mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge branch 'master' into slider-controlpoint-addition
This commit is contained in:
commit
4b66ce0c52
@ -53,6 +53,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1108.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1112.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Components
|
||||
{
|
||||
@ -59,6 +60,9 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddStep("start track 2", () => track2.Start());
|
||||
AddAssert("track 1 stopped", () => !track1.IsRunning);
|
||||
AddAssert("track 2 started", () => track2.IsRunning);
|
||||
AddStep("start track 1", () => track1.Start());
|
||||
AddAssert("track 2 stopped", () => !track2.IsRunning);
|
||||
AddAssert("track 1 started", () => track1.IsRunning);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -88,9 +92,25 @@ namespace osu.Game.Tests.Visual.Components
|
||||
AddAssert("stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
private PreviewTrack getTrack() => trackManager.Get(null);
|
||||
[Test]
|
||||
public void TestNonPresentTrack()
|
||||
{
|
||||
TestPreviewTrack track = null;
|
||||
|
||||
private PreviewTrack getOwnedTrack()
|
||||
AddStep("get non-present track", () =>
|
||||
{
|
||||
Add(new TestTrackOwner(track = getTrack()));
|
||||
track.Alpha = 0;
|
||||
});
|
||||
AddUntilStep("wait loaded", () => track.IsLoaded);
|
||||
AddStep("start", () => track.Start());
|
||||
AddStep("seek to end", () => track.Track.Seek(track.Track.Length));
|
||||
AddAssert("track stopped", () => !track.IsRunning);
|
||||
}
|
||||
|
||||
private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
|
||||
|
||||
private TestPreviewTrack getOwnedTrack()
|
||||
{
|
||||
var track = getTrack();
|
||||
|
||||
@ -122,14 +142,16 @@ namespace osu.Game.Tests.Visual.Components
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPreviewTrackManager : PreviewTrackManager
|
||||
public class TestPreviewTrackManager : PreviewTrackManager
|
||||
{
|
||||
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
|
||||
|
||||
protected class TestPreviewTrack : TrackManagerPreviewTrack
|
||||
public class TestPreviewTrack : TrackManagerPreviewTrack
|
||||
{
|
||||
private readonly ITrackStore trackManager;
|
||||
|
||||
public new Track Track => base.Track;
|
||||
|
||||
public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager)
|
||||
: base(beatmapSetInfo, trackManager)
|
||||
{
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Tournament.Models
|
||||
{
|
||||
@ -14,6 +15,8 @@ namespace osu.Game.Tournament.Models
|
||||
[Serializable]
|
||||
public class LadderInfo
|
||||
{
|
||||
public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public BindableList<TournamentMatch> Matches = new BindableList<TournamentMatch>();
|
||||
public BindableList<TournamentRound> Rounds = new BindableList<TournamentRound>();
|
||||
public BindableList<TournamentTeam> Teams = new BindableList<TournamentTeam>();
|
||||
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osu.Game.Tournament.Models;
|
||||
@ -24,7 +23,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
public class TeamEditorScreen : TournamentEditorScreen<TeamEditorScreen.TeamRow, TournamentTeam>
|
||||
{
|
||||
[Resolved]
|
||||
private Framework.Game game { get; set; }
|
||||
private TournamentGameBase game { get; set; }
|
||||
|
||||
protected override BindableList<TournamentTeam> Storage => LadderInfo.Teams;
|
||||
|
||||
@ -198,6 +197,9 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
[Resolved]
|
||||
protected IAPIProvider API { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private TournamentGameBase game { get; set; }
|
||||
|
||||
private readonly Bindable<string> userId = new Bindable<string>();
|
||||
|
||||
private readonly Container drawableContainer;
|
||||
@ -280,25 +282,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
return;
|
||||
}
|
||||
|
||||
var req = new GetUserRequest(user.Id);
|
||||
|
||||
req.Success += res =>
|
||||
{
|
||||
// TODO: this should be done in a better way.
|
||||
user.Username = res.Username;
|
||||
user.Country = res.Country;
|
||||
user.Cover = res.Cover;
|
||||
|
||||
updatePanel();
|
||||
};
|
||||
|
||||
req.Failure += _ =>
|
||||
{
|
||||
user.Id = 1;
|
||||
updatePanel();
|
||||
};
|
||||
|
||||
API.Queue(req);
|
||||
game.PopulateUser(user, updatePanel, updatePanel);
|
||||
}, true);
|
||||
}
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -10,6 +11,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@ -28,6 +30,9 @@ namespace osu.Game.Tournament.Screens
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -85,7 +90,34 @@ namespace osu.Game.Tournament.Screens
|
||||
Value = api?.LocalUser.Value.Username,
|
||||
Failing = api?.IsLoggedIn != true,
|
||||
Description = "In order to access the API and display metadata, a login is required."
