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osu-lazer/osu.Game/Screens/Edit
Dean Herbert 8e2159e4eb Ensure selection tool correctly matches selection state
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
..
Components Move select tool to an actual tool implementation 2020-01-28 15:05:29 +09:00
Compose Ensure selection tool correctly matches selection state 2020-01-28 15:13:12 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
BindableBeatDivisor.cs Softly handle invalid beat divisors instead of throwing 2019-11-08 17:28:11 +09:00
Editor.cs Fix editor rate adjustment polluting global beatmap rate 2020-01-24 13:10:02 +09:00
EditorBeatmap.cs Merge branch 'i-beat-snapping' into timeline-maybe 2020-01-23 15:45:33 +09:00
EditorClock.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
EditorScreen.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Allow timeline content to get more localised dependencies 2020-01-21 17:37:05 +09:00