mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:07:38 +08:00
Merge branch 'master' into editor-timing-screen
This commit is contained in:
commit
f22ec6f5bd
16
Gemfile.lock
16
Gemfile.lock
@ -18,7 +18,7 @@ GEM
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.5)
|
||||
emoji_regex (1.0.1)
|
||||
excon (0.66.0)
|
||||
excon (0.67.0)
|
||||
faraday (0.15.4)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
@ -27,7 +27,7 @@ GEM
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.7)
|
||||
fastlane (2.131.0)
|
||||
fastlane (2.133.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
@ -37,9 +37,9 @@ GEM
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
excon (>= 0.45.0, < 1.0.0)
|
||||
faraday (~> 0.9)
|
||||
faraday (< 0.16.0)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 0.9)
|
||||
faraday_middleware (< 0.16.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.21.2, < 0.24.0)
|
||||
@ -52,7 +52,7 @@ GEM
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.2.2, < 2.0.0)
|
||||
rubyzip (>= 1.3.0, < 2.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
@ -102,7 +102,7 @@ GEM
|
||||
memoist (0.16.0)
|
||||
mime-types (3.3)
|
||||
mime-types-data (~> 3.2015)
|
||||
mime-types-data (3.2019.0904)
|
||||
mime-types-data (3.2019.1009)
|
||||
mini_magick (4.9.5)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.13.1)
|
||||
@ -121,9 +121,9 @@ GEM
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.2.4)
|
||||
rubyzip (1.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.11.0)
|
||||
signet (0.12.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
|
25
build.ps1
25
build.ps1
@ -1,4 +1,27 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
[string]$Verbosity,
|
||||
[switch]$ShowDescription,
|
||||
[Alias("WhatIf", "Noop")]
|
||||
[switch]$DryRun,
|
||||
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = "";
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
if ($ShowDescription) { $cakeArguments += "-showdescription" }
|
||||
if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake
|
||||
dotnet cake ./build/build.cake $cakeArguments
|
||||
exit $LASTEXITCODE
|
16
build.sh
16
build.sh
@ -1,3 +1,17 @@
|
||||
echo "Installing Cake.Tool..."
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
for i in "$@"; do
|
||||
case $1 in
|
||||
-s|--script) SCRIPT="$2"; shift ;;
|
||||
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
|
||||
*) CAKE_ARGUMENTS+=("$1") ;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
echo "Running build script..."
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake
|
||||
dotnet cake ./build/build.cake "${CAKE_ARGUMENTS[@]}"
|
@ -15,7 +15,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
public class VersionManager : VisibilityContainer
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
|
@ -49,10 +49,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
if (Column == null)
|
||||
return base.OnMouseDown(e);
|
||||
|
||||
HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition);
|
||||
HitObject.Column = Column.Index;
|
||||
|
||||
BeginPlacement();
|
||||
BeginPlacement(TimeAt(e.ScreenSpaceMousePosition));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
public Vector2 ScreenSpaceDragPosition { get; private set; }
|
||||
public Vector2 DragPosition { get; private set; }
|
||||
|
||||
protected new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
public new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
|
||||
protected IClock EditorClock { get; private set; }
|
||||
|
||||
|
@ -3,9 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -31,13 +29,16 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
editorClock = clock;
|
||||
}
|
||||
|
||||
public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
public override void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
adjustOrigins((ManiaSelectionBlueprint)blueprint);
|
||||
performDragMovement(dragEvent);
|
||||
performColumnMovement(dragEvent);
|
||||
var maniaBlueprint = (ManiaSelectionBlueprint)moveEvent.Blueprint;
|
||||
int lastColumn = maniaBlueprint.HitObject.HitObject.Column;
|
||||
|
||||
base.HandleDrag(blueprint, dragEvent);
|
||||
adjustOrigins(maniaBlueprint);
|
||||
performDragMovement(moveEvent);
|
||||
performColumnMovement(lastColumn, moveEvent);
|
||||
|
||||
base.HandleMovement(moveEvent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -62,26 +63,29 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
b.HitObject.Y += movementDelta;
|
||||
}
|
||||
|
||||
private void performDragMovement(DragEvent dragEvent)
|
||||
private void performDragMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
float delta = moveEvent.InstantDelta.Y;
|
||||
|
||||
// When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen.
|
||||
// This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height.
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
delta -= moveEvent.Blueprint.HitObject.Parent.DrawHeight;
|
||||
|
||||
foreach (var b in SelectedBlueprints)
|
||||
{
|
||||
var hitObject = b.HitObject;
|
||||
|
||||
var objectParent = (HitObjectContainer)hitObject.Parent;
|
||||
|
||||
// Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame
|
||||
// without the position having been updated by the parenting ScrollingHitObjectContainer
|
||||
hitObject.Y += dragEvent.Delta.Y;
|
||||
// StartTime could be used to adjust the position if only one movement event was received per frame.
|
||||
// However this is not the case and ScrollingHitObjectContainer performs movement in UpdateAfterChildren() so the position must also be updated to be valid for further movement events
|
||||
hitObject.Y += delta;
|
||||
|
||||
float targetPosition;
|
||||
float targetPosition = hitObject.Position.Y;
|
||||
|
||||
// If we're scrolling downwards, a position of 0 is actually further away from the hit target
|
||||
// so we need to flip the vertical coordinate in the hitobject container's space
|
||||
// The scrolling algorithm always assumes an anchor at the top of the screen, so the position must be flipped when scrolling downwards to reflect a top anchor
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
targetPosition = -hitObject.Position.Y;
|
||||
else
|
||||
targetPosition = hitObject.Position.Y;
|
||||
targetPosition = -targetPosition;
|
||||
|
||||
objectParent.Remove(hitObject);
|
||||
|
||||
@ -94,14 +98,13 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
}
|
||||
}
|
||||
|
||||
private void performColumnMovement(DragEvent dragEvent)
|
||||
private void performColumnMovement(int lastColumn, MoveSelectionEvent moveEvent)
|
||||
{
|
||||
var lastColumn = composer.ColumnAt(dragEvent.ScreenSpaceLastMousePosition);
|
||||
var currentColumn = composer.ColumnAt(dragEvent.ScreenSpaceMousePosition);
|
||||
if (lastColumn == null || currentColumn == null)
|
||||
var currentColumn = composer.ColumnAt(moveEvent.ScreenSpacePosition);
|
||||
if (currentColumn == null)
|
||||
return;
|
||||
|
||||
int columnDelta = currentColumn.Index - lastColumn.Index;
|
||||
int columnDelta = currentColumn.Index - lastColumn;
|
||||
if (columnDelta == 0)
|
||||
return;
|
||||
|
||||
|
210
osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
Normal file
210
osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
Normal file
@ -0,0 +1,210 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneOsuDistanceSnapGrid : ManualInputManagerTestScene
|
||||
{
|
||||
private const double beat_length = 100;
|
||||
private static readonly Vector2 grid_position = new Vector2(512, 384);
|
||||
|
||||
[Cached(typeof(IEditorBeatmap))]
|
||||
private readonly EditorBeatmap<OsuHitObject> editorBeatmap;
|
||||
|
||||
[Cached]
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
private TestOsuDistanceSnapGrid grid;
|
||||
|
||||
public TestSceneOsuDistanceSnapGrid()
|
||||
{
|
||||
editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
|
||||
|
||||
createGrid();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
editorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 1;
|
||||
editorBeatmap.ControlPointInfo.DifficultyPoints.Clear();
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Clear();
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { BeatLength = beat_length });
|
||||
|
||||
beatDivisor.Value = 1;
|
||||
});
|
||||
|
||||
[TestCase(1)]
|
||||
[TestCase(2)]
|
||||
[TestCase(3)]
|
||||
[TestCase(4)]
|
||||
[TestCase(6)]
|
||||
[TestCase(8)]
|
||||
[TestCase(12)]
|
||||
[TestCase(16)]
|
||||
public void TestBeatDivisor(int divisor)
|
||||
{
|
||||
AddStep($"set beat divisor = {divisor}", () => beatDivisor.Value = divisor);
|
||||
createGrid();
|
||||
}
|
||||
|
||||
[TestCase(100, 100)]
|
||||
[TestCase(200, 100)]
|
||||
public void TestBeatLength(float beatLength, float expectedSpacing)
|
||||
{
|
||||
AddStep($"set beat length = {beatLength}", () =>
|
||||
{
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Clear();
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { BeatLength = beatLength });
|
||||
});
|
||||
|
||||
createGrid();
|
||||
AddAssert($"spacing = {expectedSpacing}", () => Precision.AlmostEquals(expectedSpacing, grid.DistanceSpacing));
|
||||
}
|
||||
|
||||
[TestCase(0.5f, 50)]
|
||||
[TestCase(1, 100)]
|
||||
[TestCase(1.5f, 150)]
|
||||
public void TestSpeedMultiplier(float multiplier, float expectedSpacing)
|
||||
{
|
||||
AddStep($"set speed multiplier = {multiplier}", () =>
|
||||
{
|
||||
editorBeatmap.ControlPointInfo.DifficultyPoints.Clear();
|
||||
editorBeatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = multiplier });
|
||||
});
|
||||
|
||||
createGrid();
|
||||
AddAssert($"spacing = {expectedSpacing}", () => Precision.AlmostEquals(expectedSpacing, grid.DistanceSpacing));
|
||||
}
|
||||
|
||||
[TestCase(0.5f, 50)]
|
||||
[TestCase(1, 100)]
|
||||
[TestCase(1.5f, 150)]
|
||||
public void TestSliderMultiplier(float multiplier, float expectedSpacing)
|
||||
{
|
||||
AddStep($"set speed multiplier = {multiplier}", () => editorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = multiplier);
|
||||
createGrid();
|
||||
AddAssert($"spacing = {expectedSpacing}", () => Precision.AlmostEquals(expectedSpacing, grid.DistanceSpacing));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCursorInCentre()
|
||||
{
|
||||
createGrid();
|
||||
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position)));
|
||||
assertSnappedDistance((float)beat_length);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCursorBeforeMovementPoint()
|
||||
{
|
||||
createGrid();
|
||||
|
||||
AddStep("move mouse to just before movement point", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position + new Vector2((float)beat_length, 0) * 1.49f)));
|
||||
assertSnappedDistance((float)beat_length);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCursorAfterMovementPoint()
|
||||
{
|
||||
createGrid();
|
||||
|
||||
AddStep("move mouse to just after movement point", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position + new Vector2((float)beat_length, 0) * 1.51f)));
|
||||
assertSnappedDistance((float)beat_length * 2);
|
||||
}
|
||||
|
||||
private void assertSnappedDistance(float expectedDistance) => AddAssert($"snap distance = {expectedDistance}", () =>
|
||||
{
|
||||
Vector2 snappedPosition = grid.GetSnapPosition(grid.ToLocalSpace(InputManager.CurrentState.Mouse.Position));
|
||||
float distance = Vector2.Distance(snappedPosition, grid_position);
|
||||
|
||||
return Precision.AlmostEquals(expectedDistance, distance);
|
||||
});
|
||||
|
||||
private void createGrid()
|
||||
{
|
||||
AddStep("create grid", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
