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Rename GameModes namespace to Screens.
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parent
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commit
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@ -9,10 +9,10 @@ using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.GameModes.Play.Catch;
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using osu.Game.GameModes.Play.Mania;
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using osu.Game.GameModes.Play.Osu;
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using osu.Game.GameModes.Play.Taiko;
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using osu.Game.Screens.Play.Catch;
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using osu.Game.Screens.Play.Mania;
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using osu.Game.Screens.Play.Osu;
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using osu.Game.Screens.Play.Taiko;
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using OpenTK;
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namespace osu.Desktop.VisualTests.Tests
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@ -2,7 +2,7 @@
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.GameModes.Testing;
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using osu.Game.GameModes.Menu;
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using osu.Game.Screens.Menu;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -5,10 +5,10 @@ using osu.Framework.GameModes.Testing;
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using System.Collections.Generic;
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using osu.Desktop.Platform;
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using osu.Game.Database;
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using osu.Game.GameModes.Play;
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using SQLiteNetExtensions.Extensions;
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using osu.Framework;
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using osu.Game;
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using osu.Game.Screens.Play;
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namespace osu.Desktop.Tests
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{
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@ -9,10 +9,10 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.GameModes.Play;
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using OpenTK;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Screens.Play;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -6,12 +6,12 @@ using osu.Framework.GameModes.Testing;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.MathUtils;
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using osu.Game.GameModes.Play;
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using osu.Game.GameModes.Play.Catch;
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using osu.Game.GameModes.Play.Mania;
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using osu.Game.GameModes.Play.Osu;
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using osu.Game.GameModes.Play.Taiko;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.Catch;
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using osu.Game.Screens.Play.Mania;
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using osu.Game.Screens.Play.Osu;
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using osu.Game.Screens.Play.Taiko;
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using OpenTK;
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using OpenTK.Graphics;
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@ -10,7 +10,6 @@ using osu.Framework.Desktop.Platform;
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using System.Reflection;
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using System.IO;
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using System.Collections.Generic;
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using osu.Game.GameModes.Play;
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using SQLiteNetExtensions.Extensions;
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using osu.Desktop.Platform;
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using osu.Framework.Allocation;
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@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Samples;
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using osu.Game.GameModes.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.Formats
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@ -8,7 +8,7 @@ using osu.Framework.Desktop.Platform;
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using osu.Framework.Platform;
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using osu.Game.Database;
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using osu.Game.IPC;
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using osu.Game.GameModes.Play;
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using osu.Game.Screens.Play;
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namespace osu.Game.Tests.Beatmaps.IO
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{
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@ -2,7 +2,6 @@
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using System.IO;
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using NUnit.Framework;
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using osu.Game.Beatmaps.IO;
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using osu.Game.GameModes.Play;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.IO
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@ -8,7 +8,7 @@ using osu.Game.Beatmaps.Events;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Samples;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.GameModes.Play;
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using osu.Game.Screens.Play;
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namespace osu.Game.Beatmaps.Formats
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{
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@ -3,7 +3,7 @@
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Samples;
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using osu.Game.GameModes.Play;
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using osu.Game.Screens.Play;
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using OpenTK.Graphics;
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namespace osu.Game.Beatmaps.Objects
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@ -3,8 +3,8 @@
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using osu.Framework.Configuration;
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using osu.Framework.Platform;
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using osu.Game.GameModes.Play;
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using osu.Game.Online.API;
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using osu.Game.Screens.Play;
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namespace osu.Game.Configuration
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{
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@ -1,7 +1,7 @@
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using System;
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using System.Linq;
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using osu.Game.Beatmaps.Samples;
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using osu.Game.GameModes.Play;
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using osu.Game.Screens.Play;
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using SQLite.Net.Attributes;
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using SQLiteNetExtensions.Attributes;
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@ -1,7 +1,6 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.GameModes.Play;
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using SQLite.Net.Attributes;
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namespace osu.Game.Database
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@ -1,13 +0,0 @@
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using osu.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Menu
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{
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internal class MenuVisualisation : Drawable
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{
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Online.Chat.Display.osu.Online.Social;
