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Merge branch 'master' into editor-create-composer-fix
This commit is contained in:
commit
b9464a2aa8
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
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switch (obj)
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{
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case IHasCurve curveData:
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case IHasPathWithRepeats curveData:
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return new JuiceStream
|
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{
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StartTime = obj.StartTime,
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||||
|
@ -14,7 +14,7 @@ using osu.Game.Rulesets.Objects.Types;
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namespace osu.Game.Rulesets.Catch.Objects
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{
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public class JuiceStream : CatchHitObject, IHasCurve
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public class JuiceStream : CatchHitObject, IHasPathWithRepeats
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{
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/// <summary>
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/// Positional distance that results in a duration of one second, before any speed adjustments.
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|
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@ -474,7 +474,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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/// <returns></returns>
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private IList<HitSampleInfo> sampleInfoListAt(double time)
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{
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if (!(HitObject is IHasCurve curveData))
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if (!(HitObject is IHasPathWithRepeats curveData))
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return HitObject.Samples;
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double segmentTime = (EndTime - HitObject.StartTime) / spanCount;
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|
@ -52,10 +52,10 @@ namespace osu.Game.Rulesets.Mania.Skinning
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base.Update();
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if (leftSprite?.Height > 0)
|
||||
leftSprite.Scale = new Vector2(DrawHeight / leftSprite.Height);
|
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leftSprite.Scale = new Vector2(1, DrawHeight / leftSprite.Height);
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if (rightSprite?.Height > 0)
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rightSprite.Scale = new Vector2(DrawHeight / rightSprite.Height);
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rightSprite.Scale = new Vector2(1, DrawHeight / rightSprite.Height);
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||||
}
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}
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}
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|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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switch (original)
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{
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case IHasCurve curveData:
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||||
case IHasPathWithRepeats curveData:
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||||
return new Slider
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{
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StartTime = original.StartTime,
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|
@ -17,7 +17,7 @@ using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects
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{
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public class Slider : OsuHitObject, IHasCurve
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public class Slider : OsuHitObject, IHasPathWithRepeats
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{
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public double EndTime
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{
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|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Scoring;
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|
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namespace osu.Game.Rulesets.Osu.Scoring
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{
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internal class OsuScoreProcessor : ScoreProcessor
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public class OsuScoreProcessor : ScoreProcessor
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{
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protected override JudgementResult CreateResult(HitObject hitObject, Judgement judgement) => new OsuJudgementResult(hitObject, judgement);
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|
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|
@ -114,7 +114,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
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|
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if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
||||
{
|
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List<IList<HitSampleInfo>> allSamples = obj is IHasCurve curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
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List<IList<HitSampleInfo>> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
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|
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int i = 0;
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||||
|
@ -3,9 +3,7 @@
|
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|
||||
using osu.Game.Rulesets.Objects.Types;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Judgements;
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||||
@ -17,7 +15,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects
|
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{
|
||||
public class DrumRoll : TaikoHitObject, IHasCurve
|
||||
public class DrumRoll : TaikoHitObject, IHasPath
|
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{
|
||||
/// <summary>
|
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/// Drum roll distance that results in a duration of 1 speed-adjusted beat length.
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@ -115,11 +113,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
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||||
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||||
double IHasDistance.Distance => Duration * Velocity;
|
||||
|
||||
int IHasRepeats.RepeatCount { get => 0; set { } }
|
||||
|
||||
List<IList<HitSampleInfo>> IHasRepeats.NodeSamples => new List<IList<HitSampleInfo>>();
|
||||
|
||||
SliderPath IHasCurve.Path
|
||||
SliderPath IHasPath.Path
|
||||
=> new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(1) }, ((IHasDistance)this).Distance / TaikoBeatmapConverter.LEGACY_VELOCITY_MULTIPLIER);
|
||||
|
||||
#endregion
|
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|
@ -365,7 +365,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
