mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge branch 'master' into slider-control-point-removal
This commit is contained in:
commit
201f32859a
4
CodeAnalysis/BannedSymbols.txt
Normal file
4
CodeAnalysis/BannedSymbols.txt
Normal file
@ -0,0 +1,4 @@
|
||||
M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
@ -14,10 +14,18 @@
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="2.9.7" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>NU1701</NoWarn>
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<Authors>ppy Pty Ltd</Authors>
|
||||
|
@ -4,7 +4,10 @@
|
||||
|
||||
# osu!
|
||||
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
|
||||
[![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)]()
|
||||
[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew.
|
||||
|
||||
|
@ -10,12 +10,14 @@
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<AndroidApplication>True</AndroidApplication>
|
||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
||||
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
|
||||
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidHttpClientHandlerType>System.Net.Http.HttpClientHandler</AndroidHttpClientHandlerType>
|
||||
<AndroidTlsProvider>legacy</AndroidTlsProvider>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
@ -53,6 +55,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1121.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WAKE_LOCK" />
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -8,7 +8,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
catchObject.XOffset = 0;
|
||||
|
||||
if (catchObject is TinyDroplet)
|
||||
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
else if (catchObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
}
|
||||
@ -230,7 +229,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
else
|
||||
{
|
||||
currentObject.DistanceToHyperDash = distanceToHyper;
|
||||
lastExcess = MathHelper.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
lastExcess = Math.Clamp(distanceToHyper, 0, halfCatcherWidth);
|
||||
}
|
||||
|
||||
lastDirection = thisDirection;
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
@ -96,7 +95,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
return value;
|
||||
}
|
||||
|
||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||
|
@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
{
|
||||
@ -31,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
if (lastPlayerPosition == null)
|
||||
lastPlayerPosition = catchCurrent.LastNormalizedPosition;
|
||||
|
||||
float playerPosition = MathHelper.Clamp(
|
||||
float playerPosition = Math.Clamp(
|
||||
lastPlayerPosition.Value,
|
||||
catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
|
||||
catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
|
||||
|
@ -278,7 +278,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
base.Update();
|
||||
|
||||
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
border.Alpha = (float)Math.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Color4 colourForRepresentation(FruitVisualRepresentation representation)
|
||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
fruit.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
fruit.X = Math.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
}
|
||||
@ -378,7 +378,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
double speed = BASE_SPEED * dashModifier * hyperDashModifier;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||
X = (float)Math.Clamp(X + direction * Clock.ElapsedFrameTime * speed, 0, 1);
|
||||
|
||||
// Correct overshooting.
|
||||
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||
</manifest>
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
@ -54,11 +53,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (allowSpecial && TotalColumns == 8)
|
||||
{
|
||||
const float local_x_divisor = 512f / 7;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
return Math.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
}
|
||||
|
||||
float localXDivisor = 512f / TotalColumns;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
return Math.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
drainTime = 10000;
|
||||
|
||||
BeatmapDifficulty difficulty = OriginalBeatmap.BeatmapInfo.BaseDifficulty;
|
||||
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = ((difficulty.DrainRate + Math.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + (double)OriginalBeatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
||||
|
||||
return conversionDifficulty.Value;
|
||||
@ -139,7 +138,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
@ -184,7 +183,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Timing;
|
||||
@ -9,7 +10,6 @@ using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
maxColumn = obj.Column;
|
||||
}
|
||||
|
||||
columnDelta = MathHelper.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||
columnDelta = Math.Clamp(columnDelta, -minColumn, composer.TotalColumns - 1 - maxColumn);
|
||||
|
||||
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
|
||||
obj.Column += columnDelta;
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||
</manifest>
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -13,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
};
|
||||
}
|
||||
|
||||
private float calculateGap(float value) => MathHelper.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
||||
private float calculateGap(float value) => Math.Clamp(value, 0, target_clamp) * targetBreakMultiplier;
|
||||
|
||||
// lagrange polinominal for (0,0) (0.6,0.4) (1,1) should make a good curve
|
||||
private static float applyAdjustmentCurve(float value) => 0.6f * value * value + 0.4f * value;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
var destination = e.MousePosition;
|
||||
|
||||
FlashlightPosition = Interpolation.ValueAt(
|
||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
Math.Clamp(Clock.ElapsedFrameTime, 0, follow_delay), position, destination, 0, follow_delay, Easing.Out);
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
else
|
||||
{
|
||||
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
||||
Rotation = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||
Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -165,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Tracking.Value = Ball.Tracking;
|
||||
|
||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
|
||||
Ball.UpdateProgress(completionProgress);
|
||||
Body.UpdateProgress(completionProgress);
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
double completionProgress = Math.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
|
||||
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
||||
if (!IsHit)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -136,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
positionBindable.BindTo(HitObject.PositionBindable);
|
||||
}
|
||||
|
||||
public float Progress => MathHelper.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
var spanProgress = slider.ProgressAt(completionProgress);
|
||||
|
||||
double start = 0;
|
||||
double end = SnakingIn.Value ? MathHelper.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||
double end = SnakingIn.Value ? Math.Clamp((Time.Current - (slider.StartTime - slider.TimePreempt)) / (slider.TimePreempt / 3), 0, 1) : 1;
|
||||
|
||||
if (span >= slider.SpanCount() - 1)
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
||||
</manifest>
|
@ -1,12 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
using osu.Framework.Graphics;
|
||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
else
|
||||
rollingHits--;
|
||||
|
||||
rollingHits = MathHelper.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||
rollingHits = Math.Clamp(rollingHits, 0, rolling_hits_for_engaged_colour);
|
||||
|
||||
Color4 newColour = Interpolation.ValueAt((float)rollingHits / rolling_hits_for_engaged_colour, colourIdle, colourEngaged, 0, 1);
|
||||
MainPiece.FadeAccent(newColour, 100);
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -179,7 +178,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
var completion = (float)numHits / HitObject.RequiredHits;
|
||||
|
||||
expandingRing
|
||||
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||
.FadeTo(expandingRing.Alpha + Math.Clamp(completion / 16, 0.1f, 0.6f), 50)
|
||||
.Then()
|
||||
.FadeTo(completion / 8, 2000, Easing.OutQuint);
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
base.Update();
|
||||
|
||||
float aspectAdjust = MathHelper.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||
float aspectAdjust = Math.Clamp(Parent.ChildSize.X / Parent.ChildSize.Y, 0.4f, 4) / default_aspect;
|
||||
Size = new Vector2(1, default_relative_height * aspectAdjust);
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
||||
</manifest>
|
@ -411,6 +411,48 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportWithDuplicateHashes()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var temp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
Directory.CreateDirectory(extractedFolder);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(extractedFolder);
|
||||
|
||||
using (var zip = ZipArchive.Create())
|
||||
{
|
||||
zip.AddAllFromDirectory(extractedFolder);
|
||||
zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First());
|
||||
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
||||
}
|
||||
|
||||
await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||
|
||||
ensureLoaded(osu);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportNestedStructure()
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
@ -13,7 +14,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
public class TestScenePreviewTrackManager : OsuTestScene, IPreviewTrackOwner
|
||||
{
|
||||
private readonly PreviewTrackManager trackManager = new TestPreviewTrackManager();
|
||||
private readonly TestPreviewTrackManager trackManager = new TestPreviewTrackManager();
|
||||
|
||||
private AudioManager audio;
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
this.audio = audio;
|
||||
|
||||
Add(trackManager);
|
||||
}
|
||||
|
||||
@ -108,6 +113,60 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that <see cref="PreviewTrackManager.CurrentTrack"/> changes correctly.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestCurrentTrackChanges()
|
||||
{
|
||||
PreviewTrack track = null;
|
||||
TestTrackOwner owner = null;
|
||||
|
||||
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||
AddStep("start track", () => track.Start());
|
||||
AddAssert("current is track", () => trackManager.CurrentTrack == track);
|
||||
AddStep("pause manager updates", () => trackManager.AllowUpdate = false);
|
||||
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||
AddAssert("current not changed", () => trackManager.CurrentTrack == track);
|
||||
AddStep("resume manager updates", () => trackManager.AllowUpdate = true);
|
||||
AddAssert("current is null", () => trackManager.CurrentTrack == null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ensures that <see cref="PreviewTrackManager"/> mutes game-wide audio tracks correctly.
