1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-09-08 19:52:05 +09:00
..
Components Start with a fresh beatmap when entering editor from main menu 2020-09-03 13:20:23 +09:00
Compose Merge branch 'master' into beatmap-track-rework 2020-09-02 15:24:46 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Increase max sane BPM value 2020-09-07 18:20:47 +09:00
BindableBeatDivisor.cs Use foreach 2020-01-28 16:04:13 +09:00
Editor.cs Avoid multiple editor screens potentially loading on top of each other 2020-09-08 19:52:05 +09:00
EditorBeatmap.cs Change types back 2020-09-01 17:58:06 +02:00
EditorChangeHandler.cs Add BeatmapSkin to EditorBeatmap 2020-08-30 21:12:45 +02:00
EditorClock.cs Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
EditorScreen.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
IEditorChangeHandler.cs Add change state handling to the editor 2020-04-09 21:22:07 +09:00
LegacyEditorBeatmapPatcher.cs Rename method 2020-08-07 22:31:41 +09:00