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Commit Graph

2645 Commits

Author SHA1 Message Date
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Dean Herbert
6b8e1913ee Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
Dean Herbert
b7dd54847f Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
Dean Herbert
7fdf876b4c Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
Dean Herbert
b4a779108e Ensure working beatmap is reloaded on exiting the editor 2021-01-04 16:37:49 +09:00
Dean Herbert
ba4e411422 Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
Lucas A
7ae4979882 Fix merge conflicts. 2020-12-27 13:52:45 +01:00
Dean Herbert
9de42f8646
Merge pull request #11238 from peppy/editor-timeline-selection-ux
Improve drag and selection UX on editor timeline
2020-12-22 12:58:24 +09:00
Dean Herbert
423c6158e1 Highlight timeline drag area when hovered for better visibility 2020-12-21 18:10:11 +09:00
Dean Herbert
d1be7c23d9 Increase height of timeline drag area 2020-12-21 18:09:56 +09:00
Dean Herbert
d11d754715 Increase size of circle display on timeline 2020-12-21 18:09:37 +09:00
Dean Herbert
83f1350d7d Fix editor background not being correctly cleaned up on forced exit
Closes #11214. Should be pretty obvious why.
2020-12-21 17:49:11 +09:00
Bartłomiej Dach
f1878eff63 Use yet another solution leveraging padding 2020-12-18 23:45:42 +01:00
Graham Johnson
122250f454 replace drag cirle function with dictionary 2020-12-18 10:45:23 -05:00
Dean Herbert
9079d33412 X before Y for sanity 2020-12-18 11:20:21 +09:00
Dean Herbert
44f4ed4fd3 Fix spacing 2020-12-18 11:19:40 +09:00
Graham Johnson
a0235a06e6 update comment 2020-12-17 19:40:21 -05:00
Graham Johnson
a01ed1827a Align the drag circles on the selction box in the editor to be on the center of the border 2020-12-17 19:34:16 -05:00
Lucas A
5d7294451f Refactor Import() overload to take a list of import tasks instead. 2020-12-16 14:28:16 +01:00
Graham Johnson
7d2b77cdbd improve selection box rotation UX 2020-12-13 07:58:58 -05:00
Dean Herbert
eb38bc4b4c Add the ability to import into ArchiveModelManagers from a stream 2020-12-07 18:09:18 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dean Herbert
d6e0dc2216 Merge branch 'master' into editor-fix-beat-snapping-new-beatmap 2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589 Move new beatmap construction above beat divisor binding 2020-12-02 14:36:52 +09:00
Dan Balasescu
878ded4dd6
Merge pull request #11032 from peppy/editor-fix-ticks-updating-after-timing-change
Fix timeline not updating ticks correctly after arbitrary timing control point changes
2020-12-02 10:58:44 +09:00
Pennek
477de1bab0 change min/max values 2020-12-02 01:11:24 +01:00
Bartłomiej Dach
94a8784e04 Allow editor change handler to be null 2020-12-01 20:08:31 +01:00
Dean Herbert
190c6ef45e Fix timeline not updating ticks correctly after arbitrary timing control point changes 2020-12-01 16:44:08 +09:00
Dean Herbert
2b268ee012 Fix editor beat snapping not working correctly when starting with a new beatmap 2020-12-01 16:16:26 +09:00
smoogipoo
5760e1c1fc Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
Dean Herbert
c17d67bc7d Merge branch 'master' into editor-beat-snap-always 2020-11-30 18:34:38 +09:00
Dan Balasescu
5a276f8577
Merge branch 'master' into fix-editor-reapply-same-state-change 2020-11-30 13:34:03 +09:00
Dean Herbert
7e34c5e239 Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
Dean Herbert
7edbba58f7 Avoid updating hitobjects unnecessarily for start time changes
This was firing regardless of whether the start time was changed, such
as where beat snap provided the same time the object already has.

The case where a change actually occurs is already handled by
EditorBeatmap (see `startTimeBindables`), so it turns out this local
handling is not required at all.
2020-11-27 16:31:06 +09:00
Dean Herbert
741902f1b3
Merge pull request #10971 from smoogipoo/fix-timeline-combo-colour
Fix timeline blueprints sometimes not receiving combo colours
2020-11-26 19:47:21 +09:00
Dean Herbert
da6bccc812 Apply beat snap if positional snap doesn't give a time result 2020-11-26 19:20:51 +09:00
Dean Herbert
91592cf32d Expose EditorClock for consumption 2020-11-26 19:20:39 +09:00
Dean Herbert
9811c46e35 Rename application method to better describe what it actually does 2020-11-26 19:16:18 +09:00
smoogipoo
e53f849aa0 Completely separate combo colours from DHOs 2020-11-26 18:14:25 +09:00
smoogipoo
f562854feb Fix timeline objects sometimes not receiving combo colours 2020-11-26 17:22:22 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap 2020-11-26 17:06:47 +09:00
Dean Herbert
0ddeff648d Fix incorrect index lookup on non-ordered selections 2020-11-25 17:25:54 +09:00
Dean Herbert
d4c6d6275e Fix volume not being adjustable in the editor using alt-scroll
We do this in other places so I think it's fine to handle like this for
now (until we come up with a better global solution).

Closes #10958.
2020-11-25 16:46:22 +09:00
Dean Herbert
c9a41f9dae Make all objects in selection candidates for spatial snapping
Closes #10898.
2020-11-24 17:35:54 +09:00
Dean Herbert
bd1dad5477 Remove null allowance for now 2020-11-24 15:54:27 +09:00
Dean Herbert
3ed7868801 Scroll editor setup screen to file selector on display
Previously the file selector would potentially display off-screen,
making for confusing UX.

Closes #10942.
2020-11-23 13:49:14 +09:00
Bartłomiej Dach
6356b2dde9 Prevent editor from crashing for rulesets with no compose screen implementation 2020-11-19 22:11:52 +01:00
smoogipoo
f00c23b4a0 Add comment + xmldoc 2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d Make sealed and cleanup comparator 2020-11-18 13:33:22 +09:00
smoogipoo
58c8184ad7 Define blueprint order similarly to hitobjects 2020-11-17 22:56:31 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash 2020-11-16 13:54:54 +09:00
Bartłomiej Dach
399a1a16a0 Refactor beginClickSelection in a slightly different way 2020-11-15 21:06:47 +01:00
kamp
1db303b159 Revert beginClickSelection logic 2020-11-15 16:54:48 +01:00
Bartłomiej Dach
8a78d408db Add more missed null checks 2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd Fix crash on shift+right-click deleting objects 2020-11-14 13:20:16 +01:00
smoogipoo
0219aff7bc Add timeline visible range adjustment 2020-11-13 17:10:29 +09:00
smoogipoo
3957697c48 Add pooling support to the editor 2020-11-13 17:08:20 +09:00
smoogipoo
4ef2e9548c Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
Bartłomiej Dach
546249b071 Temporarily fix crash on deleting control point groups 2020-11-10 21:32:47 +01:00
Dean Herbert
de6fcd1792 Fix BlueprintContainer triggering assert when left and right mouse button are pressed together 2020-11-10 17:16:28 +09:00
Dean Herbert
a012105dac Fix editor quick delete being triggerable from left mouse button
Closes https://github.com/ppy/osu/issues/10629.
2020-11-10 16:54:37 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Bartłomiej Dach
ddbd6df24d Unbind bindable lists for general safety 2020-11-07 20:59:57 +01:00
Bartłomiej Dach
e078b78dcc Ensure callbacks don't fire when restoring default beatmap 2020-11-07 20:59:57 +01:00
Dean Herbert
b0052210b6 Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete 2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44 Invert boolean logic 2020-11-04 17:53:03 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix 2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag 2020-11-04 14:45:20 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity 2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel 2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38 Don't fall through to seek if handling zoom 2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0 Use AltPressed shorthand 2020-11-03 21:49:04 +01:00
Bartłomiej Dach
18428dff8e Ensure hotkey actions are executable in handler 2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde Add key bindings for flip and reverse patterns 2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a Add the ability to delete slider control points using shift+right click
Closes https://github.com/ppy/osu/issues/10672.

In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
c2ffc18379 Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held) 2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441 Add handling of opacity to timeline waveform display 2020-11-03 16:07:01 +09:00
Dean Herbert
7e4314684b Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00
Dean Herbert
6bf35d5767 Fix editor menu not supporting stateful item drawables 2020-11-03 16:00:07 +09:00
Dean Herbert
34aa59f237 Fix editor clock not always remaining stopped when dragging timeline
Closes https://github.com/ppy/osu/issues/10461.
2020-11-03 15:00:01 +09:00
Dean Herbert
ab308d28d2 Debounce calls to UpdateTernaryStates
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
smoogipoo
3956a0669a Fix editor seek transform seeking too much 2020-11-02 21:08:58 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness 2020-11-02 11:18:37 +09:00
Bartłomiej Dach
432282e8de Use alternative solution to avoid storing last zoom 2020-11-01 21:25:05 +01:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected 2020-11-01 23:03:01 +09:00
Bartłomiej Dach
007c27d3ff Schedule visibility update once per frame 2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7 Shorten show/hide code 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea Run OnSelectionChanged() on each change 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75 Bind UpdateVisibility() directly to source of truth 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
129b1bc6d3 Delete all selected objects if shift-clicked on one 2020-10-31 11:46:25 +01:00
Dan Balasescu
8ccc3c2ec8
Merge pull request #10596 from charlie-gray/right-click-circle-delete
Add support for deleting objects when Shift is held down
2020-10-29 11:37:22 +09:00
Bartłomiej Dach
a1696942f0 Merge branch 'master' into right-click-circle-delete 2020-10-28 22:12:14 +01:00
Bartłomiej Dach
202fe09306 Group selection actions back up in SelectionHandler 2020-10-28 22:06:48 +01:00
Dean Herbert
351acce698 Merge branch 'master' into fix-editor-bindable-crash 2020-10-28 13:34:54 +09:00
Dean Herbert
01b576c861 Fix editor crash on exit when forcing exit twice in a row 2020-10-28 13:32:39 +09:00
Leon Gebler
0ddf840a63 Merge branch 'master' into fix-timeline-drag-select-weirdness 2020-10-27 15:31:55 +01:00
Leon Gebler
983a2774e8 Code Formatting 2020-10-27 15:09:10 +01:00
Leon Gebler
064c50c3ac Expose currentZoom to fix selection box wiggle 2020-10-27 14:38:35 +01:00
Dan Balasescu
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap 2020-10-27 21:29:16 +09:00
Dean Herbert
e0ad005cc1 Move editor sample disabling logic to editor class (and support screen switching) 2020-10-27 14:33:44 +09:00
Dean Herbert
3c2e2f29bc Remove unused using statement 2020-10-27 13:17:44 +09:00
Dean Herbert
27c1a4c4d3 Move right-click deletion logic to be handled at a SelectionBlueprint level 2020-10-27 12:53:54 +09:00
Dean Herbert
e1f578c590 Change editor timing screen seek behaviour to only occur on clicking table rows
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).

Closes #10590.
2020-10-27 12:28:12 +09:00
Bartłomiej Dach
3f8c4c57d0 Fix code style issues & restructure 2020-10-26 22:16:28 +01:00
Charlie
255bb9d100 fixed issue with returns 2020-10-26 14:52:59 -05:00
Charlie
ccaf6560ec formatting 2020-10-26 14:30:37 -05:00
Charlie
1239670566 moved right click shift delete functionality to HandleSelectionRequested + reduced func size 2020-10-26 14:28:53 -05:00
Charlie
ead3c19567 added function so circle is deleted when shift+right click 2020-10-26 13:40:42 -05:00
Leon Gebler
704f8cc4f2 Fix selection box wandering off into the distance 2020-10-26 18:45:03 +01:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary 2020-10-19 18:05:28 +09:00
Dean Herbert
79a17b2371 Reapply waveform colour fix 2020-10-19 16:57:08 +09:00
Dan Balasescu
829241a9f0
Merge pull request #10521 from peppy/fix-editor-seek-interval-when-playing
Fix editor not seeking by full beat when track is playing
2020-10-16 13:55:03 +09:00
Dean Herbert
aea31d1582 Fix editor not seeking by full beat when track is playing
This is expected behaviour as my osu-stable, and I still stand behind
the reasoning behind it.

Closes #10519.
2020-10-16 13:07:00 +09:00
Dean Herbert
88f74921fb Update with new r# inspections 2020-10-16 12:49:39 +09:00
Dean Herbert
b0f8a7794a Make SelectionHandler require EditorBeatmap presence 2020-10-09 21:44:10 +09:00
Dean Herbert
681e88af40
Merge branch 'master' into editor-fix-button-states-after-paste 2020-10-09 20:51:09 +09:00
Dan Balasescu
ecfb7e94c5
Merge branch 'master' into fix-editor-batch-handling 2020-10-09 20:06:06 +09:00
Dan Balasescu
07f19342d1
Merge pull request #10428 from peppy/editor-reset-newcombo-on-placement
Reset new combo button state after successful placement
2020-10-09 19:48:47 +09:00
Dan Balasescu
bcc096ee49
Merge pull request #10446 from peppy/fix-timeline-tick-bar-lines
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 19:24:29 +09:00
Dan Balasescu
62690e4873
Merge pull request #10432 from peppy/editor-reverse-pattern
Add "reverse pattern" support to editor selection handler
2020-10-09 19:19:24 +09:00
Dean Herbert
3838f405dd Fix missed usages 2020-10-09 18:50:05 +09:00
Dean Herbert
edaf6db5c6 Reference EditorBeatmap directly for selected objects 2020-10-09 18:44:23 +09:00
Dean Herbert
21c6242f90 Fix bar lines ("down beat" as people call it) showing up too often in timeline 2020-10-09 18:35:44 +09:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dean Herbert
5d888f687a Account for the width of points so they don't suddenly appear at timeline edges 2020-10-09 16:49:51 +09:00
Dean Herbert
ceb1494c33 Only run regeneration when passing a new min/max tick boundary 2020-10-09 16:47:29 +09:00
Dean Herbert
017a8ce496 Only recalculate when display actually changes 2020-10-09 15:57:31 +09:00
Dean Herbert
9baf704942 Add local pooling to TimelineTickDisplay 2020-10-09 15:48:24 +09:00
Dean Herbert
68039cff40 Set beatmap to sane default on exiting editor 2020-10-09 13:12:48 +09:00
Dean Herbert
825e10ec8c Add reverse handler button to selection box 2020-10-09 06:32:23 +09:00
Dean Herbert
eacc7dca9a Fix SliderPath not handling Clear correctly 2020-10-09 06:31:59 +09:00
Dean Herbert
85b33fffd0 Fix incorrect comments 2020-10-09 05:14:44 +09:00
Dean Herbert
5966205037 Fix ternary button states not updating correctly after a paste operation 2020-10-09 04:31:45 +09:00
Dean Herbert
e7eda19b07 Reset new combo button state after successful placement 2020-10-09 03:31:01 +09:00
Dean Herbert
4ccd751604 Further simplify non-transactional change logic 2020-10-08 18:42:53 +09:00
Dean Herbert
3114174e09 Add missing non-transactional SaveState calls 2020-10-08 18:41:03 +09:00
Dean Herbert
afed832b19 Tidy up EditorBeatmap slightly 2020-10-08 18:06:49 +09:00
Dean Herbert
1027b608ff Copy list content before firing events to avoid pollution 2020-10-08 18:04:07 +09:00
Dean Herbert
38babf3de5 Update usages of ChangeHandler to EditorBeatmap where relevant 2020-10-08 18:04:07 +09:00
Dean Herbert
b2d93f799f Hook ChangeHandler to transactional events rather than individual ones 2020-10-08 18:04:07 +09:00
Dean Herbert
0781fbd443 Make EditorBeatmap implement TransactionalCommitComponent 2020-10-08 18:04:07 +09:00
Dean Herbert
a9bca671d0 Make component and add hooking events 2020-10-08 18:04:07 +09:00
Dean Herbert
ce04daf053 Split transaction handling code out into base class 2020-10-08 18:04:07 +09:00
Dean Herbert
ef092de9ba Add missing UpdateHitObject calls and move local to usages (not via bindables) 2020-10-08 18:04:07 +09:00
Bartłomiej Dach
ac44f6f679 Ensure control point group exists after move
If the control point group moved was empty, it would not be created due
to a lack of ControlPointInfo.Add() calls.