|
||||
/// </summary>
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestEnsureMutingCorrectly(bool stopAnyPlaying)
|
||||
{
|
||||
PreviewTrack track = null;
|
||||
TestTrackOwner owner = null;
|
||||
|
||||
AddStep("ensure volume not zero", () =>
|
||||
{
|
||||
if (audio.Volume.Value == 0)
|
||||
audio.Volume.Value = 1;
|
||||
|
||||
if (audio.VolumeTrack.Value == 0)
|
||||
audio.VolumeTrack.Value = 1;
|
||||
});
|
||||
|
||||
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||
|
||||
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
|
||||
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||
AddStep("start track", () => track.Start());
|
||||
AddAssert("game is muted", () => audio.Tracks.AggregateVolume.Value == 0);
|
||||
|
||||
if (stopAnyPlaying)
|
||||
AddStep("stop any playing", () => trackManager.StopAnyPlaying(owner));
|
||||
else
|
||||
AddStep("stop track", () => track.Stop());
|
||||
|
||||
AddAssert("game not muted", () => audio.Tracks.AggregateVolume.Value != 0);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
@ -144,8 +203,20 @@ namespace osu.Game.Tests.Visual.Components
|
||||
|
||||
public class TestPreviewTrackManager : PreviewTrackManager
|
||||
{
|
||||
public bool AllowUpdate = true;
|
||||
|
||||
public new PreviewTrack CurrentTrack => base.CurrentTrack;
|
||||
|
||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
||||
|
||||
public override bool UpdateSubTree()
|
||||
{
|
||||
if (!AllowUpdate)
|
||||
return true;
|
||||
|
||||
return base.UpdateSubTree();
|
||||
}
|
||||
|
||||
public class TestPreviewTrack : TrackManagerPreviewTrack
|
||||
{
|
||||
private readonly ITrackStore trackManager;
|
||||
|
@ -10,6 +10,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
@ -51,11 +52,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
|
||||
Add(carousel = new TestBeatmapCarousel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -338,10 +334,19 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestHiding()
|
||||
{
|
||||
BeatmapSetInfo hidingSet = createTestBeatmapSet(1);
|
||||
hidingSet.Beatmaps[1].Hidden = true;
|
||||
BeatmapSetInfo hidingSet = null;
|
||||
List<BeatmapSetInfo> hiddenList = new List<BeatmapSetInfo>();
|
||||
|
||||
loadBeatmaps(new List<BeatmapSetInfo> { hidingSet });
|
||||
AddStep("create hidden set", () =>
|
||||
{
|
||||
hidingSet = createTestBeatmapSet(1);
|
||||
hidingSet.Beatmaps[1].Hidden = true;
|
||||
|
||||
hiddenList.Clear();
|
||||
hiddenList.Add(hidingSet);
|
||||
});
|
||||
|
||||
loadBeatmaps(hiddenList);
|
||||
|
||||
setSelected(1, 1);
|
||||
|
||||
@ -375,9 +380,14 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestSelectingFilteredRuleset()
|
||||
{
|
||||
var testMixed = createTestBeatmapSet(set_count + 1);
|
||||
BeatmapSetInfo testMixed = null;
|
||||
|
||||
createCarousel();
|
||||
|
||||
AddStep("add mixed ruleset beatmapset", () =>
|
||||
{
|
||||
testMixed = createTestBeatmapSet(set_count + 1);
|
||||
|
||||
for (int i = 0; i <= 2; i++)
|
||||
{
|
||||
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
|
||||
@ -429,6 +439,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
|
||||
{
|
||||
createCarousel();
|
||||
|
||||
if (beatmapSets == null)
|
||||
{
|
||||
beatmapSets = new List<BeatmapSetInfo>();
|
||||
@ -448,6 +460,20 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddUntilStep("Wait for load", () => changed);
|
||||
}
|
||||
|
||||
private void createCarousel(Container target = null)
|
||||
{
|
||||
AddStep("Create carousel", () =>
|
||||
{
|
||||
selectedSets.Clear();
|
||||
eagerSelectedIDs.Clear();
|
||||
|
||||
(target ?? this).Child = carousel = new TestBeatmapCarousel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private void ensureRandomFetchSuccess() =>
|
||||
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
|
||||
|
||||
|
@ -57,23 +57,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
typeof(DrawableCarouselBeatmapSet),
|
||||
};
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public Action StartRequested;
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
StartRequested?.Invoke();
|
||||
return base.OnStart();
|
||||
}
|
||||
}
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -101,6 +84,17 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
manager?.Delete(manager.GetAllUsableBeatmapSets());
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSingleFilterOnEnter()
|
||||
{
|
||||
addRulesetImportStep(0);
|
||||
addRulesetImportStep(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAudioResuming()
|
||||
{
|
||||
@ -242,6 +236,22 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex++;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModsRetainedBetweenSongSelect()
|
||||
{
|
||||
AddAssert("empty mods", () => !Mods.Value.Any());
|
||||
|
||||
createSongSelect();
|
||||
|
||||
addRulesetImportStep(0);
|
||||
|
||||
changeMods(new OsuModHardRock());
|
||||
|
||||
createSongSelect();
|
||||
|
||||
AddAssert("mods retained", () => Mods.Value.Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStartAfterUnMatchingFilterDoesNotStart()
|
||||
{
|
||||
@ -357,5 +367,30 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
base.Dispose(isDisposing);
|
||||
rulesets?.Dispose();
|
||||
}
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public Action StartRequested;
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
StartRequested?.Invoke();
|
||||
return base.OnStart();
|
||||
}
|
||||
|
||||
public int FilterCount;
|
||||
|
||||
protected override void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||
{
|
||||
FilterCount++;
|
||||
base.ApplyFilterToCarousel(criteria);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
var newScale = MathHelper.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||
var newScale = Math.Clamp(scale + e.ScrollDelta.Y / 15 * scale, min_scale, max_scale);
|
||||
|
||||
this.MoveTo(target = target - e.MousePosition * (newScale - scale), 2000, Easing.OutQuint);
|
||||
this.ScaleTo(scale = newScale, 2000, Easing.OutQuint);
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>tools for tournaments.</Description>
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Audio
|
||||
private AudioManager audio;
|
||||
private PreviewTrackStore trackStore;
|
||||
|
||||
private TrackManagerPreviewTrack current;
|
||||
protected TrackManagerPreviewTrack CurrentTrack;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
@ -48,17 +48,17 @@ namespace osu.Game.Audio
|
||||
|
||||
track.Started += () => Schedule(() =>
|
||||
{
|
||||
current?.Stop();
|
||||
current = track;
|
||||
CurrentTrack?.Stop();
|
||||
CurrentTrack = track;
|
||||
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
});
|
||||
|
||||
track.Stopped += () => Schedule(() =>
|
||||
{
|
||||
if (current != track)
|
||||
if (CurrentTrack != track)
|
||||
return;
|
||||
|
||||
current = null;
|
||||
CurrentTrack = null;
|
||||
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
});
|
||||
|
||||
@ -76,11 +76,11 @@ namespace osu.Game.Audio
|
||||
/// <param name="source">The <see cref="IPreviewTrackOwner"/> which may be the owner of the <see cref="PreviewTrack"/>.</param>
|
||||
public void StopAnyPlaying(IPreviewTrackOwner source)
|
||||
{
|
||||
if (current == null || current.Owner != source)
|
||||
if (CurrentTrack == null || CurrentTrack.Owner != source)
|
||||
return;
|
||||
|
||||
current.Stop();
|
||||
current = null;
|
||||
CurrentTrack.Stop();
|
||||
// CurrentTrack should not be set to null here as it will result in incorrect handling in the track.Stopped callback above.
