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mirror of https://github.com/ppy/osu.git synced 2025-01-15 10:42:55 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-01-15 19:09:49 +09:00
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Components wip: Move more functionality into ComposeBlueprintContainer 2020-01-02 19:09:37 +09:00
Compose Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
BindableBeatDivisor.cs Softly handle invalid beat divisors instead of throwing 2019-11-08 17:28:11 +09:00
Editor.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
EditorBeatmap.cs Merge branch 'master' into general-editor-beatmap 2020-01-01 23:27:08 +09:00
EditorClock.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
EditorScreen.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Fix warnings 2019-12-05 23:31:21 +09:00