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{
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var hitObjects = decoder.Decode(stream).HitObjects;
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||||
|
||||
var curveData = hitObjects[0] as IHasCurve;
|
||||
var curveData = hitObjects[0] as IHasPathWithRepeats;
|
||||
var positionData = hitObjects[0] as IHasPosition;
|
||||
|
||||
Assert.IsNotNull(positionData);
|
||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
var beatmap = decodeAsJson(normal);
|
||||
|
||||
var curveData = beatmap.HitObjects[0] as IHasCurve;
|
||||
var curveData = beatmap.HitObjects[0] as IHasPathWithRepeats;
|
||||
var positionData = beatmap.HitObjects[0] as IHasPosition;
|
||||
|
||||
Assert.IsNotNull(positionData);
|
||||
|
@ -28,6 +28,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep(@"locally available state", () => downloadButton.SetDownloadState(DownloadState.LocallyAvailable));
|
||||
AddStep(@"not downloaded state", () => downloadButton.SetDownloadState(DownloadState.NotDownloaded));
|
||||
createButton(false);
|
||||
createButtonNoScore();
|
||||
}
|
||||
|
||||
private void createButton(bool withReplay)
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@ -40,6 +41,22 @@ namespace osu.Game.Tests.Visual.Gameplay
|
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Origin = Anchor.Centre,
|
||||
};
|
||||
});
|
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|
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AddUntilStep("wait for load", () => downloadButton.IsLoaded);
|
||||
}
|
||||
|
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private void createButtonNoScore()
|
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{
|
||||
AddStep("create button with null score", () =>
|
||||
{
|
||||
Child = downloadButton = new TestReplayDownloadButton(null)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => downloadButton.IsLoaded);
|
||||
}
|
||||
|
||||
private ScoreInfo getScoreInfo(bool replayAvailable)
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||||
|
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Contracted;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneContractedPanelMiddleContent : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestShowPanel()
|
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{
|
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AddStep("show example score", () => showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
|
||||
}
|
||||
|
||||
private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
|
||||
{
|
||||
Child = new ContractedPanelMiddleContentContainer(workingBeatmap, score);
|
||||
}
|
||||
|
||||
private class ContractedPanelMiddleContentContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
public ContractedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
|
||||
{
|
||||
workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);
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||||
|
||||
Anchor = Anchor.Centre;
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||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(ScorePanel.CONTRACTED_WIDTH, 460);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#353535"),
|
||||
},
|
||||
new ContractedPanelMiddleContent(score),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -14,10 +13,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
@ -37,7 +33,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
var author = new User { Username = "mapper_name" };
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||||
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(author), createTestScore()));
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(author), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
|
||||
|
||||
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
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||||
}
|
||||
@ -45,7 +41,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestMapWithUnknownMapper()
|
||||
{
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(null), createTestScore()));
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(null), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
|
||||
|
||||
AddAssert("mapped by text not present", () =>
|
||||
this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
|
||||
@ -66,29 +62,6 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
return new TestWorkingBeatmap(beatmap);
|
||||
}
|
||||
|
||||
private ScoreInfo createTestScore() => new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
TotalScore = 999999,
|
||||
Accuracy = 0.95,
|
||||
MaxCombo = 999,
|
||||
Rank = ScoreRank.S,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics =
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
};
|
||||
|
||||
private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
|
||||
|
||||
private class ExpandedPanelMiddleContentContainer : Container
|
||||
|
@ -5,8 +5,8 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#444"),
|
||||
},
|
||||
new ExpandedPanelTopContent(new User { Id = 2, Username = "peppy" }),
|
||||
new ExpandedPanelTopContent(new TestScoreInfo(new OsuRuleset().RulesetInfo).User),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -11,13 +9,10 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
@ -41,26 +36,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
private TestSoloResults createResultsScreen() => new TestSoloResults(new ScoreInfo
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.98,
|
||||
MaxCombo = 123,
|
||||
Rank = ScoreRank.A,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
{ HitResult.Great, 50 },
|
||||
{ HitResult.Good, 20 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Miss, 1 }
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
User = new User
|
||||
{
|
||||
Username = "peppy",
|
||||
}
|
||||
});
|
||||
private TestSoloResults createResultsScreen() => new TestSoloResults(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
|
||||
[Test]
|
||||
public void ResultsWithoutPlayer()
|
||||
|
@ -1,28 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneScorePanel : OsuTestScene
|
||||
{
|
||||
private ScorePanel panel;
|
||||
|
||||
[Test]
|
||||
public void TestDRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.5;
|
||||
score.Rank = ScoreRank.D;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.5, Rank = ScoreRank.D };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -30,9 +25,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestCRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.75;
|
||||
score.Rank = ScoreRank.C;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.75, Rank = ScoreRank.C };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -40,9 +33,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestBRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.85;
|
||||
score.Rank = ScoreRank.B;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.85, Rank = ScoreRank.B };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -50,9 +41,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestARank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.925;
|
||||
score.Rank = ScoreRank.A;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.925, Rank = ScoreRank.A };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -60,9 +49,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.975;
|
||||
score.Rank = ScoreRank.S;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.975, Rank = ScoreRank.S };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -70,9 +57,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAlmostSSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.9999;