grid = new TestOsuDistanceSnapGrid(new HitCircle { Position = grid_position }),
|
||||
new SnappingCursorContainer { GetSnapPosition = v => grid.GetSnapPosition(grid.ToLocalSpace(v)) }
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private class SnappingCursorContainer : CompositeDrawable
|
||||
{
|
||||
public Func<Vector2, Vector2> GetSnapPosition;
|
||||
|
||||
private readonly Drawable cursor;
|
||||
|
||||
public SnappingCursorContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = cursor = new Circle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(50),
|
||||
Colour = Color4.Red
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updatePosition(GetContainingInputManager().CurrentState.Mouse.Position);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
base.OnMouseMove(e);
|
||||
|
||||
updatePosition(e.ScreenSpaceMousePosition);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void updatePosition(Vector2 screenSpacePosition)
|
||||
{
|
||||
cursor.Position = GetSnapPosition.Invoke(screenSpacePosition);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestOsuDistanceSnapGrid : OsuDistanceSnapGrid
|
||||
{
|
||||
public new float DistanceSpacing => base.DistanceSpacing;
|
||||
|
||||
public TestOsuDistanceSnapGrid(OsuHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -30,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
HitObject.StartTime = EditorClock.CurrentTime;
|
||||
EndPlacement();
|
||||
return true;
|
||||
}
|
||||
|
@ -104,8 +104,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
private void beginCurve()
|
||||
{
|
||||
BeginPlacement();
|
||||
|
||||
HitObject.StartTime = EditorClock.CurrentTime;
|
||||
setState(PlacementState.Body);
|
||||
}
|
||||
|
||||
|
@ -41,8 +41,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
|
||||
}
|
||||
else
|
||||
{
|
||||
HitObject.StartTime = EditorClock.CurrentTime;
|
||||
|
||||
isPlacingEnd = true;
|
||||
piece.FadeTo(1f, 150, Easing.OutQuint);
|
||||
|
||||
|
28
osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs
Normal file
28
osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class OsuDistanceSnapGrid : CircularDistanceSnapGrid
|
||||
{
|
||||
public OsuDistanceSnapGrid(OsuHitObject hitObject)
|
||||
: base(hitObject, hitObject.StackedEndPosition)
|
||||
{
|
||||
}
|
||||
|
||||
protected override float GetVelocity(double time, ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
{
|
||||
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(time);
|
||||
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(time);
|
||||
|
||||
double scoringDistance = OsuHitObject.BASE_SCORING_DISTANCE * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
||||
|
||||
return (float)(scoringDistance / timingPoint.BeatLength);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,8 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
@ -11,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public class OsuSelectionHandler : SelectionHandler
|
||||
{
|
||||
public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
public override void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
foreach (var h in SelectedHitObjects.OfType<OsuHitObject>())
|
||||
{
|
||||
@ -21,10 +19,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
continue;
|
||||
}
|
||||
|
||||
h.Position += dragEvent.Delta;
|
||||
h.Position += moveEvent.InstantDelta;
|
||||
}
|
||||
|
||||
base.HandleDrag(blueprint, dragEvent);
|
||||
base.HandleMovement(moveEvent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,8 +14,16 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
|
||||
{
|
||||
/// <summary>
|
||||
/// The radius of hit objects (ie. the radius of a <see cref="HitCircle"/>).
|
||||
/// </summary>
|
||||
public const float OBJECT_RADIUS = 64;
|
||||
|
||||
/// <summary>
|
||||
/// Scoring distance with a speed-adjusted beat length of 1 second (ie. the speed slider balls move through their track).
|
||||
/// </summary>
|
||||
internal const float BASE_SCORING_DISTANCE = 100;
|
||||
|
||||
public double TimePreempt = 600;
|
||||
public double TimeFadeIn = 400;
|
||||
|
||||
|
@ -19,11 +19,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
{
|
||||
public class Slider : OsuHitObject, IHasCurve
|
||||
{
|
||||
/// <summary>
|
||||
/// Scoring distance with a speed-adjusted beat length of 1 second.
|
||||
/// </summary>
|
||||
private const float base_scoring_distance = 100;
|
||||
|
||||
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
@ -123,7 +118,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
|
||||
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(StartTime);
|
||||
|
||||
double scoringDistance = base_scoring_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
||||
double scoringDistance = BASE_SCORING_DISTANCE * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
||||
|
||||
Velocity = scoringDistance / timingPoint.BeatLength;
|
||||
TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier;
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportWhenClosed()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenClosed"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenClosed)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -46,7 +46,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDelete()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDelete"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDelete)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImport)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportCorruptThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportCorruptThenImport)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -136,7 +136,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestRollbackOnFailure()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestRollbackOnFailure"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestRollbackOnFailure)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -213,7 +213,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenImportDifferentHash()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImportDifferentHash"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -244,7 +244,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDeleteThenImport()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDeleteThenImport"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDeleteThenImport)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -272,7 +272,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportThenDeleteThenImport-{set}"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"{nameof(TestImportThenDeleteThenImportWithOnlineIDMismatch)}-{set}"))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -306,7 +306,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
public async Task TestImportWithDuplicateBeatmapIDs()
|
||||
{
|
||||
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDuplicateBeatmapID"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateBeatmapIDs)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -392,7 +392,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportWhenFileOpen()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenFileOpen"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenFileOpen)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -414,7 +414,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[Test]
|
||||
public async Task TestImportNestedStructure()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportNestedStructure"))
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -456,9 +456,63 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null)
|
||||
[Test]
|
||||
public async Task TestImportWithIgnoredDirectoryInArchive()
|
||||
{
|
||||
var temp = path ?? TestResources.GetTestBeatmapForImport();
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithIgnoredDirectoryInArchive)))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = loadOsu(host);
|
||||
|
||||
var temp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
string dataFolder = Path.Combine(extractedFolder, "actual_data");
|
||||
string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX");
|
||||
string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted");
|
||||
|
||||
Directory.CreateDirectory(dataFolder);
|
||||
Directory.CreateDirectory(resourceForkFolder);
|
||||
|
||||
using (var resourceForkFile = File.CreateText(resourceForkFilePath))
|
||||
{
|
||||
resourceForkFile.WriteLine("adding content so that it's not empty");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(dataFolder);
|
||||
|
||||
using (var zip = ZipArchive.Create())
|
||||
{
|
||||
zip.AddAllFromDirectory(extractedFolder);
|
||||
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
|
||||
}
|
||||
|
||||
var imported = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
|
||||
|
||||
ensureLoaded(osu);
|
||||
|
||||
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
|
||||
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
|
||||
}
|
||||
finally
|
||||
{
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
|
||||
{
|
||||
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
||||
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
|
48
osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs
Normal file
48
osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
[TestFixture]
|
||||
public class BeatmapSetInfoEqualityTest
|
||||
{
|
||||
[Test]
|
||||
public void TestOnlineWithOnline()
|
||||
{
|
||||
var ourInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDatabasedWithDatabased()
|
||||
{
|
||||
var ourInfo = new BeatmapSetInfo { ID = 123 };
|
||||
var otherInfo = new BeatmapSetInfo { ID = 123 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDatabasedWithOnline()
|
||||
{
|
||||
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineBeatmapSetID = 12 };
|
||||
var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 12 };
|
||||
|
||||
Assert.AreEqual(ourInfo, otherInfo);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCheckNullID()
|
||||
{
|
||||
var ourInfo = new BeatmapSetInfo { Status = BeatmapSetOnlineStatus.Loved };
|
||||
var otherInfo = new BeatmapSetInfo { Status = BeatmapSetOnlineStatus.Approved };
|
||||
|
||||
Assert.AreNotEqual(ourInfo, otherInfo);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,13 +11,13 @@ namespace osu.Game.Tests.Resources
|
||||
{
|
||||
public static Stream OpenResource(string name) => new DllResourceStore("osu.Game.Tests.dll").GetStream($"Resources/{name}");
|
||||
|
||||
public static Stream GetTestBeatmapStream() => new DllResourceStore("osu.Game.Resources.dll").GetStream("Beatmaps/241526 Soleily - Renatus.osz");
|
||||
public static Stream GetTestBeatmapStream(bool virtualTrack = false) => new DllResourceStore("osu.Game.Resources.dll").GetStream($"Beatmaps/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
|
||||
|
||||
public static string GetTestBeatmapForImport()
|
||||
public static string GetTestBeatmapForImport(bool virtualTrack = false)
|
||||
{
|
||||
var temp = Path.GetTempFileName() + ".osz";
|
||||
|
||||
using (var stream = GetTestBeatmapStream())
|
||||
using (var stream = GetTestBeatmapStream(virtualTrack))
|
||||
using (var newFile = File.Create(temp))
|
||||
stream.CopyTo(newFile);
|
||||
|
||||
|
@ -285,6 +285,12 @@ namespace osu.Game.Tests.Visual.Background
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
rulesets?.Dispose();
|
||||
}
|
||||
|
||||
private class DummySongSelect : PlaySongSelect
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground()
|
||||
|
213
osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
Normal file
213
osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
Normal file
@ -0,0 +1,213 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
{
|
||||
public class TestSceneDistanceSnapGrid : EditorClockTestScene
|
||||
{
|
||||
private const double beat_length = 100;
|
||||
private static readonly Vector2 grid_position = new Vector2(512, 384);
|
||||
|
||||
[Cached(typeof(IEditorBeatmap))]
|
||||
private readonly EditorBeatmap<OsuHitObject> editorBeatmap;
|
||||
|
||||
private TestDistanceSnapGrid grid;
|
||||
|
||||
public TestSceneDistanceSnapGrid()
|
||||
{
|
||||
editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { BeatLength = beat_length });
|
||||
|
||||
createGrid();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Clear();
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { BeatLength = beat_length });
|
||||
|
||||
BeatDivisor.Value = 1;
|
||||
});
|
||||
|
||||
[TestCase(1)]
|
||||
[TestCase(2)]
|
||||
[TestCase(3)]
|
||||
[TestCase(4)]
|
||||
[TestCase(6)]
|
||||
[TestCase(8)]
|
||||
[TestCase(12)]
|
||||
[TestCase(16)]
|
||||
public void TestInitialBeatDivisor(int divisor)
|
||||
{
|
||||
AddStep($"set beat divisor = {divisor}", () => BeatDivisor.Value = divisor);
|
||||
createGrid();
|
||||
|
||||
float expectedDistance = (float)beat_length / divisor;
|
||||
AddAssert($"spacing is {expectedDistance}", () => Precision.AlmostEquals(grid.DistanceSpacing, expectedDistance));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeBeatDivisor()
|
||||
{
|
||||
createGrid();
|
||||
AddStep("set beat divisor = 2", () => BeatDivisor.Value = 2);
|
||||
|
||||
const float expected_distance = (float)beat_length / 2;
|
||||
AddAssert($"spacing is {expected_distance}", () => Precision.AlmostEquals(grid.DistanceSpacing, expected_distance));
|
||||
}
|
||||
|
||||
[TestCase(100)]
|
||||
[TestCase(200)]
|
||||
public void TestBeatLength(double beatLength)
|
||||
{
|
||||
AddStep($"set beat length = {beatLength}", () =>
|
||||
{
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Clear();
|
||||
editorBeatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { BeatLength = beatLength });
|
||||
});
|
||||
|
||||
createGrid();
|
||||
AddAssert($"spacing is {beatLength}", () => Precision.AlmostEquals(grid.DistanceSpacing, beatLength));
|
||||
}
|
||||
|
||||
[TestCase(1)]
|
||||
[TestCase(2)]
|
||||
public void TestGridVelocity(float velocity)
|
||||
{
|
||||
createGrid(g => g.Velocity = velocity);
|
||||
|
||||
float expectedDistance = (float)beat_length * velocity;
|
||||
AddAssert($"spacing is {expectedDistance}", () => Precision.AlmostEquals(grid.DistanceSpacing, expectedDistance));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGetSnappedTime()
|
||||
{
|
||||
createGrid();
|
||||
|
||||
Vector2 snapPosition = Vector2.Zero;
|
||||
AddStep("get first tick position", () => snapPosition = grid_position + new Vector2((float)beat_length, 0));
|
||||
AddAssert("snap time is 1 beat away", () => Precision.AlmostEquals(beat_length, grid.GetSnapTime(snapPosition), 0.01));
|
||||
|
||||
createGrid(g => g.Velocity = 2, "with velocity = 2");
|
||||
AddAssert("snap time is now 0.5 beats away", () => Precision.AlmostEquals(beat_length / 2, grid.GetSnapTime(snapPosition), 0.01));
|
||||
}
|
||||
|
||||
private void createGrid(Action<TestDistanceSnapGrid> func = null, string description = null)
|
||||
{
|
||||
AddStep($"create grid {description ?? string.Empty}", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
grid = new TestDistanceSnapGrid(new HitObject(), grid_position)
|
||||
};
|
||||
|
||||
func?.Invoke(grid);
|
||||
});
|
||||
}
|
||||
|
||||
private class TestDistanceSnapGrid : DistanceSnapGrid
|
||||
{
|
||||
public new float Velocity = 1;
|
||||
|
||||
public new float DistanceSpacing => base.DistanceSpacing;
|
||||
|
||||
public TestDistanceSnapGrid(HitObject hitObject, Vector2 centrePosition)
|
||||
: base(hitObject, centrePosition)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CreateContent(Vector2 centrePosition)
|
||||
{
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(5),
|
||||
Position = centrePosition
|
||||
});
|
||||
|
||||
int beatIndex = 0;
|
||||
|
||||
for (float s = centrePosition.X + DistanceSpacing; s <= DrawWidth; s += DistanceSpacing, beatIndex++)
|
||||
{
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(5, 10),
|
||||
Position = new Vector2(s, centrePosition.Y),
|
||||
Colour = GetColourForBeatIndex(beatIndex)
|
||||
});
|
||||
}
|
||||
|
||||
beatIndex = 0;
|
||||
|
||||
for (float s = centrePosition.X - DistanceSpacing; s >= 0; s -= DistanceSpacing, beatIndex++)
|
||||
{
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(5, 10),
|
||||
Position = new Vector2(s, centrePosition.Y),
|
||||
Colour = GetColourForBeatIndex(beatIndex)
|
||||
});
|
||||
}
|
||||
|
||||
beatIndex = 0;
|
||||
|
||||
for (float s = centrePosition.Y + DistanceSpacing; s <= DrawHeight; s += DistanceSpacing, beatIndex++)
|
||||
{
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(10, 5),
|
||||
Position = new Vector2(centrePosition.X, s),
|
||||
Colour = GetColourForBeatIndex(beatIndex)
|
||||
});
|
||||
}
|
||||
|
||||
beatIndex = 0;
|
||||
|
||||
for (float s = centrePosition.Y - DistanceSpacing; s >= 0; s -= DistanceSpacing, beatIndex++)
|
||||
{
|
||||
AddInternal(new Circle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(10, 5),
|
||||
Position = new Vector2(centrePosition.X, s),
|
||||
Colour = GetColourForBeatIndex(beatIndex)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override float GetVelocity(double time, ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
=> Velocity;
|
||||
|
||||
public override Vector2 GetSnapPosition(Vector2 screenSpacePosition)
|
||||
=> Vector2.Zero;
|
||||
}
|
||||
}
|
||||
}
|
@ -5,12 +5,15 @@ using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
@ -18,7 +21,9 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
@ -31,11 +36,11 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
private const float click_padding = 25;
|
||||
|
||||
private GameHost host;
|
||||
private TestOsuGame osuGame;
|
||||
private TestOsuGame game;
|
||||
|
||||
private Vector2 backButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, osuGame.LayoutRectangle.Bottom - click_padding));
|
||||
private Vector2 backButtonPosition => game.ToScreenSpace(new Vector2(click_padding, game.LayoutRectangle.Bottom - click_padding));
|
||||
|
||||
private Vector2 optionsButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||
private Vector2 optionsButtonPosition => game.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
@ -54,23 +59,23 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
AddStep("Create new game instance", () =>
|
||||
{
|
||||
if (osuGame != null)
|
||||
if (game != null)
|
||||
{
|
||||
Remove(osuGame);
|
||||
osuGame.Dispose();
|
||||
Remove(game);
|
||||
game.Dispose();
|
||||
}
|
||||
|
||||
osuGame = new TestOsuGame(LocalStorage, API);
|
||||
osuGame.SetHost(host);
|
||||
game = new TestOsuGame(LocalStorage, API);
|
||||
game.SetHost(host);
|
||||
|
||||
// todo: this can be removed once we can run audio trakcs without a device present
|
||||
// see https://github.com/ppy/osu/issues/1302
|
||||
osuGame.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||
|
||||
Add(osuGame);
|
||||
Add(game);
|
||||
});
|
||||
AddUntilStep("Wait for load", () => osuGame.IsLoaded);
|
||||
AddUntilStep("Wait for intro", () => osuGame.ScreenStack.CurrentScreen is IntroScreen);
|
||||
AddUntilStep("Wait for load", () => game.IsLoaded);
|
||||
AddUntilStep("Wait for intro", () => game.ScreenStack.CurrentScreen is IntroScreen);
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
@ -82,11 +87,43 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
pushAndConfirm(() => songSelect = new TestSongSelect());
|
||||
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
|
||||
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
pushEscape();
|
||||
AddAssert("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||
exitViaEscapeAndConfirm();
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestSongContinuesAfterExitPlayer(bool withUserPause)
|
||||
{
|
||||
Player player = null;
|
||||
|
||||
WorkingBeatmap beatmap() => game.Beatmap.Value;
|
||||
Track track() => beatmap().Track;
|
||||
|
||||
pushAndConfirm(() => new TestSongSelect());
|
||||
|
||||
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Wait());
|
||||
|
||||
AddUntilStep("wait for selected", () => !game.Beatmap.IsDefault);
|
||||
|
||||
if (withUserPause)
|
||||
AddStep("pause", () => game.Dependencies.Get<MusicController>().Stop());
|
||||
|
||||
AddStep("press enter", () => pressAndRelease(Key.Enter));
|
||||
|
||||
AddUntilStep("wait for player", () => (player = game.ScreenStack.CurrentScreen as Player) != null);
|
||||
AddUntilStep("wait for fail", () => player.HasFailed);
|
||||
|
||||
AddUntilStep("wait for track stop", () => !track().IsRunning);
|
||||
AddAssert("Ensure time before preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
|
||||
|
||||
pushEscape();
|
||||
|
||||
AddUntilStep("wait for track playing", () => track().IsRunning);
|
||||
AddAssert("Ensure time wasn't reset to preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitSongSelectWithClick()
|
||||
{
|
||||
@ -98,7 +135,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
||||
|
||||
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
|
||||
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == osuGame.BackButton));
|
||||
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == game.BackButton));
|
||||
|
||||
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
||||
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||
@ -122,25 +159,28 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[Test]
|
||||
public void TestOpenOptionsAndExitWithEscape()
|
||||
{
|
||||
AddUntilStep("Wait for options to load", () => osuGame.Settings.IsLoaded);
|
||||
AddUntilStep("Wait for options to load", () => game.Settings.IsLoaded);
|
||||
AddStep("Enter menu", () => pressAndRelease(Key.Enter));
|
||||
AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition));
|
||||
AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left));
|
||||
AddAssert("Options overlay was opened", () => osuGame.Settings.State.Value == Visibility.Visible);
|
||||
AddAssert("Options overlay was opened", () => game.Settings.State.Value == Visibility.Visible);
|
||||
AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape));
|
||||
AddAssert("Options overlay was closed", () => osuGame.Settings.State.Value == Visibility.Hidden);
|
||||
AddAssert("Options overlay was closed", () => game.Settings.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
private void pushAndConfirm(Func<Screen> newScreen)
|
||||
{
|
||||
Screen screen = null;
|
||||
AddStep("Push new screen", () => osuGame.ScreenStack.Push(screen = newScreen()));
|
||||
AddUntilStep("Wait for new screen", () => osuGame.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
||||
AddStep("Push new screen", () => game.ScreenStack.Push(screen = newScreen()));
|
||||
AddUntilStep("Wait for new screen", () => game.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
||||
}
|
||||
|
||||
private void pushEscape() =>
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
|
||||
private void exitViaEscapeAndConfirm()
|
||||
{
|
||||
AddStep("Press escape", () => pressAndRelease(Key.Escape));
|
||||
pushEscape();
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
@ -151,7 +191,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