2020-10-07 23:10:28 +02:00
Bartłomiej Dach
b1029a124c Move event subscription to LoadComplete
Prevents attempting to read from the `colours` field before it is
actually injected.
2020-10-07 22:57:20 +02:00
Dan Balasescu
f206ea96ce
Merge pull request #10391 from peppy/editor-setup-screen-difficulty-adjust
Add difficulty adjustment settings to editor setup screen
2020-10-07 16:33:10 +09:00
Dean Herbert
a6d1484ad5 Add arbirary precision specification for now 2020-10-07 14:26:01 +09:00
Dan Balasescu
2ef5a34ace
Merge branch 'master' into editor-beatmap-batch-change-support 2020-10-07 14:08:49 +09:00
Dean Herbert
c1a8fe01ef Fix postprocess order in batch events 2020-10-07 11:09:45 +09:00
Dean Herbert
09f5e9c9eb Use batch change application in many places that can benefit from it 2020-10-06 22:10:07 +09:00
Dean Herbert
14c734c244 Add a very simple method of applying batch changes to EditorBeatmap 2020-10-06 22:10:07 +09:00
Dan Balasescu
aae4a74d14
Merge branch 'master' into editor-setup-screen-difficulty-adjust 2020-10-06 20:11:44 +09:00
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dan Balasescu
7d4b495197
Merge pull request #10395 from peppy/editor-timeline-show-repeats
Add repeats display to timeline blueprints
2020-10-06 19:53:50 +09:00
Dean Herbert
461be02e6f Update with underlying changes 2020-10-06 19:34:21 +09:00
Dean Herbert
87d4e86cad Merge branch 'editor-setup-sections-container' into editor-setup-screen-difficulty-adjust 2020-10-06 19:30:32 +09:00
Dan Balasescu
77ccbb087c
Merge pull request #10393 from peppy/fix-editor-backwards-seek
Increase backwards seek magnitude when the track is running
2020-10-06 19:28:28 +09:00
Dean Herbert
06a51297a3 Use content instead of exposing the flow container 2020-10-06 19:26:57 +09:00
Dean Herbert
a2796d2c01 Add repeats display to timeline blueprints 2020-10-06 19:22:35 +09:00
Dan Balasescu
fa65e14455
Merge pull request #10392 from peppy/fix-editor-seek-modifier
Seek at 4x normal speed when holding shift (not 2x)
2020-10-06 19:19:41 +09:00
Dan Balasescu
064d081138
Merge branch 'master' into editor-setup-sections-container 2020-10-06 18:36:11 +09:00
Dan Balasescu
e2d081e3cc
Merge pull request #10388 from peppy/editor-setup-placeholder-text
Add placeholder text/colour when no beatmap background is specified yet
2020-10-06 18:29:01 +09:00
Dean Herbert
b1a64f89d7 Increase backwards seek magnitude when the track is running
This matches osu-stable. When the track is running, seeking backwards
(against the flow) is harder than seeking forwards. Adding a mutliplier
makes it feel much better.

Note that this is additive not multiplicative because for larger seeks
the (where `amount` > 1) we don't want to jump an insanely huge amount -
just offset the seek slightly to account for playing audio.
2020-10-06 17:53:12 +09:00
Dean Herbert
3ce234d552 Seek at 4x normal speed when holding shift
This matches osu-stable 1:1. Not sure if it feels better or not but
let's stick with what people are used to for the time being.
2020-10-06 17:47:25 +09:00
Dean Herbert
7e8ab1cb95 Add description text 2020-10-06 17:36:18 +09:00
Dean Herbert
7a20a34aff Add support to EditorBeatmap to update all hitobjects 2020-10-06 17:36:18 +09:00
Dean Herbert
6d7f12ad4b Add basic difficulty setting sliders 2020-10-06 17:33:50 +09:00
Dean Herbert
13b67b93a5 Add difficulty section 2020-10-06 17:33:50 +09:00
Dean Herbert
505dd37a75 Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:33:50 +09:00
Dean Herbert
98fe5f78ee Split setup screen up into sections (and use a SectionContainer) 2020-10-06 17:29:08 +09:00
Dean Herbert
28756d862b Add placeholder text/colour when no beatmap background is specified yet 2020-10-06 17:21:01 +09:00
Dean Herbert
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
Dan Balasescu
783a463772
Merge branch 'master' into colourise-control-point-table 2020-10-05 20:47:06 +09:00
Dan Balasescu
54f1bcf2ce
Merge pull request #10313 from peppy/control-point-timeline-representation
Display all control point information on the main editor timeline
2020-10-05 20:46:52 +09:00
Dean Herbert
6bc0afdafb Fix remaining conflicts 2020-10-05 20:09:18 +09:00
Dan Balasescu
051ea7eda9
Merge pull request #10329 from peppy/editor-file-drop-support
Add drag-drop support in editor setup screen for audio and background images
2020-10-05 20:05:41 +09:00
Dan Balasescu
a920342a09
Merge branch 'master' into editor-file-drop-support 2020-10-05 19:28:44 +09:00
Dan Balasescu
2b824787c1
Guard against potential nullref 2020-10-05 19:28:13 +09:00
Dean Herbert
ba55256fb4
Merge branch 'master' into control-point-timeline-representation 2020-10-05 19:24:28 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons 2020-10-05 19:17:33 +09:00
Dan Balasescu
08f7b18dbe
Merge pull request #10294 from peppy/osu-selection-scaling
Add selection scale and rotate support
2020-10-05 19:17:19 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling 2020-10-05 18:47:17 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support 2020-10-05 17:48:06 +09:00
Dan Balasescu
16a599850c
Merge branch 'master' into more-timeline-toggles 2020-10-05 17:33:18 +09:00
Dan Balasescu
d3e1da5922
Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
Dean Herbert
9ca0e48acc Change exit logic to be more test-friendly 2020-10-04 23:57:28 +09:00
Dean Herbert
02e4f3ddaf Fix the editor saving new beatmaps even when the user chooses not to 2020-10-04 23:47:16 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling 2020-10-04 13:28:59 +02:00
Bartłomiej Dach
7957773d58
Merge branch 'master' into more-timeline-toggles 2020-10-04 12:53:10 +02:00
Dan Balasescu
06b55c6aba
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
Only regenerate autoplay on editor state change
2020-10-03 20:10:29 +09:00
Dean Herbert
dab50bff6f Protect "use current time" button against crash when no timing point is selected 2020-10-03 01:27:42 +09:00
Dean Herbert
0d3a95d8fc Remove unnecessary string interpolation 2020-10-02 19:54:13 +09:00
Dean Herbert
2f15d558a3 Merge branch 'master' into control-point-timeline-representation 2020-10-02 19:53:25 +09:00
Dean Herbert
fcc6cb36e4 Change text colour to black 2020-10-02 18:50:47 +09:00
Dean Herbert
66f5187e6a Remove redundant access permission 2020-10-02 18:20:59 +09:00
Dean Herbert
519c3ac2bd Change SliderWithTextBoxInput to transfer on commit 2020-10-02 17:59:57 +09:00
Dean Herbert
9fc9009dbe Add change handling for sample section 2020-10-02 17:59:47 +09:00
Dean Herbert
08faef694b Add change handling for difficulty section 2020-10-02 17:58:27 +09:00
Dean Herbert
693a4ff474 Add change handling for effects section 2020-10-02 17:58:23 +09:00
Dean Herbert
98fd661b23 Add change handling for timing section 2020-10-02 17:55:47 +09:00
Dean Herbert
c1c5b5da8e Push state change on control point group addition / removal 2020-10-02 17:49:38 +09:00
Dean Herbert
436cc572d3 Expose ChangeHandler.SaveState via interface 2020-10-02 17:37:29 +09:00
Dean Herbert
00eed29527 Don't update time if it hasn't changed 2020-10-02 17:35:41 +09:00
Dean Herbert
fc920a8899 Add change handler logic 2020-10-02 17:32:34 +09:00
Dean Herbert
2a02f8f3f3 Add support for background changing 2020-10-02 16:52:45 +09:00
Dean Herbert
b7aba19441 Add audio file drag-drop support at editor setup screen 2020-10-02 16:31:11 +09:00
Dean Herbert
f3c8cd91f4 Remove unused method 2020-10-02 16:14:27 +09:00
Dean Herbert
0cb3926e1d Add event on EditorChangeHandler state change 2020-10-02 15:44:34 +09:00
Dean Herbert
2698dc513f Add basic textbox error handling 2020-10-02 15:33:33 +09:00
Dean Herbert
959c8730f6 Add settings section from TimingPointGroups on timing screen 2020-10-02 15:30:32 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling 2020-10-01 21:09:52 +09:00
Dean Herbert
5ad2944e26 Fix ticks displaying higher than control point info 2020-10-01 19:31:41 +09:00
Dean Herbert
e96e30a19d Move control point colour specifications to common location and use for formatting timing screen table 2020-10-01 19:29:34 +09:00
Dean Herbert
fcccce8b4e Use pink for sample control points to avoid clash with waveform blue 2020-10-01 19:03:17 +09:00
Dean Herbert
589a26a149 Ensure stable display order for control points in the same group 2020-10-01 18:59:35 +09:00
Dean Herbert
b75c202a7e Add sample control point display in timeline 2020-10-01 18:55:34 +09:00
Dean Herbert
0bced34272 Add visualisation of bpm (timing) changes to timeline 2020-10-01 18:55:34 +09:00
Dean Herbert
70931abcb0 Separate out timeline control point display from summary timeline display 2020-10-01 18:55:34 +09:00
Dean Herbert
70d475be1f Fix elements appearing in front of hitobjects 2020-10-01 18:54:59 +09:00
Dean Herbert
00a19b4879 Also add toggle for ticks display 2020-10-01 18:16:49 +09:00
Dean Herbert
b654396a4c Move ticks display to timeline 2020-10-01 18:16:30 +09:00
Dean Herbert
0d03084cdc Move control point display to the base timeline class
We want them to display on all screens with a timeline as they are quite
useful in all cases.
