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Remove unnecessary method
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@ -40,14 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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ScreenSpaceStartPosition = screenSpaceStartPosition;
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ScreenSpacePosition = screenSpacePosition;
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InstantDelta = toLocalSpace(ScreenSpacePosition) - Blueprint.HitObject.Position;
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InstantDelta = Blueprint.HitObject.Parent.ToLocalSpace(ScreenSpacePosition) - Blueprint.HitObject.Position;
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}
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/// <summary>
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/// Converts a screen-space position into the coordinate space of the hitobject's parents.
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/// </summary>
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/// <param name="screenSpacePosition">The screen-space position.</param>
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/// <returns>The position in the coordinate space of the hitobject's parent.</returns>
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private Vector2 toLocalSpace(Vector2 screenSpacePosition) => Blueprint.HitObject.Parent.ToLocalSpace(screenSpacePosition);
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}
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}
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