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fix speed
* Original /40 is due to documentation error. Co-Authored-By: clayton <me@clayton.cc>
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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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if (drawable is DrawableSpinner spinner)
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{
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if (spinner.Disc.Valid)
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spinner.Disc.Rotate(180 / MathF.PI * (float)spinner.Clock.ElapsedFrameTime / 40);
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spinner.Disc.Rotate(180 / MathF.PI * (float)spinner.Clock.ElapsedFrameTime * 0.03f);
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if (!spinner.SpmCounter.IsPresent)
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spinner.SpmCounter.FadeIn(spinner.HitObject.TimeFadeIn);
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}
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