apply CursorCentre
to old-style legacy cursor trail
2021-04-14 08:20:18 +03:00
Salman Ahmed
ad53ababe8
Fix wrong default
...
Ah, soz
2021-04-14 08:16:46 +03:00
Salman Ahmed
bf5ed12b75
Add support for legacy skin CursorCentre
setting
2021-04-14 06:33:54 +03:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Dean Herbert
03ba04e8ce
Split out general checks into its own verifier class (and remove static
usage)
2021-04-13 19:50:22 +09:00
Naxess
304fe5cd34
Add CheckBackground
to OsuBeatmapVerifier
2021-04-13 10:41:02 +02:00
Naxess
60c2494b31
Make BeatmapVerifier
an interface
2021-04-13 10:40:56 +02:00
Naxess
c8cb4286f6
Add reference for screen bounding box numbers
2021-04-13 10:35:06 +02:00
Dean Herbert
fbc6fb8fc5
Split out common logic into private method and add inline comment for future visitors
2021-04-13 15:35:57 +09:00
Naxess
6d3f9fa9ce
Use is
class instead of Equals
with template index
...
Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
d9e3276d0e
Don't update path type once immediately
2021-04-12 19:18:22 +02:00
Naxess
19a154ddf1
Rename checkOrigin
-> check
...
More consistent with `Issue.ctor`'s "template".
2021-04-12 17:28:12 +02:00
Naxess
bb720c23a0
Remove check ctors and locals
2021-04-12 17:12:37 +02:00
Dean Herbert
62c1812282
Remove redundant parameter naming
2021-04-12 23:37:47 +09:00
Dean Herbert
36bd235021
Move nested classes to bottom of file
2021-04-12 23:36:10 +09:00
Naxess
7c4f6d2b62
Rework template usage
...
Includes moving the origin check back to templates, constructing nested template classes in each check, and making parameterized template usage.
2021-04-12 15:47:26 +02:00
Naxess
a2fc9c398f
Rename CreateChecker
-> CreateBeatmapVerifier
2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a
Move check origin from IssueTemplate
to Issue
...
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
8bf85d737c
Change Metadata into a get property
2021-04-12 15:52:29 +09:00
Dean Herbert
8c31e96cdf
Change some methods to get properties
2021-04-12 15:52:18 +09:00
Dean Herbert
f78239c7f2
Move enums out of nesting
2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48
Checker -> BeatmapVerifier
2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77
Merge branch 'master' into verify-tab
2021-04-12 15:14:37 +09:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter
2021-04-12 12:52:52 +09:00
Joseph Madamba
a42714540b
Add follow delay setting to osu! flashlight mod
2021-04-10 23:04:15 -07:00
Naxess
dac733cced
Fix field name and accessibility
2021-04-10 15:49:57 +02:00
Naxess
3289bb0379
Merge Check
and BeatmapCheck
...
We're probably not going to need GeneralChecks or BeatmapsetChecks.
The verify tab is only available to a single difficulty at a time, and we already have access to the rest of the set through `IBeatmap`.
2021-04-10 14:56:30 +02:00
Naxess
bc4f3351f3
Replace checks with realistic ones
2021-04-10 13:03:16 +02:00
Naxess
d1007ff26a
Move components to more appropriate spot
2021-04-10 13:02:22 +02:00
Dean Herbert
cceb10cc85
Merge pull request #12337 from Naxesss/slider-path-segments
...
Improve UX of correcting invalid slider path types
2021-04-09 19:26:49 +09:00
Naxess
f64b2095bf
Carry over the previous path type
2021-04-09 11:04:00 +02:00
smoogipoo
f2e811928b
Rework slider hackery to not overwrite Samples
2021-04-09 15:28:08 +09:00
smoogipoo
8efa381d3a
Actually use whistle sample for sliderwhistle
2021-04-08 23:13:16 +09:00
smoogipoo
7d291ed7d7
Don't serialise OriginalSamples
2021-04-08 20:57:50 +09:00
smoogipoo
7713c8a45f
Add support for sliderwhistle
2021-04-08 20:20:09 +09:00
Naxess
9a675a2219
Correct 4+ point perfect curves to Bezier
2021-04-08 12:33:43 +02:00
Naxess
be4520fe33
Fix index out of range possibility
2021-04-08 11:46:00 +02:00
Naxess
0341023d13
Improve UX of selecting PerfectCurve
2021-04-08 09:06:28 +02:00
Naxess
725edfcbf3
Add path type menu change method
2021-04-08 09:05:35 +02:00
Dean Herbert
a8839792fd
Merge branch 'master' into circular-arc-freeze
2021-04-08 14:33:03 +09:00
Naxess
d6490899e2
Simplify slider path bindings
...
Adds a slight performance overhead, but solves the memory leak and makes the code much easier to follow.
2021-04-08 03:21:56 +02:00
Naxess
d1d56c636a
Convert pathTypes
to local variable
...
Not entirely sure what holds the reference to pathTypes now (the binding to`slider.Path.ControlPoints` maybe?), but this does seem to work still.
2021-04-08 01:43:06 +02:00
Naxess
b8ab1c7682
Track path type changes for PointsInSegment
2021-04-07 17:19:12 +02:00
Naxess
9c4604e3c5
Add example checks
2021-04-07 14:36:53 +02:00
Naxess
0343ef7f14
Add ruleset-specific checker
2021-04-07 14:36:43 +02:00
Dean Herbert
784552022f
Merge pull request #12303 from smoogipoo/fix-last-control-point-segmenting
...
Make last control point not able to make an implicit segment
2021-04-06 13:35:55 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Samuel Cattini-Schultz
85d2b1232a
Refactor to abstract out strain logic into StrainSkill class
...
While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
smoogipoo
9c3d15171c
Reword xmldoc slightly
2021-04-02 18:00:28 +09:00
Amber
5ac36a2462
Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity
2021-04-02 03:56:23 -05:00
Amber
48e9985782
Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant.
2021-04-02 03:10:28 -05:00
Amber
5063cd957f
Force hit sample to play when Classic mod is enabled
2021-04-02 02:54:35 -05:00
Naxess
7e47922fb7
Merge branch 'master' into circular-arc-freeze
2021-04-01 17:09:45 +02:00
Naxess
5022a78e80
Check current point instead of start point
...
Since each control point will call this when the path updates, the previous would correct the start segment 3 times instead of just once.
This fixes that.
2021-03-31 20:25:46 +02:00
Naxess
75b8f2535f
Move updatePathTypes to PathControlPointPiece
...
Here we produce a local bound copy of the path version, and bind it to update the path type.
This way, if the path version updates (i.e. any control point changes type or position), we check that all control points have a well-defined path.
Additionally, if the control point piece is disposed of, the GB should also swoop up the subscription because of the local bound copy.
2021-03-31 20:09:56 +02:00
Dean Herbert
b82247aabe
Add inline comments and use Vector2.Zero
2021-03-30 14:13:16 +09:00
Dean Herbert
eda45e0e28
Merge branch 'master' into scale-breaking-bounds
2021-03-30 14:05:19 +09:00
Dean Herbert
9504fe3f3c
Inline add of spm calculation (no need for it to be a separate call)
2021-03-30 13:43:05 +09:00
Salman Ahmed
f848ef5347
Add legacy spinner SPM counter support
2021-03-30 04:19:23 +03:00
Salman Ahmed
0bf84e473d
Refactor spinner SPM counter for skinning purposes
2021-03-30 04:19:23 +03:00
Naxess
70d5b616f2
Add scaling path type recovery
2021-03-29 15:49:49 +02:00
Leon Gebler
17b16d4f89
Clarify purpose of getClampedScale()
2021-03-29 14:17:30 +02:00
Leon Gebler
1d99a63f17
Limit minimum size for single slider scaling
2021-03-29 14:16:27 +02:00
Dean Herbert
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
2021-03-29 19:31:16 +09:00
Nathan Alo
9a02f3868c
return a string instead
2021-03-29 17:29:05 +08:00
Leon Gebler
a50c4be8ab
Add missing space
2021-03-26 17:41:36 +01:00
Leon Gebler
305c2e31cf
Clarify todo comment
2021-03-26 16:53:17 +01:00
Leon Gebler
25ea60cb92
Remove return values from HandleScale submethods
2021-03-26 16:40:10 +01:00
Leon Gebler
5d272bef97
Remember ContolPoint positions instead of recalculating them
2021-03-26 16:31:04 +01:00
Nathan Alo
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
Naxess
51f0477df4
Move bounding box logic to framework
2021-03-26 04:42:46 +01:00
Naxess
ce9130ca50
Remove determinant limit
...
This has since been added into the framework through https://github.com/ppy/osu-framework/pull/4302
2021-03-25 17:38:55 +01:00
Salman Ahmed
bada1e7189
Update legacy spinner bonus counter usage
2021-03-25 15:00:06 +03:00
Salman Ahmed
6aa0c9d8fd
Merge branch 'master' into legacy-sprite-text-fonts
2021-03-25 14:52:01 +03:00
Dean Herbert
b4bccc19ba
Refactor LegacySpriteText initialisation
2021-03-25 18:37:13 +09:00
Dean Herbert
c715b9b89e
Merge branch 'master' into legacy-spinner-bonus
2021-03-25 18:09:25 +09:00
Naxess
9df059b01d
Add bounding box limit
2021-03-24 17:25:28 +01:00
Leon Gebler
e67ab3cca7
Change single slider scaling to a method that works
2021-03-24 12:24:11 +01:00
Leon Gebler
3d471d239f
Clamp multi-object scale instead of cancelling it
2021-03-24 12:24:11 +01:00
Leon Gebler
def0e5c42e
Fix off-by-one error in isQuadInBounds
2021-03-24 12:24:11 +01:00
Naxess
e0240ab9d9
Increase exterior threshold
2021-03-24 05:55:34 +01:00
Naxess
4ae3eaaac6
Move path type correction
...
This is better because `PathControlPointVisualizer` is local to the editor, meaning there is no chance that this could affect gameplay.
2021-03-24 03:02:19 +01:00
Naxess
0bcd38e661
Simplify path type maintenance when dragging
2021-03-24 02:57:47 +01:00
Naxess
5ee280f941
Update PointsInSegment when adding/removing points
...
There was a bug where if you created a slider, moved the last point, and then added a point such that it became a PerfectCurve, it would fail to recover after becoming a Bezier.
This fixes that.
2021-03-24 02:56:32 +01:00
Dan Balasescu
ade542191a
Merge pull request #12154 from peppy/fix-hitcircle-glow-fade-out
...
Fix default skin's glow resetting fade on miss
2021-03-23 20:14:51 +09:00
Dean Herbert
d10ff615fe
Fix default skin's glow resetting fade on miss
2021-03-23 19:28:08 +09:00
Dean Herbert
64e85ba995
Always fade out approach circles at a HitObject's start time to better match stable
2021-03-23 19:19:07 +09:00
Dan Balasescu
9e38d580ca
Merge pull request #12139 from peppy/fix-editor-spinner-looping-too-long
...
Fix spinners playing looping sound too long in the editor
2021-03-23 17:44:07 +09:00
Dean Herbert
098005393e
Remove unnecessary null checks and debug code
2021-03-23 10:38:37 +09:00
Naxess
067178e537
Maintain path type when dragging/placing
2021-03-22 15:59:06 +01:00
smoogipoo
e60ff45b73
Add another test for colinear perfect curves
2021-03-22 16:57:40 +09:00
Dean Herbert
c4d08463ad
Fix spinners playing looping sound too long in the editor
...
The `OnComplete` event was never being run due to the transform playing
out longer than the spinner's lifetime. I've matched the durations, but
also moved the `Stop()` call to what I deem a safer place to run it (I
did notice that without this it would still potentially never fire).
Note that this is more noticeable in the editor because of lifetime
extension. In gameplay, the returning of a spinner to the pool will
clean things up (but in the editor that can take longer, depending on
timeline zoom level).
Another thing worth mentioning is that the fade doesn't actually work.
This is due to https://github.com/ppy/osu-framework/pull/4212 .
Closes #12119 .
2021-03-22 16:04:51 +09:00
Bartłomiej Dach
e67c759eef
Mark control point visualiser as possibly-null
2021-03-19 22:44:31 +01:00
Bartłomiej Dach
9634560d4b
Fix control point visualiser crashing after deselections
...
`SliderSelectionBlueprint.OnDeselected()` would expire the
`ControlPointVisualiser` on deselection, leading to its removal from the
blueprint and eventual disposal, but still kept a separate reference to
said visualiser in another field.
This could lead to that stale reference to a disposed child getting read
in `ReceivePositionalInputAt()`, crashing quite a ways down over at the
framework side on futilely trying to compute the bounding box of a
drawable with no parent.
2021-03-19 21:40:22 +01:00
Dean Herbert
27c38db14d
Add tooltips for slider path nodes which aren't inheriting
2021-03-19 16:58:08 +09:00
Dean Herbert
5f31304d05
Give each type of slider path type a unique colour to help visually distinguish them
2021-03-19 14:00:26 +09:00
Nathan Alo
51e0304c54
properly format strings per ruleset
2021-03-17 18:31:09 +08:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Salman Ahmed
848adddd92
Use double.ToString(InvariantInfo)
instead
2021-03-15 11:05:29 +03:00
Salman Ahmed
779c55d768
Fix potentially adding null legacy text to hierarchy
2021-03-14 03:27:47 +03:00
Salman Ahmed
43c1e1d217
Update existing usages
...
Resolve post-conflict issues
2021-03-13 06:09:07 +03:00
Salman Ahmed
115c186cb7
Move hit circle font from osu! ruleset
2021-03-13 06:05:36 +03:00
Salman Ahmed
98f6e16113
Move default spinner bonus counter to new DefaultSpinner
2021-03-13 05:59:42 +03:00
Salman Ahmed
774ebf50bc
Move legacy spinner bonus counter to LegacySpinner
2021-03-13 05:59:42 +03:00
Salman Ahmed
8fdab5a7de
Revert legacy spinner presence changes and bonus counter component
...
No longer necessary, after inlining legacy coordinates logic to `LegacySpinner` and limiting precisely-positioned legacy components there
2021-03-13 05:57:47 +03:00
Salman Ahmed
020a03e01e
Use sensible "score per tick" constant
2021-03-13 05:56:28 +03:00
Salman Ahmed
c4048c9831
Merge branch 'master' into legacy-spinner-bonus
2021-03-13 05:54:34 +03:00
Dean Herbert
e3813ab828
Merge branch 'master' into legacy-spinner-placements
2021-03-12 19:47:34 +09:00
smoogipoo
ea9b48d17d
Remove unused using
2021-03-11 21:21:48 +09:00
smoogipoo
b5bdf235ca
Slightly improve comments more
2021-03-11 21:21:44 +09:00
smoogipoo
8bc494b224
Adjust explanatory comments
2021-03-11 20:57:00 +09:00
Dean Herbert
1591d593e2
Move spin start time to inside result and switch to standard state handling
2021-03-11 12:58:15 +09:00
Salman Ahmed
3f34981664
Fix incorrect spinner top offset calculation with clarification
2021-03-11 05:40:20 +03:00
Dean Herbert
4e8bcc9265
Fix SPM counter decreasing after spinner has already been completed
2021-03-09 16:54:46 +09:00
Dean Herbert
5a6864eb78
Fix SPM counter immediately disappearing on completion of spinners
2021-03-09 16:54:46 +09:00
Salman Ahmed
0549395869
Inline "legacy coordinates container" and add "spinner Y centre" const
2021-03-09 08:55:32 +03:00
Salman Ahmed
bb79da1aac
Correct playfield shift counteract comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-09 00:34:00 +03:00
Salman Ahmed
0ad3073c1a
Use MathF utility class instead
...