2020-10-01 18:16:12 +09:00
Dean Herbert
60e6cfa45c Avoid recreating child hierarchy when unnecessary 2020-10-01 16:36:03 +09:00
Dean Herbert
1aff263419 Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
Dean Herbert
db1ad4243e Remove need for ScaleDragHandle class 2020-10-01 16:27:42 +09:00
Dean Herbert
4e6a505a99 Add new icons and tooltips 2020-10-01 16:25:40 +09:00
Dean Herbert
78c5d57074 Add flip event flow and stop passing raw input events to handle methods 2020-10-01 16:25:29 +09:00
Dean Herbert
02f14ab4b0 Rename operation start/end to be more encompassing 2020-10-01 16:24:09 +09:00
Dean Herbert
b1f2bdd579 Add missing xmldoc 2020-10-01 13:47:49 +09:00
Dean Herbert
e0a0902a15 Ensure textbox always reverts to sane state on out-of-range failures 2020-10-01 13:06:24 +09:00
Bartłomiej Dach
10ae93cc2e
Merge branch 'master' into more-textbox-entry 2020-09-30 23:54:00 +02:00
Dan Balasescu
6def54548b
Merge branch 'master' into fix-control-point-bindable-updates 2020-09-30 21:35:36 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 21:33:15 +09:00
Dan Balasescu
7eb45990a4
Merge pull request #10302 from peppy/timing-screen-clean-up
Fix timing screen tests and add simple view of control points to timeline
2020-09-30 21:33:07 +09:00
Dan Balasescu
3af7e59103
Merge pull request #10289 from peppy/timeline-ux-improvements
Improve the usability of the editor timeline with combo colour and indices
2020-09-30 20:32:55 +09:00
Dean Herbert
fa742a2ef1 Update to consume framework fixes 2020-09-30 20:28:02 +09:00
Dean Herbert
a11c74d600 Update to consume framework fixes 2020-09-30 20:27:02 +09:00
Dean Herbert
5242f5648d Fix timeline control point display not updating with changes 2020-09-30 18:34:13 +09:00
Dean Herbert
44fc0c6723 Fix default value of bpm being too high 2020-09-30 18:08:55 +09:00
Dean Herbert
bc943dee53 Add textbox entry for speed multiplier and volume 2020-09-30 17:52:12 +09:00
Dean Herbert
3422db1bb2 Use top-left colour for deciding the text colour (gradient was added in some cases) 2020-09-30 17:10:22 +09:00
Dean Herbert
698042268f Show control points in timing screen timeline 2020-09-30 17:00:42 +09:00
Dean Herbert
5b200a8ca4 Change default zoom of timing screen timeline to most zoomed out 2020-09-30 16:39:27 +09:00
Dean Herbert
a40c2ea5ee Simplify control point group binding/update logic 2020-09-30 16:02:22 +09:00
Dean Herbert
59ce9fcab9 Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 15:35:55 +09:00
Dean Herbert
ae9e884a48 Fix header casing 2020-09-30 15:35:25 +09:00
Dean Herbert
d6c88ecd69 Merge branch 'master' into osu-selection-scaling 2020-09-30 15:09:04 +09:00
Dean Herbert
f1298bed79 Combine scale operations and tidy up scale drag handle construction 2020-09-30 15:08:56 +09:00
Dean Herbert
39b55a85df Move a lot of the implementation to base SelectionHandler 2020-09-30 13:52:57 +09:00
Dean Herbert
f2c26c0927 Move information text underneath the selection box 2020-09-30 13:07:24 +09:00
Dean Herbert
1386c9fe66 Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
Dean Herbert
a2e2cca396 Add proper change handler support 2020-09-29 20:08:56 +09:00
Dean Herbert
0a10e40ce0 Add scaling support to osu! editor 2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65 Add basic selection box with drag handles 2020-09-29 20:08:56 +09:00
Dean Herbert
6e1ea00443 Don't apply gradient to non-duration objects 2020-09-29 17:34:50 +09:00
Dean Herbert
c47652c97a Add gradient to hide subtractive colour issues
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
Dean Herbert
8d8d45a0c0 Add combo index display support 2020-09-29 17:26:54 +09:00
Dean Herbert
f16fc29071 Add combo colour display support 2020-09-29 17:26:54 +09:00
Dean Herbert
53b3d23842 Expose HitObjectComposer for other components in the Compose csreen to use 2020-09-29 17:26:54 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Dean Herbert
585b857a0c Handle paused state correctly 2020-09-29 12:17:38 +09:00
Dean Herbert
4f0c0ea5f9 Fix hit samples playing while paused / seeking in the editor 2020-09-28 18:17:47 +09:00
Dan Balasescu
2f5a2d3bba
Merge pull request #10277 from peppy/editor-implicit-autoplay
Add autoplay support to editor
2020-09-28 17:41:26 +09:00
Dan Balasescu
89c8fca3fa
Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay 2020-09-28 16:43:08 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dean Herbert
7949eabaac Remove left-over using 2020-09-28 15:49:45 +09:00
Dean Herbert
d9ac5866b6 Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay 2020-09-28 15:48:37 +09:00
Dean Herbert
a4e9c85333 Trigger a hitobject update after blueprint drag ends 2020-09-28 15:37:06 +09:00
Dean Herbert
0ae2266b82 Fix new placement hitobjects in the editor not getting the default sample added 2020-09-28 15:36:13 +09:00
Dean Herbert
1aa8b400d4 Avoid unnecessary object updates from SelectionHandlers 2020-09-28 15:33:49 +09:00
Dean Herbert
3cf430f494 Avoid saving state changes if nothing has changed (via binary comparison) 2020-09-28 15:30:51 +09:00
Dan Balasescu
2280568d27
Merge pull request #10245 from peppy/editor-sample-addition-buttons
Add sample toggle buttons to toolbox
2020-09-25 20:09:10 +09:00
Dan Balasescu
93a137ed84
Merge pull request #10234 from peppy/editor-load-audio
Add audio track selection to editor setup screen
2020-09-25 19:58:23 +09:00
Dan Balasescu
cc41b4bb9e
Merge branch 'master' into editor-sample-addition-buttons 2020-09-25 19:39:12 +09:00
Dean Herbert
204024c76e Merge branch 'master' into editor-load-audio 2020-09-25 18:32:51 +09:00
Dean Herbert
8e6bf516d9
Merge branch 'master' into editor-ternary-buttons 2020-09-25 18:30:59 +09:00
Dean Herbert
dbfa05d3b3 Fix placement object not getting updated with initial state 2020-09-25 18:00:17 +09:00
Dean Herbert
b561429f92 Add toolbar toggle buttons for hit samples 2020-09-25 17:53:41 +09:00
Dean Herbert
346d14d40b Rename variables to match 2020-09-25 17:45:19 +09:00
Dean Herbert
22511c36c3 Ensure toggles are not instantiated more than once for safety 2020-09-25 17:43:09 +09:00
Dean Herbert
51cc644b7b
Fix set access to SelectionHandler
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2020-09-25 17:42:49 +09:00
Dean Herbert
b8e9f19b92 Move common HitSampleInfo lookup to static method 2020-09-25 17:30:31 +09:00
Dean Herbert
98c6027352 Remove unused using 2020-09-25 17:07:58 +09:00
Dean Herbert
ae68dcd962 Add ternary toggle buttons to editor toolbox selection 2020-09-25 16:38:12 +09:00
Dean Herbert
0f8551e9ea Merge branch 'editor-ternary-states' into new-combo-toggle 2020-09-25 15:36:33 +09:00
Dean Herbert
a859fe78ee Expose update ternary state method and use better state determination function 2020-09-25 15:32:36 +09:00
Dean Herbert
50290f3cb4 Rework ternary states to fix context menus not updating after already displayed 2020-09-25 15:10:13 +09:00
Dan Balasescu
e828cf1607
Merge branch 'master' into editor-load-audio 2020-09-25 14:49:54 +09:00
Dean Herbert
a6adf8334e Use existing method to update combo state of selection 2020-09-25 14:19:35 +09:00
Dean Herbert
e009264f10 Add new combo toggle to main composer interface 2020-09-25 14:10:30 +09:00
Dan Balasescu
952e84396a
Merge branch 'master' into editor-object-object-snapping 2020-09-25 13:17:30 +09:00
Dean Herbert
ea971ecb90 Remove local file handling from SetupScreen 2020-09-25 13:16:30 +09:00
Dean Herbert
f047ff10bf Remove local specification for file selector search path 2020-09-25 12:30:05 +09:00
Dean Herbert
b1e72c311e Add null check because we can 2020-09-25 12:28:41 +09:00
Dean Herbert
a17eac3692 Rename reload method to not mention beatmap unnecessarily 2020-09-25 12:27:08 +09:00
Dean Herbert
44a6637c36 Use SingleOrDefault 2020-09-25 12:20:37 +09:00
Dean Herbert
b9196718b7 Merge branch 'master' into editor-object-object-snapping 2020-09-25 12:15:10 +09:00
Dean Herbert
011b176244 Add test coverage of audio track changing 2020-09-24 22:00:13 +09:00
Dean Herbert
cc9ae32811 Fix summary timeline not updating to new track length correctly 2020-09-24 21:05:29 +09:00
Dean Herbert
833ff1c1d7 Fix test failures due to editor dependency 2020-09-24 20:56:35 +09:00
Dean Herbert
7e7e2fd64a Use bindable for track to fix rate adjustments not applying correctly 2020-09-24 20:56:35 +09:00
Dean Herbert
978f6edf38 Add basic track reloading support while inside the editor 2020-09-24 20:56:35 +09:00
Dean Herbert
65e6dd2ac3 Remove the previous audio file before adding a new one 2020-09-24 20:56:35 +09:00
Dean Herbert
4d714866cd Add ability to actually import a new audio file to the beatmap / database 2020-09-24 20:56:35 +09:00
Dean Herbert
4b9581bca0 Add audio selection to song setup screen 2020-09-24 20:56:35 +09:00
Dean Herbert
158d307126 Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Dean Herbert
44be0ab762 Add basic osu! object to object snapping 2020-09-24 16:24:35 +09:00
Dean Herbert
9c074e0ffb Fix editor not showing sign when time goes negative 2020-09-24 13:10:54 +09:00
Dean Herbert
ccb3ef5020 Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling 2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6 Fix incorrect cast logic 2020-09-23 17:08:25 +09:00
Dean Herbert
487fc2a2c6 Add missing change handler scopings to taiko context menu operations 2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72 Add xmldoc 2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982 Add the ability to toggle new combo state from composer context menu 2020-09-23 16:38:16 +09:00
Dean Herbert
c38cd50723 Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
Dean Herbert
3062fe4411 Add editor key bindings to switch between screens 2020-09-22 15:55:25 +09:00
Dean Herbert
1fcf443314 Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
Dean Herbert
daf54c7eb9 Revert EditorBeatmap.Remove API 2020-09-14 17:55:41 +09:00
Dean Herbert
62c55165d4 Merge branch 'editor-fix-multiple-selection' into editor-clipboard 2020-09-14 15:47:20 +09:00
Dean Herbert
b7a06524fb Update comment to make more sense 2020-09-14 15:47:10 +09:00
Dean Herbert
75e4f224e5 Add back accidentally removed remove 2020-09-14 15:47:04 +09:00
Dean Herbert
692f2c8489 Simplify debounced update pathway 2020-09-14 14:58:00 +09:00
Dean Herbert
320e314356 Use minimum start time to handle SelectedHitObjects not being sorted 2020-09-13 22:53:30 +09:00
Dean Herbert
c573392bb2 Remove completed todo 2020-09-13 22:31:59 +09:00
Dean Herbert
1a9f0ac16a Select new objects 2020-09-12 21:23:12 +09:00
Dean Herbert
3854caae9b Remove secondary schedule logic 2020-09-12 21:23:12 +09:00
Dean Herbert
81f30cd264 Select blueprint if object is already selected at the point of adding 2020-09-12 21:23:11 +09:00
Dean Herbert
2d9b0acabe Fix empty selection via keyboard shortcuts crashing 2020-09-12 21:23:10 +09:00
Dean Herbert
001cd1194c Consume BindCollectionChanged 2020-09-11 22:53:03 +09:00
Dean Herbert
94d929d8cd Remove unnecessary contains checks 2020-09-11 22:03:19 +09:00
Dean Herbert
08be45c9e7 Merge branch 'master' into editor-clipboard 2020-09-11 20:35:05 +09:00
Dean Herbert
97b995246a Merge branch 'editor-fix-multiple-selection' into editor-clipboard 2020-09-11 20:34:58 +09:00
Dean Herbert
22e6df02b6 Fix editor selected hitobjects containing the selection up to five times 2020-09-11 20:27:07 +09:00
Dean Herbert
2858296c25 Avoid editor confirm-save dialog looping infinitely when using keyboard shortcut to exit
Will now exit without saving if the keyboard shortcut is activated twice
in a row, as expected.

Closes #10136.
