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Adjust icon scale + text

This commit is contained in:
smoogipoo 2018-03-19 20:14:34 +09:00
parent e96dad441d
commit 32fecc6ff4

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
private static readonly int[] available_divisors = { 1, 2, 3, 4, 6, 8, 12, 16 };
public readonly Bindable<int> Divisor = new Bindable<int>(1);
private int currentDivisorIndex = 0;
private int currentDivisorIndex;
private TickContainer tickContainer;
private DivisorText text;
@ -90,7 +90,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
new Drawable[]
{
null,
new TextFlowContainer(s => s.TextSize = 12)
new TextFlowContainer(s => s.TextSize = 10)
{
Text = "beat snap divisor",
RelativeSizeAxes = Axes.X,
@ -145,6 +145,12 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.BlueLighter;
}
protected override void LoadComplete()
{
base.LoadComplete();
@ -167,7 +173,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.BeatSnap
Y = 1;
ButtonSize = new Vector2(20);
IconScale = new Vector2(0.7f);
IconScale = new Vector2(0.6f);
}
[BackgroundDependencyLoader]