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mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:47:25 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-05-22 18:23:24 +09:00
..
Components Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
Compose Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
BindableBeatDivisor.cs Use foreach 2020-01-28 16:04:13 +09:00
Editor.cs Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
EditorBeatmap.cs Add clear method to EditorBeatmap 2020-05-08 18:46:37 +09:00
EditorChangeHandler.cs Add CanUndo/CanRedo bindables 2020-04-15 16:17:17 +09:00
EditorClock.cs Fix remaining test failures 2020-05-22 18:23:24 +09:00
EditorScreen.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Make editor screens display below timeline 2020-02-07 18:23:59 +09:00
IEditorChangeHandler.cs Add change state handling to the editor 2020-04-09 21:22:07 +09:00
LegacyEditorBeatmapPatcher.cs Merge branch 'master' into fix-overlapping-object-undoredo 2020-05-01 10:45:29 +09:00