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -56,10 +56,22 @@ namespace osu.Game.Beatmaps
|
||||
/// Maps a difficulty value [0, 10] to a two-piece linear range of values.
|
||||
/// </summary>
|
||||
/// <param name="difficulty">The difficulty value to be mapped.</param>
|
||||
/// <param name="range">The values that define the two linear ranges.</param>
|
||||
/// <param name="range.od0">Minimum of the resulting range which will be achieved by a difficulty value of 0.</param>
|
||||
/// <param name="range.od5">Midpoint of the resulting range which will be achieved by a difficulty value of 5.</param>
|
||||
/// <param name="range.od10">Maximum of the resulting range which will be achieved by a difficulty value of 10.</param>
|
||||
/// <param name="range">The values that define the two linear ranges.
|
||||
/// <list type="table">
|
||||
/// <item>
|
||||
/// <term>od0</term>
|
||||
/// <description>Minimum of the resulting range which will be achieved by a difficulty value of 0.</description>
|
||||
/// </item>
|
||||
/// <item>
|
||||
/// <term>od5</term>
|
||||
/// <description>Midpoint of the resulting range which will be achieved by a difficulty value of 5.</description>
|
||||
/// </item>
|
||||
/// <item>
|
||||
/// <term>od10</term>
|
||||
/// <description>Maximum of the resulting range which will be achieved by a difficulty value of 10.</description>
|
||||
/// </item>
|
||||
/// </list>
|
||||
/// </param>
|
||||
/// <returns>Value to which the difficulty value maps in the specified range.</returns>
|
||||
public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range)
|
||||
=> DifficultyRange(difficulty, range.od0, range.od5, range.od10);
|
||||
|
@ -129,9 +129,12 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList();
|
||||
|
||||
LogForModel(beatmapSet, "Validating online IDs...");
|
||||
|
||||
// ensure all IDs are unique
|
||||
if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1))
|
||||
{
|
||||
LogForModel(beatmapSet, "Found non-unique IDs, resetting...");
|
||||
resetIds();
|
||||
return;
|
||||
}
|
||||
@ -144,8 +147,12 @@ namespace osu.Game.Beatmaps
|
||||
// reset the import ids (to force a re-fetch) *unless* they match the candidate CheckForExisting set.
|
||||
// we can ignore the case where the new ids are contained by the CheckForExisting set as it will either be used (import skipped) or deleted.
|
||||
var existing = CheckForExisting(beatmapSet);
|
||||
|
||||
if (existing == null || existingBeatmaps.Any(b => !existing.Beatmaps.Contains(b)))
|
||||
{
|
||||
LogForModel(beatmapSet, "Found existing import with IDs already, resetting...");
|
||||
resetIds();
|
||||
}
|
||||
}
|
||||
|
||||
void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null);
|
||||
@ -296,8 +303,13 @@ namespace osu.Game.Beatmaps
|
||||
var decoder = Decoder.GetDecoder<Beatmap>(sr);
|
||||
IBeatmap beatmap = decoder.Decode(sr);
|
||||
|
||||
string hash = ms.ComputeSHA2Hash();
|
||||
|
||||
if (beatmapInfos.Any(b => b.Hash == hash))
|
||||
continue;
|
||||
|
||||
beatmap.BeatmapInfo.Path = file.Filename;
|
||||
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
|
||||
beatmap.BeatmapInfo.Hash = hash;
|
||||
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
||||
|
||||
var ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
|
||||
@ -380,25 +392,30 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
var req = new GetBeatmapRequest(beatmap);
|
||||
|
||||
req.Success += res =>
|
||||
{
|
||||
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
|
||||
|
||||
beatmap.Status = res.Status;
|
||||
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
};
|
||||
|
||||
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
|
||||
req.Failure += fail;
|
||||
|
||||
try
|
||||
{
|
||||
// intentionally blocking to limit web request concurrency
|
||||
req.Perform(api);
|
||||
|
||||
var res = req.Result;
|
||||
|
||||
beatmap.Status = res.Status;
|
||||
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
|
||||
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
|
||||
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
|
||||
|
||||
LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
fail(e);
|
||||
}
|
||||
|
||||
void fail(Exception e)
|
||||
{
|
||||
beatmap.OnlineBeatmapID = null;
|
||||
LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})");
|
||||
}
|
||||
}
|
||||
|
@ -218,7 +218,7 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check whether <see cref="newPoint"/> should be added.
|
||||
/// Check whether <paramref name="newPoint"/> should be added.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to find the timing control point at.</param>
|
||||
/// <param name="newPoint">A point to be added.</param>
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
/// <summary>
|
||||
/// Registers a fallback decoder instantiation function.
|
||||
/// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic.
|
||||
/// Calling this method will overwrite any existing global fallback registration for type <see cref="T"/> - use with caution.
|
||||
/// Calling this method will overwrite any existing global fallback registration for type <typeparamref name="T"/> - use with caution.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of object being decoded.</typeparam>
|
||||
/// <param name="constructor">A function that constructs the fallback<see cref="Decoder"/>.</param>
|
||||
|
@ -54,13 +54,13 @@ namespace osu.Game.Database
|
||||
public Action<Notification> PostNotification { protected get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a new <see cref="TModel"/> becomes available in the database.
|
||||
/// Fired when a new <typeparamref name="TModel"/> becomes available in the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> is removed from the database.
|
||||
/// Fired when a <typeparamref name="TModel"/> is removed from the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemRemoved;
|
||||
@ -95,7 +95,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import one or more <see cref="TModel"/> items from filesystem <paramref name="paths"/>.
|
||||
/// Import one or more <typeparamref name="TModel"/> items from filesystem <paramref name="paths"/>.
|
||||
/// This will post notifications tracking progress.
|
||||
/// </summary>
|
||||
/// <param name="paths">One or more archive locations on disk.</param>
|
||||
@ -173,7 +173,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import one <see cref="TModel"/> from the filesystem and delete the file on success.
|
||||
/// Import one <typeparamref name="TModel"/> from the filesystem and delete the file on success.
|
||||
/// </summary>
|
||||
/// <param name="path">The archive location on disk.</param>
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
@ -275,7 +275,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import an item from a <see cref="TModel"/>.