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using OpenTK;
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using osu.Framework;
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using osu.Framework.Allocation;
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@ -1,74 +1,67 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Allocation;
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namespace osu.Game.Online.Chat.Display
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{
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namespace osu.Online.Social
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public class ChatLine : Container
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{
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public class ChatLine : Container
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public readonly Message Message;
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const float padding = 200;
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const float text_size = 20;
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public ChatLine(Message message)
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{
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public readonly Message Message;
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this.Message = message;
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const float padding = 200;
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const float text_size = 20;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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public ChatLine(Message message)
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Children = new Drawable[]
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{
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this.Message = message;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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new Container
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{
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new Container
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Size = new Vector2(padding, text_size),
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Children = new Drawable[]
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{
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Size = new Vector2(padding, text_size),
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Children = new Drawable[]
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new SpriteText
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{
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new SpriteText
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{
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Text = Message.Timestamp.LocalDateTime.ToLongTimeString(),
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TextSize = text_size,
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Colour = new Color4(128, 128, 128, 255)
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},
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new SpriteText
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{
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Text = Message.User.Name,
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TextSize = text_size,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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}
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Left = padding + 10 },
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Children = new Drawable[]
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Text = Message.Timestamp.LocalDateTime.ToLongTimeString(),
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TextSize = text_size,
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Colour = new Color4(128, 128, 128, 255)
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},
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new SpriteText
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{
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new SpriteText
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{
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Text = Message.Content,
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TextSize = text_size,
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RelativeSizeAxes = Axes.X,
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}
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Text = Message.User.Name,
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TextSize = text_size,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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}
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}
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};
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Left = padding + 10 },
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Children = new Drawable[]
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{
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new SpriteText
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{
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Text = Message.Content,
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TextSize = text_size,
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RelativeSizeAxes = Axes.X,
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}
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}
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}
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};
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}
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}
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}
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@ -6,22 +6,22 @@ using System.Threading;
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using osu.Framework.Configuration;
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using osu.Framework.GameModes;
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using osu.Game.Configuration;
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using osu.Game.GameModes.Menu;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Platform;
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using osu.Game.GameModes.Play;
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using osu.Game.Overlays;
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using osu.Framework;
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using osu.Framework.Input;
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using osu.Game.Input;
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using OpenTK.Input;
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using osu.Framework.Logging;
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using osu.Game.GameModes;
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using osu.Game.Graphics.UserInterface.Volume;
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using osu.Game.Database;
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using osu.Framework.Allocation;
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using osu.Game.Screens;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Play;
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namespace osu.Game
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{
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@ -9,10 +9,10 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Configuration;
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using osu.Game.GameModes.Play;
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using osu.Game.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Allocation;
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using osu.Game.Screens.Play;
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namespace osu.Game.Overlays
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{
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@ -2,11 +2,11 @@
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Extensions;
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using osu.Game.GameModes.Play;
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using osu.Game.Graphics;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Screens.Play;
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namespace osu.Game.Overlays
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{
