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Don't snake when hit
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@ -87,6 +87,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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public void UpdateSnakingPosition(Vector2 start, Vector2 end)
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{
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if (IsHit) return;
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bool isRepeatAtEnd = sliderRepeat.RepeatIndex % 2 == 0;
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List<Vector2> curve = ((PlaySliderBody)drawableSlider.Body.Drawable).CurrentCurve;
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