confirmAtMainMenu();
|
||||
}
|
||||
|
||||
private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => osuGame.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||
private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||
|
||||
private void pressAndRelease(Key key)
|
||||
{
|
||||
@ -169,6 +209,8 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
|
||||
public new OsuConfigManager LocalConfig => base.LocalConfig;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
protected override Loader CreateLoader() => new TestLoader();
|
||||
|
||||
public TestOsuGame(Storage storage, IAPIProvider api)
|
||||
|
58
osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
Normal file
58
osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
Normal file
@ -0,0 +1,58 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Comments;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCommentsContainer : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CommentsContainer),
|
||||
typeof(CommentsHeader),
|
||||
typeof(DrawableComment),
|
||||
typeof(HeaderButton),
|
||||
typeof(SortTabControl),
|
||||
typeof(ShowChildrenButton),
|
||||
typeof(DeletedChildrenPlaceholder)
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
public TestSceneCommentsContainer()
|
||||
{
|
||||
BasicScrollContainer scrollFlow;
|
||||
|
||||
Add(scrollFlow = new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
AddStep("Big Black comments", () =>
|
||||
{
|
||||
scrollFlow.Clear();
|
||||
scrollFlow.Add(new CommentsContainer(CommentableType.Beatmapset, 41823));
|
||||
});
|
||||
|
||||
AddStep("Airman comments", () =>
|
||||
{
|
||||
scrollFlow.Clear();
|
||||
scrollFlow.Add(new CommentsContainer(CommentableType.Beatmapset, 24313));
|
||||
});
|
||||
|
||||
AddStep("lazer build comments", () =>
|
||||
{
|
||||
scrollFlow.Clear();
|
||||
scrollFlow.Add(new CommentsContainer(CommentableType.Build, 4772));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
39
osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs
Normal file
39
osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs
Normal file
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays.Comments;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCommentsHeader : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(CommentsHeader),
|
||||
typeof(HeaderButton),
|
||||
typeof(SortTabControl),
|
||||
};
|
||||
|
||||
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
|
||||
private readonly BindableBool showDeleted = new BindableBool();
|
||||
|
||||
public TestSceneCommentsHeader()
|
||||
{
|
||||
Add(new CommentsHeader
|
||||
{
|
||||
Sort = { BindTarget = sort },
|
||||
ShowDeleted = { BindTarget = showDeleted }
|
||||
});
|
||||
|
||||
AddStep("Trigger ShowDeleted", () => showDeleted.Value = !showDeleted.Value);
|
||||
AddStep("Select old", () => sort.Value = CommentsSortCriteria.Old);
|
||||
AddStep("Select new", () => sort.Value = CommentsSortCriteria.New);
|
||||
AddStep("Select top", () => sort.Value = CommentsSortCriteria.Top);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,10 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
@ -17,11 +19,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
public TestSceneShowMoreButton()
|
||||
{
|
||||
ShowMoreButton button = null;
|
||||
TestButton button = null;
|
||||
|
||||
int fireCount = 0;
|
||||
|
||||
Add(button = new ShowMoreButton
|
||||
Add(button = new TestButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -51,5 +53,16 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("action fired twice", () => fireCount == 2);
|
||||
AddAssert("is in loading state", () => button.IsLoading);
|
||||
}
|
||||
|
||||
private class TestButton : ShowMoreButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colors)
|
||||
{
|
||||
IdleColour = colors.YellowDark;
|
||||
HoverColour = colors.Yellow;
|
||||
ChevronIconColour = colors.Red;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -349,5 +349,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
DateAdded = DateTimeOffset.UtcNow,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
rulesets?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -196,7 +196,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
||||
|
||||
setNextMode();
|
||||
|
||||
if (pickType == ChoiceType.Pick)
|
||||
if (pickType == ChoiceType.Pick && currentMatch.Value.PicksBans.Any(i => i.Type == ChoiceType.Pick))
|
||||
{
|
||||
scheduledChange?.Cancel();
|
||||
scheduledChange = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(GameplayScreen)); }, 10000);
|
||||
|
@ -63,6 +63,21 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool Protected { get; set; }
|
||||
|
||||
public bool Equals(BeatmapSetInfo other) => OnlineBeatmapSetID == other?.OnlineBeatmapSetID;
|
||||
public bool Equals(BeatmapSetInfo other)
|
||||
{
|
||||
if (other == null)
|
||||
return false;
|
||||
|
||||
if (ID != 0 && other.ID != 0)
|
||||
return ID == other.ID;
|
||||
|
||||
if (OnlineBeatmapSetID.HasValue && other.OnlineBeatmapSetID.HasValue)
|
||||
return OnlineBeatmapSetID == other.OnlineBeatmapSetID;
|
||||
|
||||
if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
|
||||
return Hash == other.Hash;
|
||||
|
||||
return ReferenceEquals(this, other);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,30 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class ShowMoreButton : OsuHoverContainer
|
||||
{
|
||||
private const float fade_duration = 200;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly LoadingAnimation loading;
|
||||
private readonly FillFlowContainer content;
|
||||
private Color4 chevronIconColour;
|
||||
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
||||
protected Color4 ChevronIconColour
|
||||
{
|
||||
get => chevronIconColour;
|
||||
set => chevronIconColour = leftChevron.Colour = rightChevron.Colour = value;
|
||||
}
|
||||
|
||||
public string Text
|
||||
{
|
||||
get => text.Text;
|
||||
set => text.Text = value;
|
||||
}
|
||||
|
||||
private bool isLoading;
|
||||
|
||||
@ -33,26 +39,32 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
get => isLoading;
|
||||
set
|
||||
{
|
||||
if (isLoading == value)
|
||||
return;
|
||||
|
||||
isLoading = value;
|
||||
|
||||
Enabled.Value = !isLoading;
|
||||
|
||||
if (value)
|
||||
{
|
||||
loading.FadeIn(fade_duration, Easing.OutQuint);
|
||||
loading.Show();
|
||||
content.FadeOut(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
loading.FadeOut(fade_duration, Easing.OutQuint);
|
||||
loading.Hide();
|
||||
content.FadeIn(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Box background;
|
||||
private readonly LoadingAnimation loading;
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly ChevronIcon leftChevron;
|
||||
private readonly ChevronIcon rightChevron;
|
||||
private readonly SpriteText text;
|
||||
|
||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
||||
|
||||
public ShowMoreButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -77,15 +89,15 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
Spacing = new Vector2(7),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ChevronIcon(),
|
||||
new OsuSpriteText
|
||||
leftChevron = new ChevronIcon(),
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
Text = "show more".ToUpper(),
|
||||
},
|
||||
new ChevronIcon(),
|
||||
rightChevron = new ChevronIcon(),
|
||||
}
|
||||
},
|
||||
loading = new LoadingAnimation
|
||||
@ -99,13 +111,6 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colors)
|
||||
{
|
||||
IdleColour = colors.GreySeafoamDark;
|
||||
HoverColour = colors.GreySeafoam;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (!Enabled.Value)
|
||||
@ -133,12 +138,6 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
Size = new Vector2(icon_size);
|
||||
Icon = FontAwesome.Solid.ChevronDown;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colors)
|
||||
{
|
||||
Colour = colors.Yellow;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,15 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using SharpCompress.Archives.Zip;
|
||||
using SharpCompress.Common;
|
||||
|
||||
namespace osu.Game.IO.Archives
|
||||
{
|
||||
public sealed class ZipArchiveReader : ArchiveReader
|
||||
{
|
||||
/// <summary>
|
||||
/// List of substrings that indicate a file should be ignored during the import process
|
||||
/// (usually due to representing no useful data and being autogenerated by the OS).
|
||||
/// </summary>
|
||||
private static readonly string[] filename_ignore_list =
|
||||
{
|
||||
// Mac-specific
|
||||
"__MACOSX",
|
||||
".DS_Store",
|
||||
// Windows-specific
|
||||
"Thumbs.db"
|
||||
};
|
||||
|
||||
private readonly Stream archiveStream;
|
||||
private readonly ZipArchive archive;
|
||||
|
||||
@ -43,7 +58,9 @@ namespace osu.Game.IO.Archives
|
||||
archiveStream.Dispose();
|
||||
}
|
||||
|
||||
public override IEnumerable<string> Filenames => archive.Entries.Select(e => e.Key).ToArray();
|
||||
private static bool canBeIgnored(IEntry entry) => filename_ignore_list.Any(ignoredName => entry.Key.IndexOf(ignoredName, StringComparison.OrdinalIgnoreCase) >= 0);
|
||||
|
||||
public override IEnumerable<string> Filenames => archive.Entries.Where(e => !canBeIgnored(e)).Select(e => e.Key).ToArray();
|
||||
|
||||
public override Stream GetUnderlyingStream() => archiveStream;
|
||||
}
|
||||
|
47
osu.Game/Online/API/Requests/GetCommentsRequest.cs
Normal file
47
osu.Game/Online/API/Requests/GetCommentsRequest.cs
Normal file
@ -0,0 +1,47 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.IO.Network;
|
||||
using Humanizer;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Comments;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetCommentsRequest : APIRequest<CommentBundle>
|
||||
{
|
||||
private readonly long id;
|
||||
private readonly int page;
|
||||
private readonly CommentableType type;
|
||||
private readonly CommentsSortCriteria sort;
|
||||
|
||||
public GetCommentsRequest(CommentableType type, long id, CommentsSortCriteria sort = CommentsSortCriteria.New, int page = 1)
|
||||
{
|
||||
this.type = type;
|
||||
this.sort = sort;
|
||||
this.id = id;
|
||||
this.page = page;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.AddParameter("commentable_type", type.ToString().Underscore().ToLowerInvariant());
|
||||
req.AddParameter("commentable_id", id.ToString());
|
||||
req.AddParameter("sort", sort.ToString().ToLowerInvariant());
|
||||
req.AddParameter("page", page.ToString());
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => "comments";
|
||||
}
|
||||
|
||||
public enum CommentableType
|
||||
{
|
||||
Build,
|
||||
Beatmapset,
|
||||
NewsPost
|
||||
}
|
||||
}
|
@ -1,12 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUsersRequest : APIRequest<List<APIUser>>
|
||||
public class GetUsersRequest : APIRequest<GetUsersResponse>
|
||||
{
|
||||
protected override string Target => @"rankings/osu/performance";
|
||||
}
|
||||
|
15
osu.Game/Online/API/Requests/GetUsersResponse.cs
Normal file
15
osu.Game/Online/API/Requests/GetUsersResponse.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUsersResponse : ResponseWithCursor
|
||||
{
|
||||
[JsonProperty("ranking")]
|
||||
public List<APIUser> Users;
|
||||
}
|
||||
}
|
16
osu.Game/Online/API/Requests/ResponseWithCursor.cs
Normal file
16
osu.Game/Online/API/Requests/ResponseWithCursor.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public abstract class ResponseWithCursor
|
||||
{
|
||||
/// <summary>
|
||||
/// A collection of parameters which should be passed to the search endpoint to fetch the next page.