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@ -6,13 +6,13 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.GameModes.Play;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Caching;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Allocation;
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using osu.Game.Screens.Play;
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namespace osu.Game.Overlays
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{
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@ -2,20 +2,16 @@
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.GameModes;
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using osu.Framework.Graphics.Transformations;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework;
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using System.Threading;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.GameModes;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using OpenTK;
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namespace osu.Game.GameModes
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namespace osu.Game.Screens
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{
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public abstract class BackgroundMode : GameMode, IEquatable<BackgroundMode>
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{
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using osu.Game.Graphics.Background;
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namespace osu.Game.GameModes.Backgrounds
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namespace osu.Game.Screens.Backgrounds
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{
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public class BackgroundModeCustom : BackgroundMode
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{
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using osu.Framework.Allocation;
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using osu.Game.Graphics.Background;
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namespace osu.Game.GameModes.Backgrounds
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namespace osu.Game.Screens.Backgrounds
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{
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public class BackgroundModeDefault : BackgroundMode
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{
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@ -1,7 +1,7 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.GameModes.Backgrounds
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namespace osu.Game.Screens.Backgrounds
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{
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public class BackgroundModeEmpty : BackgroundMode
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{
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@ -1,13 +1,7 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.GameModes.Charts
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namespace osu.Game.Screens.Charts
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{
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class ChartInfo : GameModeWhiteBox
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{
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using System;
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using System.Collections.Generic;
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namespace osu.Game.GameModes.Charts
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namespace osu.Game.Screens.Charts
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{
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class ChartListing : GameModeWhiteBox
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{
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@ -1,7 +1,7 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.GameModes.Direct
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namespace osu.Game.Screens.Direct
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{
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class OnlineListing : GameModeWhiteBox
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{
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using System;
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using System.Collections.Generic;
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using osu.Game.GameModes.Backgrounds;
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using osu.Game.Screens.Backgrounds;
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namespace osu.Game.GameModes.Edit
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namespace osu.Game.Screens.Edit
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{
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class EditSongSelect : GameModeWhiteBox
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{
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@ -1,16 +1,11 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.GameModes;
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using osu.Game.GameModes.Backgrounds;
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using osu.Game.Screens.Backgrounds;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes.Edit
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namespace osu.Game.Screens.Edit
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{
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class Editor : GameModeWhiteBox
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{
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@ -9,13 +9,11 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.GameModes.Backgrounds;
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using osu.Game.Screens.Backgrounds;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Allocation;
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namespace osu.Game.GameModes
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namespace osu.Game.Screens
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{
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public class GameModeWhiteBox : OsuGameMode
|
||||
{
|
@ -1,18 +1,16 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
/// <summary>
|
||||
/// Button designed specifically for the osu!next main menu.
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -13,10 +14,8 @@ using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public partial class ButtonSystem : Container, IStateful<MenuState>
|
||||
{
|
@ -1,8 +1,8 @@
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
/// <summary>
|
||||
/// A flow container with an origin based on one of its contained drawables.
|
@ -1,19 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
class Intro : OsuGameMode
|
||||
{
|
@ -1,26 +1,21 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Game.GameModes.Charts;
|
||||
using osu.Game.GameModes.Direct;
|
||||
using osu.Game.GameModes.Edit;
|
||||
using osu.Game.GameModes.Multiplayer;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Charts;
|
||||
using osu.Game.Screens.Direct;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Game.Overlays;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class MainMenu : OsuGameMode
|
||||
{
|
8
osu.Game/Screens/Menu/MenuVisualisation.cs
Normal file
8
osu.Game/Screens/Menu/MenuVisualisation.cs
Normal file
@ -0,0 +1,8 @@
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
internal class MenuVisualisation : Drawable
|
||||
{
|
||||
}
|
||||
}
|
@ -2,17 +2,16 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
/// <summary>
|
||||
/// osu! logo and its attachments (pulsing, visualiser etc.)
|
@ -3,11 +3,8 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
class Lobby : GameModeWhiteBox
|
||||
{
|
@ -3,15 +3,12 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
class Match : GameModeWhiteBox
|
||||
{
|
@ -3,11 +3,8 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
class MatchCreate : GameModeWhiteBox
|
||||
{
|
@ -1,16 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
class MatchSongSelect : GameModeWhiteBox
|
||||
{
|
@ -2,21 +2,13 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Background;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.GameModes
|
||||
namespace osu.Game.Screens
|
||||
{
|
||||
public abstract class OsuGameMode : GameMode
|
||||
{
|
@ -1,15 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Screens.Play.Osu;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
namespace osu.Game.Screens.Play.Catch
|
||||
{
|
||||
/// <summary>
|
||||
/// Similar to Standard, but without the 'x' and has tinted pop-ups. Used in osu!catch.