|
||||
score.Rank = ScoreRank.S;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.9999, Rank = ScoreRank.S };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -80,9 +65,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestSSRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 1;
|
||||
score.Rank = ScoreRank.X;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 1, Rank = ScoreRank.X };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
@ -90,44 +73,42 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestAllHitResults()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Statistics[HitResult.Perfect] = 350;
|
||||
score.Statistics[HitResult.Ok] = 200;
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Statistics = { [HitResult.Perfect] = 350, [HitResult.Ok] = 200 } };
|
||||
|
||||
addPanelStep(score);
|
||||
}
|
||||
|
||||
private void addPanelStep(ScoreInfo score) => AddStep("add panel", () =>
|
||||
[Test]
|
||||
public void TestContractedPanel()
|
||||
{
|
||||
Child = new ScorePanel(score)
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.925, Rank = ScoreRank.A };
|
||||
|
||||
addPanelStep(score, PanelState.Contracted);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExpandAndContract()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo) { Accuracy = 0.925, Rank = ScoreRank.A };
|
||||
|
||||
addPanelStep(score, PanelState.Contracted);
|
||||
AddWaitStep("wait for transition", 10);
|
||||
|
||||
AddStep("expand panel", () => panel.State = PanelState.Expanded);
|
||||
AddWaitStep("wait for transition", 10);
|
||||
|
||||
AddStep("contract panel", () => panel.State = PanelState.Contracted);
|
||||
AddWaitStep("wait for transition", 10);
|
||||
}
|
||||
|
||||
private void addPanelStep(ScoreInfo score, PanelState state = PanelState.Expanded) => AddStep("add panel", () =>
|
||||
{
|
||||
Child = panel = new ScorePanel(score)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
State = PanelState.Expanded
|
||||
State = state
|
||||
};
|
||||
});
|
||||
|
||||
private ScoreInfo createScore() => new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
},
|
||||
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo,
|
||||
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.95,
|
||||
MaxCombo = 999,
|
||||
Rank = ScoreRank.S,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics =
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
208
osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs
Normal file
208
osu.Game.Tests/Visual/Ranking/TestSceneScorePanelList.cs
Normal file
@ -0,0 +1,208 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneScorePanelList : OsuManualInputManagerTestScene
|
||||
{
|
||||
private ScorePanelList list;
|
||||
|
||||
[Test]
|
||||
public void TestEmptyList()
|
||||
{
|
||||
createListStep(() => new ScorePanelList());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEmptyListWithSelectedScore()
|
||||
{
|
||||
createListStep(() => new ScorePanelList
|
||||
{
|
||||
SelectedScore = { Value = new TestScoreInfo(new OsuRuleset().RulesetInfo) }
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddPanelAfterSelectingScore()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
|
||||
createListStep(() => new ScorePanelList
|
||||
{
|
||||
SelectedScore = { Value = score }
|
||||
});
|
||||
|
||||
AddStep("add panel", () => list.AddScore(score));
|
||||
|
||||
assertScoreState(score, true);
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddPanelBeforeSelectingScore()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
AddStep("add panel", () => list.AddScore(score));
|
||||
|
||||
assertScoreState(score, false);
|
||||
assertFirstPanelCentred();
|
||||
|
||||
AddStep("select score", () => list.SelectedScore.Value = score);
|
||||
|
||||
assertScoreState(score, true);
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddManyNonExpandedPanels()
|
||||
{
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
AddStep("add many scores", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
});
|
||||
|
||||
assertFirstPanelCentred();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddManyScoresAfterExpandedPanel()
|
||||
{
|
||||
var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
AddStep("add initial panel and select", () =>
|
||||
{
|
||||
list.AddScore(initialScore);
|
||||
list.SelectedScore.Value = initialScore;
|
||||
});
|
||||
|
||||
AddStep("add many scores", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore - i - 1 });
|
||||
});
|
||||
|
||||
assertScoreState(initialScore, true);
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddManyScoresBeforeExpandedPanel()
|
||||
{
|
||||
var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
AddStep("add initial panel and select", () =>
|
||||
{
|
||||
list.AddScore(initialScore);
|
||||
list.SelectedScore.Value = initialScore;
|
||||
});
|
||||
|
||||
AddStep("add scores", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
|
||||
});
|
||||
|
||||
assertScoreState(initialScore, true);
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddManyPanelsOnBothSidesOfExpandedPanel()
|
||||
{
|
||||
var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
AddStep("add initial panel and select", () =>
|
||||
{
|
||||
list.AddScore(initialScore);
|
||||
list.SelectedScore.Value = initialScore;
|
||||
});
|
||||
|
||||
AddStep("add scores after", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore - i - 1 });
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
|
||||
});
|
||||
|
||||
assertScoreState(initialScore, true);
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSelectMultipleScores()
|
||||
{
|
||||
var firstScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
var secondScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
|
||||
createListStep(() => new ScorePanelList());
|
||||
|
||||
AddStep("add scores and select first", () =>
|
||||
{
|
||||
list.AddScore(firstScore);
|
||||
list.AddScore(secondScore);
|
||||
list.SelectedScore.Value = firstScore;
|
||||
});
|
||||
|
||||
assertScoreState(firstScore, true);
|
||||
assertScoreState(secondScore, false);
|
||||
|
||||
AddStep("select second score", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(list.ChildrenOfType<ScorePanel>().Single(p => p.Score == secondScore));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertScoreState(firstScore, false);
|
||||
assertScoreState(secondScore, true);
|
||||
assertExpandedPanelCentred();
|
||||
}
|
||||
|
||||
private void createListStep(Func<ScorePanelList> creationFunc)
|
||||
{
|
||||
AddStep("create list", () => Child = list = creationFunc().With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.Centre;
|
||||
d.Origin = Anchor.Centre;
|
||||
}));
|
||||
|
||||
AddUntilStep("wait for load", () => list.IsLoaded);
|
||||
}
|
||||
|
||||
private void assertExpandedPanelCentred() => AddUntilStep("expanded panel centred", () =>
|
||||
{
|
||||
var expandedPanel = list.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, list.ScreenSpaceDrawQuad.Centre.X, 1);
|
||||
});
|
||||
|
||||
private void assertFirstPanelCentred()
|
||||
=> AddUntilStep("first panel centred", () => Precision.AlmostEquals(list.ChildrenOfType<ScorePanel>().First().ScreenSpaceDrawQuad.Centre.X, list.ScreenSpaceDrawQuad.Centre.X, 1));
|
||||
|
||||
private void assertScoreState(ScoreInfo score, bool expanded)
|
||||
=> AddUntilStep($"score expanded = {expanded}", () => (list.ChildrenOfType<ScorePanel>().Single(p => p.Score == score).State == PanelState.Expanded) == expanded);