|
||||
/// Import an item from a <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="item">The model to be imported.</param>
|
||||
/// <param name="archive">An optional archive to use for model population.</param>
|
||||
@ -589,7 +589,7 @@ namespace osu.Game.Database
|
||||
protected TModel CheckForExisting(TModel model) => model.Hash == null ? null : ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash);
|
||||
|
||||
/// <summary>
|
||||
/// After an existing <see cref="TModel"/> is found during an import process, the default behaviour is to restore the existing
|
||||
/// After an existing <typeparamref name="TModel"/> is found during an import process, the default behaviour is to restore the existing
|
||||
/// item and skip the import. This method allows changing that behaviour.
|
||||
/// </summary>
|
||||
/// <param name="existing">The existing model.</param>
|
||||
|
@ -41,17 +41,17 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the download request for this <see cref="TModel"/>.
|
||||
/// Creates the download request for this <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> to be downloaded.</param>
|
||||
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.</param>
|
||||
/// <returns>The request object.</returns>
|
||||
protected abstract ArchiveDownloadRequest<TModel> CreateDownloadRequest(TModel model, bool minimiseDownloadSize);
|
||||
|
||||
/// <summary>
|
||||
/// Begin a download for the requested <see cref="TModel"/>.
|
||||
/// Begin a download for the requested <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> to be downloaded.</param>
|
||||
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.</param>
|
||||
/// <returns>Whether the download was started.</returns>
|
||||
public bool Download(TModel model, bool minimiseDownloadSize = false)
|
||||
@ -131,9 +131,9 @@ namespace osu.Game.Database
|
||||
/// <summary>
|
||||
/// Performs implementation specific comparisons to determine whether a given model is present in the local store.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <param name="items">The usable items present in the store.</param>
|
||||
/// <returns>Whether the <see cref="TModel"/> exists.</returns>
|
||||
/// <returns>Whether the <typeparamref name="TModel"/> exists.</returns>
|
||||
protected abstract bool CheckLocalAvailability(TModel model, IQueryable<TModel> items);
|
||||
|
||||
public ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model));
|
||||
|
@ -14,34 +14,34 @@ namespace osu.Game.Database
|
||||
where TModel : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> download begins.
|
||||
/// Fired when a <typeparamref name="TModel"/> download begins.
|
||||
/// </summary>
|
||||
event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <see cref="TModel"/> download is interrupted, either due to user cancellation or failure.
|
||||
/// Fired when a <typeparamref name="TModel"/> download is interrupted, either due to user cancellation or failure.
|
||||
/// </summary>
|
||||
event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether a given <see cref="TModel"/> is already available in the local store.
|
||||
/// Checks whether a given <typeparamref name="TModel"/> is already available in the local store.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <returns>Whether the <see cref="TModel"/> exists.</returns>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> whose existence needs to be checked.</param>
|
||||
/// <returns>Whether the <typeparamref name="TModel"/> exists.</returns>
|
||||
bool IsAvailableLocally(TModel model);
|
||||
|
||||
/// <summary>
|
||||
/// Begin a download for the requested <see cref="TModel"/>.
|
||||
/// Begin a download for the requested <typeparamref name="TModel"/>.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> to be downloaded.</param>
|
||||
/// <param name="model">The <stypeparamref name="TModel"/> to be downloaded.</param>
|
||||
/// <param name="minimiseDownloadSize">Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle..</param>
|
||||
/// <returns>Whether the download was started.</returns>
|
||||
bool Download(TModel model, bool minimiseDownloadSize);
|
||||
|
||||
/// <summary>
|
||||
/// Gets an existing <see cref="TModel"/> download request if it exists.
|
||||
/// Gets an existing <typeparamref name="TModel"/> download request if it exists.
|
||||
/// </summary>
|
||||
/// <param name="model">The <see cref="TModel"/> whose request is wanted.</param>
|
||||
/// <param name="model">The <typeparamref name="TModel"/> whose request is wanted.</param>
|
||||
/// <returns>The <see cref="ArchiveDownloadRequest{TModel}"/> object if it exists, otherwise null.</returns>
|
||||
ArchiveDownloadRequest<TModel> GetExistingDownload(TModel model);
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using System;
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a model manager that publishes events when <see cref="TModel"/>s are added or removed.
|
||||
/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
|
||||
/// </summary>
|
||||
/// <typeparam name="TModel">The model type.</typeparam>
|
||||
public interface IModelManager<out TModel>
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Database
|
||||
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
|
||||
|
||||
/// <summary>
|
||||
/// Add a <see cref="T"/> to the database.
|
||||
/// Add a <typeparamref name="T"/> to the database.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to add.</param>
|
||||
public void Add(T item)
|
||||
@ -45,7 +45,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update a <see cref="T"/> in the database.
|
||||
/// Update a <typeparamref name="T"/> in the database.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to update.</param>
|
||||
public void Update(T item)
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a <see cref="T"/> from the database.
|
||||
/// Delete a <typeparamref name="T"/> from the database.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to delete.</param>
|
||||
public bool Delete(T item)
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Restore a <see cref="T"/> from a deleted state.
|
||||
/// Restore a <typeparamref name="T"/> from a deleted state.
|
||||
/// </summary>
|
||||
/// <param name="item">The item to undelete.</param>
|
||||
public bool Undelete(T item)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Graphics.Containers
|
||||
if (!parallaxEnabled.Value)
|
||||
{
|
||||
content.MoveTo(Vector2.Zero, firstUpdate ? 0 : 1000, Easing.OutQuint);
|
||||
content.Scale = new Vector2(1 + System.Math.Abs(ParallaxAmount));
|
||||
content.Scale = new Vector2(1 + Math.Abs(ParallaxAmount));
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -71,10 +72,10 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
const float parallax_duration = 100;
|
||||
|
||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
||||
double elapsed = Math.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
|
||||
|
||||
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
|
||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
|
||||
}
|
||||
|
||||
firstUpdate = false;
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Sprites
|
||||
public static class OsuSpriteTextTransformExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Sets <see cref="OsuSpriteText.Text"/> to a new value after a duration.
|
||||
/// Sets <see cref="SpriteText.Text">Text</see> to a new value after a duration.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformTextTo<T>(this T spriteText, string newText, double duration = 0, Easing easing = Easing.None)
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Sprites
|
||||
=> spriteText.TransformTo(nameof(OsuSpriteText.Text), newText, duration, easing);
|
||||
|
||||
/// <summary>
|
||||
/// Sets <see cref="OsuSpriteText.Text"/> to a new value after a duration.
|
||||
/// Sets <see cref="SpriteText.Text">Text</see> to a new value after a duration.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="TransformSequence{T}"/> to which further transforms can be added.</returns>
|
||||
public static TransformSequence<T> TransformTextTo<T>(this TransformSequence<T> t, string newText, double duration = 0, Easing easing = Easing.None)
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
get => length;
|
||||
set
|
||||
{
|
||||
length = MathHelper.Clamp(value, 0, 1);
|
||||
length = Math.Clamp(value, 0, 1);
|
||||
updateBarLength();
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Color4? iconColour;
|
||||
|
||||
/// <summary>
|
||||
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
|
||||
/// The icon colour. This does not affect <see cref="Drawable.Colour">Colour</see>.
|
||||
/// </summary>
|
||||
public Color4 IconColour
|
||||
{
|
||||
@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
|
||||
/// The icon scale. This does not affect <see cref="Drawable.Scale">Scale</see>.