|
||||
}
|
||||
},
|
||||
new LabelledDropdown<RulesetInfo>
|
||||
{
|
||||
Label = "Ruleset",
|
||||
Description = "Decides what stats are displayed and which ranks are retrieved for players",
|
||||
Items = rulesets.AvailableRulesets,
|
||||
Current = LadderInfo.Ruleset,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
public class LabelledDropdown<T> : LabelledComponent<OsuDropdown<T>, T>
|
||||
{
|
||||
public LabelledDropdown()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
|
||||
public IEnumerable<T> Items
|
||||
{
|
||||
get => Component.Items;
|
||||
set => Component.Items = value;
|
||||
}
|
||||
|
||||
protected override OsuDropdown<T> CreateComponent() => new OsuDropdown<T>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@ -21,11 +22,13 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tournament
|
||||
{
|
||||
[Cached(typeof(TournamentGameBase))]
|
||||
public abstract class TournamentGameBase : OsuGameBase
|
||||
{
|
||||
private const string bracket_filename = "bracket.json";
|
||||
@ -126,6 +129,8 @@ namespace osu.Game.Tournament
|
||||
ladder = new LadderInfo();
|
||||
}
|
||||
|
||||
Ruleset.BindTo(ladder.Ruleset);
|
||||
|
||||
dependencies.Cache(ladder);
|
||||
|
||||
bool addedInfo = false;
|
||||
@ -197,14 +202,8 @@ namespace osu.Game.Tournament
|
||||
{
|
||||
foreach (var p in t.Players)
|
||||
{
|
||||
if (string.IsNullOrEmpty(p.Username))
|
||||
{
|
||||
var req = new GetUserRequest(p.Id);
|
||||
req.Perform(API);
|
||||
p.Username = req.Result.Username;
|
||||
|
||||
addedInfo = true;
|
||||
}
|
||||
PopulateUser(p);
|
||||
addedInfo = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -236,6 +235,30 @@ namespace osu.Game.Tournament
|
||||
return addedInfo;
|
||||
}
|
||||
|
||||
public void PopulateUser(User user, Action success = null, Action failure = null)
|
||||
{
|
||||
var req = new GetUserRequest(user.Id, Ruleset.Value);
|
||||
|
||||
req.Success += res =>
|
||||
{
|
||||
user.Username = res.Username;
|
||||
user.Statistics = res.Statistics;
|
||||
user.Username = res.Username;
|
||||
user.Country = res.Country;
|
||||
user.Cover = res.Cover;
|
||||
|
||||
success?.Invoke();
|
||||
};
|
||||
|
||||
req.Failure += _ =>
|
||||
{
|
||||
user.Id = 1;
|
||||
failure?.Invoke();
|
||||
};
|
||||
|
||||
API.Queue(req);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
MenuCursorContainer.Cursor.AlwaysPresent = true; // required for tooltip display
|
||||
|
@ -24,36 +24,37 @@ namespace osu.Game.Audio
|
||||
/// </summary>
|
||||
public event Action Started;
|
||||
|
||||
private Track track;
|
||||
protected Track Track { get; private set; }
|
||||
|
||||
private bool hasStarted;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
track = GetTrack();
|
||||
if (track != null)
|
||||
track.Completed += Stop;
|
||||
Track = GetTrack();
|
||||
if (Track != null)
|
||||
Track.Completed += Stop;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Length of the track.
|
||||
/// </summary>
|
||||
public double Length => track?.Length ?? 0;
|
||||
public double Length => Track?.Length ?? 0;
|
||||
|
||||
/// <summary>
|
||||
/// The current track time.
|
||||
/// </summary>
|
||||
public double CurrentTime => track?.CurrentTime ?? 0;
|
||||
public double CurrentTime => Track?.CurrentTime ?? 0;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the track is loaded.
|
||||
/// </summary>
|
||||
public bool TrackLoaded => track?.IsLoaded ?? false;
|
||||
public bool TrackLoaded => Track?.IsLoaded ?? false;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the track is playing.