Co-authored-by: Berkan Diler <b.diler@gmx.de>
2021-03-07 21:21:44 +03:00
Salman Ahmed
fbfaa378fc
Move spinner top offset constant outside
2021-03-07 20:47:16 +03:00
Salman Ahmed
413cbb30a0
Reword playfield shift counteract comment
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-07 13:39:46 +03:00
Salman Ahmed
30f07aa9fc
Add legacy spinner bonus counter piece
2021-03-06 20:27:56 +03:00
Salman Ahmed
3f1d36ee6b
Add default spinner bonus counter piece
2021-03-06 20:27:56 +03:00
Salman Ahmed
c441e993ff
Separate "gained bonus" to a read-only bindable
2021-03-06 20:27:56 +03:00
Salman Ahmed
1841a4d1c9
Extract legacy spinner presence to lazy field
2021-03-06 20:27:56 +03:00
Salman Ahmed
e4afe717d5
Publicize legacy coordinates container and sprite scale
2021-03-06 20:27:56 +03:00
Salman Ahmed
1525480e73
Demonstrate value of SPINNER_TOP_OFFSET
to being more sensible
2021-03-06 19:18:40 +03:00
Dan Balasescu
5b6018295d
Merge branch 'master' into diffcalc/skill-mods
2021-03-04 13:06:26 +09:00
Salman Ahmed
d528ef426f
Reposition legacy spinner components in-line with osu!stable
2021-02-28 22:59:22 +03:00
Salman Ahmed
41b43dd39a
Add nested legacy-simulating coordinates container
2021-02-28 21:32:56 +03:00
Dean Herbert
8004652d27
Merge branch 'master' into optimised-has-flag-checks
2021-02-25 21:24:39 +09:00
Dean Herbert
90e8308716
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
smoogipoo
dff1d80f39
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Dean Herbert
0c202e0777
Merge branch 'master' into fix-selecting-incompatible-freemods
2021-02-24 19:24:04 +09:00
smoogipoo
14160b897e
Fix references to ModSuddenDeath
2021-02-24 14:44:53 +09:00
Leon Gebler
877e19421b
Refactor movement while scaling
2021-02-23 21:02:00 +01:00
Leon Gebler
2a4139a207
Refactor isQuadInBounds
2021-02-23 21:02:00 +01:00
Leon Gebler
71b30bdbbb
Adjust tuple usage
2021-02-23 21:02:00 +01:00
Leon Gebler
3491021f72
Move moveSelection into HandleMovement
2021-02-23 21:02:00 +01:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
smoogipoo
ca92ad715a
Add test
2021-02-22 13:32:54 +09:00
Leon Gebler
33985d9e7c
Rewrite scaling bounds check to behave more intuively
2021-02-21 18:11:32 +01:00
Leon Gebler
2c6f92d12f
Move bounds check from moveSelection to HandleMovement
2021-02-21 17:38:50 +01:00
Leon Gebler
562a4cefdb
Simplify HandleScale by extracting methods
2021-02-21 12:12:32 +01:00
Leon Gebler
0b8009938a
Prevent selection from breaking playfield bounds when scaling
2021-02-21 00:14:39 +01:00
Leon Gebler
cc4c5f72d8
Move logic to keep selection in bounds into it's own method
2021-02-21 00:14:39 +01:00
Samuel Cattini-Schultz
66643a97b0
Add a list of mods to Skill class
...
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dan Balasescu
cb4d119f23
Merge pull request #11740 from peppy/editor-fix-slider-samples-new-placement
...
Fix newly placed sliders in the editor not playing hitsounds
2021-02-12 13:31:00 +09:00
Dean Herbert
f84ea30637
Expose Mods in DrawableRuleset to avoid using external DI
2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
Dean Herbert
db79080bc4
Fix GetNodeSamples potentially returning a live reference and overwriting existing samples
2021-02-11 17:14:49 +09:00
Dean Herbert
4710a12774
Merge branch 'master' into classic-mode-flags
2021-02-11 16:21:55 +09:00
smoogipoo
5d1d6ec1cb
Fix inverted calculation
2021-02-10 22:09:24 +09:00
smoogipoo
20a6405fd2
Add explanatory comments + const
2021-02-10 22:06:19 +09:00
smoogipoo
bd2486e5a0
Fix grammatical error in comment
2021-02-10 21:27:12 +09:00
smoogipoo
1d425b8322
Simplify case
2021-02-10 21:25:31 +09:00
smoogipoo
4a391ce03d
Fix div-by-0 when 0 ticks are hit
2021-02-10 21:24:41 +09:00
smoogipoo
be9b07a4cf
Merge branch 'master' into difficulty-adjustment-extension
2021-02-10 20:42:08 +09:00
smoogipoo
c458c4cfae
Fix unintended changes due to renaming or otherwise
2021-02-10 20:27:47 +09:00
smoogipoo
0dcdad9839
Adjust comment for DrawableSliderHead
2021-02-10 19:04:23 +09:00
smoogipoo
6bf40170db
Rename SliderBall flag
2021-02-10 18:53:26 +09:00
smoogipoo
a16f4cee3a
Adjust DrawableSlider comment
2021-02-10 18:52:39 +09:00
smoogipoo
2fcc4213e1
Rename IgnoreJudgement -> OnlyJudgeNestedObjects
2021-02-10 18:46:26 +09:00
smoogipoo
9519b7f7c1
Adjust comment
2021-02-10 18:43:14 +09:00
smoogipoo
18a29dcb96
Rename bindable member, reorder binds
2021-02-10 18:42:24 +09:00
smoogipoo
6730c4c58b
Apply review comments (user explanations + property names)
2021-02-10 18:41:28 +09:00
smoogipoo
cf06684ad1
Judge heads as slider ticks instead
2021-02-10 18:38:31 +09:00
Dean Herbert
1cb51fa8d2
Merge branch 'master' into autoplay-rate-independence
2021-02-09 16:05:34 +09:00
Dean Herbert
695e46a358
Fix AutoPilot mod failing to block touch input
2021-02-09 15:31:55 +09:00
Dean Herbert
b96a594546
Remove unnecessary initial call to HitObjectApplied bound method
...
Was causing test failures. Looks to be unnecessary on a check of when
HitObjectApplied is invoked.
2021-02-09 15:11:59 +09:00
smoogipoo
7021d1dfdc
Merge branch 'hit-policy-refactor' into classic-mode-flags
2021-02-08 20:12:33 +09:00
smoogipoo
f4a31287bf
Add/use IHitObjectContainer interface instead of IEnumerables
2021-02-08 20:11:06 +09:00
smoogipoo
d955200e07
Prevent invalid hit results for ignored slider heads
2021-02-08 11:10:14 +09:00
smoogipoo
2218247b21
Override mod type
2021-02-08 11:07:50 +09:00
Bartłomiej Dach
0e1ec703d3
Use IApplicableToRate in osu! auto generator
2021-02-07 18:49:31 +01:00
Bartłomiej Dach
3fabe247b0
Allow OsuModGenerator to accept a mod list
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
smoogipoo
a5855f5d28
Move follow circle tracking to DrawableSliderHead
2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5
Add classic slider ball tracking
2021-02-05 17:14:23 +09:00
smoogipoo
3aa3692ed4
Disable snaking out when tracking is disabled
2021-02-05 15:56:13 +09:00
smoogipoo
6aece18f8d
Add OOHP tests
2021-02-05 15:36:47 +09:00
smoogipoo
a4551dc1ee
Add object-ordered hit policy
2021-02-05 15:36:47 +09:00
smoogipoo
6c78d308a4
Merge branch 'hit-policy-refactor' into classic-mode-flags
2021-02-05 15:36:43 +09:00
smoogipoo
8adf37d958
Add SetHitObjects() to IHitPolicy instead of using ctor
2021-02-05 15:25:03 +09:00
smoogipoo
08aae011c1
Add IHitPolicy interface
2021-02-05 15:25:03 +09:00
smoogipoo
df1df81847
Better indicate ordering
2021-02-05 15:25:03 +09:00
smoogipoo
0528469b44
Rename OrderedHitPolicy -> StartTimeOrderedHitPolicy
2021-02-05 15:25:03 +09:00
smoogipoo
3b5c67a063
Add OsuModClassic
2021-02-03 23:08:59 +09:00
smoogipoo
2f22dbe06b
Make sliders display judgements when not ignored
2021-02-03 22:42:50 +09:00
smoogipoo
03b7817887
Add flags to return to classic slider scoring
2021-02-03 22:12:20 +09:00
smoogipoo
623b47f9af
Add flag to toggle follow circle tracking for slider heads
2021-02-03 21:55:19 +09:00
Bartłomiej Dach
ae08ef2543
Reset SPM counter state on DHO application
2021-01-29 20:32:45 +01:00
Dean Herbert
d521bfc251
Don't directly update HandleUserInput (as it is used by mods)
2021-01-30 02:35:11 +09:00
Dean Herbert
5a306dfc2b
Fix unused using
2021-01-29 20:22:25 +09:00
Dean Herbert
f25809d35f
Ensure spinners only handle input during their hittable time
...
While this was already being enforced inside of `CheckForResult`, the
internal tracking values of rotation were still being incremented as
long as the `DrawableSpinner` was present. This resulted in incorrect
SPM values being displayed if a user was to start spinning before the
object's `StartTime`.
Kind of annoying to write a test for (there's no setup for spinners yet)
but am willing to do so if that is deemed necessary.
Closes https://github.com/ppy/osu/issues/11600 .
2021-01-29 19:55:55 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Dean Herbert
000c7dd07b
Merge pull request #11502 from peppy/fix-spinner-spinning-weirdness
...
Fix some issues with spinner spin sound
2021-01-18 22:50:32 +09:00
Dan Balasescu
95963f2fa2
Merge pull request #11526 from peppy/fix-editor-repeat-slider-adjustment
...
Fix sliders with an even number of repeats not allowing rotation/scale transforms
2021-01-18 18:56:25 +09:00
Dean Herbert
707d5346c9
Merge branch 'master' into fix-spinner-spinning-weirdness
2021-01-18 18:26:44 +09:00
Dean Herbert
2f1d4bf51b
Add missing braces
2021-01-18 17:13:47 +09:00
Dean Herbert
c79ab63743
Fix sliders with an even number of repeats not allowing rotation/scale transforms
2021-01-18 16:59:16 +09:00
Dean Herbert
02d2b2742b
Fix selection box not updating with hitcircles/sliders far in the future or past
2021-01-18 16:57:36 +09:00
smoogipoo
1b166d809e
Adjust package titles
2021-01-18 11:08:03 +09:00
smoogipoo
ec00aaef90
Add nuget deploys for all rulesets
2021-01-18 10:53:31 +09:00
Dean Herbert
14b3323682
Use OnComplete instead of Finally to avoid potentially stopping on aborted transforms
2021-01-15 17:18:15 +09:00
Dean Herbert
311f8b7017
Only restart spinning sample if it was not already playing
2021-01-15 17:17:51 +09:00
Dean Herbert
767c76921f
Adjust transition time of spinner sound
2021-01-15 17:17:28 +09:00
Bartłomiej Dach
1ba586a683
Revert overlooked AR<8 speed buff
...
Pull request #11107 introduced changes in osu! performance calculation,
related to a scaling coefficient applied to the speed and aim skills.
The coefficient in question was dependent on the approach rate of
a map. During a post-merge review of that PR, it was spotted that
the scaling coefficient for speed also had a 10x buff applied for AR<8,
which could reach magnitudes as large as 80% on AR0, which seems quite
exorbitant. This change was not discussed or mentioned anywhere in the
review process.
Revert back to the old multiplier of 0.01 rather than 0.1 for AR<8. The
negative slope through AR0 to 8 is retained in its previous form.
2021-01-13 17:59:29 +01:00
Bartłomiej Dach
303cc62ee7
Transfer flags indicating if settings were changed
2021-01-06 22:46:46 +01:00
TheOmyNomy
355ecc4499
Change cursor trail blending mode to match stable
2020-12-29 12:37:57 +11:00
Dean Herbert
a411b26a09
Remove unnecessary clamp
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2020-12-24 10:51:24 +09:00
Dean Herbert
dec997c0f4
Fix flashlight not updating its position during replay rewinding
...
Closes #11260
2020-12-23 14:44:38 +09:00
Dean Herbert
87176edca1
Fix crash when attempting to scale two hitobjects on the same axis
2020-12-22 12:52:57 +09:00
Bartłomiej Dach
569caa9500
Merge branch 'master' into add-bundle-header
2020-12-17 20:55:24 +01:00
Dean Herbert
76ffe31855
Merge pull request #11138 from smoogipoo/stanr-nf-multiplier
...
Port StanR's NF multiplier changes
2020-12-17 18:59:46 +09:00
Dean Herbert
88b3bf06e8
Merge branch 'master' into add-bundle-header
2020-12-16 13:40:15 +09:00
Dan Balasescu
8bdef0ff55
Code quality fix
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-15 13:18:41 +09:00
Xexxar
54827d4e96
fixed low 50s count still penalizing high obj count maps
2020-12-14 12:41:24 -06:00
Dean Herbert
1793385e96
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
Dan Balasescu
66f43e523b
Merge pull request #11147 from Xexxar/miss-penalty-curve
...
