1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 22:07:28 +08:00
osu-lazer/osu.Game/Screens/Edit
2020-09-24 21:05:29 +09:00
..
Components Fix summary timeline not updating to new track length correctly 2020-09-24 21:05:29 +09:00
Compose Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling 2020-09-23 17:08:27 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Fix test failures due to editor dependency 2020-09-24 20:56:35 +09:00
Timing Increase max sane BPM value 2020-09-07 18:20:47 +09:00
BindableBeatDivisor.cs Use foreach 2020-01-28 16:04:13 +09:00
ClipboardContent.cs Add initial implementation of editor clipboard 2020-09-11 19:54:20 +09:00
Editor.cs Add basic track reloading support while inside the editor 2020-09-24 20:56:35 +09:00
EditorBeatmap.cs Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
EditorChangeHandler.cs Only show confirmation if changes have been made since last save 2020-09-09 19:40:41 +09:00
EditorClock.cs Use bindable for track to fix rate adjustments not applying correctly 2020-09-24 20:56:35 +09:00
EditorScreen.cs Remove editor screen fade (looks bad) 2020-09-08 19:52:56 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
IEditorChangeHandler.cs Add change state handling to the editor 2020-04-09 21:22:07 +09:00
LegacyEditorBeatmapPatcher.cs Rename method 2020-08-07 22:31:41 +09:00
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00