2020-09-11 19:58:37 +09:00
Dean Herbert
de3d8e83e1 Add keyboard shortcuts 2020-09-11 19:55:41 +09:00
Dean Herbert
7d7401123c Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Dean Herbert
8e028dd88f Fix incorrect ordering of ApplyDefaults for newly added objects 2020-09-11 19:54:11 +09:00
Dan Balasescu
75ebfe41e0
Merge pull request #10102 from peppy/editor-prompt-for-save
Prompt to save changes when exiting the editor
2020-09-09 23:56:41 +09:00
Dean Herbert
1803ecad80 Add cancel exit button 2020-09-09 20:04:25 +09:00
Dean Herbert
c6e72dabd3 Add test coverage 2020-09-09 20:04:25 +09:00
Dean Herbert
327179a81e Expose unsaved changes state 2020-09-09 19:42:03 +09:00
Dean Herbert
6f067ff300 Only show confirmation if changes have been made since last save 2020-09-09 19:40:41 +09:00
Dean Herbert
ac0c4fcb8c Add prompt to save beatmap on exiting editor 2020-09-09 19:31:19 +09:00
Dean Herbert
c9f5005efd Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
Dan Balasescu
53496aab33
Merge pull request #10090 from peppy/editor-song-setup
Add basic metadata info editing support to editor
2020-09-08 22:26:20 +09:00
Dan Balasescu
69f482f2cf
Merge pull request #10089 from peppy/fix-editor-multiple-screens
Avoid multiple editor screens potentially loading on top of each other
2020-09-08 21:26:10 +09:00
Dean Herbert
c38e7d796a Fix tab key not working 2020-09-08 19:52:56 +09:00
Dean Herbert
b55b6e3746 Bring design somewhat in line with collections dialog 2020-09-08 19:52:56 +09:00
Dean Herbert
c8281b17bd Remove editor screen fade (looks bad) 2020-09-08 19:52:56 +09:00
Dean Herbert
fe31edfa26 Add rudimentary saving logic 2020-09-08 19:52:56 +09:00
Dean Herbert
f43f8cf6b9 Add basic setup for song select screen 2020-09-08 19:52:56 +09:00
Dean Herbert
a501df954b Avoid multiple editor screens potentially loading on top of each other 2020-09-08 19:52:05 +09:00
Dean Herbert
c3123bf117 Rename drag blueprint selection method for discoverability 2020-09-08 17:22:59 +09:00
Dean Herbert
9e559cb9ac
Merge branch 'master' into editor-new-beatmap 2020-09-08 02:58:38 +09:00
Dean Herbert
1468b9589f Increase max sane BPM value 2020-09-07 18:20:47 +09:00
Dean Herbert
98676af7bb Move default declarations for readability 2020-09-07 18:18:50 +09:00
Dean Herbert
86512d6e8d Add BPM entry textbox 2020-09-07 18:18:50 +09:00
Dean Herbert
6091714f15 Limit BPM entry via slider to a sane range 2020-09-07 18:18:50 +09:00
smoogipoo
9ab6d584d3 Merge branch 'master' into editor-new-beatmap 2020-09-07 14:30:41 +09:00
Dan Balasescu
e17ccdfe9f
Merge branch 'master' into combo-colors 2020-09-07 13:55:41 +09:00
Yao Chung Hu
96f39dd350 Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary 2020-09-05 01:50:13 -05:00
Dean Herbert
fba253f131 Take user argument in CreateNew method parameters 2020-09-04 13:17:43 +09:00
Dean Herbert
1f2f21e07a Merge branch 'master' into editor-new-beatmap 2020-09-04 13:11:59 +09:00
Dean Herbert
fe524ec491 Merge branch 'master' into update-framework 2020-09-03 14:58:32 +09:00
Dean Herbert
d849f7f2b5 Use the local user's username when saving a new beatmap 2020-09-03 13:20:23 +09:00
Dean Herbert
e032844570 Start with a fresh beatmap when entering editor from main menu 2020-09-03 13:20:23 +09:00
Dean Herbert
c964e4036e Merge branch 'master' into update-framework 2020-09-02 15:49:19 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework 2020-09-02 15:24:46 +09:00
Craftplacer
c2ade44656 Change types back 2020-09-01 17:58:06 +02:00
Craftplacer
9835d98942 Merge remote-tracking branch 'upstream/master' into combo-colors 2020-09-01 17:39:35 +02:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
Dean Herbert
d1f79a6a48 Fix potentially incorrect zoom level getting set on very short audio
track
2020-09-01 15:41:36 +09:00
Dean Herbert
d45a1521a1 Update BindableList usages 2020-09-01 11:56:23 +09:00
Dean Herbert
bee01bdd38 Fix first scroll wheel in editor incorrectly advancing twice 2020-08-31 18:01:16 +09:00
Craftplacer
db413686bb Add BeatmapSkin to EditorBeatmap 2020-08-30 21:12:45 +02:00
Craftplacer
b39ec74bb8 Scope down to IBeatmapSkin in EditorChangeHandler 2020-08-30 16:07:06 +02:00
Craftplacer
f5c82d41eb Remove if-cast 2020-08-30 16:06:48 +02:00
Craftplacer
00b68b050c Merge remote-tracking branch 'upstream/master' into combo-colors 2020-08-30 10:16:38 +02:00
Dean Herbert
f65991f31f Revert some usages based on review feedback 2020-08-26 23:28:58 +09:00
Craftplacer
e6646b9877 Resolve review comments 2020-08-23 15:08:02 +02:00
Dean Herbert
122265ff0e Revert non-track usage 2020-08-22 19:47:08 +09:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
0b0ff62647 Switch timeline to use track directly from beatmap again 2020-08-21 14:49:34 +09:00
Dean Herbert
5ade1e8259
Merge branch 'master' into beatmap-track-rework 2020-08-18 13:03:49 +09:00
Dean Herbert
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
Dean Herbert
d9debef156 Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
Craftplacer
cfd82104db Minor changes and improvements 2020-08-16 01:00:28 +02:00
Craftplacer
48bdbb0cfb Use existing field in Editor 2020-08-15 23:46:10 +02:00
Craftplacer
c4a7fac760 Add required parameters and other various changes 2020-08-15 22:03:24 +02:00
Craftplacer
69590113d6 Temporary changes 2020-08-12 06:40:21 +02:00
smoogipoo
070d71ec27 More cleanups 2020-08-12 00:48:38 +09:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
b08ebe6f81 More inspections (rider is broken) 2020-08-07 21:14:45 +09:00
smoogipoo
961c6dab54 Fix more inspections 2020-08-07 21:08:03 +09:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e Ensure CurrentTrack is never null 2020-08-07 19:43:16 +09:00
smoogipoo
c8ebbc8594 Remove MusicController from EditorClock 2020-08-06 18:19:55 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Dan Balasescu
288c0402ee
Merge branch 'master' into editor-show-selected-count 2020-07-17 18:00:35 +09:00
Dan Balasescu
96c12bdf61
Merge pull request #9591 from peppy/editor-fix-double-click
Fix editor double-click incorrectly firing when clicks target different hitobjects
2020-07-17 17:58:15 +09:00
Dean Herbert
b4b230288b Shift hue of selection handler box to not collide with blueprints 2020-07-17 17:51:39 +09:00
Dean Herbert
ea6f257dc2 Add a display of count of selected objects in editor 2020-07-17 17:48:27 +09:00
Dean Herbert
222a22182e Fix double-click incorrectly firing across disparate targets 2020-07-17 17:03:57 +09:00
Dean Herbert
039790ce4f Perform next timing point check before ensuring movement 2020-07-17 16:40:02 +09:00
Dean Herbert
e96e558728 Fix reversing scroll direction not always behaving as expected 2020-07-17 16:03:23 +09:00
Yao Chung Hu
0d95b768aa Rename and Move EditorPlayfieldBorder to PlayfieldBorder for general purpose 2020-07-10 07:34:48 -05:00
Dan Balasescu
fd9ac3503f
Merge branch 'master' into fix-editor-drag-selection-while-playing 2020-06-23 21:56:31 +09:00
smoogipoo
e7238e25f9 Fix exception when dragging after deleting object 2020-06-23 20:36:09 +09:00
Dean Herbert
a5eac716ec Make work for all editors based on track running state 2020-06-23 18:42:56 +09:00
Dean Herbert
53d542546e Fix editor drag selection not continuing to select unless the mouse is moved 2020-06-23 18:04:50 +09:00
Dean Herbert
abe07b742e Fix drag scroll in editor timeline no longer working correctly 2020-06-14 13:20:58 +09:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
Dean Herbert
dd7dbfd548 Rename to IHasDuration 2020-05-29 16:45:47 +09:00
Dean Herbert
534dccc0c3 Move sett from EndTime to Duration 2020-05-29 16:45:47 +09:00
Dean Herbert
a2eec5d963 Fix strong bindable changes for DrumRolls 2020-05-29 16:45:47 +09:00
Dean Herbert
9a060cfb3a Allow drag selections to occur from outside the playfield 2020-05-27 20:44:15 +09:00
Dean Herbert
7e1e26de2a Allow HandleMovement by default 2020-05-26 17:04:31 +09:00
Dean Herbert
d041de63ce Allow SelectionHandler to provide custom context menu items without local hover check 2020-05-26 13:53:09 +09:00
Dean Herbert
decdc58de5 Merge branch 'editor-clock-cache' into editor-clock-transform 2020-05-24 12:55:47 +09:00
Dean Herbert
a3a9810344 Merge branch 'master' into editor-clock-cache 2020-05-23 00:44:04 +09:00
Dean Herbert
12d65f305f Simplify and fix incorrect seeking 2020-05-22 22:11:55 +09:00
Dean Herbert
1486a44b55 Merge branch 'editor-clock-cache' into editor-clock-transform 2020-05-22 19:51:02 +09:00
Dean Herbert
8b79e14225 Fix remaining test regressions 2020-05-22 19:49:49 +09:00
Dean Herbert
5ea33f4c04 Fix incorrect rounding in DragBar 2020-05-22 19:23:07 +09:00
Dean Herbert
866db629d6 Fix remaining test failures 2020-05-22 18:23:24 +09:00
Dean Herbert
d18eb663b1 Add tweening seek support to EditorClock 2020-05-22 16:47:52 +09:00
Dean Herbert
dd09d7830d Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
Dean Herbert
8a47e2431b Move distance snap grid implementation to OsuHitObjectComposer 2020-05-21 17:13:22 +09:00
Dean Herbert
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
Dean Herbert
23bf0d000e Implement mania beat snapping support 2020-05-20 21:01:19 +09:00
Dean Herbert
ffb8d48fc3 Fix osu!mania editor placement regressions 2020-05-20 21:01:03 +09:00
Dean Herbert
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
smoogipoo
dcfef6b443 Add clear method to EditorBeatmap 2020-05-08 18:46:37 +09:00
Dean Herbert
d470e092a3
Merge branch 'master' into fix-overlapping-object-undoredo 2020-05-01 10:45:29 +09:00
smoogipoo
c96bc5c51c Fix undo/redo behaving poorly with simultaneous objects 2020-04-30 20:39:41 +09:00
smoogipoo
9bec42bc7e Fix mania crashing on undo/redo 2020-04-30 20:03:46 +09:00
smoogipoo
cebc0fc046 Attempt to fix multiple selection movements 2020-04-27 20:35:24 +09:00
smoogipoo
7f5a1d7f44 Merge branch 'master' into fix-mania-selection 2020-04-27 17:09:40 +09:00
smoogipoo
104c61d622 Remove unnecessary scale 2020-04-27 11:06:23 +09:00
Dean Herbert
48168dddce Adjust editor timeline current marker to promote tick visibility 2020-04-27 10:54:32 +09:00
Dean Herbert
1c13fa6c61 Fix editor crashing when entering with no beatmap selected 2020-04-24 10:27:32 +09:00
smoogipoo
4ebb28d3e7 wip 2020-04-23 17:52:54 +09:00
smoogipoo
e1142b424d Fix test failures 2020-04-22 18:14:21 +09:00
smoogipoo
9c22d2f1dd Use platform bindings for editor actions 2020-04-22 17:41:24 +09:00
smoogipoo
9e2be6f2f4 Remove bindable to promote one-way access 2020-04-16 13:25:08 +09:00
smoogipoo
ce21cfbb03 Use bindables in menu items 2020-04-15 16:17:34 +09:00
smoogipoo
e8c955ed9b Add CanUndo/CanRedo bindables 2020-04-15 16:17:17 +09:00
Dean Herbert
2388799acf Limit upper number of editor beatmap states saved to 50 2020-04-13 20:37:46 +09:00
Dean Herbert
0e88c28060 Merge branch 'editor-undo-redo' into more-change-state-support 2020-04-13 18:07:00 +09:00
Dean Herbert
6aab19413c Rename differ to patcher, add xmldoc 2020-04-13 17:20:20 +09:00
Dean Herbert
bb53f96c71 Store states as byte[] instead of Streams 2020-04-13 17:18:50 +09:00
Dean Herbert
0c60dbe796
Merge branch 'master' into editor-undo-redo 2020-04-13 16:03:53 +09:00
smoogipoo
4a87ac7840 Add support for sample changes 2020-04-10 13:53:09 +09:00
smoogipoo
ee7e2b0854 Fix editor beatmap potentially not updating hitobjects 2020-04-10 13:29:46 +09:00
smoogipoo
575b061dd7 Add change state support to more editor components 2020-04-09 22:02:42 +09:00
smoogipoo
2e33d38cd7 Merge branch 'master' into editor-undo-redo 2020-04-09 22:02:28 +09:00
Dean Herbert
cc0bcea6e5
Merge pull request #8693 from smoogipoo/editorbeatmap-update-cleanup
Cleanup handling of hitobject updates
2020-04-09 21:32:58 +09:00
smoogipoo
14eca3655b Add change state handling to the editor 2020-04-09 21:22:07 +09:00
smoogipoo
86243d463f Add legacy beatmap diffing 2020-04-09 20:48:59 +09:00
smoogipoo
683302a77d Fix crash when trying to edit long beatmaps 2020-04-09 20:25:26 +09:00
smoogipoo
ee6ea08cf8 Cleanup handling of hitobject updates 2020-04-09 20:16:44 +09:00
smoogipoo
1f797207f7 Rework lookups to not require total playfield columns 2020-04-03 12:31:05 +09:00
Dean Herbert
aabcc78162
Merge branch 'master' into editor-song-end 2020-03-25 13:19:21 +09:00
voidedWarranties
b41f3f1cad Fix seeking back to beginning too early 2020-03-23 22:37:53 -07:00
Fuewburvpoa
6c825eb744
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-18 00:04:03 +02:00
Fuewburvpoa
bee8e22d18 Fix BeatDivisorControl allow to select value outside of VALID_DIVISORS 2020-03-17 22:27:11 +02:00
Dean Herbert
5e3668b2ea
Merge pull request #8260 from smoogipoo/add-workingbeatmap-timeout
Add beatmap loading timeout to prevent runaway loading scenarios
2020-03-17 11:17:35 +09:00
Joehu
f7ea20a926 Limit font weight to bold 2020-03-16 16:32:25 -07:00
Dan Balasescu
f390c1995d
Apply comment suggestions
Co-Authored-By: Dean Herbert <pe@ppy.sh>
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-16 11:29:28 +09:00
voidedWarranties
7e4f58c2d3 Internalize both looping and stopping 2020-03-13 16:42:05 -07:00
smoogipoo
c33ca6e99c Decorate usages with exception management 2020-03-13 14:28:11 +09:00
voidedWarranties
1d314a1f4b Prevent playback from going beyond song end 2020-03-11 22:40:08 -07:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
smoogipoo
da89798765 Merge remote-tracking branch 'origin/master' into layout-rework 2020-02-26 15:06:40 +09:00
Dean Herbert
9557a2cd96 Use object initialiser 2020-02-25 20:52:33 +09:00
Dean Herbert
d6046abe70 Only expose save for now 2020-02-25 18:59:16 +09:00
smoogipoo
6c28fd21c7 osu-side changes 2020-02-24 20:52:15 +09:00
Dean Herbert
575946d923 Expose save and export options in editor to non-dekstop platforms 2020-02-23 20:47:14 +09:00
smoogipoo
958c891d15 Update with framework-side bindable list changes 2020-02-17 15:06:14 +09:00
recapitalverb
c753cb46c5 Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
Dean Herbert
0e439e3a70 Fix missing dependency in ZoomableScrollContainer test 2020-02-14 14:41:55 +09:00
Dan Balasescu
60d796ae3f
Merge branch 'master' into fix-timeline-seek-while-playing 2020-02-14 13:04:38 +09:00
Dan Balasescu
4b7a053544
Merge branch 'master' into update-placement-more-often 2020-02-13 18:43:27 +09:00
Dan Balasescu
c384e3cfc2
Merge branch 'master' into timeline-zoom-button-repeat 2020-02-13 18:04:36 +09:00
Dean Herbert
118f862342 Fix not being able to seek using scroll wheel in timeline while playing track 2020-02-13 12:03:50 +09:00
Dean Herbert
03bf10f9a2 Remove unused using statement 2020-02-13 11:15:00 +09:00
Dean Herbert
487dd47c9e Add mouse down repeat support to timeline zoom buttons 2020-02-13 11:14:09 +09:00
Dean Herbert
e34a24a063 Update placement blueprint more often for better display 2020-02-13 10:45:16 +09:00
Dean Herbert
2b6f99d404 Standardise placement blueprint creation and destruction 2020-02-13 10:12:56 +09:00
Dean Herbert
b65e839bd2 Simplify blueprints by removing visible state 2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
Dan Balasescu
28cf5c7a59 Add accessor 2020-02-10 14:28:43 +09:00
Dean Herbert
801e39a543 Improve xmldoc for PlacementObject 2020-02-08 11:35:27 +09:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
Dean Herbert
2082948f9a Make editor screens display below timeline 2020-02-07 18:23:59 +09:00
Dean Herbert
56a091674b Add placement display to timeline 2020-02-07 18:04:10 +09:00
Dean Herbert
e08437c5dc Track placement object in EditorBeatmap 2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
smoogipoo
6ae0efa40d Fix adjustment not working when dragged before object 2020-02-06 14:47:43 +09:00
smoogipoo
c138e3907e Move methods below ctor 2020-02-06 14:35:45 +09:00
Dean Herbert
f5edad16e6 Improve visuals 2020-02-05 19:43:13 +09:00
Dean Herbert
98ab1f9862 Fix negative spinners 2020-02-05 18:35:31 +09:00
Dean Herbert
3d42973764 Allow scrolling via drag while dragging a hold note handle 2020-02-05 18:35:31 +09:00
Dean Herbert
cef45afbc8 Add a simple hover state 2020-02-05 18:35:31 +09:00
Dean Herbert
d56accaef1 Disallow negative / zero repeat counts (and fix off-by-one) 2020-02-05 18:35:31 +09:00
Dean Herbert
d04cc0123d Initial implementation of timeline blueprint dragbars 2020-02-05 18:35:31 +09:00
Dean Herbert
96986bf5fc Remove beat divisor from ctor and use DI instead 2020-02-05 17:48:21 +09:00
Dean Herbert
63c595ed97 Make EditorBeatmap a component and move UpdateHitObject to it 2020-02-05 17:48:21 +09:00
Dean Herbert
90caa61245
Reverse comparison for readability
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-02-01 02:05:26 +09:00
Dean Herbert
f51cfa2220 Fix too many ticks being displayed on beatmaps with multiple timing sections
Closes https://github.com/ppy/osu/issues/7681.