Change miss penalty curve for speed and aim pp awarded in the osu! ruleset
2020-12-14 14:25:26 +09:00
Xexxar
1dce446c52
Merge branch 'miss-penalty-curve'
2020-12-11 10:49:31 -06:00
Xexxar
b7872a54b8
small factor rebalance
2020-12-11 10:48:53 -06:00
Xexxar
a5a66e71f9
Merge branch 'miss-penalty-curve'
2020-12-11 10:22:04 -06:00
Xexxar
abc8a2982c
swapped ^.75 buff onto speed instead of aim
2020-12-11 08:20:56 -06:00
Xexxar
c20117f0fb
Merge branch 'miss-penalty-curve'
2020-12-11 08:02:39 -06:00
Xexxar
544160798b
cleaned up mistakes and made quality changes
2020-12-11 08:01:45 -06:00
Xexxar
fd0d793c69
changed the comment to reflect the change
2020-12-10 18:51:54 -06:00
Xexxar
e45417d4fe
Merge branch 'lowacc-nerf'
2020-12-10 14:24:42 -06:00
Xexxar
1f2946d64c
changed miss penalty curve to scale with totalhits
2020-12-10 14:21:06 -06:00
Xexxar
cc5639d2b4
added unneeded whitespace
2020-12-10 09:48:40 -06:00
smoogipoo
7c2f506b79
Port StanR's NF multiplier changes
2020-12-10 17:10:29 +09:00
Xexxar
54abc3bd4d
revert aim curve and add new 50s nerf
2020-12-09 20:07:52 -06:00
Xexxar
149651dec1
Merge branch 'lowacc-nerf' of https://github.com/Xexxar/osu into lowacc-nerf
2020-12-09 13:05:11 -06:00
Xexxar
d604c51cbd
capped scaling at OD 8 to prevent overscaling
2020-12-09 13:04:14 -06:00
Xexxar
a2bd8ece10
Merge branch 'master' into lowacc-nerf
2020-12-09 12:06:33 -06:00
Xexxar
05ad9aae8d
changed curve to linear OD + acc based curve
2020-12-09 11:57:01 -06:00
Xexxar
cfc34a63bd
realized i accidently deleted the OD scaling
2020-12-09 11:21:03 -06:00
Xexxar
7e3fcfe437
fixed issue with comment
2020-12-09 10:35:48 -06:00
smoogipoo
47a93d8614
Adjust osu! hitobject fade-ins to support AR>10
2020-12-10 00:37:19 +09:00
smoogipoo
ac91f0e270
Add extended limits to difficulty adjustment mod
2020-12-10 00:37:19 +09:00
Xexxar
748035e80a
changes to acc scaling curve for speed and aim pp
2020-12-08 16:53:52 -06:00
smoogipoo
168ba62500
Port StanR's dynamic SO pp changes
2020-12-08 22:09:48 +09:00
Dan Balasescu
c3cb82489b
Merge pull request #11107 from Xexxar/ar11-nerf
...
osu! PerformanceCalc Short Map AR11 Nerf
2020-12-08 12:51:26 +09:00
smoogipoo
57b7ef88e2
Fix spacing
2020-12-08 12:12:53 +09:00
ekrctb
0d88ff3404
Adjust namespace
2020-12-07 12:27:12 +09:00
ekrctb
c905df8a77
Move LegacySkinTransformer
2020-12-07 12:26:58 +09:00
Xexxar
cf3fbe0b0b
osuDifficulty ar11 nerf
2020-12-06 18:06:36 -06:00
ekrctb
0ed9989a82
Adjust namespace
2020-12-04 20:25:49 +09:00
ekrctb
626956febd
Move some files from Drawables to Skinning.Default namespace
2020-12-04 20:25:12 +09:00
ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
ekrctb
a12b049154
Move piece files in Osu ruleset
2020-12-04 20:11:35 +09:00
Dean Herbert
2f4b3a2d4c
Merge branch 'master' into fix-hidden-increased-visibility-state-2
2020-12-04 13:38:01 +09:00
Dean Herbert
5db15a6b26
Merge branch 'master' into fix-hidden-mod-crash
2020-12-04 12:50:02 +09:00
Dean Herbert
5ded4b9faa
Merge branch 'master' into dho-remove-onparentreceived
2020-12-04 11:04:56 +09:00
Bartłomiej Dach
4d739f11a8
Fix spinner ticks getting increased visibility state
...
Regressed in #10696 . The old `IsFirstHideableObject()` method did not
consider nested hitobjects, while its replacement -
`IsFirstAdjustableObject()` - did. Therefore, spinner ticks could be
considered first adjustable objects, breaking the old logic.
There is no need to match over `SpinnerBonusTick`, as it inherits from
`SpinnerTick`.
2020-12-03 22:51:59 +01:00
smoogipoo
09af4bbd57
Merge branch 'dho-remove-onparentreceived' into fix-hidden-mod-crash
2020-12-03 20:10:16 +09:00
smoogipoo
0bdf99b97a
Remove OnParentReceived()
2020-12-03 20:08:42 +09:00
smoogipoo
73e99718bc
Change order of OnParentReceived()
2020-12-03 20:06:26 +09:00
smoogipoo
e3bbc2b128
Rework osu! hidden mod to avoid storing hitobjects
2020-12-03 14:45:56 +09:00
smoogipoo
e831c797f3
Merge branch 'master' into hit-sample-pooling
2020-12-02 14:45:24 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dean Herbert
d344268df7
Merge pull request #11028 from peppy/osu-fade-slider-body-on-hit
...
Hide slider body immediately on successful hit when snaking is enabled
2020-12-02 12:59:26 +09:00
Dan Balasescu
be3fed3072
Merge pull request #11024 from peppy/fix-slider-point-drag-offset
...
Fix slider control point dragging not correctly accounting for drag deadzone
2020-12-02 11:10:06 +09:00
Dan Balasescu
8dfe3a21cc
Merge pull request #11025 from peppy/editor-slider-control-point-scaling
...
Scale slider control point display in line with circle size
2020-12-02 11:06:00 +09:00
Dan Balasescu
46a57921e2
Merge branch 'master' into osu-fade-slider-body-on-hit
2020-12-02 11:03:04 +09:00
smoogipoo
2bb7484608
Merge branch 'immutable-hit-samples' into hit-sample-pooling
2020-12-01 16:05:28 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
dd05c56a08
Fix sliders playing hit animations when completely missed
2020-12-01 15:34:29 +09:00
Dean Herbert
f8ef822e73
Add short fade to better hide transition on default skin
2020-12-01 15:21:32 +09:00
Dean Herbert
d0852d7f4a
Hide slider body immediately on successful hit when snaking is enabled
2020-12-01 14:56:41 +09:00
Dean Herbert
8d101efb24
Remove unused proxy layer
2020-12-01 14:56:14 +09:00
Dean Herbert
b256c54619
Scale slider control point display in line with circle size
2020-12-01 14:17:36 +09:00
Dean Herbert
c8c1848bb8
Fix slider control point dragging not correctly accounting for drag deadzone
2020-12-01 13:46:30 +09:00
Bartłomiej Dach
5fbe1823a0
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:39:22 +01:00
Dean Herbert
51741c4791
Merge branch 'master' into hit-sample-pooling
2020-11-30 22:25:28 +09:00
smoogipoo
f589da4317
Fix compilation error
2020-11-30 19:24:38 +09:00
Dean Herbert
c17d67bc7d
Merge branch 'master' into editor-beat-snap-always
2020-11-30 18:34:38 +09:00
smoogipoo
4bbeb9ebd4
Merge branch 'master' into hit-sample-pooling
2020-11-30 18:31:58 +09:00
smoogipoo
fdef6e479c
Remove 1000ms offset and adjust comment
2020-11-30 18:28:04 +09:00
smoogipoo
8f48389f89
Merge branch 'master' into improve-dho-time-offsets
2020-11-30 18:01:48 +09:00
Dean Herbert
5bc76cac58
Remove unused using statement
2020-11-27 17:01:07 +09:00
Dean Herbert
1246c8ba5f
Reduce the opacity of the default skin slider ball
...
Previous value was [hitting pure white on some brighter combo
colours](https://github.com/ppy/osu/issues/10910#issuecomment-734354812 ).
2020-11-27 15:22:29 +09:00
Dean Herbert
bcc197f9fe
Merge branch 'master' into improve-dho-time-offsets
2020-11-27 15:03:56 +09:00
ekrctb
fe85b7d482
Remove unused import
2020-11-27 10:18:00 +09:00
ekrctb
57454bbb1c
Remove hitObject argument from OnApply and OnFree
2020-11-27 10:13:05 +09:00
Dean Herbert
b1864670a2
Merge pull request #10961 from smoogipoo/better-dho-rewind
...
Rewind pooled DHOs into better states
2020-11-27 00:42:58 +09:00
Dean Herbert
9811c46e35
Rename application method to better describe what it actually does
2020-11-26 19:16:18 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
smoogipoo
0414e5c550
Add MaximumJudgementOffset to DrawableHitObject, use in more places
2020-11-26 01:12:42 +09:00
smoogipoo
c744db1b57
Rewind pooled DHOs into better states
2020-11-26 00:42:25 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dan Balasescu
87ce8a53ff
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 16:09:57 +09:00
Dean Herbert
5662e722ed
Merge pull request #10936 from bdach/fix-follow-points-getting-stuck
...
Fix legacy follow point animations not playing after a while
2020-11-23 14:14:00 +09:00
Bartłomiej Dach
827a089810
Merge branch 'master' into change-taiko-ez
2020-11-22 13:29:02 +01:00
Bartłomiej Dach
1c31a4a6b6
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00
ekrctb
c506b438bf
Remove more code and make some methods private
2020-11-22 18:51:16 +09:00
ekrctb
5247ebaf53
Restore accidently removed comment
2020-11-22 18:51:16 +09:00
Bartłomiej Dach
240c1b0aef
Add support for changing animation start time after load
2020-11-21 20:06:30 +01:00
Bartłomiej Dach
e55326e7c7
Merge branch 'master' into fix-slider-selection-nre
2020-11-21 15:08:05 +01:00
ekrctb
295ca38cda
Merge remote-tracking branch 'origin/master' into on-drawable-hitobject-added
2020-11-21 15:25:16 +09:00
ekrctb
4345d8dcb6
Event -> virtual method
2020-11-21 15:20:33 +09:00
ekrctb
82aefa3868
Rework and rename to OnNewDrawableHitObject.
...
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
smoogipoo
9520cf6481
Merge branch 'master' into fix-judgement-ordering
2020-11-20 22:49:33 +09:00
smoogipoo
96abee3fde
Fix silent NRE in slider selection blueprint
2020-11-20 22:43:10 +09:00
Dan Balasescu
de824e47df
Merge branch 'master' into remove-dead-playfield-code
2020-11-20 21:48:24 +09:00
Dan Balasescu
b799fcf65b
Merge pull request #10916 from peppy/fix-editor-context-menus-outside-playfield
...
Fix slider right click context menus not being shown outside the valid playfield area
2020-11-20 21:47:44 +09:00
Dan Balasescu
4213d6bdba
Merge pull request #10890 from peppy/legacy-jugement-match-stable-transforms
...
Adjust judgement animations to match stable
2020-11-20 21:47:21 +09:00
Dan Balasescu
79752bcb19
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-20 20:51:27 +09:00
ekrctb
27f5a99726
Fix more than one proxy is created
2020-11-20 18:42:48 +09:00
ekrctb
cd16a3fa61
Use event instead of using custom pools (osu)
2020-11-20 17:56:47 +09:00
smoogipoo
7bd75eca81
Separate classes
2020-11-20 16:53:08 +09:00
smoogipoo
c1f56cd0ba
Remove aliveness hackery
2020-11-20 16:52:27 +09:00
smoogipoo
85eb98a7ec
Clean up some code reuse
2020-11-20 16:43:07 +09:00
Dean Herbert
7fe0923fcf
Show main judgement content above hitobjects
2020-11-20 16:25:48 +09:00
smoogipoo
2418f17b0c
Fix lifetime not being set correctly in some cases
2020-11-20 16:19:02 +09:00
Dean Herbert
0e9999ecb1
Merge branch 'remove-dead-playfield-code' into fix-judgement-ordering
2020-11-20 16:12:48 +09:00
smoogipoo
2ed2ddfe8a
Rename methods
2020-11-20 15:39:29 +09:00
smoogipoo
33eea64cfc
Fix follow points not updating on positional changes
2020-11-20 15:31:04 +09:00
Dean Herbert
185653b1d8
Remove depth specifications
2020-11-20 15:11:24 +09:00
Dean Herbert
45b1fcf26f
Remove unnecessary using statement
2020-11-20 15:01:37 +09:00
Dean Herbert
af67b4a346
Remove no longer necessary code from OsuPlayfield
2020-11-20 14:57:08 +09:00
smoogipoo
2fc53a278d
Add back reorder support
2020-11-20 14:10:28 +09:00
smoogipoo
17ff7fe163
Fix failing test due to early lifetime end
2020-11-20 13:55:27 +09:00
smoogipoo
a3145ed96d
Fix test compile errors
2020-11-20 13:54:41 +09:00
Dean Herbert
b547abafb2
Fix slider right click context menus not being shown outside the valid playfield area
...
Closes #10816 .
2020-11-20 13:46:23 +09:00
smoogipoo
d467a00eea
Add initial followpoint pooling implementation
2020-11-20 00:11:31 +09:00
smoogipoo
688a04c2ff
Make slider/spinner use pooled samples
2020-11-19 20:40:30 +09:00
Dean Herbert
7f3c8ad744
Merge pull request #10872 from smoogipoo/fix-missing-triangles
2020-11-19 14:11:08 +09:00
Dean Herbert
3024ae6d86
Add better test coverage of hit lighting (and ensure reset after animation reapplication)
2020-11-19 14:10:07 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-18 20:33:58 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic
2020-11-18 19:20:11 +01:00
Dean Herbert
d017e725fb
Add comment for future todo task
2020-11-18 19:03:34 +09:00
Dean Herbert
9d3de5bca0
Fix hit lighting dictating lifetime even when not present in skin
2020-11-18 19:03:34 +09:00
Dean Herbert
72a15ef2dc
Handle DrawableJudgement lifetime more flexibly
2020-11-18 19:03:34 +09:00
Dean Herbert
94886a09b2
Remove fades from DrawableJudgement itself
2020-11-18 19:03:34 +09:00
Dean Herbert
37b9550e6e
Merge pull request #10876 from nbvdkamp/slider-control-point-connection-fix
...
Fix slider control point connections not being updated
2020-11-18 18:54:54 +09:00
kamp
2d66423fbd
Simplify inequality
2020-11-17 23:04:38 +01:00
kamp
c8fb49d540
Apply suggestions and remove redundant updateConnectingPath call
2020-11-17 22:23:46 +01:00
smoogipoo
ce4baf328d
Move into OnApply() to resolve one-frame issues
2020-11-17 23:35:36 +09:00
smoogipoo
04805b78c3
Tighten osu! ruleset lifetime expiry for past hitobjects
2020-11-17 23:20:19 +09:00
Dean Herbert
8247e6ce91
Move result type to ctor
2020-11-17 15:43:54 +09:00
Dean Herbert
f465dd5a5e
Move all extended animation logic out of DrawableJudgement
2020-11-17 14:59:34 +09:00
Dean Herbert
82c3925a37
Remove unused DrawableOsuJudgement constructors
2020-11-17 14:13:51 +09:00
Dean Herbert
9dfa4249e0
Make Apply non-virtual
2020-11-17 14:05:13 +09:00
smoogipoo
c101f32db8
Reset osu! triangle pieces on hitobject application
2020-11-17 13:06:52 +09:00
kamp
c6618f08aa
Fix slider control point connections not being updated
2020-11-16 21:26:08 +01:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017
Merge branch 'master' into change-taiko-ez
2020-11-16 19:37:47 +01:00
smoogipoo
84b42f207d
Fix triangles disappearing after a while
2020-11-16 23:14:20 +09:00
smoogipoo
4cf6aca873
Fix slider ball tint not working
2020-11-16 22:40:25 +09:00
PercyDan54
99ee5e3ad7
Correct inheritance
2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Dan Balasescu
09298139e1
Merge pull request #10844 from bdach/spinner-rotation-tracker-state
...
