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Components
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Update to consume framework fixes
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2020-09-30 20:28:02 +09:00 |
Compose
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Fix elements appearing in front of hitobjects
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2020-10-01 18:54:59 +09:00 |
Design
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Avoid destroying editor screens when changing between modes
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2020-09-24 17:03:54 +09:00 |
Setup
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Merge branch 'master' into editor-load-audio
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2020-09-25 14:49:54 +09:00 |
Timing
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Move control point display to the base timeline class
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2020-10-01 18:16:12 +09:00 |
BindableBeatDivisor.cs
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Use foreach
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2020-01-28 16:04:13 +09:00 |
ClipboardContent.cs
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Add initial implementation of editor clipboard
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2020-09-11 19:54:20 +09:00 |
Editor.cs
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
EditorBeatmap.cs
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Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events
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2020-09-18 19:33:03 +09:00 |
EditorChangeHandler.cs
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Remove left-over using
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2020-09-28 15:49:45 +09:00 |
EditorClock.cs
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
EditorScreen.cs
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Avoid destroying editor screens when changing between modes
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2020-09-24 17:03:54 +09:00 |
EditorScreenMode.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
EditorScreenWithTimeline.cs
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Move ticks display to timeline
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2020-10-01 18:16:30 +09:00 |
IEditorChangeHandler.cs
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Add change state handling to the editor
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2020-04-09 21:22:07 +09:00 |
LegacyEditorBeatmapPatcher.cs
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Rename method
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2020-08-07 22:31:41 +09:00 |
PromptForSaveDialog.cs
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Add cancel exit button
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2020-09-09 20:04:25 +09:00 |