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Components
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Fix editor menu not supporting stateful item drawables
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2020-11-03 16:00:07 +09:00 |
Compose
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Merge branch 'master' into fix-editor-play-after-drag
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2020-11-04 14:45:20 +09:00 |
Design
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Avoid destroying editor screens when changing between modes
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2020-09-24 17:03:54 +09:00 |
Setup
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Make EditorBeatmap implement TransactionalCommitComponent
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2020-10-08 18:04:07 +09:00 |
Timing
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Change editor timing screen seek behaviour to only occur on clicking table rows
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2020-10-27 12:28:12 +09:00 |
BindableBeatDivisor.cs
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Use foreach
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2020-01-28 16:04:13 +09:00 |
ClipboardContent.cs
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Add initial implementation of editor clipboard
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2020-09-11 19:54:20 +09:00 |
Editor.cs
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Add editor waveform opacity selection to menu
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2020-11-03 16:01:14 +09:00 |
EditorBeatmap.cs
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Further simplify non-transactional change logic
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2020-10-08 18:42:53 +09:00 |
EditorChangeHandler.cs
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Hook ChangeHandler to transactional events rather than individual ones
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2020-10-08 18:04:07 +09:00 |
EditorClock.cs
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Fix editor seek transform seeking too much
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2020-11-02 21:08:58 +09:00 |
EditorScreen.cs
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Remove unused method
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2020-10-02 16:14:27 +09:00 |
EditorScreenMode.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
EditorScreenWithTimeline.cs
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Move ticks display to timeline
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2020-10-01 18:16:30 +09:00 |
IEditorChangeHandler.cs
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Merge branch 'master' into editor-timing-screen-change-handling
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2020-10-05 15:40:43 +09:00 |
LegacyEditorBeatmapPatcher.cs
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Split transaction handling code out into base class
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2020-10-08 18:04:07 +09:00 |
PromptForSaveDialog.cs
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Add cancel exit button
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2020-09-09 20:04:25 +09:00 |
TransactionalCommitComponent.cs
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Make component and add hooking events
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2020-10-08 18:04:07 +09:00 |
WaveformOpacityMenu.cs
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Add editor waveform opacity selection to menu
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2020-11-03 16:01:14 +09:00 |