mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Add "Barrel Roll" mod
This commit is contained in:
parent
7654df94f6
commit
a209415942
30
osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs
Normal file
30
osu.Game.Rulesets.Osu/Mods/OsuModBarrelRoll.cs
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModBarrelRoll : Mod, IUpdatableByPlayfield
|
||||
{
|
||||
[SettingSource("Roll speed", "Speed at which things rotate")]
|
||||
public BindableNumber<double> SpinSpeed { get; } = new BindableDouble(1)
|
||||
{
|
||||
MinValue = 0.1,
|
||||
MaxValue = 20,
|
||||
Precision = 0.1,
|
||||
};
|
||||
|
||||
public override string Name => "Barrel Roll";
|
||||
public override string Acronym => "BR";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public void Update(Playfield playfield)
|
||||
{
|
||||
playfield.Rotation = (float)(playfield.Time.Current / 1000 * SpinSpeed.Value);
|
||||
}
|
||||
}
|
||||
}
|
@ -185,6 +185,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
|
||||
new MultiMod(new ModWindUp(), new ModWindDown()),
|
||||
new OsuModTraceable(),
|
||||
new OsuModBarrelRoll(),
|
||||
};
|
||||
|
||||
case ModType.System:
|
||||
|
@ -42,6 +42,9 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
public OsuPlayfield()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
playfieldBorder = new PlayfieldBorder { RelativeSizeAxes = Axes.Both },
|
||||
|
Loading…
Reference in New Issue
Block a user