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Don't serialise OriginalSamples
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@ -81,6 +81,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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public List<IList<HitSampleInfo>> NodeSamples { get; set; } = new List<IList<HitSampleInfo>>();
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[JsonIgnore]
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public IList<HitSampleInfo> OriginalSamples { get; private set; }
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private int repeatCount;
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