|
||||
/// </summary>
|
||||
public Vector2 IconScale
|
||||
{
|
||||
|
@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
leftBox.Scale = new Vector2(MathHelper.Clamp(
|
||||
leftBox.Scale = new Vector2(Math.Clamp(
|
||||
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
rightBox.Scale = new Vector2(MathHelper.Clamp(
|
||||
rightBox.Scale = new Vector2(Math.Clamp(
|
||||
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
|
||||
}
|
||||
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected virtual float StripHeight() => 1;
|
||||
|
||||
/// <summary>
|
||||
/// Whether entries should be automatically populated if <see cref="T"/> is an <see cref="Enum"/> type.
|
||||
/// Whether entries should be automatically populated if <typeparamref name="T"/> is an <see cref="Enum"/> type.
|
||||
/// </summary>
|
||||
protected virtual bool AddEnumEntriesAutomatically => true;
|
||||
|
||||
@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
// dont bother calculating if the strip is invisible
|
||||
if (strip.Colour.MaxAlpha > 0)
|
||||
strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Input.Bindings
|
||||
/// </summary>
|
||||
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
|
||||
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
|
||||
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
|
||||
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <typeparamref name="T"/>s.</param>
|
||||
public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
|
||||
: base(simultaneousMode)
|
||||
{
|
||||
|
@ -227,7 +227,7 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
try
|
||||
{
|
||||
return JObject.Parse(req.ResponseString).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||
return JObject.Parse(req.GetResponseString()).SelectToken("form_error", true).ToObject<RegistrationRequest.RegistrationRequestErrors>();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -113,7 +113,7 @@ namespace osu.Game.Online.API
|
||||
cancelled = true;
|
||||
WebRequest?.Abort();
|
||||
|
||||
string responseString = WebRequest?.ResponseString;
|
||||
string responseString = WebRequest?.GetResponseString();
|
||||
|
||||
if (!string.IsNullOrEmpty(responseString))
|
||||
{
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Online.API;
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
/// <summary>
|
||||
/// A component which tracks a <see cref="TModel"/> through potential download/import/deletion.
|
||||
/// A component which tracks a <typeparamref name="TModel"/> through potential download/import/deletion.
|
||||
/// </summary>
|
||||
public abstract class DownloadTrackingComposite<TModel, TModelManager> : CompositeDrawable
|
||||
where TModel : class, IEquatable<TModel>
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Online
|
||||
private TModelManager manager;
|
||||
|
||||
/// <summary>
|
||||
/// Holds the current download state of the <see cref="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// Holds the current download state of the <typeparamref name="TModel"/>, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// </summary>
|
||||
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
|
||||
|
||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
get => scope;
|
||||
set
|
||||
{
|
||||
if (value.Equals(scope))
|
||||
if (EqualityComparer<TScope>.Default.Equals(value, scope))
|
||||
return;
|
||||
|
||||
scope = value;
|
||||
|
@ -925,6 +925,8 @@ namespace osu.Game
|
||||
{
|
||||
OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode;
|
||||
|
||||
musicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments;
|
||||
|
||||
if (newOsuScreen.HideOverlaysOnEnter)
|
||||
CloseAllOverlays();
|
||||
else
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.Tabs
|
||||
private void tabCloseRequested(TabItem<Channel> tab)
|
||||
{
|
||||
int totalTabs = TabContainer.Count - 1; // account for selectorTab
|
||||
int currentIndex = MathHelper.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||
int currentIndex = Math.Clamp(TabContainer.IndexOf(tab), 1, totalTabs);
|
||||
|
||||
if (tab == SelectedTab && totalTabs > 1)
|
||||
// Select the tab after tab-to-be-removed's index, or the tab before if current == last
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Overlays
|
||||
get => beatmapSets;
|
||||
set
|
||||
{
|
||||
if (beatmapSets?.Equals(value) ?? false) return;
|
||||
if (ReferenceEquals(beatmapSets, value)) return;
|
||||
|
||||
beatmapSets = value?.ToList();
|
||||
|
||||
|
@ -217,7 +217,7 @@ namespace osu.Game.Overlays.Music
|
||||
break;
|
||||
}
|
||||
|
||||
dstIndex = MathHelper.Clamp(dstIndex, 0, items.Count - 1);
|
||||
dstIndex = Math.Clamp(dstIndex, 0, items.Count - 1);
|
||||
|
||||
if (srcIndex == dstIndex)
|
||||
return;
|
||||
|
@ -233,6 +233,24 @@ namespace osu.Game.Overlays
|
||||
queuedDirection = null;
|
||||
}
|
||||
|
||||
private bool allowRateAdjustments;
|
||||
|
||||
/// <summary>
|
||||
/// Whether mod rate adjustments are allowed to be applied.
|
||||
/// </summary>
|
||||
public bool AllowRateAdjustments
|
||||
{
|
||||
get => allowRateAdjustments;
|
||||
set
|
||||
{
|
||||
if (allowRateAdjustments == value)
|
||||
return;
|
||||
|
||||
allowRateAdjustments = value;
|
||||
ResetTrackAdjustments();
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetTrackAdjustments()
|
||||
{
|
||||
var track = current?.Track;
|
||||
@ -241,8 +259,11 @@ namespace osu.Game.Overlays
|
||||
|
||||
track.ResetSpeedAdjustments();
|
||||
|
||||
foreach (var mod in mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(track);
|
||||
if (allowRateAdjustments)
|
||||
{
|
||||
foreach (var mod in mods.Value.OfType<IApplicableToClock>())
|
||||
mod.ApplyToClock(track);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
@ -86,7 +86,7 @@ namespace osu.Game.Overlays
|
||||
/// <param name="source">The object that registered the <see cref="ConfigManager{T}"/> to be tracked.</param>
|
||||
/// <param name="configManager">The <see cref="ConfigManager{T}"/> that is being tracked.</param>
|
||||
/// <exception cref="ArgumentNullException">If <paramref name="configManager"/> is null.</exception>
|
||||
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <see cref="source"/>.</exception>
|
||||
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <paramref name="source"/>.</exception>
|
||||
public void StopTracking(object source, ITrackableConfigManager configManager)
|
||||
{
|
||||
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -8,7 +9,6 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
||||
{
|
||||
set
|
||||
{
|
||||
int count = MathHelper.Clamp(value, 0, 3);
|
||||
int count = Math.Clamp(value, 0, 3);
|
||||
|
||||
if (count == 0)
|
||||
{
|
||||
|
@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
CommitOnFocusLost = true,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Overlays
|
||||
get => users;
|
||||
set
|
||||
{
|
||||
if (users?.Equals(value) ?? false)
|
||||
if (ReferenceEquals(users, value))
|
||||
return;
|
||||
|
||||
users = value?.ToList();
|
||||
|
@ -9,7 +9,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -59,7 +58,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
||||
private void applyAdjustment(double amount)
|
||||
{
|
||||
double adjust = 1 + (Math.Sign(FinalRateAdjustment) * MathHelper.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
|
||||
double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment));
|
||||
|
||||
switch (clock)
|
||||
{
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