|
@ -1,12 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Catch;
|
||||
using osu.Game.Beatmaps.Objects.Catch.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
namespace osu.Game.Screens.Play.Catch
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
|
||||
{
|
@ -2,14 +2,10 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
namespace osu.Game.Screens.Play.Catch
|
||||
{
|
||||
public class CatchPlayfield : Playfield
|
||||
{
|
@ -1,15 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.Screens.Play.Osu;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
namespace osu.Game.Screens.Play.Catch
|
||||
{
|
||||
class CatchRuleset : Ruleset
|
||||
{
|
@ -1,22 +1,13 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class ComboCounter : Container
|
||||
{
|
@ -1,18 +1,13 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
/// <summary>
|
||||
/// Used to display combo with a roll-up animation in results screen.
|
@ -1,16 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Framework;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class HitRenderer : Container
|
||||
{
|
@ -1,18 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.GameModes.Play.Taiko;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Screens.Play.Taiko;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
namespace osu.Game.Screens.Play.Mania
|
||||
{
|
||||
/// <summary>
|
||||
/// Similar to osu!taiko, with a pop-out animation when failing (rolling). Used in osu!mania.
|
@ -1,13 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Mania;
|
||||
using osu.Game.Beatmaps.Objects.Mania.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
namespace osu.Game.Screens.Play.Mania
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
|
||||
{
|
@ -6,7 +6,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
namespace osu.Game.Screens.Play.Mania
|
||||
{
|
||||
public class ManiaPlayfield : Playfield
|
||||
{
|
@ -1,15 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.Screens.Play.Osu;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
namespace osu.Game.Screens.Play.Mania
|
||||
{
|
||||
class ManiaRuleset : Ruleset
|
||||
{
|
@ -1,16 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
class ModSelect : GameModeWhiteBox
|
||||
{
|
@ -2,15 +2,8 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
namespace osu.Game.Screens.Play.Osu
|
||||
{
|
||||
/// <summary>
|
||||
/// Uses the 'x' symbol and has a pop-out effect while rolling over. Used in osu! standard.
|
@ -1,12 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Osu.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
namespace osu.Game.Screens.Play.Osu
|
||||
{
|
||||
public class OsuHitRenderer : HitRenderer<OsuBaseHit>
|
||||
{
|
@ -3,12 +3,11 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
namespace osu.Game.Screens.Play.Osu
|
||||
{
|
||||
public class OsuPlayfield : Playfield
|
||||
{
|
@ -1,14 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
namespace osu.Game.Screens.Play.Osu
|
||||
{
|
||||
class OsuRuleset : Ruleset
|
||||
{
|
@ -1,18 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
namespace osu.Game.Screens.Play.Osu
|
||||
{
|
||||
class ScoreOverlayOsu : ScoreOverlay
|
||||
{
|
@ -4,7 +4,7 @@
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public enum PlayMode
|
||||
{
|
@ -2,29 +2,26 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Framework;
|
||||
using osu.Game.Database;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Game.Beatmaps.Drawable;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawable;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PlaySongSelect : OsuGameMode
|
||||
{
|
@ -1,28 +1,21 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Game.GameModes.Play.Catch;
|
||||
using osu.Game.GameModes.Play.Mania;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.GameModes.Play.Taiko;
|
||||
using osu.Framework;
|
||||
using osu.Game.Database;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Input;
|
||||
using MouseState = osu.Framework.Input.MouseState;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class Player : OsuGameMode
|
||||
{
|
@ -1,10 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class Playfield : Container
|
||||
{
|
@ -1,18 +1,14 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.GameModes.Play.Catch;
|
||||
using osu.Game.GameModes.Play.Mania;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.GameModes.Play.Taiko;
|
||||
using osu.Game.Screens.Play.Catch;
|
||||
using osu.Game.Screens.Play.Mania;
|
||||
using osu.Game.Screens.Play.Osu;
|
||||
using osu.Game.Screens.Play.Taiko;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class Ruleset
|
||||
{
|
@ -2,16 +2,12 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class ScoreOverlay : Container
|
||||
{
|
@ -1,15 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
namespace osu.Game.Screens.Play.Taiko
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows tint and scaling animations. Used in osu!taiko.