|
||||
}
|
||||
}
|
@ -233,9 +233,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
writer.Write(FormattableString.Invariant($"{(int)getObjectType(hitObject)},"));
|
||||
writer.Write(FormattableString.Invariant($"{(int)toLegacyHitSoundType(hitObject.Samples)},"));
|
||||
|
||||
if (hitObject is IHasCurve curveData)
|
||||
if (hitObject is IHasPath path)
|
||||
{
|
||||
addCurveData(writer, curveData, position);
|
||||
addPathData(writer, path, position);
|
||||
writer.Write(getSampleBank(hitObject.Samples, zeroBanks: true));
|
||||
}
|
||||
else
|
||||
@ -263,7 +263,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
switch (hitObject)
|
||||
{
|
||||
case IHasCurve _:
|
||||
case IHasPath _:
|
||||
type |= LegacyHitObjectType.Slider;
|
||||
break;
|
||||
|
||||
@ -282,13 +282,13 @@ namespace osu.Game.Beatmaps.Formats
|
||||
return type;
|
||||
}
|
||||
|
||||
private void addCurveData(TextWriter writer, IHasCurve curveData, Vector2 position)
|
||||
private void addPathData(TextWriter writer, IHasPath pathData, Vector2 position)
|
||||
{
|
||||
PathType? lastType = null;
|
||||
|
||||
for (int i = 0; i < curveData.Path.ControlPoints.Count; i++)
|
||||
for (int i = 0; i < pathData.Path.ControlPoints.Count; i++)
|
||||
{
|
||||
PathControlPoint point = curveData.Path.ControlPoints[i];
|
||||
PathControlPoint point = pathData.Path.ControlPoints[i];
|
||||
|
||||
if (point.Type.Value != null)
|
||||
{
|
||||
@ -325,23 +325,28 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (i != 0)
|
||||
{
|
||||
writer.Write(FormattableString.Invariant($"{position.X + point.Position.Value.X}:{position.Y + point.Position.Value.Y}"));
|
||||
writer.Write(i != curveData.Path.ControlPoints.Count - 1 ? "|" : ",");
|
||||
writer.Write(i != pathData.Path.ControlPoints.Count - 1 ? "|" : ",");
|
||||
}
|
||||
}
|
||||
|
||||
writer.Write(FormattableString.Invariant($"{curveData.RepeatCount + 1},"));
|
||||
writer.Write(FormattableString.Invariant($"{curveData.Path.Distance},"));
|
||||
var curveData = pathData as IHasPathWithRepeats;
|
||||
|
||||
for (int i = 0; i < curveData.NodeSamples.Count; i++)
|
||||
{
|
||||
writer.Write(FormattableString.Invariant($"{(int)toLegacyHitSoundType(curveData.NodeSamples[i])}"));
|
||||
writer.Write(i != curveData.NodeSamples.Count - 1 ? "|" : ",");
|
||||
}
|
||||
writer.Write(FormattableString.Invariant($"{(curveData?.RepeatCount ?? 0) + 1},"));
|
||||
writer.Write(FormattableString.Invariant($"{pathData.Path.Distance},"));
|
||||
|
||||
for (int i = 0; i < curveData.NodeSamples.Count; i++)
|
||||
if (curveData != null)
|
||||
{
|
||||
writer.Write(getSampleBank(curveData.NodeSamples[i], true));
|
||||
writer.Write(i != curveData.NodeSamples.Count - 1 ? "|" : ",");
|
||||
for (int i = 0; i < curveData.NodeSamples.Count; i++)
|
||||
{
|
||||
writer.Write(FormattableString.Invariant($"{(int)toLegacyHitSoundType(curveData.NodeSamples[i])}"));
|
||||
writer.Write(i != curveData.NodeSamples.Count - 1 ? "|" : ",");
|
||||
}
|
||||
|
||||
for (int i = 0; i < curveData.NodeSamples.Count; i++)
|
||||
{
|
||||
writer.Write(getSampleBank(curveData.NodeSamples[i], true));
|
||||
writer.Write(i != curveData.NodeSamples.Count - 1 ? "|" : ",");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -27,7 +27,15 @@ namespace osu.Game.Online.API.Requests
|
||||
|
||||
private string directionString => SortDirection == SortDirection.Descending ? @"desc" : @"asc";
|
||||
|
||||
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, Cursor cursor = null, SearchCategory searchCategory = SearchCategory.Any, SortCriteria sortCriteria = SortCriteria.Ranked, SortDirection sortDirection = SortDirection.Descending)
|
||||
public SearchBeatmapSetsRequest(
|
||||
string query,
|
||||
RulesetInfo ruleset,
|
||||
Cursor cursor = null,
|
||||
SearchCategory searchCategory = SearchCategory.Any,
|
||||
SortCriteria sortCriteria = SortCriteria.Ranked,
|
||||
SortDirection sortDirection = SortDirection.Descending,
|
||||
SearchGenre genre = SearchGenre.Any,
|
||||
SearchLanguage language = SearchLanguage.Any)
|
||||
{
|
||||
this.query = string.IsNullOrEmpty(query) ? string.Empty : System.Uri.EscapeDataString(query);
|
||||
this.ruleset = ruleset;
|
||||
@ -36,8 +44,8 @@ namespace osu.Game.Online.API.Requests
|
||||
SearchCategory = searchCategory;
|
||||
SortCriteria = sortCriteria;
|
||||
SortDirection = sortDirection;
|
||||
Genre = SearchGenre.Any;
|
||||
Language = SearchLanguage.Any;
|
||||
Genre = genre;
|
||||
Language = language;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
|
@ -177,7 +177,9 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
lastResponse?.Cursor,
|
||||
searchControl.Category.Value,
|
||||
sortControl.Current.Value,
|
||||
sortControl.SortDirection.Value);
|
||||
sortControl.SortDirection.Value,
|
||||
searchControl.Genre.Value,
|
||||
searchControl.Language.Value);
|
||||
|
||||
getSetsRequest.Success += response =>
|
||||
{
|
||||
@ -186,6 +188,9 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
if (sets.Count == 0)
|
||||
noMoreResults = true;
|
||||
|
||||
if (CurrentPage == 0)
|
||||
searchControl.BeatmapSet = sets.FirstOrDefault();
|
||||
|
||||
lastResponse = response;
|
||||
getSetsRequest = null;
|
||||
|
||||
|
@ -173,7 +173,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// <param name="ruleset">The ruleset used to construct its drawable counterpart.</param>
|
||||
/// <param name="beatmap">The loaded beatmap.</param>
|
||||
/// <param name="mods">The mods to be applied.</param>
|
||||
/// <returns>An editor-relevant <see cref="DrawableRuleset{TObject}"/></returns>.
|
||||
/// <returns>An editor-relevant <see cref="DrawableRuleset{TObject}"/>.</returns>
|
||||
protected virtual DrawableRuleset<TObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
=> (DrawableRuleset<TObject>)ruleset.CreateDrawableRulesetWith(beatmap, mods);
|
||||
|
||||
|
@ -9,7 +9,10 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Legacy
|
||||
{
|
||||
internal abstract class ConvertSlider : ConvertHitObject, IHasCurve, IHasLegacyLastTickOffset
|
||||
internal abstract class ConvertSlider : ConvertHitObject, IHasPathWithRepeats, IHasLegacyLastTickOffset,
|
||||
#pragma warning disable 618
|
||||
IHasCurve
|
||||
#pragma warning restore 618
|
||||
{
|
||||
/// <summary>
|
||||
/// Scoring distance with a speed-adjusted beat length of 1 second.
|
||||
|
@ -1,13 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Types
|
||||
{
|
||||
/// <summary>
|
||||
/// A HitObject that has a curve.
|
||||
/// </summary>
|
||||
[Obsolete("Use IHasPathWithRepeats instead.")] // can be removed 20201126
|
||||
public interface IHasCurve : IHasDistance, IHasRepeats
|
||||
{
|
||||
/// <summary>
|
||||
@ -16,6 +15,8 @@ namespace osu.Game.Rulesets.Objects.Types
|
||||
SliderPath Path { get; }
|
||||
}
|
||||
|
||||
#pragma warning disable 618
|
||||
[Obsolete("Use IHasPathWithRepeats instead.")] // can be removed 20201126
|
||||
public static class HasCurveExtensions
|
||||
{
|
||||
/// <summary>
|
||||
@ -50,4 +51,5 @@ namespace osu.Game.Rulesets.Objects.Types
|
||||
public static int SpanAt(this IHasCurve obj, double progress)
|
||||
=> (int)(progress * obj.SpanCount());
|
||||
}
|
||||
#pragma warning restore 618
|
||||
}
|
||||
|
13
osu.Game/Rulesets/Objects/Types/IHasPath.cs
Normal file
13
osu.Game/Rulesets/Objects/Types/IHasPath.cs
Normal file
@ -0,0 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Types
|
||||
{
|
||||
public interface IHasPath : IHasDistance
|
||||
{
|
||||
/// <summary>
|
||||
/// The curve.