Fix rotation tracker state not being reset on drawable spinner re-use
2020-11-16 17:10:40 +09:00
Dean Herbert
6706840b54
Merge pull request #10853 from bdach/add-to-legacy-conversion-tests
2020-11-16 15:22:04 +09:00
Bartłomiej Dach
a17990f2ee
Fix osu!-specific missing cases
2020-11-15 15:40:31 +01:00
kamp
268bbcf77d
Clamp selection movement instead of refusing to move on borders
2020-11-15 14:22:46 +01:00
Bartłomiej Dach
532680bb36
Manually reset rest of rotation tracker state on object application
2020-11-14 23:23:11 +01:00
Bartłomiej Dach
727a886fb3
Move spinner completion info into judgement
2020-11-14 23:08:47 +01:00
Bartłomiej Dach
af392e3995
Move rate adjusted spinner rotation into judgement result
2020-11-14 21:10:12 +01:00
Dean Herbert
deea75b2e9
Fix typo in comment
2020-11-14 18:05:51 +09:00
Dean Herbert
7ac4d2c4be
Move "drawable" to first prefix
2020-11-14 18:05:30 +09:00
Dean Herbert
90f37ff4ab
Rejig namespaces
2020-11-14 18:04:59 +09:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
Bartłomiej Dach
3985fb1fa7
Merge branch 'master' into allow-reversing-spinners
2020-11-13 19:48:40 +01:00
smoogipoo
5b60f32c7f
Move implementation into OsuPlayfield
2020-11-14 01:03:23 +09:00
smoogipoo
1e05fd48e2
Fix hidden mod crash
2020-11-13 23:08:27 +09:00
kamp
742a140462
Merge branch 'master' into allow-reversing-spinners
2020-11-13 11:08:56 +01:00
smoogipoo
f7f70d41df
Add osu! editor pooling support
2020-11-13 17:28:26 +09:00
smoogipoo
3c91626132
Merge branch 'pooling-editor-support' into osu-editor-pooling
2020-11-13 17:27:00 +09:00
smoogipoo
942ecde0e1
Merge branch 'master' into pooling-editor-support
2020-11-13 17:23:35 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
smoogipoo
beb6bbd2a1
Implement now abstract method
2020-11-13 14:58:32 +09:00
smoogipoo
7085b25898
Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling
2020-11-13 14:57:59 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base
2020-11-13 11:27:32 +09:00
Dean Herbert
030df8234a
Merge pull request #10805 from bdach/fix-osu-hd-mod-part-2
...
Fix slider ends not fading out after a rewind with hidden mod
2020-11-13 11:27:15 +09:00
kamp
66544544d3
Merge branch 'master' into allow-reversing-spinners
2020-11-13 00:40:49 +01:00
kamp
45ce6cc82d
Allow spinners to be reversed
2020-11-13 00:36:47 +01:00
kamp
1439c0f392
Prevent SelectionBox handles from appearing when a stack of circles is selected
2020-11-12 23:19:29 +01:00
Dan Balasescu
2840fd0f8f
Merge branch 'master' into hitobject-pooling-base
2020-11-12 23:17:36 +09:00
smoogipoo
3f0a127196
Fix slider/spinner samples not being disposed
2020-11-12 18:51:58 +09:00
smoogipoo
7548db7ecc
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-12 18:29:22 +09:00
Bartłomiej Dach
0ae6f82291
Fix incorrect fade of slider ends after a rewind
2020-11-12 09:33:39 +01:00
smoogipoo
3f78d81386
Add nested osu! hitobject pooling
2020-11-12 15:59:48 +09:00
smoogipoo
1ea526b5ef
Adjust pooling implementation with branch changes
2020-11-12 15:39:02 +09:00
smoogipoo
bf72961959
Add top-level osu! hitobject pooling
2020-11-12 15:39:02 +09:00
smoogipoo
606cfacedf
Fix state update exception in a better way
2020-11-11 19:01:12 +09:00
smoogipoo
5d55af5818
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-11 16:35:48 +09:00
Dean Herbert
a82291f31f
Merge pull request #10776 from smoogipoo/fix-possible-nullref
...
Fix possible nullref with non-attached hitobjects
2020-11-11 11:14:57 +09:00
smoogipoo
81844878b0
Fix possible nullref with non-attached hitobjects
2020-11-11 00:29:34 +09:00
smoogipoo
0bab5605d1
Merge branch 'master' into dho-apply
2020-11-10 01:30:45 +09:00
kamp
42c543472d
Remove unnecessary null coalesce
2020-11-07 01:56:41 +01:00
kamp
b47a2a03d5
Fix nullref when quickdeleting slider that hasn't been selected yet
2020-11-07 01:53:14 +01:00
Dean Herbert
d93cf08570
Merge branch 'master' into dho-apply
2020-11-07 01:18:46 +09:00
smoogipoo
b1e039bcec
Prevent overrides from messing with application/freeing
2020-11-07 00:40:26 +09:00
smoogipoo
3a4bd73823
Fix DHOs being freed when not expected
2020-11-07 00:25:26 +09:00
smoogipoo
e190afbfed
Remove initial value changed invocations
2020-11-07 00:00:25 +09:00
smoogipoo
33b629a87a
Make top-level osu! objects use new methods
2020-11-06 23:09:23 +09:00
Dan Balasescu
f230250faf
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-06 21:47:37 +09:00
Dan Balasescu
cf9acca78a
Merge pull request #10676 from peppy/fix-hitcircle-glow-on-skin-change
...
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-06 21:09:22 +09:00
Dean Herbert
e0ef777e87
Merge branch 'master' into fix-hitcircle-glow-on-skin-change
2020-11-06 16:47:56 +09:00
Dan Balasescu
5d7fa42d90
Merge branch 'master' into add-spinner-clear
2020-11-06 16:14:15 +09:00
Dan Balasescu
44c6457c85
Merge branch 'master' into add-spinner-spin
2020-11-06 15:40:40 +09:00
Dan Balasescu
41dc3a7abd
Merge branch 'master' into add-spinner-glow
2020-11-06 14:37:54 +09:00
Dan Balasescu
71a1165209
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-06 13:19:25 +09:00
Dean Herbert
d7a912a0d2
Match stable's transform 1:1
2020-11-05 19:44:34 +09:00
Dean Herbert
71253cb5e9
Add support for spinner "clear" text in legacy skins
2020-11-05 19:35:32 +09:00
Dean Herbert
5e387e92cd
Add positional offset to avoid the SPM counter
2020-11-05 19:16:47 +09:00
Dean Herbert
901102918e
Centralise scale and apply to SPIN text
2020-11-05 19:05:59 +09:00
Dean Herbert
3ec813da03
Add "spin" sprite
2020-11-05 18:48:47 +09:00
Dean Herbert
2bbdbfda5c
Merge pull request #10696 from smoogipoo/visibility-adjustment-mod
2020-11-05 18:18:57 +09:00
Dean Herbert
5ec6011340
Apply new style spinner scale to only local sprites
2020-11-05 18:14:49 +09:00
Dean Herbert
11c18952e3
Allow children to be added in base class
2020-11-05 18:12:06 +09:00
Dean Herbert
64e3325b41
Abstract out common part of legacy spinner implementations
...
Some elements going forward will be shared, so it makes sense to have a
common base class to add these shared elements.
2020-11-05 18:00:27 +09:00
Dean Herbert
82d8c1bbea
Add support for spinner glow
2020-11-05 17:27:41 +09:00
Dean Herbert
0cadb31947
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-05 17:07:52 +09:00
Dean Herbert
4a4fa96fef
Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject
2020-11-05 16:39:05 +09:00
Dean Herbert
54775ccacf
Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references
2020-11-05 16:22:13 +09:00
smoogipoo
d1fa391d25
Make OsuModHidden apply fadein adjustment on custom state update
2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2
Use class with transform and wiggle mods
2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71
Use class with other osu! mods
2020-11-05 15:52:06 +09:00
Dean Herbert
a43166e8a9
Merge branch 'master' into followpointrenderer-hitobject
2020-11-05 15:42:09 +09:00
Dean Herbert
54f927ee11
Move casts to DrawableHitObject instead
2020-11-05 15:41:55 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Dean Herbert
c26fd4dc3d
Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
...
Remove AccentColour binding from judgement lighting
2020-11-05 15:37:28 +09:00
Dean Herbert
e2d028908a
Fix one more case of local variable preference
2020-11-05 15:25:20 +09:00
Dean Herbert
4457e363d3
Bring back local variables to reduce two-level-deep variable access
2020-11-05 15:22:40 +09:00
Dean Herbert
3f24fabb57
Add change handler support for contorl point deletion
2020-11-05 15:05:43 +09:00
smoogipoo
9c1c9945af
Make FollowPointRenderer use hitobject models
2020-11-05 15:01:45 +09:00
Dean Herbert
242ec1ca82
Don't override PathControlPointVisualiser's positional handling
...
It turns out it was relying on this to deselect control points on
clicking away from them.
2020-11-05 14:58:30 +09:00
smoogipoo
9ac822beed
Remove AccentColour binding from judgement lighting
2020-11-05 14:49:15 +09:00
smoogipoo
400fcedf0f
Remove stored hitobject references from skinnable components
2020-11-05 14:40:48 +09:00
Dean Herbert
eed9894d3a
Remove usage of case-when (caught me off-gaurd)
2020-11-05 13:58:41 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
Dean Herbert
f9fc58c45c
Apply same fix to LegacyMainCirclePiece
2020-11-04 17:30:23 +09:00
Dean Herbert
65fb8628e0
Use HitStateUpdateTime
2020-11-04 17:30:11 +09:00
Dean Herbert
e5a5c3713d
Merge branch 'drawable-hit-object-hit-state-fix' into fix-hitcircle-glow-on-skin-change
2020-11-04 17:15:20 +09:00
Dean Herbert
a3dc1d5730
Update existing implementations
2020-11-04 17:14:23 +09:00
Dean Herbert
9f333ac58a
Add the ability to delete slider control points using shift+right click
...
Closes https://github.com/ppy/osu/issues/10672 .
In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
b069372b29
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-03 17:49:48 +09:00
Bartłomiej Dach
164370bc7d
Resolve more CA1805 inspections
2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8
Remove unused usings
2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e
Use bindable flow instead
2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5
Remove unused locals
2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2
Hide sliderend & repeat circles in traceable mod
2020-10-25 23:30:26 +01:00
Dean Herbert
267b399f9f
Add some simple border styles
2020-10-20 13:59:03 +09:00
Bartłomiej Dach
7c388f1132
Move editor playfield border locally to osu! composer
2020-10-19 21:20:13 +02:00
Bartłomiej Dach
bca0539735
Move setting to osu! ruleset subsection
2020-10-19 21:05:21 +02:00
Bartłomiej Dach
4267d23d59
Move border to more appropriate namespace
2020-10-19 20:56:34 +02:00
Bartłomiej Dach
4af3fd1ed6
Allow toggling border on & off during gameplay
2020-10-19 20:41:45 +02:00
Bartłomiej Dach
053c7a69a6
Fix code style issues & compilation failures
2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Bartłomiej Dach
f41879ee7c
Show current hit circle placement in timeline
2020-10-10 17:54:37 +02:00
Bartłomiej Dach
146b15371d
Merge branch 'master' into fix-slider-sample-parsing
2020-10-10 14:02:33 +02:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste
2020-10-09 20:51:09 +09:00
smoogipoo
696e3d53af
Fix slider samples being overwritten by the last node
2020-10-09 20:50:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling
2020-10-09 20:06:06 +09:00
Dan Balasescu
93f5ea57a5
Merge pull request #10427 from peppy/fix-hidden-first-object
...
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 19:23:47 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
...
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd
Fix missed usages
2020-10-09 18:50:05 +09:00
Dean Herbert
febfe9cdd0
Don't fade the approach circle on increased visibility
2020-10-09 18:43:16 +09:00
Dan Balasescu
6572ce5f36
Merge pull request #10441 from peppy/editor-selection-blueprint-performance
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Improve performance of slider blueprints
2020-10-09 18:01:25 +09:00
Dean Herbert
a0af2eb6c8
Private protect setters
2020-10-09 16:54:43 +09:00
Dean Herbert
6b9e94ae93
Avoid retaining slider selection blueprints FBO backing textures after deselection
2020-10-09 14:05:00 +09:00
Dean Herbert
34d1439f8e
Only update slider selection blueprints paths when visible
2020-10-09 14:04:26 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
2a790c76d5
Add reverse implementation for osu!
2020-10-09 06:32:33 +09:00
Dean Herbert
2d0275ba95
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 03:07:01 +09:00
Dean Herbert
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
Dean Herbert
f1a3b6d0ba
Merge branch 'master' into perf-calculator-remove-working-beatmap
2020-10-07 17:43:17 +09:00
Dean Herbert
6020ec9ca3
Add valid result types for all rulesets
2020-10-07 15:43:52 +09:00
Dan Balasescu
c803be2dd2
Merge pull request #10385 from peppy/fix-slider-end-circle-fallback-case
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Fix incorrect sliderendcircle fallback logic
2020-10-06 20:10:51 +09:00
Dan Balasescu
e1b5c83ae6
Merge pull request #10386 from peppy/fix-stacked-circles-visibility
...
Make stacked hitcircles more visible when using default skin
2020-10-06 19:48:07 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
048507478e
Join declaration and specification
2020-10-06 14:12:46 +09:00
Dean Herbert
ed982e8dd1
Make stacked hitcircles more visible when using default skin
2020-10-06 14:09:31 +09:00
Dean Herbert
767a2a10bd
Fix incorrect sliderendcircle fallback logic
...
Correctly handle the case where a skin has "sliderendcircle.png" but not
"sliderendcircleoverlay.png".
2020-10-06 13:56:42 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
...
Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
cbf697336f
Merge pull request #10323 from peppy/skin-slider-end-circle-support
...
Add legacy skin "sliderendcircle" support
2020-10-05 19:02:38 +09:00
Dan Balasescu
b20dc793cc
Merge pull request #10321 from LittleEndu/trail-density
...
Try to match stable's cursor trail density
2020-10-05 19:02:28 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support
2020-10-05 17:45:51 +09:00
Dan Balasescu
692ca87bec
Merge branch 'master' into fix-spinner-rewind-crash
2020-10-05 15:32:52 +09:00
Dean Herbert
5dea37792c
Merge branch 'master' into health-adjustments
2020-10-04 21:38:40 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling
2020-10-04 13:28:59 +02:00
Bartłomiej Dach
26eff0120d
Apply same fix for miss-triggering case
...
See 5888ecd
- the same fix is applied here, but in the miss case.
2020-10-03 21:11:34 +02:00
Dean Herbert
5888ecdeb1
Fix spinner crashing on rewind
2020-10-04 01:08:24 +09:00
Lucas A
27cc6c5046
Rename HitCirclesCount -> HitCircleCount.
2020-10-03 16:52:33 +02:00
Lucas A
d7747ebb2d
Remove unused WorkingBeatmap argument.
2020-10-03 16:51:22 +02:00
Bartłomiej Dach
db31280671
Award health for completed slider tails
2020-10-03 12:16:22 +02:00
Bartłomiej Dach
1f0620ffd4
Replace assignment references to HitResult.Miss with Judgement.MinResult
2020-10-02 23:31:24 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Lucas A
abd395a030
Remove unecessary using references.
