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mirror of https://github.com/ppy/osu.git synced 2024-12-15 23:23:04 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-10-04 12:53:10 +02:00
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Components Update to consume framework fixes 2020-09-30 20:28:02 +09:00
Compose Fix elements appearing in front of hitobjects 2020-10-01 18:54:59 +09:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Merge branch 'master' into editor-load-audio 2020-09-25 14:49:54 +09:00
Timing Merge branch 'master' into more-timeline-toggles 2020-10-04 12:53:10 +02:00
BindableBeatDivisor.cs Use foreach 2020-01-28 16:04:13 +09:00
ClipboardContent.cs Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Editor.cs Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
EditorBeatmap.cs Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
EditorChangeHandler.cs Add event on EditorChangeHandler state change 2020-10-02 15:44:34 +09:00
EditorClock.cs Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
EditorScreen.cs Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Move ticks display to timeline 2020-10-01 18:16:30 +09:00
IEditorChangeHandler.cs Remove redundant access permission 2020-10-02 18:20:59 +09:00
LegacyEditorBeatmapPatcher.cs Rename method 2020-08-07 22:31:41 +09:00
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00