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Move spinner top offset constant outside
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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// this anchor makes no sense, but that's what stable uses.
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Margin = new MarginPadding { Top = LegacyCoordinatesContainer.SPINNER_TOP_OFFSET },
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Margin = new MarginPadding { Top = SPINNER_TOP_OFFSET },
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Masking = true,
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Child = metreSprite = new Sprite
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{
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@ -16,6 +16,13 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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{
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public abstract class LegacySpinner : CompositeDrawable
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{
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/// <summary>
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/// An offset that simulates stable's spinner top offset, can be used with <see cref="LegacyCoordinatesContainer"/>
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/// for positioning some legacy spinner components perfectly as in stable.
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/// (e.g. 'spin' sprite, 'clear' sprite, metre in old-style spinners)
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/// </summary>
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public static readonly float SPINNER_TOP_OFFSET = (float)Math.Ceiling(45f * SPRITE_SCALE);
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protected const float SPRITE_SCALE = 0.625f;
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protected DrawableSpinner DrawableSpinner { get; private set; }
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@ -41,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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Origin = Anchor.Centre,
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Texture = source.GetTexture("spinner-spin"),
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Scale = new Vector2(SPRITE_SCALE),
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Y = LegacyCoordinatesContainer.SPINNER_TOP_OFFSET + 335,
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Y = SPINNER_TOP_OFFSET + 335,
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},
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clear = new Sprite
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{
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@ -50,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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Origin = Anchor.Centre,
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Texture = source.GetTexture("spinner-clear"),
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Scale = new Vector2(SPRITE_SCALE),
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Y = LegacyCoordinatesContainer.SPINNER_TOP_OFFSET + 115,
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Y = SPINNER_TOP_OFFSET + 115,
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},
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}
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});
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@ -136,13 +143,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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/// </summary>
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protected class LegacyCoordinatesContainer : Container
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{
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/// <summary>
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/// An offset that simulates stable's spinner top offset,
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/// for positioning some legacy spinner components perfectly as in stable.
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/// (e.g. 'spin' sprite, 'clear' sprite, metre in old-style spinners)
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/// </summary>
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public static readonly float SPINNER_TOP_OFFSET = (float)Math.Ceiling(45f * SPRITE_SCALE);
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public LegacyCoordinatesContainer()
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{
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// legacy spinners relied heavily on absolute screen-space coordinate values.
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