|
||||
/// </summary>
|
||||
SliderPath Path { get; }
|
||||
}
|
||||
}
|
50
osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs
Normal file
50
osu.Game/Rulesets/Objects/Types/IHasPathWithRepeats.cs
Normal file
@ -0,0 +1,50 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects.Types
|
||||
{
|
||||
/// <summary>
|
||||
/// A HitObject that has a curve.
|
||||
/// </summary>
|
||||
// ReSharper disable once RedundantExtendsListEntry
|
||||
public interface IHasPathWithRepeats : IHasPath, IHasRepeats
|
||||
{
|
||||
}
|
||||
|
||||
public static class HasPathWithRepeatsExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Computes the position on the curve relative to how much of the <see cref="HitObject"/> has been completed.
|
||||
/// </summary>
|
||||
/// <param name="obj">The curve.</param>
|
||||
/// <param name="progress">[0, 1] where 0 is the start time of the <see cref="HitObject"/> and 1 is the end time of the <see cref="HitObject"/>.</param>
|
||||
/// <returns>The position on the curve.</returns>
|
||||
public static Vector2 CurvePositionAt(this IHasPathWithRepeats obj, double progress)
|
||||
=> obj.Path.PositionAt(obj.ProgressAt(progress));
|
||||
|
||||
/// <summary>
|
||||
/// Computes the progress along the curve relative to how much of the <see cref="HitObject"/> has been completed.
|
||||
/// </summary>
|
||||
/// <param name="obj">The curve.</param>
|
||||
/// <param name="progress">[0, 1] where 0 is the start time of the <see cref="HitObject"/> and 1 is the end time of the <see cref="HitObject"/>.</param>
|
||||
/// <returns>[0, 1] where 0 is the beginning of the curve and 1 is the end of the curve.</returns>
|
||||
public static double ProgressAt(this IHasPathWithRepeats obj, double progress)
|
||||
{
|
||||
double p = progress * obj.SpanCount() % 1;
|
||||
if (obj.SpanAt(progress) % 2 == 1)
|
||||
p = 1 - p;
|
||||
return p;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines which span of the curve the progress point is on.
|
||||
/// </summary>
|
||||
/// <param name="obj">The curve.</param>
|
||||
/// <param name="progress">[0, 1] where 0 is the beginning of the curve and 1 is the end of the curve.</param>
|
||||
/// <returns>[0, SpanCount) where 0 is the first run.</returns>
|
||||
public static int SpanAt(this IHasPathWithRepeats obj, double progress)
|
||||
=> (int)(progress * obj.SpanCount());
|
||||
}
|
||||
}
|
@ -479,7 +479,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !GameplayClockContainer.IsPaused.Value;
|
||||
|
||||
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new ResultsScreen(score);
|
||||
protected virtual ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score);
|
||||
|
||||
#region Fail Logic
|
||||
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Screens.Play
|
||||
this.Push(CreateResults(DrawableRuleset.ReplayScore.ScoreInfo));
|
||||
}
|
||||
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score) => new ResultsScreen(score, false);
|
||||
protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score, false);
|
||||
|
||||
protected override ScoreInfo CreateScore() => score.ScoreInfo;
|
||||
}
|
||||
|
@ -0,0 +1,222 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Contracted
|
||||
{
|
||||
/// <summary>
|
||||
/// The content that appears in the middle of a contracted <see cref="ScorePanel"/>.
|
||||
/// </summary>
|
||||
public class ContractedPanelMiddleContent : CompositeDrawable
|
||||
{
|
||||
private readonly ScoreInfo score;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="ContractedPanelMiddleContent"/>.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to display.</param>
|
||||
public ContractedPanelMiddleContent(ScoreInfo score)
|
||||
{
|
||||
this.score = score;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerExponent = 2.5f,
|
||||
CornerRadius = 20,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 1,
|
||||
Offset = new Vector2(0, 4)
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("444")
|
||||
},
|
||||
new UserCoverBackground
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
User = score.User,
|
||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.5f), Color4Extensions.FromHex("#444").Opacity(0))
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(10),
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UpdateableAvatar(score.User)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Size = new Vector2(110),
|
||||
Masking = true,
|
||||
CornerExponent = 2.5f,
|
||||
CornerRadius = 20,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Radius = 8,
|
||||
Offset = new Vector2(0, 4),
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = score.UserString,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.SemiBold)
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
ChildrenEnumerable = score.SortedStatistics.Select(s => createStatistic(s.Key.GetDescription(), s.Value.ToString()))
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 5),
|
||||
Children = new[]
|
||||
{
|
||||
createStatistic("Max Combo", $"x{score.MaxCombo}"),
|
||||
createStatistic("Accuracy", $"{score.Accuracy.FormatAccuracy()}"),
|
||||
}
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
ExpansionMode = ExpansionMode.AlwaysExpanded,
|
||||
DisplayUnrankedText = false,
|
||||
Current = { Value = score.Mods },
|
||||
Scale = new Vector2(0.5f),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Vertical = 5 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = score.TotalScore.ToString("N0"),
|
||||
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, fixedWidth: true),
|
||||
Spacing = new Vector2(-1, 0)
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 2 },
|
||||
Child = new DrawableRank(score.Rank)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 45),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable createStatistic(string key, string value) => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = key,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = value,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