2020-01-31 00:24:00 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity 2020-01-29 16:52:45 +09:00
Dan Balasescu
e553a9b9e0
Merge branch 'master' into distance-snap-grid-correct-colouring 2020-01-29 16:09:35 +09:00
Dan Balasescu
63501c188a
Merge pull request #7644 from peppy/standardise-zoom-levels
Standardise editor timeline zoom across maps of all lengths
2020-01-29 16:04:25 +09:00
Dan Balasescu
018c005c71
Merge branch 'master' into distance-snap-grid-correct-colouring 2020-01-29 15:33:07 +09:00
Dan Balasescu
0d6fd0a54a
Merge branch 'master' into standardise-zoom-levels 2020-01-29 15:32:57 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap 2020-01-29 15:32:27 +09:00
smoogipoo
391681b7af Separate calculation to follow other examples 2020-01-29 15:16:48 +09:00
Dean Herbert
7d05840ee0
Merge branch 'master' into select-tool 2020-01-29 15:04:22 +09:00
smoogipoo
9a47428bfd Remove out of date comment 2020-01-29 14:40:42 +09:00
Dean Herbert
40379a5e22 Use foreach 2020-01-28 16:04:13 +09:00
Dean Herbert
8e2159e4eb Ensure selection tool correctly matches selection state
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
e81d3c51ed Move select tool to an actual tool implementation
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
596a01661c Remove 1ms offset and update tests 2020-01-28 13:42:22 +09:00
Dean Herbert
4bb33046ca Standardise editor timeline zoom across maps of all lengths 2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6 Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
Dean Herbert
29daabb40a Fix distance snap grid showing incorrect colouring
Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
Dean Herbert
d5fda053f4 Use centre origin/anchors 2020-01-27 18:09:54 +09:00
Dean Herbert
493390b750 Rename class to TimelineTickDisplay 2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a Add timeline beat display 2020-01-27 17:38:50 +09:00
Dean Herbert
e24c4ab901 Adjust zoom defaults for timeline to be more useful 2020-01-27 17:34:40 +09:00
Dean Herbert
df665c3a3c Move beat index colour retrieval to static function 2020-01-27 17:34:40 +09:00
Dean Herbert
508b92e611 Update beat divisor colours to be more distinguishable
Close to osu-stable
2020-01-27 17:34:40 +09:00
Dan Balasescu
368587fc06
Merge branch 'master' into timeline-maybe 2020-01-24 18:08:29 +09:00
smoogipoo
811ddb02a4 General refactoring 2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd Fix crash when deselecting via ctrl+click 2020-01-24 17:30:37 +09:00
Dean Herbert
e4702ffe9e Fix editor rate adjustment polluting global beatmap rate 2020-01-24 13:10:02 +09:00
Dean Herbert
5646f7777e Add comment about custom SelectionHandler 2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb Move timeline blueprint to own class 2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447 Remove useless container 2020-01-23 16:20:42 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dean Herbert
02ae92418f Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container 2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
Dean Herbert
ccf911884b Remove passed in BaetDivisor 2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955 Move beat snapping to its own interface 2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a Move beat snapping to its own interface 2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144 Add support for dragging outside visible extents 2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27 Rename TimelineHitObjectDisplay to TimelineBlueprintContainer 2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89 Add beat snapping to timeline movement 2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa Fix being able to drag out of the blueprint intending to be moved 2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7 Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592 Allow basic timeline selection temporal movement 2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae Make dragbox stateful to fix blueprint movement 2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20 Follow start time and duration changes 2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7 Rename nested classes to be more appropriate 2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0 Fix drag not updating until mouse is moved while scrolling timeline 2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4 Fix selections while scrolling timeline 2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea Clean up nested class implementations 2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776 Colour extension bars of long objects 2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3 Implement custom drag box and allow drag seeking once again 2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46 Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework 2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3 Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework 2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63 Fix SelectionHandler visibility on remote selection 2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3 Move circle size to a constant 2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc Mark readonly 2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0 Share selected hitobjects across multiple blueprint containers 2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98 Disable y offset for now 2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd Perform deletion directly via EditorBeatmap 2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6 Remove remaining cast 2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c Implement IDistanceSnapProvider in timeline for now 2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a Handle selection events in timeline 2020-01-21 17:37:35 +09:00
Dean Herbert
79351976d5 Allow timeline content to get more localised dependencies 2020-01-21 17:37:05 +09:00
Dean Herbert
8f16c1cb04 Add non-hiding selection state 2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790 Use AliveChildren 2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1 Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
smoogipoo
1b1003bd73 Refactor 2020-01-20 18:31:25 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container 2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba Fix possible nullref on blueprint removal 2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755 General refactorings 2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053 Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
smoogipoo
e49701a215 Save before exporting 2020-01-15 13:48:28 +09:00
smoogipoo
c25fefa3ca Add beatmap package export 2020-01-15 13:44:46 +09:00
smoogipoo
b51575b433 Add temporary keybind for saving 2020-01-14 19:24:53 +09:00
smoogipoo
ea7510d2f5 Rename menu option 2020-01-14 19:24:53 +09:00
smoogipoo
a255832195 Add beatmapmanager method for saving 2020-01-14 19:24:53 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd wip: Move more functionality into ComposeBlueprintContainer 2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42 Split out BlueprintContainer functionality further 2020-01-02 18:21:16 +09:00
Dean Herbert
f09f9eb07d Merge branch 'master' into general-editor-beatmap 2020-01-01 23:27:08 +09:00
Dean Herbert
4f2fa2626a Centralise calls to mutable hitobjects list 2020-01-01 21:24:00 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
Dean Herbert
bf85f4affb Fix editor crashing when loading a beatmap for an unsupported ruleset 2019-12-18 17:53:26 +09:00
smoogipoo
59345c97e4 Remove now unnecessary editor working beatmap 2019-12-12 15:58:31 +09:00
Dean Herbert
606bd33aa6 Use beatmap background in editor 2019-12-12 13:04:32 +09:00
smoogipoo
94a298a82d Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
Dean Herbert
b1426d1b22 Full impossible nullref 2019-12-06 12:51:43 +09:00
Dean Herbert
9248fbe881 Remove extra checkboxes for now 2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865 Update test scene 2019-12-06 11:27:24 +09:00
Dean Herbert
12a9843835 Move thickness to a constant 2019-12-06 10:48:18 +09:00
Dean Herbert
e76f8bdd64 Fix warnings 2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb Make work in editor 2019-12-05 20:12:25 +09:00
Dean Herbert
e225b0032a Add basic hitobject display to timeline 2019-12-05 19:31:40 +09:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
c2e85a2057 Apply CornerExponent fixes 2019-11-22 19:49:20 +09:00
Dean Herbert
201f32859a
Merge branch 'master' into slider-control-point-removal 2019-11-21 22:10:52 +09:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
smoogipoo
76ab0ecd3c Disallow deselections with right clicks 2019-11-13 17:21:55 +09:00
Dean Herbert
4b66ce0c52
Merge branch 'master' into slider-controlpoint-addition 2019-11-12 18:13:27 +09:00
Dean Herbert
dd196385cb
Add Ctrl+A to select all and Escape to deselect all (#6803)
Add Ctrl+A to select all and Escape to deselect all

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-12 18:10:45 +09:00
Dean Herbert
cdd87a6903
Merge branch 'master' into delete-selection 2019-11-12 17:59:43 +09:00
smoogipoo
10fd5ef5a7 Merge context menus 2019-11-12 15:02:27 +09:00
Dean Herbert
b4525c1f6e Fix right clicking to select not showing context menu 2019-11-12 14:42:30 +09:00
smoogipoo
9f1d490ac9 Only handle selection input on blueprints 2019-11-12 12:18:24 +09:00
Dean Herbert
a43b0ee01b Apply naming and styling changes 2019-11-12 10:45:46 +09:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
smoogipoo
f3dc38e342 Add Ctrl+A to select all (esc to deselect all) 2019-11-11 13:41:10 +09:00
smoogipoo
97ea07db0e Add delete option to the right-click menu 2019-11-08 19:44:47 +09:00
Dean Herbert
c70c05c896
Less sickening parallax (#6743)
Less sickening parallax
2019-11-08 19:15:25 +09:00
Dean Herbert
5699f3e22b
Seek to the first hitobject when entering the editor (#6766)
Seek to the first hitobject when entering the editor

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-08 19:15:08 +09:00
Dean Herbert
a849bc0746 Move implementation into resetTrack for safety 2019-11-08 18:51:01 +09:00
smoogipoo
e904928314 Seek to first hitobject when entering editor 2019-11-08 17:42:19 +09:00
smoogipoo
36cc79f04f Softly handle invalid beat divisors instead of throwing 2019-11-08 17:28:11 +09:00
smoogipoo
998e1dfe47 Fix non-1/1 initial beat divisor control display 2019-11-08 17:23:47 +09:00
smoogipoo
eb9fff96ba Read default beat divisor from beatmap 2019-11-08 17:22:58 +09:00
smoogipoo
df08a95734 Separate addition/removal into separate methods 2019-11-08 16:46:58 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
smoogipoo
864b8db638 Use three states for the hitsound menu items 2019-11-08 13:52:36 +09:00
smoogipoo
046f0b0fe5 Allow right-clicks to trigger selection 2019-11-08 13:40:47 +09:00
smoogipoo
573d11503e Remove unused using 2019-11-08 13:36:17 +09:00
smoogipoo
abb3a6ca5b Initial right click context menu implementation 2019-11-08 13:36:17 +09:00
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
smoogipoo
3680e7c704 Seek editor when hit objects are double clicked 2019-11-06 18:15:57 +09:00
Dean Herbert
aaa06396f0 Reduce editor parallax 2019-11-06 18:11:56 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
Dean Herbert
c631a05a44
Add ability to edit individual ControlPoint attributes from tim… (#6638)
Add ability to edit individual ControlPoint attributes from timing screen
2019-11-06 17:24:51 +09:00
Dean Herbert
a2963b66f6
Limit distance snap between two adjacent hit objects (#6740)
Limit distance snap between two adjacent hit objects
2019-11-06 17:18:00 +09:00
Dean Herbert
23eab68c72 Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
Dean Herbert
ebfb5d050d Move section update code to abstract method to avoid incorrect BindValue usage 2019-11-06 14:36:43 +09:00
smoogipoo
322a1f0a86 Fix potential nullref 2019-11-06 12:45:35 +09:00
smoogipoo
7cd4cb8a93 Rename selectedPoints to selectedGroup 2019-11-06 12:32:12 +09:00
smoogipoo
9dd7f997d2 Reoder SampleSection to match others 2019-11-06 12:17:18 +09:00
smoogipoo
f20bfe7a55 Fix extra semicolon 2019-11-06 12:16:48 +09:00
Dan Balasescu
b5a8bbaa60
Merge branch 'master' into editor-timing-screen 2019-11-06 12:02:00 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion (#6679)
Implement slider control point deletion

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
Dean Herbert
f4b93ec943 Add exception when holding control 2019-11-05 18:29:08 +09:00
Dean Herbert
f77de7d880 Simplify implementation 2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8 Fix selecting underneath selected blueprints 2019-11-05 17:28:42 +09:00
smoogipoo
7c20a589f2 Remove unused usings 2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f Use PlatformAction.Delete instead of Delete key 2019-11-05 13:26:44 +09:00
Dean Herbert
7b67701e57
Merge branch 'master' into editor-timing-screen 2019-10-30 19:27:24 +09:00
Dean Herbert
7f2916454d Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00
Dean Herbert
93076ad6a1
Merge branch 'master' into editor-timing-screen 2019-10-30 18:42:20 +09:00
smoogipoo
45af796943 Remove usages of EF internals 2019-10-30 17:05:15 +09:00
Dean Herbert
522572eace Add ability to adjust all control point attributes 2019-10-28 16:21:31 +09:00
