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osu-lazer/osu.Game/Screens/Edit
smoogipoo cd74ec705e Fix possible mis-ordering of scroll position updates
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.

2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
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Components Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
Menus Normalize all the line endings 2018-04-13 18:26:38 +09:00
Screens Fix possible mis-ordering of scroll position updates 2018-06-25 20:31:06 +09:00
Editor.cs Merge pull request #2828 from smoogipoo/improve-editor-scrolling 2018-06-21 17:24:15 +09:00
EditorClock.cs Merge remote-tracking branch 'origin/master' into disallow-beatmap-change 2018-05-28 18:01:15 +09:00