|
||||
/// </summary>
|
||||
[JsonProperty("cursor")]
|
||||
public dynamic CursorJson;
|
||||
}
|
||||
}
|
79
osu.Game/Online/API/Requests/Responses/Comment.cs
Normal file
79
osu.Game/Online/API/Requests/Responses/Comment.cs
Normal file
@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Users;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class Comment
|
||||
{
|
||||
[JsonProperty(@"id")]
|
||||
public long Id { get; set; }
|
||||
|
||||
[JsonProperty(@"parent_id")]
|
||||
public long? ParentId { get; set; }
|
||||
|
||||
public readonly List<Comment> ChildComments = new List<Comment>();
|
||||
|
||||
public Comment ParentComment { get; set; }
|
||||
|
||||
[JsonProperty(@"user_id")]
|
||||
public long? UserId { get; set; }
|
||||
|
||||
public User User { get; set; }
|
||||
|
||||
[JsonProperty(@"message")]
|
||||
public string Message { get; set; }
|
||||
|
||||
[JsonProperty(@"message_html")]
|
||||
public string MessageHtml { get; set; }
|
||||
|
||||
[JsonProperty(@"replies_count")]
|
||||
public int RepliesCount { get; set; }
|
||||
|
||||
[JsonProperty(@"votes_count")]
|
||||
public int VotesCount { get; set; }
|
||||
|
||||
[JsonProperty(@"commenatble_type")]
|
||||
public string CommentableType { get; set; }
|
||||
|
||||
[JsonProperty(@"commentable_id")]
|
||||
public int CommentableId { get; set; }
|
||||
|
||||
[JsonProperty(@"legacy_name")]
|
||||
public string LegacyName { get; set; }
|
||||
|
||||
[JsonProperty(@"created_at")]
|
||||
public DateTimeOffset CreatedAt { get; set; }
|
||||
|
||||
[JsonProperty(@"updated_at")]
|
||||
public DateTimeOffset? UpdatedAt { get; set; }
|
||||
|
||||
[JsonProperty(@"deleted_at")]
|
||||
public DateTimeOffset? DeletedAt { get; set; }
|
||||
|
||||
[JsonProperty(@"edited_at")]
|
||||
public DateTimeOffset? EditedAt { get; set; }
|
||||
|
||||
[JsonProperty(@"edited_by_id")]
|
||||
public long? EditedById { get; set; }
|
||||
|
||||
public User EditedUser { get; set; }
|
||||
|
||||
public bool IsTopLevel => !ParentId.HasValue;
|
||||
|
||||
public bool IsDeleted => DeletedAt.HasValue;
|
||||
|
||||
public bool HasMessage => !string.IsNullOrEmpty(MessageHtml);
|
||||
|
||||
public string GetMessage => HasMessage ? WebUtility.HtmlDecode(Regex.Replace(MessageHtml, @"<(.|\n)*?>", string.Empty)) : string.Empty;
|
||||
|
||||
public int DeletedChildrenCount => ChildComments.Count(c => c.IsDeleted);
|
||||
}
|
||||
}
|
80
osu.Game/Online/API/Requests/Responses/CommentBundle.cs
Normal file
80
osu.Game/Online/API/Requests/Responses/CommentBundle.cs
Normal file
@ -0,0 +1,80 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Users;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class CommentBundle
|
||||
{
|
||||
private List<Comment> comments;
|
||||
|
||||
[JsonProperty(@"comments")]
|
||||
public List<Comment> Comments
|
||||
{
|
||||
get => comments;
|
||||
set
|
||||
{
|
||||
comments = value;
|
||||
comments.ForEach(child =>
|
||||
{
|
||||
if (child.ParentId != null)
|
||||
{
|
||||
comments.ForEach(parent =>
|
||||
{
|
||||
if (parent.Id == child.ParentId)
|
||||
{
|
||||
parent.ChildComments.Add(child);
|
||||
child.ParentComment = parent;
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(@"has_more")]
|
||||
public bool HasMore { get; set; }
|
||||
|
||||
[JsonProperty(@"has_more_id")]
|
||||
public long? HasMoreId { get; set; }
|
||||
|
||||
[JsonProperty(@"user_follow")]
|
||||
public bool UserFollow { get; set; }
|
||||
|
||||
[JsonProperty(@"included_comments")]
|
||||
public List<Comment> IncludedComments { get; set; }
|
||||
|
||||
private List<User> users;
|
||||
|
||||
[JsonProperty(@"users")]
|
||||
public List<User> Users
|
||||
{
|
||||
get => users;
|
||||
set
|
||||
{
|
||||
users = value;
|
||||
|
||||
value.ForEach(u =>
|
||||
{
|
||||
Comments.ForEach(c =>
|
||||
{
|
||||
if (c.UserId == u.Id)
|
||||
c.User = u;
|
||||
|
||||
if (c.EditedById == u.Id)
|
||||
c.EditedUser = u;
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(@"total")]
|
||||
public int Total { get; set; }
|
||||
|
||||
[JsonProperty(@"top_level_count")]
|
||||
public int TopLevelCount { get; set; }
|
||||
}
|
||||
}
|
@ -2,19 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class SearchBeatmapSetsResponse
|
||||
public class SearchBeatmapSetsResponse : ResponseWithCursor
|
||||
{
|
||||
public IEnumerable<APIBeatmapSet> BeatmapSets;
|
||||
|
||||
/// <summary>
|
||||
/// A collection of parameters which should be passed to the search endpoint to fetch the next page.
|
||||
/// </summary>
|
||||
[JsonProperty("cursor")]
|
||||
public dynamic CursorJson;
|
||||
}
|
||||
}
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game
|
||||
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> toolbarElements = new List<OverlayContainer>();
|
||||
private readonly List<VisibilityContainer> toolbarElements = new List<VisibilityContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
|
||||
|
||||
|
@ -298,6 +298,12 @@ namespace osu.Game
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
RulesetStore?.Dispose();
|
||||
}
|
||||
|
||||
private class OsuUserInputManager : UserInputManager
|
||||
{
|
||||
protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
|
||||
|
197
osu.Game/Overlays/Comments/CommentsContainer.cs
Normal file
197
osu.Game/Overlays/Comments/CommentsContainer.cs
Normal file
@ -0,0 +1,197 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using System.Threading;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class CommentsContainer : CompositeDrawable
|
||||
{
|
||||
private readonly CommentableType type;
|
||||
private readonly long id;
|
||||
|
||||
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private GetCommentsRequest request;
|
||||
private CancellationTokenSource loadCancellation;
|
||||
private int currentPage;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
||||
private readonly CommentsShowMoreButton moreButton;
|
||||
|
||||
public CommentsContainer(CommentableType type, long id)
|
||||
{
|
||||
this.type = type;
|
||||
this.id = id;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CommentsHeader
|
||||
{
|
||||
Sort = { BindTarget = Sort },
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deletedChildrenPlaceholder = new DeletedChildrenPlaceholder
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Child = moreButton = new CommentsShowMoreButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding(5),
|
||||
Action = getComments
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
background.Colour = colours.Gray2;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Sort.BindValueChanged(onSortChanged, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private void onSortChanged(ValueChangedEvent<CommentsSortCriteria> sort)
|
||||
{
|
||||
clearComments();
|
||||
getComments();
|
||||
}
|
||||
|
||||
private void getComments()
|
||||
{
|
||||
request?.Cancel();
|
||||
loadCancellation?.Cancel();
|
||||
request = new GetCommentsRequest(type, id, Sort.Value, currentPage++);
|
||||
request.Success += onSuccess;
|
||||
api.Queue(request);
|
||||
}
|
||||
|
||||
private void clearComments()
|
||||
{
|
||||
currentPage = 1;
|
||||
deletedChildrenPlaceholder.DeletedCount.Value = 0;
|
||||
moreButton.IsLoading = true;
|
||||
content.Clear();
|
||||
}
|
||||
|
||||
private void onSuccess(CommentBundle response)
|
||||
{
|
||||
loadCancellation = new CancellationTokenSource();
|
||||
|
||||
FillFlowContainer page = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
};
|
||||
|
||||
foreach (var c in response.Comments)
|
||||
{
|
||||
if (c.IsTopLevel)
|
||||
page.Add(new DrawableComment(c)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
});
|
||||
}
|
||||
|
||||
LoadComponentAsync(page, loaded =>
|
||||
{
|
||||
content.Add(loaded);
|
||||
|
||||
deletedChildrenPlaceholder.DeletedCount.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel);
|
||||
|
||||
if (response.HasMore)
|
||||
{
|
||||
int loadedTopLevelComments = 0;
|
||||
content.Children.OfType<FillFlowContainer>().ForEach(p => loadedTopLevelComments += p.Children.OfType<DrawableComment>().Count());
|
||||
|
||||
moreButton.Current.Value = response.TopLevelCount - loadedTopLevelComments;
|
||||
moreButton.IsLoading = false;
|
||||
}
|
||||
|
||||
moreButton.FadeTo(response.HasMore ? 1 : 0);
|
||||
}, loadCancellation.Token);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
request?.Cancel();
|
||||
loadCancellation?.Cancel();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
128
osu.Game/Overlays/Comments/CommentsHeader.cs
Normal file
128
osu.Game/Overlays/Comments/CommentsHeader.cs
Normal file
@ -0,0 +1,128 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class CommentsHeader : CompositeDrawable
|
||||
{
|
||||
private const int font_size = 14;
|
||||
|
||||
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public CommentsHeader()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 40;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = 50 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: font_size),
|
||||
Text = @"Sort by"
|
||||
},
|
||||
new SortTabControl
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = Sort
|
||||
}
|
||||
}
|
||||
},
|
||||
new ShowDeletedButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Checked = { BindTarget = ShowDeleted }
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.Gray3;
|
||||
}
|
||||
|
||||
private class ShowDeletedButton : HeaderButton
|
||||
{
|
||||
public readonly BindableBool Checked = new BindableBool();
|
||||
|
||||
private readonly SpriteIcon checkboxIcon;
|
||||
|
||||
public ShowDeletedButton()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
checkboxIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(10),
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: font_size),
|
||||
Text = @"Show deleted"
|
||||
}
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Checked.BindValueChanged(isChecked => checkboxIcon.Icon = isChecked.NewValue ? FontAwesome.Solid.CheckSquare : FontAwesome.Regular.Square, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Checked.Value = !Checked.Value;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
32
osu.Game/Overlays/Comments/CommentsShowMoreButton.cs
Normal file
32
osu.Game/Overlays/Comments/CommentsShowMoreButton.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class CommentsShowMoreButton : ShowMoreButton
|
||||
{
|
||||
public readonly BindableInt Current = new BindableInt();
|
||||
|
||||
public CommentsShowMoreButton()
|
||||
{
|
||||
IdleColour = OsuColour.Gray(0.3f);
|
||||
HoverColour = OsuColour.Gray(0.4f);
|
||||
ChevronIconColour = OsuColour.Gray(0.5f);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Current.BindValueChanged(onCurrentChanged, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private void onCurrentChanged(ValueChangedEvent<int> count)
|
||||
{
|
||||
Text = $@"Show More ({count.NewValue})".ToUpper();
|
||||
}
|
||||
}
|
||||
}
|
61
osu.Game/Overlays/Comments/DeletedChildrenPlaceholder.cs
Normal file
61
osu.Game/Overlays/Comments/DeletedChildrenPlaceholder.cs
Normal file
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Framework.Bindables;
|
||||
using Humanizer;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class DeletedChildrenPlaceholder : FillFlowContainer
|
||||
{
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
public readonly BindableInt DeletedCount = new BindableInt();
|
||||
|
||||
private readonly SpriteText countText;
|
||||
|
||||
public DeletedChildrenPlaceholder()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Spacing = new Vector2(3, 0);
|
||||
Margin = new MarginPadding { Vertical = 10, Left = 80 };
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Trash,
|
||||
Size = new Vector2(14),
|
||||
},
|
||||
countText = new SpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
DeletedCount.BindValueChanged(_ => updateDisplay(), true);
|
||||
ShowDeleted.BindValueChanged(_ => updateDisplay(), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