Dean Herbert
9c3e54909c Ensure tooltips of RowAttributes are up-to-date 2019-10-28 16:20:54 +09:00
Dean Herbert
ee5591d7d5 Add missing license headers 2019-10-28 12:42:17 +09:00
Dean Herbert
43ad4a3a3c Tidy up string output 2019-10-28 12:31:38 +09:00
Dean Herbert
1953aa64b6 Merge branch 'bindable-control-points' into editor-timing-screen 2019-10-28 12:00:51 +09:00
Dean Herbert
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
Dean Herbert
29e20bc8d2 Add xmldoc and combine GroupAt / CreateGroup 2019-10-28 10:45:11 +09:00
Dean Herbert
81b5d7b79f Select another group after deleting selected 2019-10-27 16:30:05 +09:00
Dean Herbert
73369ae613 Add the ability to add/remove groups 2019-10-27 16:13:24 +09:00
Dean Herbert
0fba272e78 Add the ability to add new ControlPoint types to existing groups 2019-10-27 15:19:36 +09:00
Dean Herbert
de69665a46 Reduce horizontal spacing of attributes 2019-10-27 14:17:59 +09:00
Dean Herbert
93b003eb5a Add selected row state 2019-10-27 13:31:23 +09:00
Dean Herbert
b8efc59cdc Update UI components to use new grouping 2019-10-25 20:13:22 +09:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
Dean Herbert
da6769f0fc Remove necessity of AutoGenerated flag 2019-10-25 19:43:38 +09:00
Dean Herbert
94ffe03e6e Group timing points 2019-10-25 19:36:12 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
smoogipoo
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00
smoogipoo
4ca6a5a0cc Interface the distance snap provider 2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
Dean Herbert
351f8d3dd1 Merge branch 'master' into editor-timing-screen 2019-10-25 13:21:56 +09:00
Dean Herbert
0b3c7f28af
Merge branch 'master' into fix-dragbox-first-frame 2019-10-24 23:01:32 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events (#6588)
Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
a969914d6e Mention coordinate space 2019-10-24 18:24:22 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
smoogipoo
7a71352684 Fix drag box being positioned incorrectly for 1 frame 2019-10-24 17:22:14 +09:00
smoogipoo
fb88001c0e Reorder blueprint addition/removal + add regions 2019-10-24 16:53:34 +09:00
smoogipoo
45bd91f63f Add special cases for click-selection 2019-10-24 16:14:29 +09:00
smoogipoo
8e4a21bee7 Separate out mouse down/click/up handling 2019-10-24 15:58:22 +09:00
smoogipoo
a07e5a269b Extract drag events into multiple methods 2019-10-24 15:33:08 +09:00
smoogipoo
f128e99fb2 Remove unused methods 2019-10-24 15:07:04 +09:00
smoogipoo
e04c77178c Move selection events to BlueprintContainer 2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4 Move selection drag events to BlueprintContainer 2019-10-24 14:57:58 +09:00
smoogipoo
cef2318cf5 Move drag box drag handling to BlueprintContainer 2019-10-23 18:38:06 +09:00
Dean Herbert
f61d7e4fbe Add smoothing and tidy code a touch 2019-10-23 17:56:09 +09:00
smoogipoo
c9fec50f63 Remove unnecessary whitespace 2019-10-23 17:00:17 +09:00
smoogipoo
97383b4a37 Show centre point of distance snap grid 2019-10-23 16:58:56 +09:00
smoogipoo
851773a842 Apply adjustments for framework changes 2019-10-23 14:04:06 +09:00
Dean Herbert
c06f142433 Fix some spacing and references 2019-10-23 11:22:55 +09:00
Dean Herbert
5e22eed131 Add add/remove buttons 2019-10-22 21:50:21 +09:00
Dean Herbert
4883844c4c Add basic information display for all types of control points 2019-10-22 20:57:56 +09:00
Dean Herbert
81e8b678d3 Update editor time when a new timing point is selected 2019-10-22 20:17:19 +09:00
Dean Herbert
25601ac17c Merge branch 'master' into editor-timing-screen 2019-10-22 18:01:53 +09:00
Dean Herbert
0bf35faae8 Update incorrect reference 2019-10-21 19:25:56 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration 2019-10-21 18:44:34 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
fc7e4680a7 Split on multiple lines 2019-10-21 14:08:28 +09:00
Dean Herbert
80bf68c108 Add control sections and hook up bindable control groups 2019-10-21 00:06:38 +09:00
Dean Herbert
0fbba9a5e5 Split out more classes 2019-10-20 23:42:13 +09:00
Dean Herbert
07286c0cfc Fix editor's clock not being processed unless composer is loaded 2019-10-18 18:21:53 +09:00
Dean Herbert
ffec960b77 Split out classes 2019-10-18 17:59:54 +09:00
Dean Herbert
71d45d41d1 Add basic visualisation of different control point types 2019-10-18 17:57:37 +09:00
Dean Herbert
f22ec6f5bd Merge branch 'master' into editor-timing-screen 2019-10-18 16:57:46 +09:00
smoogipoo
463079e148 Implement placement snapping 2019-10-18 13:48:59 +09:00
smoogipoo
ba4402207a Implement selection time snapping 2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853 Implement selection position snapping 2019-10-18 12:53:27 +09:00
smoogipoo
bc76a9cb8c Expose selection changed event from BlueprintContainer 2019-10-18 12:40:27 +09:00
smoogipoo
c5ee533524 Merge branch 'dho-apply' into beatsnap-grid-integration 2019-10-18 12:38:29 +09:00
smoogipoo
510ce9345f Fix potential blueprint nullrefs with the new structure 2019-10-17 16:14:28 +09:00
Dean Herbert
f92331531c Rename grid to DistanceSnap to be more in line with its purpose 2019-10-17 15:32:02 +09:00
smoogipoo
b6b8098b98 Add an arbitrary offset to prevent div-by-0 2019-10-16 19:44:53 +09:00
smoogipoo
2d4b7dc361 Remove redundant code 2019-10-16 19:33:18 +09:00
smoogipoo
5ac5e34f85 Use a cleaner distance function 2019-10-16 19:32:45 +09:00
Dean Herbert
f3c38ae089
Merge branch 'master' into osu-beatsnapping-grid 2019-10-13 18:38:57 +09:00
Dean Herbert
00f0957cc3
Merge branch 'master' into editor-grids-2 2019-10-12 23:28:51 +09:00
Dean Herbert
de13320a2d Add initial table display 2019-10-11 18:46:05 +09:00
smoogipoo
45835f97a1 Split out grids into separate files 2019-10-11 18:41:17 +09:00
smoogipoo
050d86a741 Always use the local coordinate space 2019-10-11 18:24:33 +09:00
smoogipoo
9ecec806c2 Rename grid creation method + parameter 2019-10-11 18:24:33 +09:00
smoogipoo
5f0cd356d7 Rename startPosition to centrePosition 2019-10-11 18:24:33 +09:00
smoogipoo
8fb2628f9e Improve xmldocs 2019-10-11 18:24:33 +09:00
smoogipoo
66e0fef85b Expose StartPosition for derived grids to use 2019-10-11 18:24:33 +09:00
smoogipoo
97d4a8e59e Remove unnecessary dependency 2019-10-11 18:24:33 +09:00
smoogipoo
2df519ddfa Simplify colour retrieval function 2019-10-11 18:24:33 +09:00
smoogipoo
2aa3d0bb39 Implement base class for beat snapping grids 2019-10-11 18:24:33 +09:00
Dean Herbert
937dbb7bf6 Initial layout for timing screen 2019-10-11 16:22:24 +09:00
smoogipoo
2e2768870f Merge remote-tracking branch 'origin/master' into editor-selection-movement-params 2019-10-10 16:38:41 +09:00
Dean Herbert
0681bb9a2b Fix potential nullref 2019-10-09 16:49:10 +09:00
Dean Herbert
2d8e5615e4 Extract timeline and layout logic from ComposeScreen 2019-10-09 16:05:55 +09:00
Dean Herbert
3dd2b18ff0 Make EditorScreen abstract 2019-10-09 16:04:58 +09:00
smoogipoo
179656788d Remove unnecessary method 2019-10-08 19:27:59 +09:00
smoogipoo
c1db11fa06 More removal of "drag" 2019-10-08 19:24:58 +09:00
smoogipoo
8b661e624d Remove drag from class/method namings + refactor 2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447 Move selection relative to the hitobject start positions 2019-10-08 18:57:03 +09:00
Dean Herbert
3e904b4838 Fix naming of file 2019-10-08 14:37:56 +09:00
Dean Herbert
63bf8ff832 Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Dan Balasescu
73e3dac64b
Merge branch 'master' into fix-editor-skinning 2019-10-08 13:28:10 +09:00
Dean Herbert
24269c0384 Fix skins not being displayed correctly in the editor 2019-10-08 12:52:34 +09:00
Dean Herbert
5472029ffe Fix editor defaulting to 0.5x playback speed 2019-10-08 12:27:51 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement 2019-10-04 19:05:56 +08:00
smoogipoo
652acac87f Move placement movement event to BlueprintContainer 2019-10-03 16:14:42 +09:00
smoogipoo
3fb0b0b668 Rename to StartTimeChanged and add xmldocs 2019-10-03 14:37:16 +09:00
smoogipoo
897b3233af Add start time tracking to EditorBeatmap 2019-10-03 14:23:48 +09:00
Dean Herbert
f493f1c71d Move new components to v2 namespace 2019-09-24 19:00:26 +09:00
smoogipoo
6b702eb6de Update with generic labelledcomponent 2019-09-24 18:25:17 +09:00
smoogipoo
5212c50654 Merge branch 'generic-labelledcomponent' into labelled-textbox-improvements 2019-09-24 18:23:01 +09:00
smoogipoo
df692b091c Make LabelledComponent generic 2019-09-24 18:22:02 +09:00
smoogipoo
2bbf4ca4b5 Update LabelledTextBox to use LabelledComponent 2019-09-20 18:50:50 +09:00
smoogipoo
523272edab Add xmldocs 2019-09-20 18:39:04 +09:00
smoogipoo
e0a97cfac5 Add a LabelledComponent base class 2019-09-20 18:35:15 +09:00
Andrei Zavatski
437e121056 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video 2019-09-13 13:39:58 +03:00
Dean Herbert
e479be3fba
Merge pull request #5894 from smoogipoo/accessible-beatdivisor-colours
Move beat divisor colour retrieval to BindableBeatDivisor
2019-09-02 12:41:19 +09:00
smoogipoo
cbbc6aad6e Make method static 2019-08-31 21:32:02 +09:00
Andrei Zavatski
6e5cb8a318 implement video parsing 2019-08-30 23:19:34 +03:00
smoogipoo
40729356fa Move beat divisor colour retrieval to BindableBeatDivisor 2019-08-30 17:34:58 +09:00
Dean Herbert
84e4748268 Remove duplicate getAnimation function and improve namespacing 2019-08-30 12:59:58 +09:00
Dean Herbert
3f500131d4 Add basic xmldoc 2019-08-30 11:33:50 +09:00
smoogipoo
6641811125 Add EditorWorkingBeatmap for reuse of the playable beatmap 2019-08-29 19:41:12 +09:00
smoogipoo
b04a8ae856 Add xmldocs 2019-08-29 16:31:43 +09:00
smoogipoo
5db813b7a4 Add secondary interface for further abstraction 2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3 Hook up + use editor beatmap 2019-08-29 16:06:40 +09:00
smoogipoo
840f224619 Remove typed events to reduce complexity 2019-08-29 16:05:44 +09:00
smoogipoo
6949c96aaa Add initial EditorBeatmap structure 2019-08-29 15:17:27 +09:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
ad873b542a Simplify editor logic 2019-07-11 00:22:40 +09:00
Desconocidosmh
100d15e651 Move reseting tempo to Editor 2019-07-10 10:43:02 +02:00
Oskar Solecki
3472979d0b
Make sure exiting editor doesn't unpause the music 2019-07-09 12:53:40 +02:00
Oskar Solecki
8f7476e9cc
Remove unused stuff 2019-07-09 00:26:57 +02:00
Oskar Solecki
a4957909b4
Merge branch 'master' into Fix-music-playing-while-exiting-from-editor 2019-07-09 00:11:29 +02:00
Desconocidosmh
338371c3fc Fix music playing while exiting from editor 2019-07-09 00:08:18 +02:00
Desconocidosmh
84cadc688a Change method name 2019-07-07 17:11:54 +02:00
Desconocidosmh
1a117d1511 Closes #5277 2019-07-07 17:05:53 +02:00
Dean Herbert
fa879b4b60 Add a note explaining why manual handling is required 2019-06-30 20:47:09 +09:00
Unknown
5b26ef75b1 allow exiting editor again 2019-06-30 12:31:31 +02:00
smoogipoo
8c96e4c1fa Move back button to OsuGame 2019-06-25 18:33:08 +09:00
Joehu
1a9efb3d7a Fix editor play button 2019-06-15 11:05:58 -07:00
Dean Herbert
1b75fbed9a Merge remote-tracking branch 'upstream/master' into update-scrollcontainer 2019-06-14 23:25:17 +09:00
Dean Herbert
bc574520bf Update ScrollContainer usages in line with framework changes 2019-06-14 15:55:32 +09:00
Dean Herbert
15b9b53d35 Fix IconButtons not being scaled correctly 2019-06-14 13:40:32 +09:00
Dean Herbert
20b43c20c8 Rename variables to remove redundant "screen" terminology 2019-06-12 16:33:15 +09:00
Lucas A
15893bbb75 Drop UserActivity prefix for subclasses nested in UserActivity + Change status messages. 2019-06-11 19:41:48 +02:00
Lucas A
55663b3576 Nest all UserActivities into UserActivity 2019-05-12 17:38:02 +02:00
Lucas A
5ac6bd8204 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-12 11:53:30 +02:00
Dan Balasescu
22940373a0
Merge branch 'master' into zoomablescrollcontainer-fix 2019-05-09 13:54:21 +09:00
smoogipoo
5c6b4d923f Reorder methods 2019-05-09 13:53:53 +09:00
David Zhao
d625f3c104 Private method 2019-05-09 13:21:01 +09:00
David Zhao
ff3c226596 Give ZoomableScrollContainer an initial width 2019-05-08 13:37:03 +09:00
Lucas A
a5f758b977 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-07 18:27:14 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Lucas A
d5d31282e5 Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes 2019-05-05 20:55:42 +02:00
Lucas A
5d4aa5a12e Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus 2019-05-02 20:51:19 +02:00
Lucas A
7e42068a14 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-28 19:48:35 +02:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
David Zhao
6502e26d09 Add draw size invalidation to ZoomableScrollContainer 2019-04-19 16:21:15 +09:00
Lucas A
da5d6cb1d4 Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap 2019-04-12 22:54:35 +02:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
5487b011d6 Fix some inspections rider isn't able to deal with automatically 2019-03-02 14:34:56 +09:00
Dean Herbert
d10ad3c8a7 Fix warnings 2019-02-28 18:59:05 +09:00
Dean Herbert
5b53cf0961
Merge branch 'master' into hide-desktop-only-elements 2019-02-28 18:50:16 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Shane Woolcock
ce17e37c74 Conditionally add some UI elements only on desktop
Prevents crashes from trying to access features that are not applicable to mobile.