2020-10-02 19:41:24 +02:00
Lucas A
cb2f695fdd
Calculate hit circle count in OsuPerformanceCalculator.
2020-10-02 19:34:41 +02:00
Lucas A
0163688a17
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
Endrik Tombak
676f58c3bf
Merge branch 'master' of https://github.com/ppy/osu into trail-density
2020-10-02 19:36:40 +03:00
Endrik Tombak
8cd13729ee
Actually multiply by the multiplier
2020-10-02 19:34:49 +03:00
Endrik Tombak
16f331cf6d
Move implementation to LegacyCursorTrail
2020-10-02 19:34:06 +03:00
Dean Herbert
b1e7a5113e
Merge pull request #10328 from smoogipoo/fix-spinner-transforms
...
Fix spinners not transforming correctly
2020-10-02 23:51:09 +09:00
Dean Herbert
a3ecc6c5a4
Remove redundant array type specification
2020-10-02 19:56:24 +09:00
Dean Herbert
5a6c45e2ff
Fix hidden mod support for sliderendcircle
2020-10-02 18:41:28 +09:00
smoogipoo
fe818a020a
Fix spinners not transforming correctly
2020-10-02 16:17:57 +09:00
Dean Herbert
dde7f706aa
Avoid rapid triangle repositioning during editor slider placement
2020-10-02 15:51:14 +09:00
Dean Herbert
ad4cac13ac
Add preempt adjustment and fade in first end circle with slider to match stable
2020-10-02 15:21:52 +09:00
Dean Herbert
2975ea9210
Adjust repeat/tail fade in to match stable closer
2020-10-02 14:50:03 +09:00
Dean Herbert
2427ae43da
Share fade in logic with repeats
2020-10-02 14:50:03 +09:00
Dean Herbert
5d2a8ec764
Add final sliderendcircle display support
2020-10-02 14:50:03 +09:00
Dean Herbert
fc7f3173e1
Add the ability to use LegacyMainCirclePiece with no combo number displayed
2020-10-02 14:50:03 +09:00
Dean Herbert
fce3eacd7d
Move tail circle to display beneath ticks etc.
2020-10-02 14:50:03 +09:00
Endrik Tombak
fa1903cd03
Get bound copy instead
2020-10-01 23:41:24 +03:00
Endrik Tombak
abf1afd3f1
Do not decrease density
2020-10-01 23:27:57 +03:00
Endrik Tombak
9e52f9c858
Consider cursor size in trail interval
2020-10-01 23:23:28 +03:00
Dean Herbert
3069428efe
Merge pull request #10316 from smoogipoo/fix-spinner-flicker
...
Fix default spinner flashing yellow glow before completion
2020-10-01 22:29:48 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
smoogipoo
6d3f4c8699
Fix a few more similar cases
2020-10-01 20:38:47 +09:00
Dan Balasescu
df07ca445f
Merge branch 'master' into legacy-SpinnerNoBlink
2020-10-01 20:34:23 +09:00
smoogipoo
ba76089219
Fix spinner flashing yellow glow before completion
2020-10-01 20:24:32 +09:00
smoogipoo
3e6af7ce43
Refactor for readability
2020-10-01 20:09:09 +09:00
Max Hübner
7e5ecd84bc
Add braces to clear up operator precedence
2020-10-01 12:41:44 +02:00
Dean Herbert
b6dc8bb2d3
Fix remaining manual degree-to-radian conversions
2020-10-01 18:10:05 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
...
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
538973e394
Use float methods for math operations
2020-10-01 17:06:05 +09:00
Dean Herbert
b7ac779760
Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek
2020-10-01 16:46:14 +09:00
Dean Herbert
983b693858
Add flip logic to OsuSelectionHandler
2020-10-01 16:24:50 +09:00
Dean Herbert
02f14ab4b0
Rename operation start/end to be more encompassing
2020-10-01 16:24:09 +09:00
smoogipoo
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
smoogipoo
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
smoogipoo
3c9ee6abc1
Use local static to determine score per spinner tick
2020-10-01 12:15:34 +09:00
Dean Herbert
4b70fe8585
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
2020-09-30 22:46:09 +09:00
Dean Herbert
7f579850dd
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 17:03:23 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Dean Herbert
59ce9fcab9
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 15:35:55 +09:00
Dean Herbert
7fad9ce34a
Simplify HandleScale method
2020-09-30 15:20:25 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
313b0d149f
Refactor scale and rotation operations to share code better
...
Also adds support for scaling individual sliders.
2020-09-30 14:41:33 +09:00
Dean Herbert
39b55a85df
Move a lot of the implementation to base SelectionHandler
2020-09-30 13:52:57 +09:00
Dean Herbert
99a3801267
Tidy up scale/rotation operation code
2020-09-30 13:02:05 +09:00
Dean Herbert
5ae6b2cf5b
Fix syntax
2020-09-29 20:10:17 +09:00
Dean Herbert
a2e2cca396
Add proper change handler support
2020-09-29 20:08:56 +09:00
Dean Herbert
934db14e03
Add rotation support
2020-09-29 20:08:56 +09:00
Dean Herbert
33b24b6f46
Refactor to be able to get a quad for the current selection
2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0
Add scaling support to osu! editor
2020-09-29 20:08:56 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
smoogipoo
cd895c792c
Merge branch 'master' into scoring-standardisation
2020-09-29 17:04:59 +09:00
smoogipoo
bad48d6d44
Merge branch 'master' into scoring-standardisation
2020-09-29 16:33:38 +09:00
smoogipoo
31fae045fa
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
smoogipoo
a1394c1830
Fix a few missed judgements
2020-09-29 16:33:38 +09:00
smoogipoo
a77741927c
Use new hit results in osu
2020-09-29 16:33:38 +09:00
Dean Herbert
5d1c377379
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-09-29 15:07:55 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Dean Herbert
cc9bf67d42
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-29 12:10:24 +09:00
Dan Balasescu
66e89f56d9
Merge pull request #10280 from peppy/editor-fix-spinner-extending
...
Fix extending spinners in editor causing them to disappear temporarily
2020-09-28 19:41:44 +09:00
Max Hübner
54852991f3
Move SpinnerNoBlink to OsuSkinConfiguration
2020-09-28 12:24:30 +02:00
Max Hübner
40a4654ef9
Invert spinnerNoBlink to spinnerBlink locally
2020-09-28 12:21:43 +02:00
smoogipoo
b6bc829bd5
Guard against nulls (load not run)
2020-09-28 17:46:22 +09:00
Dean Herbert
fd58a24183
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-28 17:45:48 +09:00
Dan Balasescu
1b6ef60f36
Merge branch 'master' into editor-fix-slider-drag-after-snaking
2020-09-28 17:45:04 +09:00
Dean Herbert
e60e47ff66
Unbind events on disposal
2020-09-28 17:41:10 +09:00
Dean Herbert
63b5b8b841
Fix sliders not dragging correctly after snaking has begun
...
Closes #10278 .
2020-09-28 17:33:00 +09:00
Dean Herbert
8692c24dfc
Fix extending spinners in editor causing them to disappear temporarily
2020-09-28 17:20:36 +09:00
Dean Herbert
5237fa7bf2
Remove unused local in case statement
2020-09-28 16:37:54 +09:00
Dean Herbert
467a16bf75
Fix fade out extension logic (and make it generally look better for sliders)
2020-09-28 16:21:20 +09:00
Dean Herbert
6095446f10
Fix autoplay generators failing on empty hitobjects lists
2020-09-28 15:38:54 +09:00
Max Hübner
33d000e532
Add support for SpinnerNoBlink in legacy spinner
2020-09-26 16:25:57 +02:00
Dean Herbert
b2261f03e2
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-25 20:21:35 +09:00
Dean Herbert
346d14d40b
Rename variables to match
2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3
Ensure toggles are not instantiated more than once for safety
2020-09-25 17:43:09 +09:00
Dean Herbert
ae68dcd962
Add ternary toggle buttons to editor toolbox selection
2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea
Merge branch 'editor-ternary-states' into new-combo-toggle
2020-09-25 15:36:33 +09:00
Dean Herbert
bca774a0d4
Allow BlueprintContainer to specify toggles
2020-09-25 14:09:31 +09:00
Dean Herbert
7df8b5bce7
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-25 13:17:03 +09:00
Dean Herbert
d9e8ac6842
Add support for slider end snapping
2020-09-24 16:24:35 +09:00
Dean Herbert
44be0ab762
Add basic osu! object to object snapping
2020-09-24 16:24:35 +09:00
Dean Herbert
ba160aab76
Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time
2020-09-23 15:41:43 +09:00
Dan Balasescu
625c146460
Merge pull request #10199 from peppy/fix-editor-binding-crash
...
Fix bindings not correctly being cleaned up in OsuHitObjectComposer
2020-09-23 12:38:18 +09:00
Dan Balasescu
53788968c8
Merge pull request #10205 from peppy/fix-composer-distance-snap-selection
...
Fix compose mode not showing distance snap grid when entering with a selection
2020-09-23 11:55:42 +09:00
Dean Herbert
b1f7cfbd5b
Reduce children levels in RingPiece
2020-09-22 17:34:21 +09:00
Dean Herbert
8e43266460
Fix compose mode not showing distance snap grid when entering with a selection
2020-09-22 16:02:07 +09:00
Dean Herbert
25bf160d94
Fix missing GameplayClock in some tests
2020-09-21 22:30:14 +09:00
Dean Herbert
3f788da06d
Fix SPM changing incorrectly with playback rate changes
2020-09-21 19:39:54 +09:00
Dean Herbert
842f8bea55
Fix bindings not correctly being cleaned up in OsuHitObjectComposer
2020-09-21 18:15:33 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter
2020-09-21 17:53:00 +09:00
Dean Herbert
141fbbf5bb
Merge pull request #10180 from smoogipoo/beatmap-conversion-cancellation
...
Make beatmap conversion support cancellation tokens
2020-09-17 22:30:46 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
smoogipoo
009e1b4445
Make Spinner use cancellation token
2020-09-17 17:05:24 +09:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter
2020-09-15 17:20:31 +09:00
Dean Herbert
a8b405791a
Fix non-convert slider and spinner serialization
2020-09-14 17:32:32 +09:00
Dean Herbert
23b51e8f7f
Merge pull request #10106 from smoogipoo/score-recalc
2020-09-10 19:05:42 +09:00
Dean Herbert
ef44c7d063
Merge branch 'master' into score-recalc
2020-09-10 18:30:41 +09:00
Dean Herbert
df1537f2a0
Update framework
2020-09-10 18:10:39 +09:00
Dan Balasescu
6f6adb61d7
Merge pull request #10099 from peppy/add-editor-tool-icons
...
Add icons for editor toolbox tools
2020-09-09 22:22:58 +09:00
Dean Herbert
fb2aced3ac
Add toggle for distance snap
2020-09-09 19:15:35 +09:00
Dean Herbert
c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
smoogipoo
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
Dan Balasescu
025ead195c
Merge branch 'master' into fix-sliderborder-more-thicker
2020-09-07 15:40:34 +09:00
Yao Chung Hu
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Salman Ahmed
569a56eccb
Revert "Move adjustment to LegacySkinConfiguration as a default value"
...
This reverts commit 18927304f1
.
2020-09-04 13:33:23 +03:00
Dean Herbert
25e142965d
Strongly type and expose default beatmap information icon implementations for other rulesets
2020-09-04 15:01:32 +09:00
Salman Ahmed
18927304f1
Move adjustment to LegacySkinConfiguration as a default value
2020-09-03 16:29:38 +03:00
Dean Herbert
72cb65c22f
Update and add missing beatmap statistic icons to info wedge
2020-09-03 17:52:22 +09:00
Salman Ahmed
5180d71fd9
Attach an inline comment explaining how the value was reached
2020-09-03 06:09:52 +03:00
Salman Ahmed
e7eaaf8b02
Bring legacy slider border width closer to osu!stable
2020-09-03 04:46:26 +03:00
Salman Ahmed
99a68e880a
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-09-01 20:46:38 +03:00
Salman Ahmed
a0a4501008
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-09-01 20:17:25 +03:00
Dean Herbert
3d0121ceb1
Merge pull request #10022 from PajLe/auto-on-low-duration-spinners
2020-09-01 12:19:44 +09:00
Bartłomiej Dach
69ec2a76ef
Replace reaction time check with spins required check
2020-08-31 17:20:45 +02:00
PajLe
0655fc1473
changed comparing Duration to autoplay's reactionTime instead of 0
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-31 16:50:31 +02:00
Pavle Aleksov
fde4b03dab
added spinner duration check - skip HitObjectReplay if duration is 0
2020-08-31 16:21:00 +02:00
smoogipoo
acbeb5406f
Add/improve xmldoc
2020-08-31 13:33:41 +09:00
Bartłomiej Dach
3ab32a5d35
Change structure of old style spinner to be closer to stable
2020-08-29 23:29:29 +02:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
...
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
smoogipoo
1c1afa1c96
Move MaxCombo to base DifficultyAttributes
2020-08-28 19:16:20 +09:00
Bartłomiej Dach
43d6d2b2e8
Add back unstable rate display
2020-08-27 20:46:49 +02:00
Bartłomiej Dach
f152e1b924
Revert IStatisticRow changes
2020-08-27 20:13:44 +02:00
Bartłomiej Dach
05e725d59f
Add unstable rate statistic to rulesets in which it makes sense
2020-08-26 22:06:29 +02:00
Bartłomiej Dach
bbb3d7522e
Scope up return type to IStatisticRow
2020-08-26 19:24:12 +02:00
smoogipoo
ab8d9be095
Move out into a separate method
2020-08-25 15:16:41 +09:00
Salman Ahmed
cf6b34db1e
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-08-22 13:07:28 +03:00
smoogipoo
08078b9513
Rename method to remove "InitialColour" namings
2020-08-22 00:56:29 +09:00
smoogipoo
16a2ab9dea
Update osu with legacy colour setters
2020-08-22 00:20:33 +09:00
Salman Ahmed
deb5cc752b
Merge remote-tracking branch 'upstream/master' into catch-combo-counter
2020-08-19 08:39:58 +03:00
Salman Ahmed
422100192c
Move HasFont to legacy skin extensions class instead
2020-08-19 07:58:23 +03:00
smoogipoo
da07354f05
Fix some judgements potentially giving wrong score
2020-08-18 19:51:16 +09:00
Bartłomiej Dach
5f35b3ebb9
Fix constant casing
2020-08-15 20:44:02 +02:00
Ron B
390e872730
Fix acoording to review
2020-08-15 21:34:17 +03:00
Ron B
a1079bac32
Move frequency values into consts
2020-08-15 21:19:47 +03:00
Ron B
40445d0005
replicate osu-stable behaviour for spinningSample frequency
2020-08-15 21:07:44 +03:00
Ron B
07c25d5a78
Move spinnerFrequencyModulate set to ApplySkin
2020-08-15 20:51:33 +03:00
Ron B
61de3c7540
Replace accidental tab with spaces
2020-08-15 20:18:56 +03:00
Ron B
896a87e629
Replace accidental tab with spaces
2020-08-15 20:14:36 +03:00
Ron B
5c11270b98
Add SpinnerFrequencyModulate skin config option
2020-08-15 20:12:06 +03:00
Dan Balasescu
b7ae70ff96
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-14 19:01:32 +09:00
Dean Herbert
662281d727
Adjust legacy spinners to fade in later
...