const double max_length = 100000;
|
||||
|
||||
var length = Math.Min(max_length, totalDistance);
|
||||
tickDistance = MathHelper.Clamp(tickDistance, 0, length);
|
||||
tickDistance = Math.Clamp(tickDistance, 0, length);
|
||||
|
||||
var minDistanceFromEnd = velocity * 10;
|
||||
|
||||
|
@ -246,7 +246,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
|
||||
private double progressToDistance(double progress)
|
||||
{
|
||||
return MathHelper.Clamp(progress, 0, 1) * Distance;
|
||||
return Math.Clamp(progress, 0, 1) * Distance;
|
||||
}
|
||||
|
||||
private Vector2 interpolateVertices(int i, double d)
|
||||
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Replays
|
||||
{
|
||||
@ -52,7 +51,7 @@ namespace osu.Game.Rulesets.Replays
|
||||
|
||||
private int? currentFrameIndex;
|
||||
|
||||
private int nextFrameIndex => currentFrameIndex.HasValue ? MathHelper.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0;
|
||||
private int nextFrameIndex => currentFrameIndex.HasValue ? Math.Clamp(currentFrameIndex.Value + (currentDirection > 0 ? 1 : -1), 0, Frames.Count - 1) : 0;
|
||||
|
||||
protected FramedReplayInputHandler(Replay replay)
|
||||
{
|
||||
|
@ -246,9 +246,9 @@ namespace osu.Game.Rulesets.UI
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates and adds the visual representation of a <see cref="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
|
||||
/// Creates and adds the visual representation of a <typeparamref name="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="TObject"/> to add the visual representation for.</param>
|
||||
/// <param name="hitObject">The <typeparamref name="TObject"/> to add the visual representation for.</param>
|
||||
private void addHitObject(TObject hitObject)
|
||||
{
|
||||
var drawableObject = CreateDrawableRepresentation(hitObject);
|
||||
@ -517,6 +517,12 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public BindableDouble Frequency => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateVolume => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateBalance => throw new NotImplementedException();
|
||||
|
||||
public IBindable<double> AggregateFrequency => throw new NotImplementedException();
|
||||
|
||||
public int PlaybackConcurrency
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// </remarks>
|
||||
/// <param name="time">The point in time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <returns>The time at which <paramref name="time"/> enters <see cref="timeRange"/>.</returns>
|
||||
/// <returns>The time at which <paramref name="time"/> enters <paramref name="timeRange"/>.</returns>
|
||||
double GetDisplayStartTime(double time, double timeRange);
|
||||
|
||||
/// <summary>
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// <param name="startTime">The start time.</param>
|
||||
/// <param name="endTime">The end time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <paramref name="timeRange"/>.</param>
|
||||
/// <returns>The absolute spatial length.</returns>
|
||||
float GetLength(double startTime, double endTime, double timeRange, float scrollLength);
|
||||
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// <param name="time">The time to compute the spatial position of.</param>
|
||||
/// <param name="currentTime">The current time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <paramref name="timeRange"/>.</param>
|
||||
/// <returns>The absolute spatial position.</returns>
|
||||
float PositionAt(double time, double currentTime, double timeRange, float scrollLength);
|
||||
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
/// <param name="position">The absolute spatial position.</param>
|
||||
/// <param name="currentTime">The current time.</param>
|
||||
/// <param name="timeRange">The amount of visible time.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <see cref="timeRange"/>.</param>
|
||||
/// <param name="scrollLength">The absolute spatial length through <paramref name="timeRange"/>.</param>
|
||||
/// <returns>The time at which <see cref="PositionAt(double,double,double,float)"/> == <paramref name="position"/>.</returns>
|
||||
double TimeAt(float position, double currentTime, double timeRange, float scrollLength);
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
{
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
|
||||
}
|
||||
}
|
||||
|
||||
i = MathHelper.Clamp(i, 0, controlPoints.Count - 1);
|
||||
i = Math.Clamp(i, 0, controlPoints.Count - 1);
|
||||
|
||||
return controlPoints[i].StartTime + (position - pos) * timeRange / controlPoints[i].Multiplier / scrollLength;
|
||||
}
|
||||
|
@ -183,6 +183,10 @@ namespace osu.Game.Scoring
|
||||
|
||||
public override string ToString() => $"{User} playing {Beatmap}";
|
||||
|
||||
public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID;
|
||||
public bool Equals(ScoreInfo other) =>
|
||||
other != null
|
||||
&& other.OnlineScoreID == OnlineScoreID
|
||||
&& other.BeatmapInfoID == BeatmapInfoID
|
||||
&& other.Hash == Hash;
|
||||
}
|
||||
}
|
||||
|
@ -69,6 +69,6 @@ namespace osu.Game.Scoring
|
||||
|
||||
protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
|
||||
|
||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
|
||||
protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.Equals(model) && s.Files.Any());
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@ -59,7 +60,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
if (Beatmap.Value == null)
|
||||
return;
|
||||
|
||||
float markerPos = MathHelper.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
||||
float markerPos = Math.Clamp(ToLocalSpace(screenPosition).X, 0, DrawWidth);
|
||||
adjustableClock.Seek(markerPos / DrawWidth * Beatmap.Value.Track.Length);
|
||||
});
|
||||
}
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
float distance = direction.Length;
|
||||
|
||||
float radius = DistanceSpacing;
|
||||
int radialCount = MathHelper.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
||||
int radialCount = Math.Clamp((int)Math.Round(distance / radius), 1, MaxIntervals);
|
||||
|
||||
Vector2 normalisedDirection = direction * new Vector2(1f / distance);
|
||||
Vector2 snappedPosition = CentrePosition + normalisedDirection * radialCount * radius;
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
get => zoomTarget;
|
||||
set
|
||||
{
|
||||
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
|
||||
value = Math.Clamp(value, MinZoom, MaxZoom);
|
||||
|
||||
if (IsLoaded)
|
||||
setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X);
|
||||
@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
|
||||
private void setZoomTarget(float newZoom, float focusPoint)
|
||||
{
|
||||
zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom);
|
||||
zoomTarget = Math.Clamp(newZoom, MinZoom, MaxZoom);
|
||||
transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing);
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
@ -125,7 +124,7 @@ namespace osu.Game.Screens.Edit
|
||||
seekTime = nextTimingPoint.Time;
|
||||
|
||||
// Ensure the sought point is within the boundaries
|
||||
seekTime = MathHelper.Clamp(seekTime, 0, TrackLength);
|
||||
seekTime = Math.Clamp(seekTime, 0, TrackLength);
|
||||
Seek(seekTime);
|
||||
}
|
||||
}
|
||||
|
@ -51,5 +51,10 @@ namespace osu.Game.Screens
|
||||
Bindable<WorkingBeatmap> Beatmap { get; }
|
||||
|
||||
Bindable<RulesetInfo> Ruleset { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether mod rate adjustments are allowed to be applied.
