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mirror of https://github.com/ppy/osu.git synced 2025-02-13 10:33:07 +08:00

Remove need for ManiaSnapResult

This commit is contained in:
Dean Herbert 2020-05-25 19:21:53 +09:00
parent 2c16619ecd
commit e7442ec3a2
9 changed files with 35 additions and 46 deletions

View File

@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mania.Tests
var time = column.TimeAtScreenSpacePosition(InputManager.CurrentState.Mouse.Position);
var pos = column.ScreenSpacePositionAtTime(time);
return new ManiaSnapResult(pos, time, column);
return new SnapResult(pos, time, column);
}
protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both };

View File

@ -78,9 +78,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
}
else
{
if (result is ManiaSnapResult maniaResult)
if (result.Playfield != null)
{
headPiece.Width = tailPiece.Width = maniaResult.Column.DrawWidth;
headPiece.Width = tailPiece.Width = result.Playfield.DrawWidth;
headPiece.X = tailPiece.X = ToLocalSpace(result.ScreenSpacePosition).X;
}

View File

@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
base.UpdatePosition(result);
if (!PlacementActive)
Column = (result as ManiaSnapResult)?.Column;
Column = result.Playfield as Column;
}
}
}

View File

@ -26,9 +26,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
base.UpdatePosition(result);
if (result is ManiaSnapResult maniaResult)
if (result.Playfield != null)
{
piece.Width = maniaResult.Column.DrawWidth;
piece.Width = result.Playfield.DrawWidth;
piece.Position = ToLocalSpace(result.ScreenSpacePosition);
}
}

View File

@ -53,23 +53,8 @@ namespace osu.Game.Rulesets.Mania.Edit
public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo;
public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition)
{
var column = Playfield.GetColumnByPosition(screenSpacePosition);
if (column == null)
return new SnapResult(screenSpacePosition, null);
double targetTime = column.TimeAtScreenSpacePosition(screenSpacePosition);
// apply beat snapping
targetTime = BeatSnapProvider.SnapTime(targetTime);
// convert back to screen space
screenSpacePosition = column.ScreenSpacePositionAtTime(targetTime);
return new ManiaSnapResult(screenSpacePosition, targetTime, column);
}
protected override Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) =>
Playfield.GetColumnByPosition(screenSpacePosition);
protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
{

View File

@ -1,20 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.UI;
using osuTK;
namespace osu.Game.Rulesets.Mania.Edit
{
public class ManiaSnapResult : SnapResult
{
public readonly Column Column;
public ManiaSnapResult(Vector2 screenSpacePosition, double time, Column column)
: base(screenSpacePosition, time)
{
Column = column;
}
}
}

View File

@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Edit
(Vector2 pos, double time) = distanceSnapGrid.GetSnappedPosition(distanceSnapGrid.ToLocalSpace(screenSpacePosition));
return new SnapResult(distanceSnapGrid.ToScreenSpace(pos), time);
return new SnapResult(distanceSnapGrid.ToScreenSpace(pos), time, PlayfieldAtScreenSpacePosition(screenSpacePosition));
}
private void updateDistanceSnapGrid()

View File

@ -19,6 +19,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose;
@ -224,7 +225,26 @@ namespace osu.Game.Rulesets.Edit
public void Delete(HitObject hitObject) => EditorBeatmap.Remove(hitObject);
public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition) => new SnapResult(screenSpacePosition, null);
protected virtual Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) => drawableRulesetWrapper.Playfield;
public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition)
{
var playfield = PlayfieldAtScreenSpacePosition(screenSpacePosition);
double? targetTime = null;
if (playfield is ScrollingPlayfield scrollingPlayfield)
{
targetTime = scrollingPlayfield.TimeAtScreenSpacePosition(screenSpacePosition);
// apply beat snapping
targetTime = BeatSnapProvider.SnapTime(targetTime.Value);
// convert back to screen space
screenSpacePosition = scrollingPlayfield.ScreenSpacePositionAtTime(targetTime.Value);
}
return new SnapResult(screenSpacePosition, targetTime, playfield);
}
public override float GetBeatSnapDistanceAt(double referenceTime)
{

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Edit
@ -20,10 +21,13 @@ namespace osu.Game.Rulesets.Edit
/// </summary>
public double? Time;
public SnapResult(Vector2 screenSpacePosition, double? time)
public readonly Playfield Playfield;
public SnapResult(Vector2 screenSpacePosition, double? time, Playfield playfield = null)
{
ScreenSpacePosition = screenSpacePosition;
Time = time;
Playfield = playfield;
}
}
}