Matches stable 1:1 for legacy skins. I've left lazer default as it is
because changing to use the shorter apperance looks bad. This will
probably change as we proceed with the redesign of the default skin.
2020-08-13 18:20:46 +09:00
Dean Herbert
05b06e7451
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-12 22:01:04 +09:00
Bartłomiej Dach
4f3f95540b
Check for zero rate to prevent crashes on unpause
2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278
Fix Spun Out mod being affected by rate-changing mods
2020-08-11 22:04:18 +02:00
Bartłomiej Dach
cca78235d5
Replace CumulativeRotation with RateAdjustedRotation
2020-08-10 23:02:06 +02:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-10 23:55:51 +09:00
Bartłomiej Dach
a636c7052c
Merge branch 'master' into adujustable-skinnablesound
2020-08-08 21:51:47 +02:00
Dean Herbert
0d1f273603
Merge branch 'master' into fix-skinnable-sound-mute
2020-08-08 23:24:03 +09:00
Dan Balasescu
d8ffc00f75
Merge pull request #6345 from frenzibyte/expand-number-piece-on-old-skins
...
Expand number piece for legacy old skins
2020-08-07 17:18:36 +09:00
smoogipoo
3c3756e42d
Merge branch 'master' into expand-number-piece-on-old-skins
2020-08-07 16:36:58 +09:00
smoogipoo
bce3f3952f
Split out variable declaration
2020-08-07 16:36:40 +09:00
Dan Balasescu
3c8fe12ccf
Merge branch 'master' into playfield-shift
2020-08-07 16:27:03 +09:00
Dean Herbert
e3105fd4c8
Add more resilient logic for whether to avoid playing SkinnableSound on no volume
2020-08-06 19:16:26 +09:00
smoogipoo
9a00ad48c6
Update components to use extension methods
2020-08-06 14:43:39 +09:00
Salman Ahmed
9465e7abe1
Rename sprites container to "circleSprites"
2020-08-05 23:45:00 +03:00
Salman Ahmed
43161697f8
Fix wrong english
2020-08-05 23:42:05 +03:00
Sebastian Krajewski
2c73fc0e1b
Merge branch 'master' into playfield-shift
2020-08-05 22:34:43 +02:00
Salman Ahmed
1ab6110c05
Apply fade out to the number piece with quarter the pieces duration
2020-08-05 20:07:26 +03:00
Salman Ahmed
84f6b7608c
Remove misleading ExpandNumberPiece lookup
2020-08-05 20:05:53 +03:00
Dean Herbert
bb73489ae5
Fix very short spinners being impossible to complete
2020-08-05 18:46:58 +09:00
smoogipoo
24bc9b33b1
Always place spinners behind hitcircles/sliders
2020-08-05 15:40:45 +09:00
Salman Ahmed
2771c95bec
Merge remote-tracking branch 'upstream/master' into expand-number-piece-on-old-skins
2020-08-04 22:17:54 +03:00
Sebastian Krajewski
9fb7b8f3d8
Rename the property to "AlignWithStoryboard"
2020-08-04 15:43:33 +02:00
Salman Ahmed
29053048ff
Add support to use legacy combo fonts for the counter on legacy skins
2020-08-03 21:40:20 +03:00
Sebastian Krajewski
675f618b28
Apply playfield's offset only in play mode
2020-08-03 14:18:45 +02:00
Sebastian Krajewski
c48648ea2a
Add playfield shift like in osu-stable
2020-08-03 13:00:36 +02:00
smoogipoo
cd9896c35e
Merge branch 'master' into spinner-spinning
2020-08-01 01:06:53 +09:00
Dean Herbert
180afff805
Ensure damp is always positive exponent
2020-08-01 00:39:04 +09:00
Dean Herbert
bb01ee5be9
Fix trackign alpha not being applied
2020-08-01 00:27:00 +09:00
Dean Herbert
9e244be489
Use better conditional for choosing which spinner type to use
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-08-01 00:05:04 +09:00
Dean Herbert
186b452331
Apply common multiplication refactor
2020-07-31 14:48:56 +09:00
Dean Herbert
86784e30ad
Fix spacing
2020-07-31 09:54:30 +09:00
Dean Herbert
cd570433f4
Move private methods to bottom of class
2020-07-31 09:04:20 +09:00
Dean Herbert
8e49256a5c
Rename and split up statement to make more legible
2020-07-31 09:03:29 +09:00
Dean Herbert
38a4bdf068
Add spinner spin sample support
2020-07-30 19:34:59 +09:00
Dean Herbert
ec0d7760af
Move todo?
2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a
Remove traceable spinner reference for now
2020-07-30 12:56:30 +09:00
Dean Herbert
c1085d49d3
Add more xmldoc
2020-07-30 12:55:34 +09:00
Dean Herbert
19fb350cd8
Move offset and scale to constant
2020-07-30 12:51:05 +09:00
Dean Herbert
743d165319
Add old style spin metre
2020-07-30 12:32:19 +09:00
Dean Herbert
d2b3fe1e7b
Add scale to old legacy spinner
2020-07-30 12:08:04 +09:00
Dean Herbert
4d822742e8
Add scale and tint to new legacy style spinner
2020-07-30 12:05:19 +09:00
Dean Herbert
54fee7e716
Simplify and standardise scale for default display
2020-07-30 11:50:13 +09:00
Dean Herbert
64c7ae7686
Fix hit transforms not playing out correctly
2020-07-30 11:25:49 +09:00
Dean Herbert
ca21f038e0
Add xmldoc for legacy classes
2020-07-30 10:35:48 +09:00
Dean Herbert
2b71ffa2ed
Add back legacy implementations
2020-07-29 22:32:21 +09:00
Dean Herbert
023feaf438
Refactor to centralise implementation into a single component
...
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
2a5e9fed4d
Move default background implementation out of DrawableSpinner
2020-07-29 18:15:19 +09:00
Dean Herbert
2cd6e89cb0
Move default centre implementation out of DrawableSpinner
2020-07-29 18:02:12 +09:00
Dean Herbert
1c00cf95d5
Add initial support for spinner middle skinning
2020-07-29 16:55:47 +09:00
Dean Herbert
e98154b432
Add initial support for spinner background layer
2020-07-29 16:37:32 +09:00
Dean Herbert
d01d1ce3f1
Add initial support for spinner disc skinning
2020-07-29 16:25:10 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod
2020-07-28 18:55:07 +09:00
Dan Balasescu
bf6cf2144a
Merge pull request #9699 from peppy/fix-autopilow-wind-up
...
Fix Autopilot mod incompatibility with WindUp/WindDown
2020-07-28 18:49:52 +09:00
Dean Herbert
3cb1cc0555
Merge branch 'master' into scaleMod
2020-07-28 15:05:35 +09:00
Dean Herbert
afceab685b
Merge pull request #9688 from peppy/less-spinner-bonus-score
...
Reduce spinner tick and bonus score
2020-07-28 14:21:48 +09:00
Dean Herbert
72c8f0737e
Fix Autopilot mod incompatibility with WindUp/WindDown
2020-07-28 14:18:21 +09:00
Dan Balasescu
89f2d7d38a
Merge branch 'master' into less-spinner-bonus-score
2020-07-28 13:32:55 +09:00
Dean Herbert
dc577aa6fa
Fix display of bonus score
2020-07-28 11:22:58 +09:00
Bartłomiej Dach
7ad3101d08
Bring back custom fade-out delay if hit lighting is on
2020-07-27 19:21:01 +02:00
Bartłomiej Dach
21ae33e284
Determine whether to show lighting at prepare time
2020-07-27 19:07:21 +02:00
Bartłomiej Dach
bbc7d69524
Add failing test cases
2020-07-27 19:07:21 +02:00
Dean Herbert
10101d5b31
Reduce spinner tick and bonus score
2020-07-27 18:06:14 +09:00
Salman Ahmed
5e7237bf56
Fix incorrect default hitcircle font overlapping applied to legacy skins
2020-07-27 10:29:16 +03:00
Dean Herbert
a6a7961af9
Change div to subtraction to fix calculation
2020-07-24 22:09:25 +09:00
Dean Herbert
dd45f0bd40
Adjust max spins to "match" stable
2020-07-24 21:10:46 +09:00
Dean Herbert
82e4050fdd
Fix xmldoc
2020-07-24 19:41:34 +09:00
Dean Herbert
eb84f25036
Adjust maximum spins to roughly match stable
2020-07-24 19:34:13 +09:00
Dean Herbert
0050f6348f
Merge branch 'master' into add-spinner-bonus-score
2020-07-23 23:05:04 +09:00
smoogipoo
c348599189
Merge branch 'master' into add-slider-slide-support
2020-07-23 21:24:45 +09:00
smoogipoo
f883cb85d7
Null out the sample too
2020-07-23 21:24:31 +09:00
Dan Balasescu
f106106dc4
Merge pull request #9648 from peppy/fix-slider-ball-rotation
...
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-23 19:39:58 +09:00
Dean Herbert
113fac84dd
Fix circle container type
2020-07-22 21:14:04 +09:00
Dan Balasescu
372754f1a2
Merge pull request #9649 from peppy/hide-repeat-judgements
...
Hide slider repeat judgements temporarily
2020-07-22 20:36:00 +09:00
Dan Balasescu
a640541324
Merge pull request #9612 from peppy/input-handler-updates
...
Input handler updates in line with framework changes
2020-07-22 20:30:32 +09:00
Dean Herbert
2c62b23d85
Update naming
2020-07-22 19:53:45 +09:00
Dean Herbert
bd6a51f545
Hide slider repeat judgements temporarily
2020-07-22 19:30:10 +09:00
Dean Herbert
53a9ac3c1a
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-22 19:06:39 +09:00
Dean Herbert
2126f6bffc
Add slider "sliding" sample support
2020-07-22 16:37:58 +09:00
Dean Herbert
bc079fccf5
Add health drain for spinner ticks
2020-07-21 19:52:16 +09:00
Dean Herbert
1560e1786a
Revert back to bool for application
2020-07-21 19:48:44 +09:00
Dean Herbert
7f2ae694cc
Simplify rewind handling
2020-07-21 19:21:30 +09:00
Dean Herbert
947f4e0d4c
Move tick handling to DrawableSpinner itself
2020-07-21 19:20:19 +09:00
Dean Herbert
05102bc1ba
Split ticks up into bonus and non-bonus
2020-07-21 18:22:37 +09:00
Salman Ahmed
35ad409da6
Fix spinner bonus ticks samples not actually playing
2020-07-21 06:59:29 +03:00
Dean Herbert
4dd40542d5
Rename rotation set method to match others
2020-07-21 11:31:29 +09:00
Dean Herbert
f48984920d
Change bonus volume logic to work
2020-07-21 11:31:29 +09:00
Dean Herbert
35d53139e7
Merge branch 'master' into add-spinner-bonus-score
2020-07-21 11:21:17 +09:00
Dean Herbert
e06d3c5812
Minor adjustments to tick clearance
2020-07-20 17:52:59 +09:00
Dean Herbert
4cbc176cb6
Add less fill and more transparency
2020-07-20 17:50:11 +09:00
Dean Herbert
33e58bb7db
Fix sizing and colour not correct on hit
2020-07-20 17:22:30 +09:00
Dean Herbert
55d921ef85
Improve feel of animation
2020-07-20 17:22:30 +09:00
Dean Herbert
648e414c14
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
Fabian
56b0094d43
Update slider labels & descriptions
2020-07-18 23:10:05 +02:00
Fabian
0975610bf7
Increased maximum start modifier higher (15x -> 25x)
...
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae
Clarified what the slider value is
2020-07-17 17:53:20 +02:00
Fabian
9857779d42
Added slider for the grow/deflate mod
2020-07-17 16:12:01 +02:00
Dan Balasescu
f3a498482b
Merge pull request #9553 from peppy/difficulty-adjust-range-match-stabl
...