if (DeletedCount.Value != 0)
|
||||
{
|
||||
countText.Text = @"deleted comment".ToQuantity(DeletedCount.Value);
|
||||
this.FadeTo(ShowDeleted.Value ? 0 : 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
363
osu.Game/Overlays/Comments/DrawableComment.cs
Normal file
363
osu.Game/Overlays/Comments/DrawableComment.cs
Normal file
@ -0,0 +1,363 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Utils;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using System.Linq;
|
||||
using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class DrawableComment : CompositeDrawable
|
||||
{
|
||||
private const int avatar_size = 40;
|
||||
private const int margin = 10;
|
||||
|
||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||
|
||||
private readonly BindableBool childrenExpanded = new BindableBool(true);
|
||||
|
||||
private readonly FillFlowContainer childCommentsVisibilityContainer;
|
||||
private readonly Comment comment;
|
||||
|
||||
public DrawableComment(Comment comment)
|
||||
{
|
||||
LinkFlowContainer username;
|
||||
FillFlowContainer childCommentsContainer;
|
||||
DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
||||
FillFlowContainer info;
|
||||
LinkFlowContainer message;
|
||||
GridContainer content;
|
||||
VotePill votePill;
|
||||
|
||||
this.comment = comment;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(margin),
|
||||
Child = content = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Horizontal = margin },
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
votePill = new VotePill(comment.VotesCount)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new UpdateableAvatar(comment.User)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(avatar_size),
|
||||
Masking = true,
|
||||
CornerRadius = avatar_size / 2f,
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 3),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(7, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
username = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true))
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
new ParentUsername(comment),
|
||||
new SpriteText
|
||||
{
|
||||
Alpha = comment.IsDeleted ? 1 : 0,
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
Text = @"deleted",
|
||||
}
|
||||
}
|
||||
},
|
||||
message = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 14))
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Right = 40 }
|
||||
},
|
||||
info = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Colour = OsuColour.Gray(0.7f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = HumanizerUtils.Humanize(comment.CreatedAt)
|
||||
},
|
||||
new RepliesButton(comment.RepliesCount)
|
||||
{
|
||||
Expanded = { BindTarget = childrenExpanded }
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
childCommentsVisibilityContainer = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
childCommentsContainer = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = 20 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical
|
||||
},
|
||||
deletedChildrenPlaceholder = new DeletedChildrenPlaceholder
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
deletedChildrenPlaceholder.DeletedCount.Value = comment.DeletedChildrenCount;
|
||||
|
||||
if (comment.UserId.HasValue)
|
||||
username.AddUserLink(comment.User);
|
||||
else
|
||||
username.AddText(comment.LegacyName);
|
||||
|
||||
if (comment.EditedAt.HasValue)
|
||||
{
|
||||
info.Add(new SpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Font = OsuFont.GetFont(size: 12),
|
||||
Text = $@"edited {HumanizerUtils.Humanize(comment.EditedAt.Value)} by {comment.EditedUser.Username}"
|
||||
});
|
||||
}
|
||||
|
||||
if (comment.HasMessage)
|
||||
{
|
||||
var formattedSource = MessageFormatter.FormatText(comment.GetMessage);
|
||||
message.AddLinks(formattedSource.Text, formattedSource.Links);
|
||||
}
|
||||
|
||||
if (comment.IsDeleted)
|
||||
{
|
||||
content.FadeColour(OsuColour.Gray(0.5f));
|
||||
votePill.Hide();
|
||||
}
|
||||
|
||||
if (comment.IsTopLevel)
|
||||
{
|
||||
AddInternal(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 1.5f,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.1f)
|
||||
}
|
||||
});
|
||||
|
||||
if (comment.ChildComments.Any())
|
||||
{
|
||||
AddInternal(new ChevronButton(comment)
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Margin = new MarginPadding { Right = 30, Top = margin },
|
||||
Expanded = { BindTarget = childrenExpanded }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
comment.ChildComments.ForEach(c => childCommentsContainer.Add(new DrawableComment(c)
|
||||
{
|
||||
ShowDeleted = { BindTarget = ShowDeleted }
|
||||
}));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
ShowDeleted.BindValueChanged(show =>
|
||||
{
|
||||
if (comment.IsDeleted)
|
||||
this.FadeTo(show.NewValue ? 1 : 0);
|
||||
}, true);
|
||||
childrenExpanded.BindValueChanged(expanded => childCommentsVisibilityContainer.FadeTo(expanded.NewValue ? 1 : 0), true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private class ChevronButton : ShowChildrenButton
|
||||
{
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public ChevronButton(Comment comment)
|
||||
{
|
||||
Alpha = comment.IsTopLevel && comment.ChildComments.Any() ? 1 : 0;
|
||||
Child = icon = new SpriteIcon
|
||||
{
|
||||
Size = new Vector2(12),
|
||||
Colour = OsuColour.Gray(0.7f)
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
|
||||
{
|
||||
icon.Icon = expanded.NewValue ? FontAwesome.Solid.ChevronUp : FontAwesome.Solid.ChevronDown;
|
||||
}
|
||||
}
|
||||
|
||||
private class RepliesButton : ShowChildrenButton
|
||||
{
|
||||
private readonly SpriteText text;
|
||||
private readonly int count;
|
||||
|
||||
public RepliesButton(int count)
|
||||
{
|
||||
this.count = count;
|
||||
|
||||
Alpha = count == 0 ? 0 : 1;
|
||||
Child = text = new SpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnExpandedChanged(ValueChangedEvent<bool> expanded)
|
||||
{
|
||||
text.Text = $@"{(expanded.NewValue ? "[+]" : "[-]")} replies ({count})";
|
||||
}
|
||||
}
|
||||
|
||||
private class ParentUsername : FillFlowContainer, IHasTooltip
|
||||
{
|
||||
public string TooltipText => getParentMessage();
|
||||
|
||||
private readonly Comment parentComment;
|
||||
|
||||
public ParentUsername(Comment comment)
|
||||
{
|
||||
parentComment = comment.ParentComment;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Spacing = new Vector2(3, 0);
|
||||
Alpha = comment.ParentId == null ? 0 : 1;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Reply,
|
||||
Size = new Vector2(14),
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||
Text = parentComment?.User?.Username ?? parentComment?.LegacyName
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private string getParentMessage()
|
||||
{
|
||||
if (parentComment == null)
|
||||
return string.Empty;
|
||||
|
||||
return parentComment.HasMessage ? parentComment.GetMessage : parentComment.IsDeleted ? @"deleted" : string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
private class VotePill : CircularContainer
|
||||
{
|
||||
public VotePill(int count)
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
Height = 20;
|
||||
Masking = true;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.05f)
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Horizontal = margin },
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Text = $"+{count}"
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
69
osu.Game/Overlays/Comments/HeaderButton.cs
Normal file
69
osu.Game/Overlays/Comments/HeaderButton.cs
Normal file
@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class HeaderButton : Container
|
||||
{
|
||||
private const int transition_duration = 200;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Container content;
|
||||
|
||||
public HeaderButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
Height = 20;
|
||||
Masking = true;
|
||||
CornerRadius = 3;
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Horizontal = 10 }
|
||||
},
|
||||
new HoverClickSounds(),
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
ShowBackground();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
base.OnHoverLost(e);
|
||||
HideBackground();
|
||||
}
|
||||
|
||||
protected void ShowBackground() => background.FadeIn(transition_duration, Easing.OutQuint);
|
||||
|
||||
protected void HideBackground() => background.FadeOut(transition_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
34
osu.Game/Overlays/Comments/ShowChildrenButton.cs
Normal file
34
osu.Game/Overlays/Comments/ShowChildrenButton.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public abstract class ShowChildrenButton : OsuHoverContainer
|
||||
{
|
||||
public readonly BindableBool Expanded = new BindableBool(true);
|
||||
|
||||
protected ShowChildrenButton()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Expanded.BindValueChanged(OnExpandedChanged, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
protected abstract void OnExpandedChanged(ValueChangedEvent<bool> expanded);
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Expanded.Value = !Expanded.Value;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
109
osu.Game/Overlays/Comments/SortTabControl.cs
Normal file
109
osu.Game/Overlays/Comments/SortTabControl.cs
Normal file
@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
public class SortTabControl : OsuTabControl<CommentsSortCriteria>
|
||||
{
|
||||
protected override Dropdown<CommentsSortCriteria> CreateDropdown() => null;
|
||||
|
||||
protected override TabItem<CommentsSortCriteria> CreateTabItem(CommentsSortCriteria value) => new SortTabItem(value);
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5, 0),
|
||||
};
|
||||
|
||||
public SortTabControl()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
private class SortTabItem : TabItem<CommentsSortCriteria>
|
||||
{
|
||||
public SortTabItem(CommentsSortCriteria value)
|
||||
: base(value)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new TabButton(value) { Active = { BindTarget = Active } };
|
||||
}
|
||||
|
||||
protected override void OnActivated()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDeactivated()
|
||||
{
|
||||
}
|
||||
|
||||
private class TabButton : HeaderButton
|
||||
{
|
||||
public readonly BindableBool Active = new BindableBool();
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private readonly SpriteText text;
|
||||
|
||||
public TabButton(CommentsSortCriteria value)
|
||||
{
|
||||
Add(text = new SpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 14),
|
||||
Text = value.ToString()
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Active.BindValueChanged(active =>
|
||||
{
|
||||
updateBackgroundState();
|
||||
|
||||
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
||||
text.Colour = active.NewValue ? colours.BlueLighter : Color4.White;
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateBackgroundState();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e) => updateBackgroundState();
|
||||
|
||||
private void updateBackgroundState()
|
||||
{
|
||||
if (Active.Value || IsHovered)
|
||||
ShowBackground();
|
||||
else
|
||||
HideBackground();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum CommentsSortCriteria
|
||||
{
|
||||
New,
|
||||
Old,
|
||||
Top
|
||||
}
|
||||
}
|
@ -16,7 +16,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
public class PlaylistOverlay : OverlayContainer
|
||||
public class PlaylistOverlay : VisibilityContainer
|
||||
{
|
||||
private const float transition_duration = 600;
|
||||
private const float playlist_height = 510;
|
||||
|
@ -98,20 +98,13 @@ namespace osu.Game.Overlays
|
||||
/// <summary>
|
||||
/// Start playing the current track (if not already playing).
|
||||
/// </summary>
|
||||
public void Play()
|
||||
{
|
||||
if (!IsPlaying)
|
||||
TogglePause();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggle pause / play.