|
||||
Colour = Color4Extensions.FromHex("#FFDD55")
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -13,6 +14,8 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class ReplayDownloadButton : DownloadTrackingComposite<ScoreInfo, ScoreManager>
|
||||
{
|
||||
public Bindable<ScoreInfo> Score => Model;
|
||||
|
||||
private DownloadButton button;
|
||||
private ShakeContainer shakeContainer;
|
||||
|
||||
@ -23,7 +26,7 @@ namespace osu.Game.Screens.Ranking
|
||||
if (State.Value == DownloadState.LocallyAvailable)
|
||||
return ReplayAvailability.Local;
|
||||
|
||||
if (!string.IsNullOrEmpty(Model.Value.Hash))
|
||||
if (!string.IsNullOrEmpty(Model.Value?.Hash))
|
||||
return ReplayAvailability.Online;
|
||||
|
||||
return ReplayAvailability.NotAvailable;
|
||||
|
@ -2,7 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -10,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -17,7 +20,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class ResultsScreen : OsuScreen
|
||||
public abstract class ResultsScreen : OsuScreen
|
||||
{
|
||||
protected const float BACKGROUND_BLUR = 20;
|
||||
|
||||
@ -28,19 +31,26 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
||||
|
||||
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
|
||||
|
||||
public readonly ScoreInfo Score;
|
||||
private readonly bool allowRetry;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private Player player { get; set; }
|
||||
|
||||
public readonly ScoreInfo Score;
|
||||
|
||||
private readonly bool allowRetry;
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private Drawable bottomPanel;
|
||||
private ScorePanelList panels;
|
||||
|
||||
public ResultsScreen(ScoreInfo score, bool allowRetry = true)
|
||||
protected ResultsScreen(ScoreInfo score, bool allowRetry = true)
|
||||
{
|
||||
Score = score;
|
||||
this.allowRetry = allowRetry;
|
||||
|
||||
SelectedScore.Value = score;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -48,47 +58,68 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
FillFlowContainer buttons;
|
||||
|
||||
InternalChildren = new[]
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
new ResultsScrollContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
Child = new ScorePanel(Score)
|
||||
new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
State = PanelState.Expanded
|
||||
new ResultsScrollContainer
|
||||
{
|
||||
Child = panels = new ScorePanelList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
SelectedScore = { BindTarget = SelectedScore }
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
bottomPanel = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TwoLayerButton.SIZE_EXTENDED.Y,
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
new[]
|
||||
{
|
||||
new Box
|
||||
bottomPanel = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#333")
|
||||
},
|
||||
buttons = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(5),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TwoLayerButton.SIZE_EXTENDED.Y,
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ReplayDownloadButton(Score) { Width = 300 },
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#333")
|
||||
},
|
||||
buttons = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(5),
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ReplayDownloadButton(null)
|
||||
{
|
||||
Score = { BindTarget = SelectedScore },
|
||||
Width = 300
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
}
|
||||
};
|
||||
|
||||
if (Score != null)
|
||||
panels.AddScore(Score);
|
||||
|
||||
if (player != null && allowRetry)
|
||||
{
|
||||
buttons.Add(new RetryButton { Width = 300 });
|
||||
@ -105,6 +136,27 @@ namespace osu.Game.Screens.Ranking
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var req = FetchScores(scores => Schedule(() =>
|
||||
{
|
||||
foreach (var s in scores)
|
||||
panels.AddScore(s);
|
||||
}));
|
||||
|
||||
if (req != null)
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Performs a fetch/refresh of scores to be displayed.
|
||||
/// </summary>
|
||||
/// <param name="scoresCallback">A callback which should be called when fetching is completed. Scheduling is not required.</param>
|
||||
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
|
||||
protected virtual APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) => null;
|
||||
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
@ -142,7 +194,7 @@ namespace osu.Game.Screens.Ranking
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
content.Height = Math.Max(768, DrawHeight);
|
||||
content.Height = Math.Max(768 - TwoLayerButton.SIZE_EXTENDED.Y, DrawHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,9 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Contracted;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -21,12 +23,12 @@ namespace osu.Game.Screens.Ranking
|
||||
/// <summary>
|
||||
/// Width of the panel when contracted.
|
||||
/// </summary>
|
||||
private const float contracted_width = 160;
|
||||
public const float CONTRACTED_WIDTH = 130;
|
||||
|
||||
/// <summary>
|
||||
/// Height of the panel when contracted.
|
||||
/// </summary>
|
||||
private const float contracted_height = 320;
|
||||
private const float contracted_height = 355;
|
||||
|
||||
/// <summary>
|
||||
/// Width of the panel when expanded.
|
||||
@ -46,7 +48,7 @@ namespace osu.Game.Screens.Ranking
|
||||
/// <summary>
|
||||
/// Height of the top layer when the panel is contracted.
|
||||
/// </summary>
|
||||
private const float contracted_top_layer_height = 40;
|
||||
private const float contracted_top_layer_height = 30;
|
||||
|
||||
/// <summary>
|
||||
/// Duration for the panel to resize into its expanded/contracted size.