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 20:12:28 +09:00
Dean Herbert
b59e4f8a7e
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 08:15:14 +09:00
smoogipoo
8a3cadc111
Fix judgement animations not resetting on use
2020-07-13 21:21:59 +09:00
Dean Herbert
dd025262d0
Fix one more nullref
2020-07-10 22:48:34 +09:00
Dean Herbert
0a61f80c8b
Remove result nullable check
2020-07-10 22:39:35 +09:00
Dean Herbert
13205319f3
Fix null reference if hit lighting is disabled
2020-07-10 22:37:29 +09:00
Yao Chung Hu
d40f209f4b
Move Playfield Border to OsuPlayfield Ruleset
2020-07-10 07:36:21 -05:00
Dean Herbert
024fb52726
Fix unnecessary using
2020-07-10 19:05:31 +09:00
Dean Herbert
c9e54651d5
Merge branch 'master' into judgement-pooling
2020-07-10 18:51:42 +09:00
Dean Herbert
f872343bab
Make Apply virtual to further simplify application process
2020-07-10 18:35:20 +09:00
Dean Herbert
8aff828dfe
Move application of judgements to Apply method
2020-07-10 18:34:31 +09:00
Dean Herbert
1b9f09f9c2
Merge branch 'master' into osu-cursor-visibility
2020-07-10 17:15:34 +09:00
Dean Herbert
3138cc455c
Merge branch 'master' into judgement-pooling
2020-07-10 17:15:19 +09:00
Dean Herbert
bd5957bc0a
Add dynamic compilation exclusion rules for ruleset types
2020-07-10 14:49:44 +09:00
Dean Herbert
c562435267
Adjust cursor transforms for better feel
2020-07-10 14:44:30 +09:00
Dean Herbert
a21c2422c5
Make cursor centre portion non-expanding and more visible with outline
2020-07-10 14:44:20 +09:00
Dean Herbert
e211ba5e7d
Fix cursor scale potentially not being updated if set too early
2020-07-10 14:43:30 +09:00
Dean Herbert
efb2c2f4ae
Rename variable to be more clear on purpose
2020-07-09 12:01:00 +09:00
Bartłomiej Dach
4cd874280c
Add clarifying xmldoc for RotationAbsolute
2020-07-08 22:37:50 +02:00
Bartłomiej Dach
213dfac344
Fix broken spinner rotation logic
2020-07-08 22:37:50 +02:00
Dean Herbert
e6ec883084
Remove slider tail circle judgement requirements
2020-07-08 20:21:44 +09:00
Dean Herbert
51050ec4ef
Add per-result type pooling
2020-07-06 12:54:39 +09:00
Bartłomiej Dach
d229993e5c
Use RotationAbsolute instead
2020-07-05 02:12:26 +02:00
Bartłomiej Dach
cd6bdcdb88
Replace further spinner transforms with manual lerp
2020-07-05 00:25:01 +02:00
Dean Herbert
ffec4298a7
Use DrawablePool for DrawableJudgements
2020-07-04 16:45:50 +09:00
Dean Herbert
c095753f24
Add better line smoothing
2020-06-25 19:02:04 +09:00
Dean Herbert
fd13c0a6dd
Standardise line thickness
2020-06-25 18:44:04 +09:00
Dean Herbert
0d3bc1ac29
Add basic heatmap colour scaling based on peak value
2020-06-24 22:29:30 +09:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
smoogipoo
cb03e6faa9
Improve visual display of arrow
2020-06-22 21:09:47 +09:00
smoogipoo
beb6e6ea88
Buffer the accuracy heatmap for performance
2020-06-22 21:00:13 +09:00
smoogipoo
1aec1ea53f
Fix off-by-one causing auto to not be centred
2020-06-22 20:45:44 +09:00
smoogipoo
983f0ada2d
Increase number of points to ensure there's a centre
2020-06-22 20:45:33 +09:00
smoogipoo
988baad16f
Expand statistics to fill more of the screen
2020-06-22 19:20:43 +09:00
smoogipoo
30aa6ec2d3
Don't consider slider tails in accuracy heatmap
2020-06-22 19:05:41 +09:00
smoogipoo
2b7fb2b71d
Rename to Position
2020-06-22 19:04:51 +09:00
smoogipoo
261adfc4e6
Create a local playable beatmap instead
2020-06-22 18:38:41 +09:00
smoogipoo
9dbd230ad3
Don't consider slider tails in timing distribution
2020-06-22 18:06:52 +09:00
smoogipoo
533d6e72eb
Refactor + comment angle math
2020-06-22 18:05:21 +09:00
smoogipoo
21f776e51f
Simplify/optimise heatmap point additoin
2020-06-22 15:48:42 +09:00
smoogipoo
33fdd7466c
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-22 15:38:48 +09:00
Bartłomiej Dach
ad85c5f538
Add base legacy skin transformer
2020-06-21 23:06:55 +02:00
smoogipoo
486b899e8f
Rename method
2020-06-19 22:11:29 +09:00
smoogipoo
863666f7c4
Move accuracy heatmap to osu! ruleset, rename, remove magic number
2020-06-19 21:14:31 +09:00
smoogipoo
49997c54d0
Remove unused class
2020-06-19 21:14:17 +09:00
smoogipoo
89a863a337
Refactor OsuRuleset
2020-06-19 21:02:20 +09:00
smoogipoo
ad3bc99e7c
Fix hit event position offset not being set
2020-06-19 20:49:05 +09:00
smoogipoo
83e6c3efdb
Adjust API for returning statistics
2020-06-19 20:31:52 +09:00
smoogipoo
1cbbd6b442
Move timing distribution graph to osu.Game
2020-06-19 20:03:18 +09:00
smoogipoo
eab00ec9d9
Move hit events to the ScoreProcessor
2020-06-19 19:58:35 +09:00
smoogipoo
ef56225d9a
Rename CursorPosition -< PositionOffset
2020-06-19 19:43:46 +09:00
smoogipoo
8c9506197d
Increase the number of bins in the timing distribution
2020-06-19 19:41:46 +09:00
smoogipoo
d3e4e63258
Remove unnecessary class
2020-06-19 19:12:48 +09:00
smoogipoo
cae3a5f447
Rework heatmap for more consistent performance
2020-06-19 19:08:36 +09:00
smoogipoo
20db5b33ab
Rework score processor to provide more generic events
2020-06-18 22:11:03 +09:00
smoogipoo
a2ddb4edb4
Change interface for creating statistic rows
2020-06-16 17:49:28 +09:00
smoogipoo
076eac2362
Inset entire graph rather than just the axis
2020-06-16 17:46:34 +09:00
smoogipoo
3dbe164b2c
Add some very basic safety checks around non-existent data
2020-06-16 17:20:38 +09:00
smoogipoo
9ea7c3dc90
Make heatmap support dynamic sizing
2020-06-16 16:31:02 +09:00
smoogipoo
89b54be673
Add initial implementation of the statistics panel
2020-06-15 22:45:18 +09:00
smoogipoo
900da88498
Populate hit offsets from score processor
2020-06-15 22:44:55 +09:00
smoogipoo
f9db37a1de
Split out types
2020-06-15 21:48:59 +09:00
smoogipoo
3b630eabd6
Merge branch 'master' into results-screen-statistics
2020-06-12 17:46:11 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
smoogipoo
dc41e74e19
Fix cursor trail not displaying
2020-06-02 23:54:23 +09:00
smoogipoo
e98f51923a
Add timing distribution to OsuScoreProcessor
2020-06-02 23:38:24 +09:00
Dan Balasescu
a8b137bb71
Merge pull request #9123 from peppy/move-setter-to-duration
...
Move setter from EndTime to Duration
2020-06-01 16:52:38 +09:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
Dean Herbert
b9464a2aa8
Merge branch 'master' into editor-create-composer-fix
2020-06-01 15:38:15 +09:00
Dean Herbert
0ef971be28
Merge branch 'master' into i-has-curve-with-repeats
2020-05-31 22:30:18 +09:00
Dean Herbert
d4b7c81f96
Merge branch 'master' into results-screen-condensed-panel
2020-05-30 23:13:52 +09:00
Dean Herbert
e8b43e8e1f
Merge branch 'master' into move-setter-to-duration
2020-05-29 16:04:23 +09:00
Dean Herbert
8fa8c561e7
Pass hitobjects as a parameter to CreateBlueprintContainer
2020-05-29 12:20:50 +09:00
Dean Herbert
f5c974dd89
Hide non-alive selection blueprints by default
2020-05-27 13:40:16 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
b8e0a6f127
Move sett from EndTime to Duration
2020-05-27 12:37:44 +09:00
Dean Herbert
6b5b215299
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
smoogipoo
51e74687f8
Merge branch 'editor-scrolling-playfield-support' of https://github.com/peppy/osu ; branch 'results-screen-condensed-panel' of https://github.com/smoogipoo/osu into results-screen-condensed-panel
2020-05-26 15:39:39 +09:00
Dan Balasescu
b5de30ef3d
Merge branch 'master' into editor-scrolling-playfield-support
2020-05-26 14:46:58 +09:00
Dean Herbert
0cc6d6d97c
Merge pull request #9033 from smoogipoo/applydefaults-cancellation
...
Add cancellation token support to CreateNestedHitObjects()
2020-05-26 12:04:06 +09:00
Dean Herbert
e7442ec3a2
Remove need for ManiaSnapResult
2020-05-25 19:33:03 +09:00
smoogipoo
ebe2e97372
Merge branch 'master' into editor-clock-transform
2020-05-25 19:01:04 +09:00
smoogipoo
bc35bc5efb
Merge branch 'master' into applydefaults-cancellation
2020-05-25 16:45:30 +09:00
Dean Herbert
decdc58de5
Merge branch 'editor-clock-cache' into editor-clock-transform
2020-05-24 12:55:47 +09:00
Dean Herbert
a8dbfe2791
Fix distance snap grid not disappearing when exiting playfield
2020-05-23 10:57:17 +09:00
Dean Herbert
bc82c2d3b7
Move drawable addition above event bindings
2020-05-23 10:44:53 +09:00
Dean Herbert
a3a9810344
Merge branch 'master' into editor-clock-cache
2020-05-23 00:44:04 +09:00
Dean Herbert
1311fd2f64
Merge branch 'master' into editor-move-distance-snap-grid
2020-05-23 00:42:43 +09:00
smoogipoo
d5ea076427
Merge branch 'master' into results-screen-condensed-panel
2020-05-22 20:45:39 +09:00
Dean Herbert
af30d1201f
Fix slider path control point blueprint not working correctly
2020-05-22 18:57:28 +09:00
Dean Herbert
d18eb663b1
Add tweening seek support to EditorClock
2020-05-22 16:47:52 +09:00
Dean Herbert
8a47e2431b
Move distance snap grid implementation to OsuHitObjectComposer
2020-05-21 17:13:22 +09:00
Dean Herbert
a9a1c00cf1
Move responsibility placement blueprint's StartTime set to within
2020-05-21 14:50:33 +09:00
Dean Herbert
82d6549161
Pass down snap result and remove local TimeAt usage
2020-05-20 21:01:29 +09:00
Dean Herbert
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
Huo Yaoyuan
c20902f249
Fix double in accuracy calculation in OsuPerformanceCalculator.
2020-05-18 18:22:03 +08:00
Huo Yaoyuan
373aae0610
Use int for total hits in OsuPerformanceCalculator.
2020-05-18 17:45:32 +08:00
smoogipoo
1865cd0762
Fix possible exceptions in performance calculators
2020-05-18 15:10:59 +09:00
smoogipoo
2bde4fc3ee
Initial implementation of contracted score panel
2020-05-16 18:20:19 +09:00
smoogipoo
4719fcc291
Actually use the cancellation token
2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7
Add cancellation token support to CreateNestedHitObjects()
2020-05-15 18:07:41 +09:00
Dean Herbert
de50b725d5
Fix mod failure checks executing actual game logic
2020-05-12 20:08:35 +09:00
smoogipoo
f195933844
Fix hardrock potentially taking a long time to load
2020-05-11 13:03:59 +09:00
smoogipoo
efff2bf15d
Add HitObject to DefaultsApplied event
2020-05-08 18:49:19 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
smoogipoo
ca692f30e6
Do full placement on mouse down
2020-04-24 12:27:56 +09:00
smoogipoo
8d5732aabd
Make placements happen on mouse down
2020-04-23 12:17:11 +09:00
Dean Herbert
1f0b7465e2
Add back missing line
2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf
Fix relax replays playing back incorrectly
2020-04-21 15:28:25 +09:00
Dan Balasescu
eb7b04d8bc
Merge branch 'master' into fix-osu-hidden-mod-alt
2020-04-20 17:47:27 +09:00
smoogipoo
355e682e24
Fix typo in exception
2020-04-20 13:23:27 +09:00
Dean Herbert
8c85602ad0
Use foreach for conformity
2020-04-20 11:00:42 +09:00
Dean Herbert
e1acfd26a6
Simplify return logic
2020-04-20 10:59:44 +09:00
Dean Herbert
28318a0140
Add mention of notelock in xmldoc (potentially easier to find class)
2020-04-20 10:59:08 +09:00
smoogipoo
bbcbd7e3fb
Simplify by removing custom enumerator
2020-04-17 14:48:12 +09:00
smoogipoo
2dee5e03e3
Dispose enumerators for safety
2020-04-17 14:40:29 +09:00
smoogipoo
4e4fe5cc90
Fix slider heads not being blocked when hit out of order
2020-04-17 14:33:29 +09:00
smoogipoo
a4a7823817
Add fail-safe to ensure hittability after a hit
2020-04-17 14:22:03 +09:00
smoogipoo
62f77a05be
Optimise by removing state machine
2020-04-17 14:00:00 +09:00
smoogipoo
3daacbc2d2
Initial inefficient refactor of hitobject enumeration
2020-04-17 13:34:20 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
2b2ab2bf19
Show new segments as red points even when hovered
2020-04-13 21:59:23 +09:00
smoogipoo
4cfc686683
Fix excption with 0 control points
2020-04-13 21:41:18 +09:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement
2020-04-13 20:56:50 +09:00
Dean Herbert
64422fbf6d
Merge pull request #8697 from smoogipoo/more-change-state-support
...
Add change state support to more Editor components
2020-04-13 20:19:04 +09:00
Dean Herbert
d56b6900ad
Merge pull request #8737 from smoogipoo/fix-overlapping-controlpoints
...
Fix connections hidden due to overlapping controlpoints
2020-04-13 20:06:24 +09:00
Dean Herbert
ca5971578a
Merge branch 'master' into more-change-state-support
2020-04-13 19:13:07 +09:00
Dean Herbert
0e88c28060
Merge branch 'editor-undo-redo' into more-change-state-support
2020-04-13 18:07:00 +09:00
smoogipoo
9a65aa18d7
Fix connections hidden due to overlapping controlpoints
2020-04-13 16:13:14 +09:00
smoogipoo
2c20328a70
Rework control point placement for better progression
2020-04-13 15:31:46 +09:00
smoogipoo
e17d5bdbaf
Improve red slider control point placement logic
2020-04-13 13:57:40 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
2020-04-12 01:46:32 +02:00
Fire937
f274ec297c
Add positional sound support for all rulesets
...
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
6988df30bd
Rename variable, add comment
2020-04-10 03:12:13 +09:00
smoogipoo
42b3ff805b
Rename methods + fix incorrect method usage
2020-04-10 03:07:44 +09:00
smoogipoo
b54bbc5f6a
Improve commenting + refactor
2020-04-10 02:41:48 +09:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
ea1bec85ae
Simplify code/language
2020-04-10 01:41:00 +09:00
smoogipoo
b8d7b78b55
Remove unnecessary null set
2020-04-10 01:21:37 +09:00
smoogipoo
116b952dfe
Change param to hitobject rather than result
2020-04-10 01:20:43 +09:00
smoogipoo
a2f5a469cf
Merge branch 'master' into add-notelock
2020-04-10 01:18:54 +09:00
smoogipoo
575b061dd7
Add change state support to more editor components
2020-04-09 22:02:42 +09:00
smoogipoo
ee6ea08cf8
Cleanup handling of hitobject updates
2020-04-09 20:16:44 +09:00
Dean Herbert
87b29007c2
Merge pull request #8626 from LittleEndu/arrow-easing
...
Don't allow new transformations for reverse arrow after it's hit
2020-04-08 23:34:02 +09:00
Dean Herbert
067ec27859
Also fix slider repeat circles
2020-04-08 18:59:31 +09:00
Dean Herbert
f3e909539d
Fix slider ball and follow circle blending for legacy skins
2020-04-08 18:39:18 +09:00
Endrik Tombak
0b70c20aa3
Merge branch 'master' of https://github.com/ppy/osu into arrow-easing
2020-04-07 17:16:56 +03:00
Endrik Tombak
16d906d769
Get rid of unnecessary removal
2020-04-07 17:16:06 +03:00
Dan Balasescu
bbbc13021b
Merge branch 'master' into fix-sliderball-acent-colour
2020-04-07 13:53:48 +09:00
Dean Herbert
a4b4b7df21
Fix follow points not starting at correct time
2020-04-06 13:04:46 +09:00
Dean Herbert
66b8a8ad2e
Remove stray default value specification
2020-04-06 12:45:58 +09:00
Endrik Tombak
23c3be0969
Rename variable
2020-04-05 13:39:31 +03:00
Endrik Tombak
a3626333be
Use DI instead
2020-04-05 13:36:52 +03:00
Endrik Tombak
1f6a4fa4b8
Remove transformations
2020-04-05 12:45:10 +03:00
Dean Herbert
bc6c6228ac
Tidy up a touch
2020-04-05 14:13:06 +09:00
Endrik Tombak
36ad1cbd79
Format the code
2020-04-04 23:17:55 +03:00
Endrik
634a8f9ff4
Return inline
2020-04-04 23:05:10 +03:00
Dean Herbert
e340d2628b
Fix sliderball accent colour not being set correctly
2020-04-05 03:17:11 +09:00
Endrik Tombak
e1a67bdb96
Move implementation to transformer
2020-04-04 11:13:25 +03:00
Endrik Tombak
d73c791a10
Support this typo for old skins
2020-04-03 20:56:52 +03:00
smoogipoo
1f797207f7
Rework lookups to not require total playfield columns
2020-04-03 12:31:05 +09:00
Dean Herbert
a3d4212462
Fix weird slider ball sizing
2020-04-02 19:56:33 +09:00
Dean Herbert
7a9d878a34
Merge branch 'master' into fix-follow-point-transforms
2020-03-31 20:03:42 +09:00
Dan Balasescu
7ff3a1d28d
Merge branch 'master' into fix-relax-mod-keypresses
2020-03-31 17:55:28 +09:00
Dean Herbert
8a998d600d
Fix relax mod pressing too many keys
2020-03-31 15:17:27 +09:00
Andrei Zavatski
9890544b36
Move implementation to better place
2020-03-30 13:42:18 +03:00
Andrei Zavatski
f96229c572
Add support for HitCircleOverlayAboveNumber legacy skin property
2020-03-30 13:21:22 +03:00
Dean Herbert
6907522cd7
Merge pull request #8486 from LittleEndu/fix-snaking-arrow
...