|
||||
/// </summary>
|
||||
/// <returns>Whether the operation was successful.</returns>
|
||||
public bool TogglePause()
|
||||
public bool Play(bool restart = false)
|
||||
{
|
||||
var track = current?.Track;
|
||||
|
||||
IsUserPaused = false;
|
||||
|
||||
if (track == null)
|
||||
{
|
||||
if (beatmap.Disabled)
|
||||
@ -121,16 +114,38 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
}
|
||||
|
||||
if (track.IsRunning)
|
||||
{
|
||||
IsUserPaused = true;
|
||||
track.Stop();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (restart)
|
||||
track.Restart();
|
||||
else if (!IsPlaying)
|
||||
track.Start();
|
||||
IsUserPaused = false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stop playing the current track and pause at the current position.
|
||||
/// </summary>
|
||||
public void Stop()
|
||||
{
|
||||
var track = current?.Track;
|
||||
|
||||
IsUserPaused = true;
|
||||
if (track?.IsRunning == true)
|
||||
track.Stop();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggle pause / play.
|
||||
/// </summary>
|
||||
/// <returns>Whether the operation was successful.</returns>
|
||||
public bool TogglePause()
|
||||
{
|
||||
var track = current?.Track;
|
||||
|
||||
if (track?.IsRunning == true)
|
||||
Stop();
|
||||
else
|
||||
Play();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
public abstract class PaginatedContainer<TModel> : FillFlowContainer
|
||||
{
|
||||
private readonly ShowMoreButton moreButton;
|
||||
private readonly ProfileShowMoreButton moreButton;
|
||||
private readonly OsuSpriteText missingText;
|
||||
private APIRequest<List<TModel>> retrievalRequest;
|
||||
private CancellationTokenSource loadCancellation;
|
||||
@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Profile.Sections
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(0, 2),
|
||||
},
|
||||
moreButton = new ShowMoreButton
|
||||
moreButton = new ProfileShowMoreButton
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
20
osu.Game/Overlays/Profile/Sections/ProfileShowMoreButton.cs
Normal file
20
osu.Game/Overlays/Profile/Sections/ProfileShowMoreButton.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
public class ProfileShowMoreButton : ShowMoreButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colors)
|
||||
{
|
||||
IdleColour = colors.GreySeafoamDark;
|
||||
HoverColour = colors.GreySeafoam;
|
||||
ChevronIconColour = colors.Yellow;
|
||||
}
|
||||
}
|
||||
}
|
@ -118,7 +118,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
default:
|
||||
var userRequest = new GetUsersRequest(); // TODO filter arguments!
|
||||
userRequest.Success += response => updateUsers(response.Select(r => r.User));
|
||||
userRequest.Success += res => updateUsers(res.Users.Select(r => r.User));
|
||||
API.Queue(getUsersRequest = userRequest);
|
||||
break;
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public class Toolbar : OverlayContainer
|
||||
public class Toolbar : VisibilityContainer
|
||||
{
|
||||
public const float HEIGHT = 40;
|
||||
public const float TOOLTIP_HEIGHT = 30;
|
||||
@ -26,8 +26,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
private ToolbarUserButton userButton;
|
||||
private ToolbarRulesetSelector rulesetSelector;
|
||||
|
||||
protected override bool BlockPositionalInput => false;
|
||||
|
||||
private const double transition_time = 500;
|
||||
|
||||
private const float alpha_hovering = 0.8f;
|
||||
|
@ -19,7 +19,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class VolumeOverlay : OverlayContainer
|
||||
public class VolumeOverlay : VisibilityContainer
|
||||
{
|
||||
private const float offset = 10;
|
||||
|
||||
@ -28,8 +28,6 @@ namespace osu.Game.Overlays
|
||||
private VolumeMeter volumeMeterMusic;
|
||||
private MuteButton muteButton;
|
||||
|
||||
protected override bool BlockPositionalInput => false;
|
||||
|
||||
private readonly BindableDouble muteAdjustment = new BindableDouble();
|
||||
|
||||
private readonly Bindable<bool> isMuted = new Bindable<bool>();
|
||||
|
@ -91,8 +91,10 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// <summary>
|
||||
/// Signals that the placement of <see cref="HitObject"/> has started.
|
||||
/// </summary>
|
||||
protected void BeginPlacement()
|
||||
/// <param name="startTime">The start time of <see cref="HitObject"/> at the placement point. If null, the current clock time is used.</param>
|
||||
protected void BeginPlacement(double? startTime = null)
|
||||
{
|
||||
HitObject.StartTime = startTime ?? EditorClock.CurrentTime;
|
||||
placementHandler.BeginPlacement(HitObject);
|
||||
PlacementBegun = true;
|
||||
}
|
||||
|
@ -45,6 +45,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
public readonly DrawableHitObject HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The screen-space position of <see cref="HitObject"/> prior to handling a movement event.
|
||||
/// </summary>
|
||||
internal Vector2 ScreenSpaceMovementStartPosition { get; private set; }
|
||||
|
||||
protected override bool ShouldBeAlive => (HitObject.IsAlive && HitObject.IsPresent) || State == SelectionState.Selected;
|
||||
public override bool HandlePositionalInput => ShouldBeAlive;
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
@ -131,7 +136,11 @@ namespace osu.Game.Rulesets.Edit
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
protected override bool OnDragStart(DragStartEvent e) => true;
|
||||
protected override bool OnDragStart(DragStartEvent e)
|
||||
{
|
||||
ScreenSpaceMovementStartPosition = HitObject.ToScreenSpace(HitObject.OriginPosition);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnDrag(DragEvent e)
|
||||
{
|
||||
|
@ -11,28 +11,22 @@ using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Rulesets
|
||||
{
|
||||
/// <summary>
|
||||
/// Todo: All of this needs to be moved to a RulesetStore.
|
||||
/// </summary>
|
||||
public class RulesetStore : DatabaseBackedStore
|
||||
public class RulesetStore : DatabaseBackedStore, IDisposable
|
||||
{
|
||||
private static readonly Dictionary<Assembly, Type> loaded_assemblies = new Dictionary<Assembly, Type>();
|
||||
private const string ruleset_library_prefix = "osu.Game.Rulesets";
|
||||
|
||||
static RulesetStore()
|
||||
{
|
||||
AppDomain.CurrentDomain.AssemblyResolve += currentDomain_AssemblyResolve;
|
||||
|
||||
// On android in release configuration assemblies are loaded from the apk directly into memory.
|
||||
// We cannot read assemblies from cwd, so should check loaded assemblies instead.
|
||||
loadFromAppDomain();
|
||||
|
||||
loadFromDisk();
|
||||
}
|
||||
private readonly Dictionary<Assembly, Type> loadedAssemblies = new Dictionary<Assembly, Type>();
|
||||
|
||||
public RulesetStore(IDatabaseContextFactory factory)
|
||||
: base(factory)
|
||||
{
|
||||
// On android in release configuration assemblies are loaded from the apk directly into memory.
|
||||
// We cannot read assemblies from cwd, so should check loaded assemblies instead.
|
||||
loadFromAppDomain();
|
||||
loadFromDisk();
|
||||
addMissingRulesets();
|
||||
|
||||
AppDomain.CurrentDomain.AssemblyResolve += resolveRulesetAssembly;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -54,9 +48,7 @@ namespace osu.Game.Rulesets
|
||||
/// </summary>
|
||||
public IEnumerable<RulesetInfo> AvailableRulesets { get; private set; }
|
||||
|
||||
private static Assembly currentDomain_AssemblyResolve(object sender, ResolveEventArgs args) => loaded_assemblies.Keys.FirstOrDefault(a => a.FullName == args.Name);
|
||||
|
||||
private const string ruleset_library_prefix = "osu.Game.Rulesets";
|
||||
private Assembly resolveRulesetAssembly(object sender, ResolveEventArgs args) => loadedAssemblies.Keys.FirstOrDefault(a => a.FullName == args.Name);
|
||||
|
||||
private void addMissingRulesets()
|
||||
{
|
||||
@ -64,7 +56,7 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
var context = usage.Context;
|
||||
|
||||
var instances = loaded_assemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
|
||||
var instances = loadedAssemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
|
||||
|
||||
//add all legacy modes in correct order
|
||||
foreach (var r in instances.Where(r => r.LegacyID != null).OrderBy(r => r.LegacyID))
|
||||
@ -113,7 +105,7 @@ namespace osu.Game.Rulesets
|
||||
}
|
||||
}
|
||||
|
||||
private static void loadFromAppDomain()
|
||||
private void loadFromAppDomain()
|
||||
{
|
||||
foreach (var ruleset in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
@ -126,7 +118,7 @@ namespace osu.Game.Rulesets
|
||||
}
|
||||
}
|
||||
|
||||
private static void loadFromDisk()
|
||||
private void loadFromDisk()
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -141,11 +133,11 @@ namespace osu.Game.Rulesets
|
||||
}
|
||||
}
|
||||
|
||||
private static void loadRulesetFromFile(string file)
|
||||
private void loadRulesetFromFile(string file)
|
||||
{
|
||||
var filename = Path.GetFileNameWithoutExtension(file);
|
||||
|
||||
if (loaded_assemblies.Values.Any(t => t.Namespace == filename))
|
||||
if (loadedAssemblies.Values.Any(t => t.Namespace == filename))
|
||||
return;
|
||||
|
||||
try
|
||||
@ -158,19 +150,30 @@ namespace osu.Game.Rulesets
|
||||
}
|
||||
}
|
||||
|
||||
private static void addRuleset(Assembly assembly)
|
||||
private void addRuleset(Assembly assembly)
|
||||
{
|
||||
if (loaded_assemblies.ContainsKey(assembly))
|
||||
if (loadedAssemblies.ContainsKey(assembly))
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
loaded_assemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset)));
|
||||
loadedAssemblies[assembly] = assembly.GetTypes().First(t => t.IsPublic && t.IsSubclassOf(typeof(Ruleset)));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $"Failed to add ruleset {assembly}");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
AppDomain.CurrentDomain.AssemblyResolve -= resolveRulesetAssembly;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -216,7 +216,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void onSelectionRequested(SelectionBlueprint blueprint, InputState state) => selectionHandler.HandleSelectionRequested(blueprint, state);
|
||||
|
||||
private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent) => selectionHandler.HandleDrag(blueprint, dragEvent);
|
||||
private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
{
|
||||
var movePosition = blueprint.ScreenSpaceMovementStartPosition + dragEvent.ScreenSpaceMousePosition - dragEvent.ScreenSpaceMouseDownPosition;
|
||||
|
||||
selectionHandler.HandleMovement(new MoveSelectionEvent(blueprint, blueprint.ScreenSpaceMovementStartPosition, movePosition));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
|
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
public abstract class CircularDistanceSnapGrid : DistanceSnapGrid
|
||||
{
|
||||
protected CircularDistanceSnapGrid(HitObject hitObject, Vector2 centrePosition)
|
||||
: base(hitObject, centrePosition)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void CreateContent(Vector2 centrePosition)
|
||||
{
|
||||
float dx = Math.Max(centrePosition.X, DrawWidth - centrePosition.X);
|
||||
float dy = Math.Max(centrePosition.Y, DrawHeight - centrePosition.Y);
|
||||
float maxDistance = new Vector2(dx, dy).Length;
|
||||
|
||||
int requiredCircles = (int)(maxDistance / DistanceSpacing);
|
||||
|
||||
for (int i = 0; i < requiredCircles; i++)
|
||||
{
|
||||
float radius = (i + 1) * DistanceSpacing * 2;
|
||||
|
||||
AddInternal(new CircularProgress
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Position = centrePosition,
|
||||
Current = { Value = 1 },
|
||||
Size = new Vector2(radius),
|
||||
InnerRadius = 4 * 1f / radius,
|
||||
Colour = GetColourForBeatIndex(i)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override Vector2 GetSnapPosition(Vector2 position)
|
||||
{
|
||||
Vector2 direction = position - CentrePosition;
|
||||
|
||||
if (direction == Vector2.Zero)
|
||||
direction = new Vector2(0.001f, 0.001f);
|
||||
|
||||
float distance = direction.Length;
|
||||
|
||||
float radius = DistanceSpacing;
|
||||
int radialCount = Math.Max(1, (int)Math.Round(distance / radius));
|
||||
|
||||
Vector2 normalisedDirection = direction * new Vector2(1f / distance);
|
||||
return CentrePosition + normalisedDirection * radialCount * radius;
|
||||
}
|
||||
}
|
||||
}
|
156
osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs
Normal file
156
osu.Game/Screens/Edit/Compose/Components/DistanceSnapGrid.cs
Normal file
@ -0,0 +1,156 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// A grid which takes user input and returns a quantized ("snapped") position and time.
