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6fb9eb8b33
Better suited there, I intiailly wanted the whole legacy interface to reside in `osu.Game.Rulesets.Osu` but it's required in `ConvertHitObjectParser` and that's in the main game project, so had to leave the interface as-is for now. |
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.. | ||
Beatmaps | ||
Configuration | ||
Difficulty | ||
Edit | ||
Judgements | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Resources/Testing/Beatmaps | ||
Scoring | ||
Skinning | ||
Statistics | ||
UI | ||
osu.Game.Rulesets.Osu.csproj | ||
OsuInputManager.cs | ||
OsuRuleset.cs | ||
OsuSkinComponent.cs | ||
OsuSkinComponents.cs |