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Fix mania crashing on undo/redo
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@ -84,7 +84,11 @@ namespace osu.Game.Screens.Edit
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{
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using (var stream = new MemoryStream(state))
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using (var reader = new LineBufferedReader(stream, true))
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return new PassThroughWorkingBeatmap(Decoder.GetDecoder<Beatmap>(reader).Decode(reader)).GetPlayableBeatmap(editorBeatmap.BeatmapInfo.Ruleset);
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{
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var decoded = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
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decoded.BeatmapInfo.Ruleset = editorBeatmap.BeatmapInfo.Ruleset;
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return new PassThroughWorkingBeatmap(decoded).GetPlayableBeatmap(editorBeatmap.BeatmapInfo.Ruleset);
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}
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}
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private class PassThroughWorkingBeatmap : WorkingBeatmap
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