|
@ -1,12 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Taiko;
|
||||
using osu.Game.Beatmaps.Objects.Taiko.Drawable;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
namespace osu.Game.Screens.Play.Taiko
|
||||
{
|
||||
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
|
||||
{
|
@ -1,16 +1,14 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
namespace osu.Game.Screens.Play.Taiko
|
||||
{
|
||||
public class TaikoPlayfield : Playfield
|
||||
{
|
@ -1,15 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.Screens.Play.Osu;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
namespace osu.Game.Screens.Play.Taiko
|
||||
{
|
||||
class TaikoRuleset : Ruleset
|
||||
{
|
@ -2,10 +2,10 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Game.GameModes.Backgrounds;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Ranking
|
||||
namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
class Results : GameModeWhiteBox
|
||||
{
|
@ -102,56 +102,56 @@
|
||||
<Compile Include="Beatmaps\Timing\SampleChange.cs" />
|
||||
<Compile Include="Beatmaps\Timing\TimingChange.cs" />
|
||||
<Compile Include="Configuration\OsuConfigManager.cs" />
|
||||
<Compile Include="GameModes\BackgroundMode.cs" />
|
||||
<Compile Include="GameModes\Backgrounds\BackgroundModeCustom.cs" />
|
||||
<Compile Include="GameModes\Backgrounds\BackgroundModeDefault.cs" />
|
||||
<Compile Include="GameModes\Backgrounds\BackgroundModeEmpty.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartInfo.cs" />
|
||||
<Compile Include="GameModes\Edit\Editor.cs" />
|
||||
<Compile Include="GameModes\GameModeWhiteBox.cs" />
|
||||
<Compile Include="GameModes\Menu\Button.cs" />
|
||||
<Compile Include="GameModes\Menu\FlowContainerWithOrigin.cs" />
|
||||
<Compile Include="GameModes\Menu\Intro.cs" />
|
||||
<Compile Include="GameModes\Menu\ButtonSystem.cs" />
|
||||
<Compile Include="GameModes\Menu\MainMenu.cs" />
|
||||
<Compile Include="GameModes\Menu\MenuVisualisation.cs" />
|
||||
<Compile Include="GameModes\Menu\OsuLogo.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\Lobby.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\Match.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\MatchCreate.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\MatchSongSelect.cs" />
|
||||
<Compile Include="GameModes\OsuGameMode.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchRuleset.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaRuleset.cs" />
|
||||
<Compile Include="GameModes\Play\ModSelect.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuRuleset.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\ScoreOverlayOsu.cs" />
|
||||
<Compile Include="Screens\BackgroundMode.cs" />
|
||||
<Compile Include="Screens\Backgrounds\BackgroundModeCustom.cs" />
|
||||
<Compile Include="Screens\Backgrounds\BackgroundModeDefault.cs" />
|
||||
<Compile Include="Screens\Backgrounds\BackgroundModeEmpty.cs" />
|
||||
<Compile Include="Screens\Charts\ChartInfo.cs" />
|
||||
<Compile Include="Screens\Edit\Editor.cs" />
|
||||
<Compile Include="Screens\GameModeWhiteBox.cs" />
|
||||
<Compile Include="Screens\Menu\Button.cs" />
|
||||
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
|
||||
<Compile Include="Screens\Menu\Intro.cs" />
|
||||
<Compile Include="Screens\Menu\ButtonSystem.cs" />
|
||||
<Compile Include="Screens\Menu\MainMenu.cs" />
|
||||
<Compile Include="Screens\Menu\MenuVisualisation.cs" />
|
||||
<Compile Include="Screens\Menu\OsuLogo.cs" />
|
||||
<Compile Include="Screens\Multiplayer\Lobby.cs" />
|
||||
<Compile Include="Screens\Multiplayer\Match.cs" />
|
||||
<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
|
||||
<Compile Include="Screens\Multiplayer\MatchSongSelect.cs" />