|
||||
/// </summary>
|
||||
public abstract class DistanceSnapGrid : CompositeDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// The velocity of the beatmap at the point of placement in pixels per millisecond.
|
||||
/// </summary>
|
||||
protected double Velocity { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The spacing between each tick of the beat snapping grid.
|
||||
/// </summary>
|
||||
protected float DistanceSpacing { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The position which the grid is centred on.
|
||||
/// The first beat snapping tick is located at <see cref="CentrePosition"/> + <see cref="DistanceSpacing"/> in the desired direction.
|
||||
/// </summary>
|
||||
protected readonly Vector2 CentrePosition;
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private readonly Cached gridCache = new Cached();
|
||||
private readonly HitObject hitObject;
|
||||
|
||||
private double startTime;
|
||||
private double beatLength;
|
||||
|
||||
protected DistanceSnapGrid(HitObject hitObject, Vector2 centrePosition)
|
||||
{
|
||||
this.hitObject = hitObject;
|
||||
this.CentrePosition = centrePosition;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
startTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime;
|
||||
beatLength = beatmap.ControlPointInfo.TimingPointAt(startTime).BeatLength;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
beatDivisor.BindValueChanged(_ => updateSpacing(), true);
|
||||
}
|
||||
|
||||
private void updateSpacing()
|
||||
{
|
||||
Velocity = GetVelocity(startTime, beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
|
||||
DistanceSpacing = (float)(beatLength / beatDivisor.Value * Velocity);
|
||||
gridCache.Invalidate();
|
||||
}
|
||||
|
||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||
{
|
||||
if ((invalidation & Invalidation.RequiredParentSizeToFit) > 0)
|
||||
gridCache.Invalidate();
|
||||
|
||||
return base.Invalidate(invalidation, source, shallPropagate);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!gridCache.IsValid)
|
||||
{
|
||||
ClearInternal();
|
||||
CreateContent(CentrePosition);
|
||||
gridCache.Validate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the content which visualises the grid ticks.
|
||||
/// </summary>
|
||||
protected abstract void CreateContent(Vector2 centrePosition);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the velocity of gameplay at a point in time in pixels per millisecond.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve the velocity at.</param>
|
||||
/// <param name="controlPointInfo">The beatmap's <see cref="ControlPointInfo"/> at the point in time.</param>
|
||||
/// <param name="difficulty">The beatmap's <see cref="BeatmapDifficulty"/> at the point in time.</param>
|
||||
/// <returns>The velocity.</returns>
|
||||
protected abstract float GetVelocity(double time, ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty);
|
||||
|
||||
/// <summary>
|
||||
/// Snaps a position to this grid.
|
||||
/// </summary>
|
||||
/// <param name="position">The original position in coordinate space local to this <see cref="DistanceSnapGrid"/>.</param>
|
||||
/// <returns>The snapped position in coordinate space local to this <see cref="DistanceSnapGrid"/>.</returns>
|
||||
public abstract Vector2 GetSnapPosition(Vector2 position);
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the time at a snapped position.
|
||||
/// </summary>
|
||||
/// <param name="position">The snapped position in coordinate space local to this <see cref="DistanceSnapGrid"/>.</param>
|
||||
/// <returns>The time at the snapped position.</returns>
|
||||
public double GetSnapTime(Vector2 position) => startTime + (position - CentrePosition).Length / Velocity;
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the applicable colour for a beat index.
|
||||
/// </summary>
|
||||
/// <param name="index">The 0-based beat index.</param>
|
||||
/// <returns>The applicable colour.</returns>
|
||||
protected ColourInfo GetColourForBeatIndex(int index)
|
||||
{
|
||||
int beat = (index + 1) % beatDivisor.Value;
|
||||
ColourInfo colour = colours.Gray5;
|
||||
|
||||
for (int i = 0; i < BindableBeatDivisor.VALID_DIVISORS.Length; i++)
|
||||
{
|
||||
int divisor = BindableBeatDivisor.VALID_DIVISORS[i];
|
||||
|
||||
if ((beat * divisor) % beatDivisor.Value == 0)
|
||||
{
|
||||
colour = BindableBeatDivisor.GetColourFor(divisor, colours);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int repeatIndex = index / beatDivisor.Value;
|
||||
return colour.MultiplyAlpha(0.5f / (repeatIndex + 1));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// An event which occurs when a <see cref="SelectionBlueprint"/> is moved.
|
||||
/// </summary>
|
||||
public class MoveSelectionEvent
|
||||
{
|
||||
/// <summary>
|
||||
/// The <see cref="SelectionBlueprint"/> that triggered this <see cref="MoveSelectionEvent"/>.
|
||||
/// </summary>
|
||||
public readonly SelectionBlueprint Blueprint;
|
||||
|
||||
/// <summary>
|
||||
/// The starting screen-space position of the hitobject.
|
||||
/// </summary>
|
||||
public readonly Vector2 ScreenSpaceStartPosition;
|
||||
|
||||
/// <summary>
|
||||
/// The expected screen-space position of the hitobject at the current cursor position.
|
||||
/// </summary>
|
||||
public readonly Vector2 ScreenSpacePosition;
|
||||
|
||||
/// <summary>
|
||||
/// The distance between <see cref="ScreenSpacePosition"/> and the hitobject's current position, in the coordinate-space of the hitobject's parent.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This does not use <see cref="ScreenSpaceStartPosition"/> and does not represent the cumulative movement distance.
|
||||
/// </remarks>
|
||||
public readonly Vector2 InstantDelta;
|
||||
|
||||
public MoveSelectionEvent(SelectionBlueprint blueprint, Vector2 screenSpaceStartPosition, Vector2 screenSpacePosition)
|
||||
{
|
||||
Blueprint = blueprint;
|
||||
ScreenSpaceStartPosition = screenSpaceStartPosition;
|
||||
ScreenSpacePosition = screenSpacePosition;
|
||||
|
||||
InstantDelta = Blueprint.HitObject.Parent.ToLocalSpace(ScreenSpacePosition) - Blueprint.HitObject.Position;
|
||||
}
|
||||
}
|
||||
}
|
@ -65,11 +65,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
#region User Input Handling
|
||||
|
||||
/// <summary>
|
||||
/// Handles the selected <see cref="DrawableHitObject"/>s being dragged.
|
||||
/// Handles the selected <see cref="DrawableHitObject"/>s being moved.
|
||||
/// </summary>
|
||||
/// <param name="blueprint">The <see cref="SelectionBlueprint"/> that received the drag event.</param>
|
||||
/// <param name="dragEvent">The drag event.</param>
|
||||
public virtual void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
/// <param name="moveEvent">The move event.</param>
|
||||
public virtual void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Play
|
||||
/// <summary>
|
||||
/// An overlay which can be used to require further user actions before gameplay is resumed.
|
||||
/// </summary>
|
||||
public abstract class ResumeOverlay : OverlayContainer
|
||||
public abstract class ResumeOverlay : VisibilityContainer
|
||||
{
|
||||
public CursorContainer GameplayCursor { get; set; }
|
||||
|
||||
@ -29,8 +29,6 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected const float TRANSITION_TIME = 500;
|
||||
|
||||
protected override bool BlockPositionalInput => false;
|
||||
|
||||
protected abstract string Message { get; }
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
@ -23,7 +23,7 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class SkipOverlay : OverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||
public class SkipOverlay : VisibilityContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private readonly double startTime;
|
||||
|
||||
@ -36,7 +36,6 @@ namespace osu.Game.Screens.Play
|
||||
private double displayTime;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
protected override bool BlockPositionalInput => false;
|
||||
|
||||
/// <summary>
|
||||
/// Displays a skip overlay, giving the user the ability to skip forward.
|
||||
|
@ -29,7 +29,7 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class BeatmapInfoWedge : OverlayContainer
|
||||
public class BeatmapInfoWedge : VisibilityContainer
|
||||
{
|
||||
private const float shear_width = 36.75f;
|
||||
|
||||
@ -62,8 +62,6 @@ namespace osu.Game.Screens.Select
|
||||
ruleset.ValueChanged += _ => updateDisplay();
|
||||
}
|
||||
|
||||
protected override bool BlockPositionalInput => false;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.MoveToX(0, 800, Easing.OutQuint);
|
||||
|
@ -66,11 +66,7 @@ namespace osu.Game.Screens.Select
|
||||
/// </summary>
|
||||
protected readonly Container FooterPanels;
|
||||
|
||||
protected override BackgroundScreen CreateBackground()
|
||||
{
|
||||
var background = new BackgroundScreenBeatmap();
|
||||
return background;
|
||||
}
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
||||
|
||||
protected readonly BeatmapCarousel Carousel;
|
||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
||||
@ -490,7 +486,9 @@ namespace osu.Game.Screens.Select
|
||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||
{
|
||||
UpdateBeatmap(Beatmap.Value);
|
||||
ensurePlayingSelected();
|
||||
|
||||
// restart playback on returning to song select, regardless.
|
||||
music?.Play();
|
||||
}
|
||||
|
||||
base.OnResuming(last);
|
||||
@ -596,7 +594,7 @@ namespace osu.Game.Screens.Select
|
||||
track.RestartPoint = Beatmap.Value.Metadata.PreviewTime;
|
||||
|
||||
if (!track.IsRunning && (music?.IsUserPaused != true || isNewTrack))
|
||||
track.Restart();
|
||||
music?.Play(true);
|
||||
|
||||
lastTrack.SetTarget(track);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user