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mirror of https://github.com/ppy/osu.git synced 2024-12-15 20:45:46 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-09-09 19:42:03 +09:00
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Components Start with a fresh beatmap when entering editor from main menu 2020-09-03 13:20:23 +09:00
Compose Rename drag blueprint selection method for discoverability 2020-09-08 17:22:59 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Fix tab key not working 2020-09-08 19:52:56 +09:00
Timing Increase max sane BPM value 2020-09-07 18:20:47 +09:00
BindableBeatDivisor.cs Use foreach 2020-01-28 16:04:13 +09:00
Editor.cs Expose unsaved changes state 2020-09-09 19:42:03 +09:00
EditorBeatmap.cs Change types back 2020-09-01 17:58:06 +02:00
EditorChangeHandler.cs Only show confirmation if changes have been made since last save 2020-09-09 19:40:41 +09:00
EditorClock.cs Perform next timing point check before ensuring movement 2020-07-17 16:40:02 +09:00
EditorScreen.cs Remove editor screen fade (looks bad) 2020-09-08 19:52:56 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
IEditorChangeHandler.cs Add change state handling to the editor 2020-04-09 21:22:07 +09:00
LegacyEditorBeatmapPatcher.cs Rename method 2020-08-07 22:31:41 +09:00
PromptForSaveDialog.cs Add prompt to save beatmap on exiting editor 2020-09-09 19:31:19 +09:00