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Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
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commit
690debe507
@ -119,5 +119,8 @@ namespace osu.Game.Rulesets.Mania.Edit
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beatSnapGrid.SelectionTimeRange = null;
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}
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}
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public override string ConvertSelectionToString()
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=> string.Join(',', EditorBeatmap.SelectedHitObjects.Cast<ManiaHitObject>().OrderBy(h => h.StartTime).Select(h => $"{h.StartTime}|{h.Column}"));
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}
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}
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@ -82,6 +82,9 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected override ComposeBlueprintContainer CreateBlueprintContainer()
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=> new OsuBlueprintContainer(this);
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public override string ConvertSelectionToString()
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=> string.Join(',', selectedHitObjects.Cast<OsuHitObject>().OrderBy(h => h.StartTime).Select(h => (h.IndexInCurrentCombo + 1).ToString()));
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private DistanceSnapGrid distanceSnapGrid;
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private Container distanceSnapGridContainer;
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@ -438,6 +438,8 @@ namespace osu.Game.Rulesets.Edit
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/// </summary>
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public abstract bool CursorInPlacementArea { get; }
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public virtual string ConvertSelectionToString() => string.Empty;
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#region IPositionSnapProvider
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public abstract SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition);
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@ -2,11 +2,16 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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@ -14,11 +19,17 @@ using osu.Game.Skinning;
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namespace osu.Game.Screens.Edit.Compose
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{
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public class ComposeScreen : EditorScreenWithTimeline
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public class ComposeScreen : EditorScreenWithTimeline, IKeyBindingHandler<PlatformAction>
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{
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[Resolved]
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private IBindable<WorkingBeatmap> beatmap { get; set; }
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[Resolved]
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private GameHost host { get; set; }
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[Resolved]
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private EditorClock clock { get; set; }
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private HitObjectComposer composer;
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public ComposeScreen()
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@ -72,5 +83,34 @@ namespace osu.Game.Screens.Edit.Compose
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// this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources.
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return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(content));
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}
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#region Input Handling
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public bool OnPressed(PlatformAction action)
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{
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if (action.ActionType == PlatformActionType.Copy)
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host.GetClipboard().SetText(formatSelectionAsString());
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return false;
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}
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public void OnReleased(PlatformAction action)
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{
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}
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private string formatSelectionAsString()
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{
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if (composer == null)
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return string.Empty;
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double displayTime = EditorBeatmap.SelectedHitObjects.OrderBy(h => h.StartTime).FirstOrDefault()?.StartTime ?? clock.CurrentTime;
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string selectionAsString = composer.ConvertSelectionToString();
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return !string.IsNullOrEmpty(selectionAsString)
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? $"{displayTime.ToEditorFormattedString()} ({selectionAsString}) - "
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: $"{displayTime.ToEditorFormattedString()} - ";
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}
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#endregion
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}
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}
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@ -16,7 +16,6 @@ using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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@ -103,7 +102,7 @@ namespace osu.Game.Screens.Edit
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private MusicController music { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, GameHost host, OsuConfigManager config)
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private void load(OsuColour colours, OsuConfigManager config)
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{
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var loadableBeatmap = Beatmap.Value;
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