Make reverse arrows not follow snaking when they are already hit
2020-03-30 18:35:17 +09:00
Dean Herbert
c4df49954f
Reword comment
2020-03-30 18:35:01 +09:00
smoogipoo
796976db3c
Completely ignore spinners from note lock
2020-03-30 17:00:53 +09:00
smoogipoo
744f6c3ca7
Rename method + adjust comments
2020-03-30 16:33:46 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dan Balasescu
a0b8243f4c
Merge branch 'master' into slider-start-circle
2020-03-30 14:49:17 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out
2020-03-30 12:31:53 +09:00
Endrik Tombak
2ab8267f84
Add a comment
2020-03-29 10:50:43 +03:00
Dean Herbert
2abb8a37df
Merge branch 'master' into show-mod-settings-tooltip
2020-03-29 14:35:04 +09:00
Dean Herbert
d1b01095ee
Rewrite to reduce code changes and complexities in hit object implementation
2020-03-29 14:31:03 +09:00
Dean Herbert
b259708915
Merge branch 'master' into spun-out
2020-03-29 13:24:48 +09:00
Endrik Tombak
d3114ca858
Don't snake when hit
2020-03-28 23:12:13 +02:00
Dean Herbert
fb4b334ce2
Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
2020-03-28 14:10:26 +09:00
Dan Balasescu
3763457a1d
Merge pull request #8451 from peppy/fix-slider-end-sounds
...
Only play slider end sounds if tracking
2020-03-27 20:38:59 +09:00
Dean Herbert
d36f5fb96f
Fix animated follow points not (re)animating after rewind
2020-03-27 18:03:02 +09:00
Dean Herbert
f80efd10c2
Avoid using a miss judgement
2020-03-26 19:54:17 +09:00
Dean Herbert
6555ab6ede
Only play slider end sounds if tracking
2020-03-26 17:18:27 +09:00
Dean Herbert
8e4896fbbe
Make slider judgements count towards base score / accuracy
2020-03-26 17:13:53 +09:00
Dean Herbert
8a2aac5f83
Rename conversion methods for clarity
2020-03-25 20:21:34 +09:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
022465f546
Add encoding and import support
2020-03-24 14:51:52 +09:00
Dean Herbert
546772192c
Add helper method to convert to legacy mods enums
2020-03-24 13:07:51 +09:00
Dean Herbert
14a85a84bf
Add proper screen space - gamefield mapping
2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061
Move replay recorder to final location
2020-03-23 20:04:15 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Dean Herbert
232c255986
Basic test scene setup
2020-03-23 17:33:02 +09:00
Dean Herbert
4f9ac7b81e
Merge branch 'master' into show-mod-settings-tooltip
2020-03-23 14:57:54 +09:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89
remove unnecessary using statements
2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Dean Herbert
19b6e496ef
Fix (very) long spinners degrading in performance due to high transform count
2020-03-22 04:18:03 +09:00
Liam DeVoe
a440d15620
simplify array initializationstatement
2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed
remove unnecessary ToString calls
2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip
2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Dean Herbert
d96f684077
Merge pull request #8358 from peppy/remove-slider-implicit-judgement
...
Remove slider implicit judgement
2020-03-20 01:13:58 +09:00
Dean Herbert
6b482c057a
Merge pull request #8362 from peppy/fix-slidertick-judgement-accuracy
...
Fix slider ticks/repeats contributing to accuracy
2020-03-20 01:13:49 +09:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
Dean Herbert
0c1f385d5a
Add OsuIgnoreJudgement to get correct result type
2020-03-19 18:19:10 +09:00
smoogipoo
f285b43a74
Allow simultaneous hitobjects
2020-03-19 17:45:08 +09:00
Dean Herbert
114b46c4f0
Change slider tail to give repeat judgement; slider itself to give none (managed by head already)
2020-03-19 15:01:14 +09:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9
don't use ToString, proper indent level
2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
Dean Herbert
1c0c269852
Reduce allocations of followpoints by reusing existing
2020-03-19 00:34:24 +09:00
Dan Balasescu
1d680b7a00
Better english
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
210e5c672f
Merge branch 'master' into add-notelock
2020-03-18 16:24:31 +09:00
BlauFx
405030da47
Resolving bdach's requested to change the enum member names and reduce the amount of selectable easing types
2020-03-16 20:34:53 +01:00
Dean Herbert
d6be8eec0c
Merge branch 'master' into click-disabled-difficulty-icons
2020-03-16 11:30:57 +09:00
BlauFx
bc705616ab
Fix bdach's suggestion
2020-03-15 20:46:12 +01:00
BlauFx
8892f2c3dd
Remove redundant check
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-15 20:41:28 +01:00
BlauFx
83a4fb6f37
Remove empty lines
2020-03-15 19:19:09 +01:00
BlauFx
d9aef6f813
Change label of attribute
2020-03-15 18:53:40 +01:00
BlauFx
b6aedb22d8
Add approachcircle mod
2020-03-15 01:25:02 +01:00
Andrei Zavatski
c271d17557
Remove useless field
2020-03-14 14:07:52 +03:00
Andrei Zavatski
74c9d5fc93
Use AccentColour
2020-03-14 13:45:55 +03:00
Andrei Zavatski
7e9d28b1b1
Fix slider ball colour affects follow circle
2020-03-13 13:42:33 +03:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
742698acab
Add notelock implementation
2020-03-10 15:30:24 +09:00
smoogipoo
9d5327b1ac
Fix osu! shaking instead of missing for early hits
2020-03-10 15:00:23 +09:00
Bartłomiej Dach
77fd748035
Fix incorrect circle piece hitbox
...
Hitboxes of circle pieces in osu! have regressed with commit 8592335
.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).
As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.
To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out
2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f
Use framework method to convert rad to deg
2020-03-04 13:51:12 +08:00
smoogipoo
5e218697c5
Use stacked positions
2020-03-04 09:46:53 +09:00
Dean Herbert
900882610d
Merge branch 'master' into expand-number-piece-on-old-skins
2020-03-02 16:40:59 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
Dan Balasescu
ff063b229b
Merge pull request #7973 from peppy/fix-dho-lifetimes-via-judgements
...
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-25 20:38:29 +09:00
smoogipoo
f71c45cb1b
Remove shallPropagate
2020-02-25 11:30:33 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
e6cfafffe9
Fix incorrect LifetimeStart and add todo regarding Expire usage
2020-02-24 12:24:15 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
090d9d9350
Make FollowPointRenderer a LifetimeManagementContainer
2020-02-23 04:37:04 +09:00
Dean Herbert
cb9a7ee0bb
Give FollowPointConnections a valid lifetime
2020-02-23 04:36:50 +09:00
Dean Herbert
00b4fc1e1f
Add fill to default skin slider ball when tracking
2020-02-21 17:38:23 +09:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
杜Nate
b6378c7ae2
fix speed
...
* Original /40 is due to documentation error.
Co-Authored-By: clayton <me@clayton.cc>
2020-02-16 17:50:52 +08:00
Dean Herbert
6cfa182fe4
Don't transform repeat points
2020-02-16 15:35:12 +09:00
Dean Herbert
cd4643593f
Fix transform mod not being applied correctly
2020-02-16 11:58:41 +09:00
Dean Herbert
5e8df45c00
Merge branch 'master' into improve-relax-key-down-up
2020-02-15 11:07:19 +09:00
Dan Balasescu
6cd91de8f7
Merge branch 'master' into fix-2b-relax
2020-02-14 19:21:06 +09:00
Dean Herbert
61a7f04efb
Add a sane key up delay to relax mod
2020-02-14 17:13:50 +09:00
Dean Herbert
4ce687d608
Move public methods up
2020-02-14 17:03:23 +09:00
Dean Herbert
cd2d1b0669
Fix 2B maps not playing correctly with relax mod enabled
2020-02-14 17:00:55 +09:00
Dean Herbert
9ea6912520
Improve overall readability of OsuModeRelax
2020-02-14 16:58:56 +09:00
Dean Herbert
9cbb37b682
Fix bindable being created far too late in construction
2020-02-14 15:59:59 +09:00
Dean Herbert
884a5fbad4
Fix osu! gameplay cursor not adjusting to mod/convert circle size changes
2020-02-14 14:30:15 +09:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display
2020-02-13 23:55:52 +09:00
Dan Balasescu
5a90e6f9b5
Merge branch 'master' into fix-blueprint-outside-container
2020-02-13 17:32:49 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dean Herbert
85a4437837
Fix editor custom FadeOut causing overlapping issues by removing existing FadeOut
2020-02-12 19:03:22 +09:00
voidedWarranties
3d1183eea0
Merge branch 'master' into difficultyadjust-order
2020-02-10 16:46:24 -08:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
Bartłomiej Dach
686040d8ad
Extract auto-spin logic to method
2020-02-10 21:42:34 +01:00
mcendu
9aa5db88d4
move auto fade in to mod
2020-02-10 14:14:04 +08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
mcendu
10a1948720
remove using directive
2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting
2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner
2020-02-09 14:54:46 +08:00
mcendu
68873830aa
make spm counter show up automatically with spun out
2020-02-09 13:49:08 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code
2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl
2020-02-09 13:35:36 +08:00
mcendu
83c67dc155
move spun out to automation
2020-02-09 13:34:35 +08:00
mcendu
8e20e641f4
move spun out to automation
2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out
2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a
make frameDelay a float
2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20
Correct speed of spun out
2020-02-08 11:06:37 +08:00
mcendu
efa95ecebb
fix spinner unspinnable
2020-02-08 10:52:59 +08:00
mcendu
204c2f0bde
add tests
2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849
fix formatting
2020-02-08 09:53:20 +08:00
mcendu
4d9232a895
Move autospin logic to mods
2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7
Remove unnecessary using
2020-02-08 09:06:29 +08:00
mcendu
25a930c438
Implement OsuModSpunOut
2020-02-08 08:59:35 +08:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline
2020-02-08 01:50:24 +09:00
Dean Herbert
51ae741fc7
Merge pull request #7755 from peppy/fix-spinner-placement
...
Fix spinner placement blueprint in multiple ways
2020-02-08 01:49:48 +09:00
smoogipoo
51edd88277
Add back fade
2020-02-08 00:28:52 +09:00
Dean Herbert
830afe5209
Make spinner blueprint update values more frequently. Also handle right-click
2020-02-07 19:09:47 +09:00
Dean Herbert
a6531bf73e
Don't show distance snap grid for spinners (for now)
2020-02-07 19:09:23 +09:00
Dean Herbert
6297606baa
Make sMake spinner's EndTime correct on construction
2020-02-07 19:08:37 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
Dean Herbert
544685be48
Add support for reading skin frame rate from configuration file
2020-02-07 14:58:29 +09:00
Dean Herbert
daf5fa9da4
Throw NotSupportedException instead
2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
mcendu
9f79713fb3
move rotation logic to its own method
2020-02-05 14:23:59 +08:00
mcendu
d773eb2c22
refactor rotation logic to use explicit delta value
2020-02-05 14:05:12 +08:00
Dean Herbert
84fcf45aae
Make slider tracking match what is on screen
2020-02-03 11:55:14 +09:00
Dean Herbert
cf4788d7ef
Merge branch 'master' into fix-follow-circle
2020-02-03 09:58:12 +09:00
TheWildTree
35032e2ddd
Make variables private
2020-02-02 14:34:06 +01:00
TheWildTree
f7abfdb40e
Remove unnecessary parameter
2020-02-02 14:33:48 +01:00
TheWildTree
e2589b2dcb
Rename drawable
2020-02-02 11:24:28 +01:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
TheWildTree
9f4261111b
Match osu-stable behaviour and size
2020-02-01 16:55:30 +01:00
smoogipoo
811ddb02a4
General refactoring
2020-01-24 17:50:36 +09:00
smoogipoo
6fc6a376ee
Fix incorrect slider selection point
2020-01-24 17:50:09 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
Dean Herbert
9a2d85e7d9
Remove usage of snapchat icon
2020-01-18 15:12:31 +09:00
McEndu
6579aa144d
Merge branch 'master' into mod-text
2020-01-16 20:11:51 +08:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
smoogipoo
92daf9b8f1
Cleanup
2020-01-14 18:14:31 +09:00
Dean Herbert
fe09e34f1b
Remove limiting clause
2020-01-14 01:48:20 +09:00
Dean Herbert
ab4f31639d
Remove weird time clause
2020-01-14 01:47:44 +09:00
Dean Herbert
210d06b75e
Remove default value
2020-01-14 01:45:32 +09:00
Dean Herbert
c5085aea24
Use Child, not InternalChild
2020-01-14 01:45:10 +09:00
Dean Herbert
619fe29871
Make reverse arrow animate faster via divisor specification
...
Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
2020-01-14 01:39:45 +09:00
Sebastian Krajewski
45cf65a28a
Merge remote-tracking branch 'upstream/master' into reverse-arrows
2020-01-13 14:15:37 +01:00
Dean Herbert
87645f6a41
Remove excess namespace specification
2020-01-10 01:13:42 +08:00
Dean Herbert
3be2fc27f3
Merge branch 'master' into Remove_osuTK.MathHelper
2020-01-10 00:28:46 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Berkan Diler
ed2bf5154d
Use tuple deconstruction to swap values
2020-01-08 20:46:17 +01:00
Berkan Diler
34d8740ec4
Remove remaining usage of osuTK.MathHelper
2020-01-08 20:21:13 +01:00
Sebastian Krajewski
21468eb070
Remove settings related to reverse arrow
2020-01-07 04:55:05 +01:00
Sebastian Krajewski
3194658998
Fix repeat point pulsing when it is in fade out state
2020-01-04 13:12:37 +01:00
Sebastian Krajewski
46271ccbc8
Add slider reverse arrow pulse settings
2020-01-04 13:01:42 +01:00
Sebastian Krajewski
fc0b622a69
Change reverse arrow pulse easing to OutQuad
2020-01-04 10:35:10 +01:00
Sebastian Krajewski
9da7eec0d9
Add pulse to slider reverse arrows
2020-01-04 08:21:48 +01:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dan Balasescu
8a85875cbf
Merge branch 'master' into add-spinner-bonus-score
2020-01-03 18:08:26 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00