|
||||
<Compile Include="Screens\OsuGameMode.cs" />
|
||||
<Compile Include="Screens\Play\Catch\CatchRuleset.cs" />
|
||||
<Compile Include="Screens\Play\Mania\ManiaRuleset.cs" />
|
||||
<Compile Include="Screens\Play\ModSelect.cs" />
|
||||
<Compile Include="Screens\Play\Osu\OsuRuleset.cs" />
|
||||
<Compile Include="Screens\Play\Osu\ScoreOverlayOsu.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\BeatmapGroup.cs" />
|
||||
<Compile Include="Beatmaps\Drawable\BeatmapPanel.cs" />
|
||||
<Compile Include="GameModes\Play\Player.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartListing.cs" />
|
||||
<Compile Include="GameModes\Play\PlayMode.cs" />
|
||||
<Compile Include="GameModes\Play\Ruleset.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoRuleset.cs" />
|
||||
<Compile Include="GameModes\Ranking\Results.cs" />
|
||||
<Compile Include="GameModes\Direct\OnlineListing.cs" />
|
||||
<Compile Include="GameModes\Play\PlaySongSelect.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\HitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\Playfield.cs" />
|
||||
<Compile Include="GameModes\Play\ScoreOverlay.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
|
||||
<Compile Include="GameModes\Edit\EditSongSelect.cs" />
|
||||
<Compile Include="GameModes\Play\ComboCounter.cs" />
|
||||
<Compile Include="GameModes\Play\ComboResultCounter.cs" />
|
||||
<Compile Include="Screens\Play\Player.cs" />
|
||||
<Compile Include="Screens\Charts\ChartListing.cs" />
|
||||
<Compile Include="Screens\Play\PlayMode.cs" />
|
||||
<Compile Include="Screens\Play\Ruleset.cs" />
|
||||
<Compile Include="Screens\Play\Taiko\TaikoRuleset.cs" />
|
||||
<Compile Include="Screens\Ranking\Results.cs" />
|
||||
<Compile Include="Screens\Direct\OnlineListing.cs" />
|
||||
<Compile Include="Screens\Play\PlaySongSelect.cs" />
|
||||
<Compile Include="Screens\Play\Catch\CatchHitRenderer.cs" />
|
||||
<Compile Include="Screens\Play\Catch\CatchPlayfield.cs" />
|
||||
<Compile Include="Screens\Play\HitRenderer.cs" />
|
||||
<Compile Include="Screens\Play\Mania\ManiaHitRenderer.cs" />
|
||||
<Compile Include="Screens\Play\Mania\ManiaPlayfield.cs" />
|
||||
<Compile Include="Screens\Play\Osu\OsuHitRenderer.cs" />
|
||||
<Compile Include="Screens\Play\Osu\OsuPlayfield.cs" />
|
||||
<Compile Include="Screens\Play\Playfield.cs" />
|
||||
<Compile Include="Screens\Play\ScoreOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Taiko\TaikoHitRenderer.cs" />
|
||||
<Compile Include="Screens\Play\Taiko\TaikoPlayfield.cs" />
|
||||
<Compile Include="Screens\Edit\EditSongSelect.cs" />
|
||||
<Compile Include="Screens\Play\ComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\ComboResultCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\Taiko\TaikoComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
|
||||
<Compile Include="Input\GlobalHotkeys.cs" />
|
||||
<Compile Include="Graphics\Background\Background.cs" />
|
||||
@ -159,15 +159,15 @@
|
||||
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
|
||||
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
||||
<Compile Include="Graphics\TextAwesome.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\Mania\ManiaComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
|
||||
<Compile Include="Graphics\UserInterface\PercentageCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchComboCounter.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\Catch\CatchComboCounter.cs" />
|
||||
<Compile Include="Screens\Play\Osu\OsuComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
|
||||
<Compile Include="IPC\BeatmapImporter.cs" />
|
||||
<Compile Include="Online\API\APIAccess.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user