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Fix references to ModSuddenDeath
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30a58691f0
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override ModType Type => ModType.Automation;
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public override string Description => @"Automatic cursor movement - just follow the rhythm.";
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
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public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail), typeof(ModAutoplay) };
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public bool PerformFail() => false;
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mods
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public bool RestartOnFail => false;
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) };
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public override bool HasImplementation => GetType().GenericTypeArguments.Length == 0;
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@ -16,6 +16,6 @@ namespace osu.Game.Rulesets.Mods
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public override string Description => "You can't fail, no matter what.";
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public override double ScoreMultiplier => 0.5;
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModAutoplay) };
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModAutoplay) };
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}
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}
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@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Mods
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public override IconUsage? Icon => OsuIcon.ModRelax;
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public override ModType Type => ModType.Automation;
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };
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public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModFailCondition) };
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}
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}
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