2019-02-28 13:10:53 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
8692be9de3 Fix sliderbar not working correctly with TransferValueOnCommit = true 2019-01-08 16:07:54 +09:00
Roman Kapustin
4b5fc85875 Use Find instead of FirstOrDefault 2019-01-05 19:35:33 +03:00
smoogipoo
bc3fcb87b7 Use input events rather than scene graph traversals 2018-11-30 15:47:55 +09:00
Dan Balasescu
e83f6707bf
Merge branch 'master' into editor-keyboard-seek 2018-11-30 15:17:06 +09:00
Dean Herbert
ab621bd873 Toggle pause in editor with spacebar 2018-11-30 14:58:09 +09:00
Dean Herbert
0ee5a5bdb4 Add support for keyboard seeking in the editor 2018-11-30 14:57:25 +09:00
smoogipoo
f9f300b215 Fix drag breaking if scrolling while dragging 2018-11-26 16:08:56 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
Dan Balasescu
b446a73c0c
Add brackets
Co-Authored-By: peppy <pe@ppy.sh>
2018-11-23 10:06:06 +09:00
Dean Herbert
10047e6815 Adjust tick-based wheel control to be more correct 2018-11-22 20:13:40 +09:00
Dean Herbert
a48c26d999 Fix precision scroll events being handled incorrectly by editor 2018-11-22 19:40:44 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
smoogipoo
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb Use Name/NameScreen format 2018-11-07 13:04:17 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7 Merge MaskContainer into BlueprintContainer 2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd DragLayer -> DragBox 2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91 Debounce editor summary timeline seeks 2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f Fix not being able to drag control points mid-snake 2018-11-02 04:09:33 +09:00
Dean Herbert
5eaf80ab76 Add missing newline 2018-10-31 12:07:06 +09:00
smoogipoo
72d48aa7f5 Add xmldocs to IPlacementHandler 2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button 2018-08-21 19:15:20 +09:00
smoogipoo
85dc42d47a Re-namespace/rename CircularButton 2018-08-15 16:49:53 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container 2018-08-02 20:41:27 +09:00
Dean Herbert
4bd811bd2d
Merge branch 'master' into circular-button 2018-08-02 20:25:45 +09:00
smoogipoo
10b8708d4e Make SetupCircularButton adjust corner radius by height 2018-08-01 17:47:32 +09:00
smoogipoo
9eb47ae691 Make SetupCircularButton inherit OsuButton 2018-08-01 17:02:52 +09:00
Shane Woolcock
47533f83c3 Update TabControl subclasses to use AddInternal 2018-07-31 20:52:11 +09:30
smoogipoo
c9d4332846 size_x, size_y -> width, height 2018-07-31 16:44:20 +09:00
smoogipoo
c5a772bbc8 Completely reuse TriangleButton 2018-07-31 15:49:04 +09:00
AlFasGD
93cf063c97 Remove useless things 2018-07-27 12:52:33 +03:00
AlFasGD
1962797e20 Remove unnecessary using directive 2018-07-27 12:40:38 +03:00
AlFasGD
78cde95132 Privatise constants 2018-07-27 12:34:11 +03:00
AlFasGD
3ee1353976 Remove whitespace 2018-07-27 12:28:47 +03:00
AlFasGD
2a819a53c0 Prefer inheriting TriangleButton instead of Container 2018-07-27 12:26:37 +03:00
AlFasGD
c4b1ba2979 Remove padding, fix corner radiuses 2018-07-25 15:14:40 +03:00
smoogipoo
206e3686f2 Add back blue border 2018-07-25 18:38:50 +09:00
smoogipoo
b60e4b0728 Cleanup 2018-07-25 18:34:47 +09:00
AlFasGD
6675c455f3 Trim whitespace that magically appeared 2018-07-24 22:33:19 +03:00
AlFasGD
3ca112aef0 Clean code and apply requested changes 2018-07-24 22:04:02 +03:00
AlFasGD
ebf14c9c93 Update framework from current master 2018-07-24 11:32:24 +03:00
AlFasGD
d304aca08f Merge branch 'master' into circular-button 2018-07-24 11:30:56 +03:00
AlFasGD
4d0d4523ca Add test case, rename component 2018-07-24 11:23:38 +03:00
AlFasGD
0e50e4ee34 Clean code 2018-07-24 10:10:17 +03:00
AlFasGD
765c6e4ecc Remove custom text box 2018-07-24 09:46:24 +03:00
AlFasGD
2f452c162c Make text colour white 2018-07-24 09:21:01 +03:00
AlFasGD
a833fa3d92 Update framework and apply suggested changes 2018-07-24 09:19:45 +03:00
AlFasGD
cd37b0df23 Merge branch 'master' into labelled-text-box 2018-07-24 09:19:22 +03:00
AlFasGD
dd56a2d95f Apply proposed changes (untested) 2018-07-23 15:44:10 +03:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
AlFasGD
7b4616c6c1 Add circular button file 2018-07-20 14:02:02 +03:00
AlFasGD
f200cfe40d Add labelled text box files 2018-07-20 13:05:19 +03:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
c51fe6a119 Remove more unused stuff 2018-07-17 16:01:47 +09:00
smoogipoo
9f730dd784 Merge branch 'editor-composer-cleanup' into mania-mask-container
# Conflicts:
#	osu.Game/Rulesets/Edit/HitObjectComposer.cs
#	osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
0b66f63f7d Invert flow order of hitobjects between composer and mask layers 2018-07-17 15:35:32 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
ee2c7c50ad Tidy up button hierarchy 2018-07-13 16:28:18 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
3b0c4ff16b Tidy code 2018-06-28 14:08:15 +09:00
smoogipoo
01b90aaffe Fix CI not passing 2018-06-28 11:58:06 +09:00
smoogipoo
b88c4464cb Make virtual beatmap tracks approximate beatmap length 2018-06-27 16:02:49 +09:00
smoogipoo
cd74ec705e Fix possible mis-ordering of scroll position updates
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.

2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
Dean Herbert
e75ff1145c
Merge branch 'master' into editor-seek-snapping-fix 2018-06-25 18:27:03 +09:00
Dean Herbert
5c63b3ddac
Merge pull request #2828 from smoogipoo/improve-editor-scrolling
Always perform non-seeked scroll in the editor while audio is playing
2018-06-21 17:24:15 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
smoogipoo
8c671f93fc Always perform non-seeked scroll in the editor while audio is playing 2018-06-18 19:32:04 +09:00
smoogipoo
54e60d8bc2 Fix test appveyor tests failing due to lack of audio manager 2018-06-18 19:27:22 +09:00
smoogipoo
6d318d35ee Fix not being able to seek by other means during flick-scroll 2018-06-18 18:56:54 +09:00
smoogipoo
dbc50e35d5 Fix the timeline and editor fighting over track seeking 2018-06-18 18:02:26 +09:00
Dean Herbert
b1d059a67d Add some colours to the compose-mode timeline 2018-06-18 04:31:47 +09:00
Dean Herbert
bec6e3083e Remove scrollbar depth change as scrollbar is hidden now 2018-06-18 03:19:21 +09:00
Dean Herbert
d58ef96a23
Merge branch 'master' into timeline-markers 2018-06-18 03:14:04 +09:00
Dean Herbert
31f9d0161d
Add a comment about precision scroll behaviour 2018-06-18 03:03:09 +09:00
smoogipoo
3b396e38ca Hide the scrollbar 2018-06-12 15:51:48 +09:00
smoogipoo
aaf2f66594 Make scrolling only zoom the timeline 2018-06-12 15:51:36 +09:00
smoogipoo
6ceac8ab0a Add a centre marker to the timeline 2018-06-12 14:34:28 +09:00
smoogipoo
30b7b7961f Merge remote-tracking branch 'origin/master' into timeline-audio-scrolling
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/Timeline.cs
2018-06-12 14:22:27 +09:00
Dean Herbert
8092d70402 Merge remote-tracking branch 'upstream/master' into smoogipoo-editor-timeline-rework 2018-06-11 20:17:33 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
Dean Herbert
475fb06559 Use new bind method 2018-06-07 16:46:54 +09:00
smoogipoo
d1b469c1a3 Better handling of nested playfields' hitobjects 2018-06-07 16:28:21 +09:00
smoogipoo
485026da6f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
#	osu.Game/Screens/Menu/Intro.cs
#	osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
Dean Herbert
64eda27547 Update framework 2018-06-03 03:05:53 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
699f661b02 Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix 2018-05-25 19:07:30 +09:00
smoogipoo
b649025e86 beginUserDrag/endUserDrag 2018-05-24 14:36:48 +09:00
smoogipoo
d4f68e0b67 Fix possible NaN values due to trackvirtual infinite length 2018-05-24 14:31:31 +09:00
smoogipoo
f1ac84d95b Fix base.CreateLocalDependencies sometimes not being called 2018-05-24 13:03:25 +09:00
smoogipoo
a5d2d74447 Remove whitespace 2018-05-23 19:01:27 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
a30f72b477 Add helper methods for seeking/scrolling 2018-05-23 14:32:00 +09:00
smoogipoo
6b0eeb3436 Rework seeking interactions to support smooth scrolling 2018-05-23 14:14:32 +09:00
smoogipoo
49f893d5e4 Couple the timeline to the audio 2018-05-23 12:00:11 +09:00
smoogipoo
1dfa3ff995 Merge remote-tracking branch 'origin/master' into editor-timeline-rework 2018-05-22 18:30:29 +09:00
AlFasGD
2769f6c47b Fix issues 2018-05-22 09:09:25 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
Aergwyn
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
AlFasGD
a54bda6ce1 Apply requested changes 2018-05-21 13:23:39 +03:00
Aergwyn
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
smoogipoo
82607b3eb3 Expose properties to control zoom 2018-05-18 17:53:09 +09:00
smoogipoo
bc3d195aa2 Fix line endings 2018-05-18 13:05:58 +09:00
smoogipoo
3f365c6621 Merge branch 'master' into editor-timeline-rework
# Conflicts:
#	osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Compose.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollableTimeline.cs
#	osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollingTimelineContainer.cs
2018-05-16 18:04:24 +09:00
AlFasGD
2a90686da6 Simplify expression 2018-05-12 15:09:53 +03:00
AlFasGD
e44062b77a Fix tests and implementation 2018-05-08 16:37:06 +03:00
AlFasGD
dd9b9a18ac Prevent user from scrolling outside the timeline in the editor 2018-05-08 16:21:54 +03:00
smoogipoo
674e45d49b Fix beatmap/ruleset being changeable while in the editor 2018-05-07 16:32:15 +09:00
Dean Herbert
93b77d9cfe Remove annotation 2018-04-23 22:22:31 +09:00
Dean Herbert
ff3d3379f0 Merge remote-tracking branch 'upstream/master' into async-screens 2018-04-23 18:29:37 +09:00
Dean Herbert
194992936d Use exceptions 2018-04-23 17:57:47 +09:00
Dean Herbert
6e16f2a3c3 Add assert to appease rider/r# 2018-04-23 15:03:41 +09:00
Dean Herbert
e9e97f31d6 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 19:06:47 +09:00
smoogipoo
0dce7a5b61 Update framework + fix CI errors 2018-04-20 18:19:17 +09:00
Dean Herbert
de85436534 Merge remote-tracking branch 'upstream/master' into peppy-async-screens 2018-04-20 16:52:58 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
127f0d7b01 Fix smoogipoo's comments 2018-04-12 21:17:17 +09:00
Dean Herbert
0ca703beaa Add some missing xmldoc 2018-04-12 21:04:45 +09:00
smoogipoo
a2484fbf56 Move back to DI-ing adjustable clock into SummaryTimeline 2018-04-12 13:37:02 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
smoogipoo
e59124962c Remove re-instantiation of clock in EditorClockTestCase 2018-04-06 18:38:44 +09:00
smoogipoo
9e8490735f Fix Compose not binding to the editor's beat divisor 2018-04-06 18:22:24 +09:00
smoogipoo
c7abd56fc4 Give editor a custom clock to handle seeking 2018-04-06 18:11:37 +09:00
smoogipoo
f07928446d Remove instances of "waveform" 2018-04-06 15:52:39 +09:00
smoogipoo
9b060b1bdf Fix delay in value retrieval causing offsetting when zooming 2018-04-06 15:51:40 +09:00
smoogipoo
d9e795fb9f TimelineContainer -> TimelineArea 2018-04-05 19:40:03 +09:00
smoogipoo
a84536d343 ScrollingTimelineContainer -> Timeline 2018-04-05 19:33:47 +09:00
smoogipoo
f41d31e1db ScrollableTimeline -> TimelineContainer 2018-04-05 19:33:25 +09:00
smoogipoo
9a9ed1d630 Encapsulate zoom logic into a separate class 2018-04-05 19:30:54 +09:00
smoogipoo
0141cbebba waveformContainer -> zoomedContent 2018-04-05 19:08:10 +09:00
smoogipoo
8da3c2c52a Expose zoom publicly again, re-enable zoom buttons 2018-04-05 19:05:19 +09:00
smoogipoo
35e116cb12 Reduce ctor arguments 2018-04-05 19:04:07 +09:00
smoogipoo
eff5eddbe9 Make zoom an int again 2018-04-05 18:41:22 +09:00
smoogipoo
074dee3a83 Re-implement mousewheel zoom 2018-04-05 18:37:51 +09:00
smoogipoo
e3af32ad2f A bit of cleanup 2018-04-05 17:07:41 +09:00
smoogipoo
9bb3e56bb3 Implement half-width overflows 2018-04-05 17:07:00 +09:00
smoogipoo
e7aa1d9c38 Temporarily remove zoom levels, simplify scrollingtimelinecontainer 2018-04-05 16:12:21 +09:00
smoogipoo
870ce8868c Make scrollabletimeline use gridcontainer 2018-04-05 16:07:33 +09:00
Dean Herbert
31ade986a7 Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Dean Herbert
0e669c9a3f Fix many warnings 2018-03-24 18:23:22 +09:00
smoogipoo
ffa712dccb Fix post-merge issues 2018-03-24 15:19:45 +09:00
smoogipoo
2b7d22c4ea Very slightly reduce size of slider bar to increase bottom padding 2018-03-22 20:11:55 +09:00
Dean Herbert
dade52d15d Fix vertical padding 2018-03-22 16:15:14 +09:00
Dean Herbert
271c082606 Adjust colour assignment 2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea Adjust text size to match design 2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a Apply minor fixes 2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6 Fixes for keyboard handling and general code quality 2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c Adjust colours and spacing 2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db Make keyboard control work 2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe Adjust styling and colours 2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9 DrawableBeatDivisor -> BeatDivisorControl 2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c Move value change logic to bindable
Also add drag support
2018-03-20 20:09:55 +09:00
smoogipoo