|
||||
/// </summary>
|
||||
bool AllowRateAdjustments { get; }
|
||||
}
|
||||
}
|
||||
|
@ -236,7 +236,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
iconText.Alpha = MathHelper.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
|
||||
iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);
|
||||
base.Update();
|
||||
}
|
||||
|
||||
|
@ -37,6 +37,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override bool AllowExternalScreenChange => true;
|
||||
|
||||
public override bool AllowRateAdjustments => false;
|
||||
|
||||
private Screen songSelect;
|
||||
|
||||
private MenuSideFlashes sideFlashes;
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private void flash(Drawable d, double beatLength, bool kiai, TrackAmplitudes amplitudes)
|
||||
{
|
||||
d.FadeTo(Math.Max(0, ((d.Equals(leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time)
|
||||
d.FadeTo(Math.Max(0, ((ReferenceEquals(d, leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time)
|
||||
.Then()
|
||||
.FadeOut(beatLength, Easing.In);
|
||||
}
|
||||
|
@ -74,7 +74,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
set
|
||||
{
|
||||
matchingFilter = value;
|
||||
this.FadeTo(MatchingFilter ? 1 : 0, 200);
|
||||
|
||||
if (IsLoaded)
|
||||
this.FadeTo(MatchingFilter ? 1 : 0, 200);
|
||||
}
|
||||
}
|
||||
|
||||
@ -203,7 +205,11 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.FadeInFromZero(transition_duration);
|
||||
|
||||
if (matchingFilter)
|
||||
this.FadeInFromZero(transition_duration);
|
||||
else
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
private class RoomName : OsuSpriteText
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
using osuTK.Graphics;
|
||||
@ -37,12 +38,22 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Search.Current.BindValueChanged(_ => updateFilter());
|
||||
Search.Current.BindValueChanged(_ => scheduleUpdateFilter());
|
||||
Tabs.Current.BindValueChanged(_ => updateFilter(), true);
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledFilterUpdate;
|
||||
|
||||
private void scheduleUpdateFilter()
|
||||
{
|
||||
scheduledFilterUpdate?.Cancel();
|
||||
scheduledFilterUpdate = Scheduler.AddDelayed(updateFilter, 200);
|
||||
}
|
||||
|
||||
private void updateFilter()
|
||||
{
|
||||
scheduledFilterUpdate?.Cancel();
|
||||
|
||||
filter.Value = new FilterCriteria
|
||||
{
|
||||
SearchString = Search.Current.Value ?? string.Empty,
|
||||
|
@ -24,6 +24,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
private readonly FillFlowContainer<DrawableRoom> roomFlow;
|
||||
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private Bindable<FilterCriteria> filter { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Room> currentRoom { get; set; }
|
||||
|
||||
@ -57,7 +60,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
addRooms(rooms);
|
||||
}
|
||||
|
||||
private FilterCriteria currentFilter;
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
filter?.BindValueChanged(f => Filter(f.NewValue), true);
|
||||
}
|
||||
|
||||
public void Filter(FilterCriteria criteria)
|
||||
{
|
||||
@ -74,15 +80,13 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
{
|
||||
default:
|
||||
case SecondaryFilter.Public:
|
||||
r.MatchingFilter = r.Room.Availability.Value == RoomAvailability.Public;
|
||||
matchingFilter &= r.Room.Availability.Value == RoomAvailability.Public;
|
||||
break;
|
||||
}
|
||||
|
||||
r.MatchingFilter = matchingFilter;
|
||||
}
|
||||
});
|
||||
|
||||
currentFilter = criteria;
|
||||
}
|
||||
|
||||
private void addRooms(IEnumerable<Room> rooms)
|
||||
@ -90,7 +94,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
foreach (var r in rooms)
|
||||
roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) });
|
||||
|
||||
Filter(currentFilter);
|
||||
if (filter != null)
|
||||
Filter(filter.Value);
|
||||
}
|
||||
|
||||
private void removeRooms(IEnumerable<Room> rooms)
|
||||
|
@ -91,6 +91,8 @@ namespace osu.Game.Screens
|
||||
|
||||
public Bindable<RulesetInfo> Ruleset { get; private set; }
|
||||
|
||||
public virtual bool AllowRateAdjustments => true;
|
||||
|
||||
public Bindable<IReadOnlyList<Mod>> Mods { get; private set; }
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
|
@ -102,8 +102,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
else
|
||||
{
|
||||
Alpha = Interpolation.ValueAt(
|
||||
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 200),
|
||||
Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint);
|
||||
Math.Clamp(Clock.ElapsedFrameTime, 0, 200),
|
||||
Alpha, Math.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class KeyCounterAction<T> : KeyCounter
|
||||
@ -16,7 +18,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public bool OnPressed(T action, bool forwards)
|
||||
{
|
||||
if (!action.Equals(Action))
|
||||
if (!EqualityComparer<T>.Default.Equals(action, Action))
|
||||
return false;
|
||||
|
||||
IsLit = true;
|
||||
@ -27,7 +29,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public bool OnReleased(T action, bool forwards)
|
||||
{
|
||||
if (!action.Equals(Action))
|
||||
if (!EqualityComparer<T>.Default.Equals(action, Action))
|
||||
return false;
|
||||
|
||||
IsLit = false;
|
||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.Update();
|
||||
|
||||
float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, MathHelper.Clamp(Time.Elapsed / 40, 0, 1));
|
||||
float newX = (float)Interpolation.Lerp(handleBase.X, NormalizedValue * UsableWidth, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
||||
|
||||
fill.Width = newX;
|
||||
handleBase.X = newX;
|
||||
|
@ -256,7 +256,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
Color4 colour = State == ColumnState.Lit ? LitColour : DimmedColour;
|
||||
|
||||
int countFilled = (int)MathHelper.Clamp(filled * drawableRows.Count, 0, drawableRows.Count);
|
||||
int countFilled = (int)Math.Clamp(filled * drawableRows.Count, 0, drawableRows.Count);
|
||||
|
||||
for (int i = 0; i < drawableRows.Count; i++)
|
||||
drawableRows[i].Colour = i < countFilled ? colour : EmptyColour;
|
||||
|
@ -87,9 +87,9 @@ namespace osu.Game.Screens
|
||||
private static Color4 getColourFor(object type)
|
||||
{
|
||||
int hash = type.GetHashCode();
|
||||
byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
|
||||
byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
|
||||
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||
byte r = (byte)Math.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
|
||||
byte g = (byte)Math.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
|
||||
byte b = (byte)Math.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||
return new Color4(r, g, b, 255);
|
||||
}
|
||||
|
||||
|
@ -351,7 +351,7 @@ namespace osu.Game.Screens.Select
|
||||
/// <summary>
|
||||
/// Half the height of the visible content.
|
||||
/// <remarks>
|
||||
/// This is different from the height of <see cref="ScrollContainer{T}.displayableContent"/>, since
|
||||
/// This is different from the height of <see cref="ScrollContainer{T}"/>.displayableContent, since
|
||||
/// the beatmap carousel bleeds into the <see cref="FilterControl"/> and the <see cref="Footer"/>
|
||||
/// </remarks>
|
||||
/// </summary>
|
||||
@ -452,9 +452,6 @@ namespace osu.Game.Screens.Select
|
||||
if (!itemsCache.IsValid)
|
||||
updateItems();
|
||||
|
||||
if (!scrollPositionCache.IsValid)
|
||||
updateScrollPosition();
|
||||
|
||||
// Remove all items that should no longer be on-screen
|
||||
scrollableContent.RemoveAll(p => p.Y < visibleUpperBound - p.DrawHeight || p.Y > visibleBottomBound || !p.IsPresent);
|
||||
|
||||
@ -519,6 +516,14 @@ namespace osu.Game.Screens.Select
|
||||
updateItem(p);
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
if (!scrollPositionCache.IsValid)
|
||||
updateScrollPosition();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
@ -637,8 +642,11 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void updateScrollPosition()
|
||||
{
|
||||
if (scrollTarget != null) scroll.ScrollTo(scrollTarget.Value);
|
||||
scrollPositionCache.Validate();
|
||||
if (scrollTarget != null)
|
||||
{
|
||||
scroll.ScrollTo(scrollTarget.Value);
|
||||
scrollPositionCache.Validate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -677,7 +685,7 @@ namespace osu.Game.Screens.Select
|
||||
// We are applying a multiplicative alpha (which is internally done by nesting an
|
||||
// additional container and setting that container's alpha) such that we can
|
||||
// layer transformations on top, with a similar reasoning to the previous comment.