|
||||
/// </summary>
|
||||
public bool IsRunning => track?.IsRunning ?? false;
|
||||
public bool IsRunning => Track?.IsRunning ?? false;
|
||||
|
||||
private ScheduledDelegate startDelegate;
|
||||
|
||||
@ -63,7 +64,7 @@ namespace osu.Game.Audio
|
||||
/// <returns>Whether the track is started or already playing.</returns>
|
||||
public bool Start()
|
||||
{
|
||||
if (track == null)
|
||||
if (Track == null)
|
||||
return false;
|
||||
|
||||
startDelegate = Schedule(() =>
|
||||
@ -73,7 +74,7 @@ namespace osu.Game.Audio
|
||||
|
||||
hasStarted = true;
|
||||
|
||||
track.Restart();
|
||||
Track.Restart();
|
||||
Started?.Invoke();
|
||||
});
|
||||
|
||||
@ -87,7 +88,7 @@ namespace osu.Game.Audio
|
||||
{
|
||||
startDelegate?.Cancel();
|
||||
|
||||
if (track == null)
|
||||
if (Track == null)
|
||||
return;
|
||||
|
||||
if (!hasStarted)
|
||||
@ -95,7 +96,7 @@ namespace osu.Game.Audio
|
||||
|
||||
hasStarted = false;
|
||||
|
||||
track.Stop();
|
||||
Track.Stop();
|
||||
|
||||
Stopped?.Invoke();
|
||||
}
|
||||
|
@ -55,6 +55,9 @@ namespace osu.Game.Audio
|
||||
|
||||
track.Stopped += () => Schedule(() =>
|
||||
{
|
||||
if (current != track)
|
||||
return;
|
||||
|
||||
current = null;
|
||||
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
|
||||
});
|
||||
@ -85,7 +88,7 @@ namespace osu.Game.Audio
|
||||
/// </summary>
|
||||
protected virtual TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TrackManagerPreviewTrack(beatmapSetInfo, trackStore);
|
||||
|
||||
protected class TrackManagerPreviewTrack : PreviewTrack
|
||||
public class TrackManagerPreviewTrack : PreviewTrack
|
||||
{
|
||||
public IPreviewTrackOwner Owner { get; private set; }
|
||||
|
||||
|
@ -102,8 +102,6 @@ namespace osu.Game
|
||||
|
||||
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
|
||||
|
||||
private readonly List<VisibilityContainer> toolbarElements = new List<VisibilityContainer>();
|
||||
|
||||
private readonly List<OverlayContainer> visibleBlockingOverlays = new List<OverlayContainer>();
|
||||
|
||||
public OsuGame(string[] args = null)
|
||||
@ -134,17 +132,13 @@ namespace osu.Game
|
||||
/// <summary>
|
||||
/// Close all game-wide overlays.
|
||||
/// </summary>
|
||||
/// <param name="hideToolbarElements">Whether the toolbar (and accompanying controls) should also be hidden.</param>
|
||||
public void CloseAllOverlays(bool hideToolbarElements = true)
|
||||
/// <param name="hideToolbar">Whether the toolbar should also be hidden.</param>
|
||||
public void CloseAllOverlays(bool hideToolbar = true)
|
||||
{
|
||||
foreach (var overlay in overlays)
|
||||
overlay.Hide();
|
||||
|
||||
if (hideToolbarElements)
|
||||
{
|
||||
foreach (var overlay in toolbarElements)
|
||||
overlay.Hide();
|
||||
}
|
||||
if (hideToolbar) Toolbar.Hide();
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
@ -393,6 +387,8 @@ namespace osu.Game
|
||||
|
||||
protected virtual Loader CreateLoader() => new Loader();
|
||||
|
||||
protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything);
|
||||
|
||||
#region Beatmap progression
|
||||
|
||||
private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
|
||||
@ -572,11 +568,7 @@ namespace osu.Game
|
||||
CloseAllOverlays(false);
|
||||
menuScreen?.MakeCurrent();
|
||||
},
|
||||
}, d =>
|
||||
{
|
||||
topMostOverlayContent.Add(d);
|
||||
toolbarElements.Add(d);
|
||||
});
|
||||
}, topMostOverlayContent.Add);
|
||||
|
||||
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add, true);
|
||||
|
||||
@ -615,11 +607,7 @@ namespace osu.Game
|
||||
GetToolbarHeight = () => ToolbarOffset,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
}, d =>
|
||||
{
|
||||
rightFloatingOverlayContent.Add(d);
|
||||
toolbarElements.Add(d);
|
||||
}, true);
|
||||
}, rightFloatingOverlayContent.Add, true);
|
||||
|
||||
loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true);
|
||||
loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true);
|
||||
@ -629,8 +617,8 @@ namespace osu.Game
|
||||
|
||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||
|
||||
// side overlays which cancel each other.
|
||||
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
|
||||
overlays.AddRange(singleDisplaySideOverlays);
|
||||
|
||||
foreach (var overlay in singleDisplaySideOverlays)
|
||||
{
|
||||
@ -644,7 +632,6 @@ namespace osu.Game
|
||||
|
||||
// eventually informational overlays should be displayed in a stack, but for now let's only allow one to stay open at a time.