50192b21e3 Give DrawableBeatDivisor a ctor 2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2 Integrate beat snap divisor into editor seeking 2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227 Actually rename to DrawableBeatDivisor... 2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c Integrate with dependency injection 2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08 Merge remote-tracking branch 'origin/master' into beat-snap-divisor 2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5 Rename + renamespace 2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5 Nest TickContainer in BeatSnapVisualiser 2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb Integrate into editor's compose screen 2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4 Adjust icon scale + text 2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d Offset the icon buttons a little bit to look a bit more centered
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3 Add slight easing to marker movements 2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01 Add previous/next divisor button actions 2018-03-19 19:55:49 +09:00
smoogipoo
070db63157 Privatise tick to TickContainer 2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21 Add divisor text 2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53 Add basic structure/layout for the beat snap visualiser 2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks 2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48 Fix attempting to add selection boxes with no selection
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982 Pass down editor clocks through DI 2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks 2018-03-16 23:32:54 +09:00
smoogipoo
d05947ef48 Pass adjustable clocks to components, rather than relying on the track 2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b Move clock construction to Editor 2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466 Move editor constructions to BDL load 2018-03-15 17:10:08 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays 2017-12-27 23:26:57 +09:00
Dean Herbert
ae9f08f387 Fix crash in editor when trying to seek on a virtual track 2017-12-27 11:47:04 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
smoogipoo
2fb8895e66 Add spacer to menu 2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer 2017-12-03 14:47:07 +09:00
smoogipoo
2852337b04 Remove unused using 2017-12-02 20:35:47 +09:00
smoogipoo
cd20d6df16 Apply suggested changes 2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685 Use OsuColour for radio buttons 2017-12-02 20:30:18 +09:00
smoogipoo
5be00cb0ec Add todo 2017-12-01 18:40:55 +09:00
smoogipoo
0b95e36675 Fix RelativeChildSize error temporarily 2017-12-01 18:00:20 +09:00
smoogipoo
89772f4efd A few resharper fixes 2017-11-30 19:54:58 +09:00
smoogipoo
e9cbef88f1 Improve selection/deselection behaviour of RadioButtonCollections 2017-11-30 19:50:07 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde Add constructors to RadioButton 2017-11-30 16:57:30 +09:00
smoogipoo
ead7456978 Add compose radio buttons + testcase 2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691 Make sure that composerContainer is cleared for testing purposes 2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee Don't exit when we don't have composer for now 2017-11-30 13:53:57 +09:00
smoogipoo
ee35422efc Handle rulesets that don't support composition a bit better 2017-11-29 18:38:12 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32 Restructure Compose to use grids and eventually support HitObjectContainer 2017-11-29 16:47:52 +09:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
EVAST9919
41498ffad3 Apply suggestions 2017-11-21 12:22:19 +03:00
smoogipoo
0d1b5ae44f Adjust bottom bar sizing as suggested 2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d Merge remote-tracking branch 'origin/master' into editor-playback-speed 2017-11-21 17:41:16 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
EVAST9919
ecc2877be6 Fix possible null and adjust timeline width 2017-11-20 09:29:26 +03:00
EVAST9919
4ee3a89c12 Remove using 2017-11-18 08:35:00 +03:00
EVAST9919
34d8f94f99 Add track timer 2017-11-18 08:24:09 +03:00
EVAST9919
58e7263108 CI fixes 2017-11-18 03:09:09 +03:00
EVAST9919
0b8fed4e5a Remove useless Dimention params 2017-11-18 01:51:23 +03:00
EVAST9919
7492ab6495 Use GridContainer to place the bottom bar objects 2017-11-18 01:48:50 +03:00
EVAST9919
07e0aba01c Remove using 2017-11-17 14:10:13 +03:00
EVAST9919
1680c0905f Fix track tempo could be less than 1 on exiting the editor 2017-11-17 14:02:07 +03:00
EVAST9919
cc04d5bc61 Add all the objects to the PlaybackContainer 2017-11-17 13:35:41 +03:00
EVAST9919
d62da4334e Add and place all the bottom bar objects 2017-11-17 12:26:13 +03:00
smoogipoo
cd8d7af9db Clean up a few warnings in preparation for net-standard 2017-11-14 13:06:25 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
smoogipoo
04b271cce9 Migrate osu.Game project to VS2017 project structure 2017-10-30 22:24:11 +09:00
Dean Herbert
dc9c474033 Move all TestCases to Testing project
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
Dean Herbert
c0d64bf409 Use Gray instead of FromHex for grays 2017-10-12 22:19:29 +09:00
Dean Herbert
37fc69b9f7 Set a default zoom level that isn't the whole track 2017-10-12 22:19:02 +09:00
Dean Herbert
37b88d834e Adjust padding slightly 2017-10-12 22:10:37 +09:00
smoogipoo
ab62390336 Make TimelineButtons combined take up the full height of the timeline 2017-10-12 18:32:39 +09:00
smoogipoo
a6901c0a27 Change TimelineButton icon colour to white when hovered 2017-10-12 18:17:36 +09:00
smoogipoo
5ccfc1918e Hook up more bindables for hitobjects/hitsounds 2017-10-12 17:51:01 +09:00
smoogipoo
db672becbc Implement waveform checkbox 2017-10-12 17:50:51 +09:00
smoogipoo
3c35a7a6ae graph -> waveform 2017-10-12 17:37:40 +09:00
smoogipoo
4586877239 Implement magnification buttons 2017-10-12 17:31:21 +09:00
smoogipoo
de8f9325a3 Implement TimelineButton and use for the magnification buttons 2017-10-12 16:10:33 +09:00
smoogipoo
2844764e3c Hit Objects/Hit Sounds -> Hitobjects/Hitsounds 2017-10-12 15:37:45 +09:00
smoogipoo
e12fa49436 Integrate timeline into Compose 2017-10-12 15:37:00 +09:00
smoogipoo
6fbf52c3eb Remove unused usings 2017-10-12 15:32:18 +09:00
smoogipoo
1cf8c0284a Re-namespace a few classes 2017-10-10 15:22:39 +09:00
smoogipoo
166194e6b6 Further logic simplification 2017-10-10 15:09:26 +09:00
smoogipoo
074a1db4a1 Implement scrolling and better zoom 2017-10-10 12:45:27 +09:00
smoogipoo
cb58a1371e Merge branch 'editor-waveform' into editor-waveform-timeline
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-10-09 18:10:52 +09:00
smoogipoo
b97b575b27 Merge remote-tracking branch 'origin/master' into editor-waveform
# Conflicts:
#	osu-framework
2017-10-09 17:20:24 +09:00
smoogipoo
19b38983df Update in-line with framework 2017-10-09 17:18:11 +09:00
smoogipoo
10abaa866b Put screens below the top and bottom bars of the editor 2017-10-07 01:56:11 +09:00
smoogipoo
c0b394811f Make compose mode the default
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.
2017-10-07 01:46:54 +09:00
smoogipoo
d432ab7510 Reorder screen tab control items 2017-10-07 01:44:20 +09:00
smoogipoo
38ae9d905e Fix bindable binding to make the editor load a screen by default again 2017-10-07 01:42:45 +09:00
smoogipoo
837d1ba12e Remove rounded corners on the editor menu bar 2017-10-07 01:38:13 +09:00
smoogipoo
a154ee3a89 Add File -> Exit to editor menu 2017-10-07 00:51:30 +09:00
smoogipoo
fc99860f4e Remove EditorMenuBarItem 2017-10-07 00:51:20 +09:00
Dean Herbert
19c663da11 Remove scale effect on editor screen switches 2017-10-06 23:41:49 +08:00
smoogipoo
0a9d23b4ba Update with framework changes (removal of WaveformDisplay) 2017-10-05 14:33:39 +09:00
smoogipoo
dcd5cc6753 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 22:00:44 +09:00
smoogipoo
8427bb44d1 Implement basic layout for the compose screen ScrollableTimeline 2017-10-04 22:00:42 +09:00
smoogipoo
ea45452993 Allow resolution > 1 2017-10-04 21:57:46 +09:00
smoogipoo
1377f73b46 Multiply resolution before clamping 2017-10-04 21:57:29 +09:00
smoogipoo
8bc20a2545 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 19:49:23 +09:00
smoogipoo
8a52fdc8fa Use a bindable for the current screen in EditorMenuBar
Replaces the current Action.
2017-10-04 19:37:17 +09:00
smoogipoo
34eede0d04 Re-namespace EditorScreenMode 2017-10-04 19:36:55 +09:00
smoogipoo
e2824d4732 Reduce harshness of scale for now
Though I don't feel like we should worry about this much just yet until we have actual designs and can see how it looks. It's very well possible that we use different transitions here...
2017-10-04 19:26:26 +09:00
smoogipoo
357a467337 Implement design mode 2017-10-04 19:24:19 +09:00
smoogipoo
5ca4a2d2c8 Add some nullchecks to WaveformDisplay 2017-10-04 19:09:39 +09:00
smoogipoo
81960c7b48 CI fixes 2017-10-04 19:03:02 +09:00
smoogipoo
80e984f72d Update in-line with framework 2017-10-04 18:55:38 +09:00
smoogipoo
01c839eda7 Move WaveformDisplay into separate class and add some commenting 2017-10-04 17:51:28 +09:00
smoogipoo
cf44868bcd Give EditorScreen a Beatmap 2017-10-04 15:02:11 +09:00
smoogipoo
7211dd2015 Remove unnecessary usings 2017-10-02 10:11:43 +09:00
smoogipoo
69b61a62a5 Implement base Compose screen 2017-10-02 10:09:21 +09:00
smoogipoo
af4c6276e4 Adjust transforms of EditorScreen 2017-10-02 10:09:10 +09:00
smoogipoo
91cede79c2 Mask the editor screens 2017-10-02 10:07:34 +09:00
smoogipoo
6018b4e5e4 Make EditorScreen a Container 2017-10-02 09:34:51 +09:00
smoogipoo
2a310f02bc modeContainer -> screenContainer 2017-10-02 09:27:27 +09:00
smoogipoo
c2d63eb0bd Add EditorScreen + screen changing functionality 2017-10-02 09:26:52 +09:00
smoogipoo
221902f4fe Restructure Editor construction 2017-10-02 09:26:16 +09:00
smoogipoo
7b1ef53f36 Expose a mode change event from EditorMenuBar 2017-10-02 09:24:25 +09:00
smoogipoo
8ed23a60e9 Remove items from the editor menu bar 2017-10-02 09:10:40 +09:00
smoogipoo
21c6a63fa1 Use using for Description 2017-09-29 20:03:09 +09:00
smoogipoo
7b4348254c Don't use new 2017-09-29 20:02:55 +09:00
smoogipoo
775e8bada5 Make the background bottom corners look nice with the new hover functionality 2017-09-29 15:13:38 +09:00
smoogipoo
b2eab1f435 Set the hover background colour as dictated by flyte 2017-09-29 15:09:56 +09:00
smoogipoo
6bb5210c7c Remove the parentSizedBox 2017-09-29 15:09:28 +09:00
smoogipoo
95364d0173 No more box background 2017-09-27 22:15:11 +09:00
smoogipoo
ba8bf6cbd5 Add ScreenSelectionTabControl to EditorMenuBar 2017-09-27 22:01:53 +09:00
smoogipoo
545c375199 Update design of EditorMenuBar to match flyte's design more closely 2017-09-27 22:01:03 +09:00
Dean Herbert
e64860ad45 Fix test case not working as expected 2017-09-27 12:46:34 +08:00
Dean Herbert
faad3fc7d3 Arbitrarily move colour assignment 2017-09-27 12:40:32 +08:00
Dean Herbert
d5ed218488 Fix timeline sizes being updated potentially before the track has a length 2017-09-27 11:07:43 +08:00
Dean Herbert
7ad21d9a6d Simplify marker part construction 2017-09-27 11:07:23 +08:00
Dean Herbert
eae29820c0 Fix marker being cleared each beatmap change 2017-09-27 11:07:17 +08:00
Dean Herbert
708632bca8 Remove second unnecessary colour set 2017-09-27 10:06:36 +08:00
smoogipoo
10dbd68c1e Simplify null check 2017-09-26 20:11:45 +09:00
smoogipoo
c578509a20 Bind to the screen Beatmap instead of the game-wide Beatmap 2017-09-26 17:58:40 +09:00
smoogipoo
3937ebdc3d Add missing license headers 2017-09-26 15:58:30 +09:00
smoogipoo
10e5fe40b2 A bit of cleanup 2017-09-26 15:51:45 +09:00
smoogipoo
5953c1084e Re-namespace SummaryTimeline 2017-09-26 15:45:27 +09:00
smoogipoo
85cb541fef Implement MarkerPart for the marker 2017-09-26 15:45:08 +09:00
smoogipoo
a1f88a17b1 Re-namespace and split out timeline parts from the SummaryTimeline 2017-09-26 15:44:40 +09:00
smoogipoo
d787c740fa Fix bookmarks not working
We should be dealing with the array in every situation, with the exception of the database.
2017-09-25 17:46:51 +09:00
smoogipooo
e65a17ad96 Remove redundant usings 2017-09-20 18:40:41 +09:00
smoogipooo
7168e8fd99 Improve layout of bottom bar in the Editor 2017-09-20 18:16:03 +09:00
smoogipooo
7588f1b6ca Add SummaryTimeline to Editor 2017-09-20 17:09:38 +09:00
smoogipooo
f9568619e7 Move SummaryTimeline into /Edit/Components/SummaryTimeline 2017-09-20 16:59:03 +09:00
Dean Herbert
b9bec6a983 CI fixes 2017-09-07 23:06:35 +09:00
Dean Herbert
41398f57d6 Changes in line with framework 2017-09-07 20:36:32 +09:00
smoogipooo
06fac913bf Re-implement EditorMenuBar. 2017-09-06 21:14:29 +09:00
smoogipooo
b17d9ac06e Move EditorMenuBar into the Edit namespace, and fix a minor styling issue. 2017-08-28 17:55:50 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
64682a741c Update framework 2017-06-08 17:05:25 +09:00
Huo Yaoyuan
8c991eae01 Fix CI issues. 2017-03-14 22:27:24 +08:00
Huo Yaoyuan
b2dd9afcf3 Update editor workflow and make edit button works. 2017-03-14 22:18:40 +08:00
Huo Yaoyuan
259d39c6ad Stop playing the track in editor
to avoid unused member warning
2017-03-14 21:28:33 +08:00
Huo Yaoyuan
f97e8ae97f Fix typo and warnings. 2017-03-14 21:20:38 +08:00
Huo Yaoyuan
618e8e822b Implement EditSongSelect and MatchSongSelect. 2017-03-14 19:53:20 +08:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00