|
||||
@ -71,11 +73,12 @@ namespace osu.Game.Screens.Ranking
|
||||
private static readonly ColourInfo expanded_top_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#444"), Color4Extensions.FromHex("#333"));
|
||||
private static readonly ColourInfo expanded_middle_layer_colour = ColourInfo.GradientVertical(Color4Extensions.FromHex("#555"), Color4Extensions.FromHex("#333"));
|
||||
private static readonly Color4 contracted_top_layer_colour = Color4Extensions.FromHex("#353535");
|
||||
private static readonly Color4 contracted_middle_layer_colour = Color4Extensions.FromHex("#444");
|
||||
private static readonly Color4 contracted_middle_layer_colour = Color4Extensions.FromHex("#353535");
|
||||
|
||||
public event Action<PanelState> StateChanged;
|
||||
public readonly ScoreInfo Score;
|
||||
|
||||
private readonly ScoreInfo score;
|
||||
private Container content;
|
||||
|
||||
private Container topLayerContainer;
|
||||
private Drawable topLayerBackground;
|
||||
@ -89,47 +92,54 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
public ScorePanel(ScoreInfo score)
|
||||
{
|
||||
this.score = score;
|
||||
Score = score;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChild = content = new Container
|
||||
{
|
||||
topLayerContainer = new Container
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(40),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Name = "Top layer",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 120,
|
||||
Children = new Drawable[]
|
||||
topLayerContainer = new Container
|
||||
{
|
||||
new Container
|
||||
Name = "Top layer",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Alpha = 0,
|
||||
Height = 120,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 20,
|
||||
CornerExponent = 2.5f,
|
||||
Masking = true,
|
||||
Child = topLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
topLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
},
|
||||
middleLayerContainer = new Container
|
||||
{
|
||||
Name = "Middle layer",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 20,
|
||||
CornerExponent = 2.5f,
|
||||
Masking = true,
|
||||
Child = topLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
topLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
},
|
||||
middleLayerContainer = new Container
|
||||
{
|
||||
new Container
|
||||
Name = "Middle layer",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 20,
|
||||
CornerExponent = 2.5f,
|
||||
Masking = true,
|
||||
Child = middleLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CornerRadius = 20,
|
||||
CornerExponent = 2.5f,
|
||||
Masking = true,
|
||||
Child = middleLayerBackground = new Box { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -174,34 +184,40 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
topLayerContainer.MoveToY(0, resize_duration, Easing.OutQuint);
|
||||
middleLayerContainer.MoveToY(0, resize_duration, Easing.OutQuint);
|
||||
|
||||
topLayerContent?.FadeOut(content_fade_duration).Expire();
|
||||
middleLayerContent?.FadeOut(content_fade_duration).Expire();
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case PanelState.Expanded:
|
||||
this.ResizeTo(new Vector2(EXPANDED_WIDTH, expanded_height), resize_duration, Easing.OutQuint);
|
||||
Size = new Vector2(EXPANDED_WIDTH, expanded_height);
|
||||
|
||||
topLayerBackground.FadeColour(expanded_top_layer_colour, resize_duration, Easing.OutQuint);
|
||||
middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint);
|
||||
|
||||
topLayerContentContainer.Add(middleLayerContent = new ExpandedPanelTopContent(score.User).With(d => d.Alpha = 0));
|
||||
middleLayerContentContainer.Add(topLayerContent = new ExpandedPanelMiddleContent(score).With(d => d.Alpha = 0));
|
||||
topLayerContentContainer.Add(middleLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
|
||||
middleLayerContentContainer.Add(topLayerContent = new ExpandedPanelMiddleContent(Score).With(d => d.Alpha = 0));
|
||||
break;
|
||||
|
||||
case PanelState.Contracted:
|
||||
this.ResizeTo(new Vector2(contracted_width, contracted_height), resize_duration, Easing.OutQuint);
|
||||
Size = new Vector2(CONTRACTED_WIDTH, contracted_height);
|
||||
|
||||
topLayerBackground.FadeColour(contracted_top_layer_colour, resize_duration, Easing.OutQuint);
|
||||
middleLayerBackground.FadeColour(contracted_middle_layer_colour, resize_duration, Easing.OutQuint);
|
||||
|
||||
middleLayerContentContainer.Add(topLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0));
|
||||
break;
|
||||
}
|
||||
|
||||
using (BeginDelayedSequence(resize_duration + top_layer_expand_delay, true))
|
||||
content.ResizeTo(Size, resize_duration, Easing.OutQuint);
|
||||
|
||||
bool topLayerExpanded = topLayerContainer.Y < 0;
|
||||
|
||||
// If the top layer was already expanded, then we don't need to wait for the resize and can instead transform immediately. This looks better when changing the panel state.
|
||||
using (BeginDelayedSequence(topLayerExpanded ? 0 : resize_duration + top_layer_expand_delay, true))
|
||||
{
|
||||
topLayerContainer.FadeIn();
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case PanelState.Expanded:
|
||||
@ -219,5 +235,13 @@ namespace osu.Game.Screens.Ranking
|
||||
middleLayerContent?.FadeIn(content_fade_duration);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (State == PanelState.Contracted)
|
||||
State = PanelState.Expanded;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
185
osu.Game/Screens/Ranking/ScorePanelList.cs
Normal file
185
osu.Game/Screens/Ranking/ScorePanelList.cs
Normal file
@ -0,0 +1,185 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class ScorePanelList : CompositeDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Normal spacing between all panels.
|
||||
/// </summary>
|
||||
private const float panel_spacing = 5;
|
||||
|
||||
/// <summary>
|
||||
/// Spacing around both sides of the expanded panel. This is added on top of <see cref="panel_spacing"/>.
|
||||
/// </summary>
|
||||
private const float expanded_panel_spacing = 15;
|
||||
|
||||
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
|
||||
|
||||
private readonly Flow flow;
|
||||
private readonly Scroll scroll;
|
||||
private ScorePanel expandedPanel;
|
||||
|
||||
public ScorePanelList()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = scroll = new Scroll
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = flow = new Flow
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(panel_spacing, 0),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectedScore.BindValueChanged(selectedScoreChanged, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a <see cref="ScoreInfo"/> to this list.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to add.</param>
|
||||
public void AddScore(ScoreInfo score)
|
||||
{
|
||||
flow.Add(new ScorePanel(score)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}.With(p =>
|
||||
{
|
||||
p.StateChanged += s =>
|
||||
{
|
||||
if (s == PanelState.Expanded)
|
||||
SelectedScore.Value = p.Score;
|
||||
};
|
||||
}));
|
||||
|
||||
if (SelectedScore.Value == score)
|
||||
selectedScoreChanged(new ValueChangedEvent<ScoreInfo>(SelectedScore.Value, SelectedScore.Value));
|
||||
else
|
||||
{
|
||||
// We want the scroll position to remain relative to the expanded panel. When a new panel is added after the expanded panel, nothing needs to be done.
|
||||
// But when a panel is added before the expanded panel, we need to offset the scroll position by the width of the new panel.
|
||||
if (expandedPanel != null && flow.GetPanelIndex(score) < flow.GetPanelIndex(expandedPanel.Score))
|
||||
{
|
||||
// A somewhat hacky property is used here because we need to:
|
||||
// 1) Scroll after the scroll container's visible range is updated.
|
||||
// 2) Scroll before the scroll container's scroll position is updated.
|
||||
// Without this, we would have a 1-frame positioning error which looks very jarring.