|
||||
var informationalOverlays = new OverlayContainer[] { beatmapSetOverlay, userProfile };
|
||||
overlays.AddRange(informationalOverlays);
|
||||
|
||||
foreach (var overlay in informationalOverlays)
|
||||
{
|
||||
@ -658,7 +645,6 @@ namespace osu.Game
|
||||
|
||||
// ensure only one of these overlays are open at once.
|
||||
var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, social, direct, changelogOverlay };
|
||||
overlays.AddRange(singleDisplayOverlays);
|
||||
|
||||
foreach (var overlay in singleDisplayOverlays)
|
||||
{
|
||||
@ -759,6 +745,9 @@ namespace osu.Game
|
||||
if (cache)
|
||||
dependencies.Cache(d);
|
||||
|
||||
if (d is OverlayContainer overlay)
|
||||
overlays.Add(overlay);
|
||||
|
||||
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
|
||||
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
|
||||
// we could avoid the need for scheduling altogether.
|
||||
|
@ -26,7 +26,6 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO;
|
||||
@ -228,7 +227,7 @@ namespace osu.Game
|
||||
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer });
|
||||
base.Content.Add(CreateScalingContainer().WithChild(MenuCursorContainer));
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
@ -238,6 +237,8 @@ namespace osu.Game
|
||||
Add(previewTrackManager);
|
||||
}
|
||||
|
||||
protected virtual Container CreateScalingContainer() => new DrawSizePreservingFillContainer();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -21,7 +22,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
public class BlueprintContainer : CompositeDrawable
|
||||
public class BlueprintContainer : CompositeDrawable, IKeyBindingHandler<PlatformAction>
|
||||
{
|
||||
public event Action<IEnumerable<HitObject>> SelectionChanged;
|
||||
|
||||
@ -185,6 +186,37 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
switch (e.Key)
|
||||
{
|
||||
case Key.Escape:
|
||||
if (!selectionHandler.SelectedBlueprints.Any())
|
||||
return false;
|
||||
|
||||
deselectAll();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnKeyUp(KeyUpEvent e) => false;
|
||||
|
||||
public bool OnPressed(PlatformAction action)
|
||||
{
|
||||
switch (action.ActionType)
|
||||
{
|
||||
case PlatformActionType.SelectAll:
|
||||
selectAll();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(PlatformAction action) => false;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -330,6 +362,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Selects all <see cref="SelectionBlueprint"/>s.
|
||||
/// </summary>
|
||||
private void selectAll()
|
||||
{
|
||||
selectionBlueprints.ToList().ForEach(m => m.Select());
|
||||
selectionHandler.UpdateVisibility();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deselects all selected <see cref="SelectionBlueprint"/>s.
|
||||
/// </summary>
|
||||
|
@ -80,8 +80,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
switch (action.ActionMethod)
|
||||
{
|
||||
case PlatformActionMethod.Delete:
|
||||
foreach (var h in selectedBlueprints.ToList())
|
||||
placementHandler.Delete(h.DrawableObject.HitObject);
|
||||
deleteSelected();
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -144,6 +143,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
UpdateVisibility();
|
||||
}
|
||||
|
||||
private void deleteSelected()
|
||||
{
|
||||
foreach (var h in selectedBlueprints.ToList())
|
||||
placementHandler.Delete(h.DrawableObject.HitObject);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Outline Display
|
||||
@ -234,7 +239,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
createHitSampleMenuItem("Clap", HitSampleInfo.HIT_CLAP),
|
||||
createHitSampleMenuItem("Finish", HitSampleInfo.HIT_FINISH)
|
||||
}
|
||||
}
|
||||
},
|
||||
new OsuMenuItem("Delete", MenuItemType.Destructive, deleteSelected),
|
||||
};
|
||||
|
||||
if (selectedBlueprints.Count == 1)
|
||||
|
@ -10,6 +10,8 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
@ -93,6 +95,10 @@ namespace osu.Game.Tests.Visual
|
||||
return Dependencies;
|
||||
}
|
||||
|
||||
protected override Container<Drawable> Content => content ?? base.Content;
|
||||
|
||||
private readonly Container content;
|
||||
|
||||
protected OsuTestScene()
|
||||
{
|
||||
localStorage = new Lazy<Storage>(() => new NativeStorage($"{GetType().Name}-{Guid.NewGuid()}"));
|
||||
@ -104,6 +110,8 @@ namespace osu.Game.Tests.Visual
|
||||
usage.Migrate();
|
||||
return factory;
|
||||
});
|
||||
|
||||
base.Content.Add(content = new DrawSizePreservingFillContainer());
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
|
@ -21,7 +21,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1108.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1112.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -73,6 +73,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1108.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.1112.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user