|
||||
p.SetMultiplicativeAlpha(MathHelper.Clamp(1.75f - 1.5f * dist, 0, 1));
|
||||
p.SetMultiplicativeAlpha(Math.Clamp(1.75f - 1.5f * dist, 0, 1));
|
||||
}
|
||||
|
||||
private class CarouselRoot : CarouselGroupEagerSelect
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -35,7 +35,7 @@ namespace osu.Game.Screens.Select.Details
|
||||
retryGraph.MaxValue = maxValue;
|
||||
|
||||
failGraph.Values = fails.Select(f => (float)f);
|
||||
retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue));
|
||||
retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + Math.Clamp(fail, 0, maxValue));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -46,52 +46,54 @@ namespace osu.Game.Screens.Select
|
||||
protected const float BACKGROUND_BLUR = 20;
|
||||
private const float left_area_padding = 20;
|
||||
|
||||
public readonly FilterControl FilterControl;
|
||||
public FilterControl FilterControl { get; private set; }
|
||||
|
||||
protected virtual bool ShowFooter => true;
|
||||
|
||||
/// <summary>
|
||||
/// Can be null if <see cref="ShowFooter"/> is false.
|
||||
/// </summary>
|
||||
protected readonly BeatmapOptionsOverlay BeatmapOptions;
|
||||
protected BeatmapOptionsOverlay BeatmapOptions { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Can be null if <see cref="ShowFooter"/> is false.
|
||||
/// </summary>
|
||||
protected readonly Footer Footer;
|
||||
protected Footer Footer { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains any panel which is triggered by a footer button.
|
||||
/// Helps keep them located beneath the footer itself.
|
||||
/// </summary>
|
||||
protected readonly Container FooterPanels;
|
||||
protected Container FooterPanels { get; private set; }
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
||||
|
||||
protected readonly BeatmapCarousel Carousel;
|
||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
||||
protected BeatmapCarousel Carousel { get; private set; }
|
||||
|
||||
private BeatmapInfoWedge beatmapInfoWedge;
|
||||
private DialogOverlay dialogOverlay;
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
protected readonly ModSelectOverlay ModSelect;
|
||||
protected ModSelectOverlay ModSelect { get; private set; }
|
||||
|
||||
protected SampleChannel SampleConfirm { get; private set; }
|
||||
|
||||
protected SampleChannel SampleConfirm;
|
||||
private SampleChannel sampleChangeDifficulty;
|
||||
private SampleChannel sampleChangeBeatmap;
|
||||
|
||||
protected readonly BeatmapDetailArea BeatmapDetails;
|
||||
protected BeatmapDetailArea BeatmapDetails { get; private set; }
|
||||
|
||||
private readonly Bindable<RulesetInfo> decoupledRuleset = new Bindable<RulesetInfo>();
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[Cached]
|
||||
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
|
||||
private readonly Bindable<IReadOnlyList<Mod>> mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>()); // Bound to the game's mods, but is not reset on exiting
|
||||
|
||||
protected SongSelect()
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
||||
{
|
||||
// initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter).
|
||||
transferRulesetValue();
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new ParallaxContainer
|
||||
@ -165,7 +167,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = FilterControl.HEIGHT,
|
||||
FilterChanged = c => Carousel.Filter(c),
|
||||
FilterChanged = ApplyFilterToCarousel,
|
||||
Background = { Width = 2 },
|
||||
},
|
||||
}
|
||||
@ -215,14 +217,10 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
BeatmapDetails.Leaderboard.ScoreSelected += score => this.Push(new SoloResults(score));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, ScoreManager scores)
|
||||
{
|
||||
if (Footer != null)
|
||||
{
|
||||
Footer.AddButton(new FooterButtonMods { Current = mods }, ModSelect);
|
||||
Footer.AddButton(new FooterButtonMods { Current = Mods }, ModSelect);
|
||||
Footer.AddButton(new FooterButtonRandom { Action = triggerRandom });
|
||||
Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
|
||||
|
||||
@ -262,11 +260,10 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
mods.BindTo(Mods);
|
||||
if (this.IsCurrentScreen())
|
||||
Carousel.Filter(criteria);
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
@ -390,7 +387,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\"");
|
||||
|
||||
mods.Value = Array.Empty<Mod>();
|
||||
Mods.Value = Array.Empty<Mod>();
|
||||
decoupledRuleset.Value = ruleset;
|
||||
|
||||
// force a filter before attempting to change the beatmap.
|
||||
@ -405,7 +402,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
// We may be arriving here due to another component changing the bindable Beatmap.
|
||||
// In these cases, the other component has already loaded the beatmap, so we don't need to do so again.
|
||||
if (!Equals(beatmap, Beatmap.Value.BeatmapInfo))
|
||||
if (!EqualityComparer<BeatmapInfo>.Default.Equals(beatmap, Beatmap.Value.BeatmapInfo))
|
||||
{
|
||||
Logger.Log($"beatmap changed from \"{Beatmap.Value.BeatmapInfo}\" to \"{beatmap}\"");
|
||||
|
||||
@ -440,6 +437,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
Carousel.Filter(FilterControl.CreateCriteria(), false);
|
||||
|
||||
this.FadeInFromZero(250);
|
||||
FilterControl.Activate();
|
||||
}
|
||||
@ -538,9 +537,6 @@ namespace osu.Game.Screens.Select
|
||||
if (Beatmap.Value.Track != null)
|
||||
Beatmap.Value.Track.Looping = false;
|
||||
|
||||
mods.UnbindAll();
|
||||
Mods.Value = Array.Empty<Mod>();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -638,7 +634,7 @@ namespace osu.Game.Screens.Select
|
||||
return;
|
||||
|
||||
// manual binding to parent ruleset to allow for delayed load in the incoming direction.
|
||||
rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
|
||||
transferRulesetValue();
|
||||
Ruleset.ValueChanged += r => updateSelectedRuleset(r.NewValue);
|
||||
|
||||
decoupledRuleset.ValueChanged += r => Ruleset.Value = r.NewValue;
|
||||
@ -650,6 +646,11 @@ namespace osu.Game.Screens.Select
|
||||
boundLocalBindables = true;
|
||||
}
|
||||
|
||||
private void transferRulesetValue()
|
||||
{
|
||||
rulesetNoDebounce = decoupledRuleset.Value = Ruleset.Value;
|
||||
}
|
||||
|
||||
private void delete(BeatmapSetInfo beatmap)
|
||||
{
|
||||
if (beatmap == null || beatmap.ID <= 0) return;
|
||||
|
@ -16,6 +16,8 @@ namespace osu.Game.Screens
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
public override bool AllowRateAdjustments => false;
|
||||
|
||||
public override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,6 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
@ -250,7 +249,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public override bool Seek(double seek)
|
||||
{
|
||||
offset = MathHelper.Clamp(seek, 0, Length);
|
||||
offset = Math.Clamp(seek, 0, Length);
|
||||
lastReferenceTime = null;
|
||||
|
||||
return offset == seek;
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
@ -21,7 +21,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1121.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -73,6 +73,19 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1121.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<PackageReference Include="Humanizer" Version="2.7.9" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1112.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.6.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2019.1112.0" ExcludeAssets="all" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user