|
||||
scroll.InstantScrollTarget = (scroll.InstantScrollTarget ?? scroll.Target) + ScorePanel.CONTRACTED_WIDTH + panel_spacing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Brings a <see cref="ScoreInfo"/> to the centre of the screen and expands it.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to present.</param>
|
||||
private void selectedScoreChanged(ValueChangedEvent<ScoreInfo> score)
|
||||
{
|
||||
// Contract the old panel.
|
||||
foreach (var p in flow.Where(p => p.Score == score.OldValue))
|
||||
{
|
||||
p.State = PanelState.Contracted;
|
||||
p.Margin = new MarginPadding();
|
||||
}
|
||||
|
||||
// Find the panel corresponding to the new score.
|
||||
expandedPanel = flow.SingleOrDefault(p => p.Score == score.NewValue);
|
||||
|
||||
if (expandedPanel == null)
|
||||
return;
|
||||
|
||||
// Expand the new panel.
|
||||
expandedPanel.State = PanelState.Expanded;
|
||||
expandedPanel.Margin = new MarginPadding { Horizontal = expanded_panel_spacing };
|
||||
|
||||
// Scroll to the new panel. This is done manually since we need:
|
||||
// 1) To scroll after the scroll container's visible range is updated.
|
||||
// 2) To account for the centre anchor/origins of panels.
|
||||
// In the end, it's easier to compute the scroll position manually.
|
||||
float scrollOffset = flow.GetPanelIndex(expandedPanel.Score) * (ScorePanel.CONTRACTED_WIDTH + panel_spacing);
|
||||
scroll.ScrollTo(scrollOffset);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
float offset = DrawWidth / 2f;
|
||||
|
||||
// Add padding to both sides such that the centre of an expanded panel on either side is in the middle of the screen.
|
||||
|
||||
if (SelectedScore.Value != null)
|
||||
{
|
||||
// The expanded panel has extra padding applied to it, so it needs to be included into the offset.
|
||||
offset -= ScorePanel.EXPANDED_WIDTH / 2f + expanded_panel_spacing;
|
||||
}
|
||||
else
|
||||
offset -= ScorePanel.CONTRACTED_WIDTH / 2f;
|
||||
|
||||
flow.Padding = new MarginPadding { Horizontal = offset };
|
||||
}
|
||||
|
||||
private class Flow : FillFlowContainer<ScorePanel>
|
||||
{
|
||||
public override IEnumerable<Drawable> FlowingChildren => applySorting(AliveInternalChildren);
|
||||
|
||||
public int GetPanelIndex(ScoreInfo score) => applySorting(Children).TakeWhile(s => s.Score != score).Count();
|
||||
|
||||
private IEnumerable<ScorePanel> applySorting(IEnumerable<Drawable> drawables) => drawables.OfType<ScorePanel>()
|
||||
.OrderByDescending(s => s.Score.TotalScore)
|
||||
.ThenBy(s => s.Score.OnlineScoreID);
|
||||
}
|
||||
|
||||
private class Scroll : OsuScrollContainer
|
||||
{
|
||||
public new float Target => base.Target;
|
||||
|
||||
public Scroll()
|
||||
: base(Direction.Horizontal)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The target that will be scrolled to instantaneously next frame.
|
||||
/// </summary>
|
||||
public float? InstantScrollTarget;
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
if (InstantScrollTarget != null)
|
||||
{
|
||||
ScrollTo(InstantScrollTarget.Value, false);
|
||||
InstantScrollTarget = null;
|
||||
}
|
||||
|
||||
base.UpdateAfterChildren();
|
||||
}
|
||||
|
||||
public override bool HandlePositionalInput => false;
|
||||
|
||||
public override bool HandleNonPositionalInput => false;
|
||||
}
|
||||
}
|
||||
}
|
32
osu.Game/Screens/Ranking/SoloResultsScreen.cs
Normal file
32
osu.Game/Screens/Ranking/SoloResultsScreen.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
public class SoloResultsScreen : ResultsScreen
|
||||
{
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
public SoloResultsScreen(ScoreInfo score, bool allowRetry = true)
|
||||
: base(score, allowRetry)
|
||||
{
|
||||
}
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
var req = new GetScoresRequest(Score.Beatmap, Score.Ruleset);
|
||||
req.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineScoreID != Score.OnlineScoreID).Select(s => s.CreateScoreInfo(rulesets)));
|
||||
return req;
|
||||
}
|
||||
}
|
||||
}
|
@ -37,7 +37,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
protected void PresentScore(ScoreInfo score) =>
|
||||
FinaliseSelection(score.Beatmap, score.Ruleset, () => this.Push(new ResultsScreen(score)));
|
||||
FinaliseSelection(score.Beatmap, score.Ruleset, () => this.Push(new SoloResultsScreen(score)));
|
||||
|
||||
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new PlayBeatmapDetailArea();
|
||||
|
||||
|
52
osu.Game/Tests/TestScoreInfo.cs
Normal file
52
osu.Game/Tests/TestScoreInfo.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests
|
||||
{
|
||||
public class TestScoreInfo : ScoreInfo
|
||||
{
|
||||
public TestScoreInfo(RulesetInfo ruleset)
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = "peppy",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
};
|
||||
|
||||
Beatmap = new TestBeatmap(ruleset).BeatmapInfo;
|
||||
Ruleset = ruleset;
|
||||
RulesetID = ruleset.ID ?? 0;
|
||||
Mods = new Mod[] { new TestModHardRock(), new TestModDoubleTime() };
|
||||
|
||||
TotalScore = 2845370;
|
||||
Accuracy = 0.95;
|
||||
MaxCombo = 999;
|
||||
Rank = ScoreRank.S;
|
||||
Date = DateTimeOffset.Now;
|
||||
|
||||
Statistics[HitResult.Miss] = 1;
|
||||
Statistics[HitResult.Meh] = 50;
|
||||
Statistics[HitResult.Good] = 100;
|
||||
Statistics[HitResult.Great] = 300;
|
||||
}
|
||||
|
||||
private class TestModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1;
|
||||
}
|
||||
|
||||
private class TestModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user