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mirror of https://github.com/ppy/osu.git synced 2026-05-18 16:50:21 +08:00

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1765 Commits

881 changed files with 18506 additions and 20992 deletions
+2 -2
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@@ -3,7 +3,7 @@
"isRoot": true,
"tools": {
"jetbrains.resharper.globaltools": {
"version": "2022.1.1",
"version": "2022.2.3",
"commands": [
"jb"
]
@@ -21,7 +21,7 @@
]
},
"ppy.localisationanalyser.tools": {
"version": "2022.607.0",
"version": "2022.809.0",
"commands": [
"localisation"
]
+7 -1
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@@ -1,5 +1,11 @@
on: [push, pull_request]
name: Continuous Integration
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
permissions:
contents: read # to fetch code (actions/checkout)
jobs:
inspect-code:
@@ -82,7 +88,7 @@ jobs:
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
- name: Test
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx"
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" -- NUnit.ConsoleOut=0
shell: pwsh
# Attempt to upload results even if test fails.
+4
View File
@@ -8,8 +8,12 @@ on:
workflows: ["Continuous Integration"]
types:
- completed
permissions: {}
jobs:
annotate:
permissions:
checks: write # to create checks (dorny/test-reporter)
name: Annotate CI run with test results
runs-on: ubuntu-latest
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
+3
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@@ -5,6 +5,9 @@ on:
tags:
- '*'
permissions:
contents: read # to fetch code (actions/checkout)
jobs:
sentry_release:
runs-on: ubuntu-latest
+4
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@@ -53,3 +53,7 @@ dotnet_diagnostic.CA2225.severity = none
# Banned APIs
dotnet_diagnostic.RS0030.severity = error
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
# See: https://github.com/ppy/osu/pull/19677
dotnet_diagnostic.OSUF001.severity = none
-2
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@@ -6,8 +6,6 @@ T:System.IComparable;Don't use non-generic IComparable. Use generic version inst
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
@@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
@@ -77,5 +77,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
};
}
}
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
}
}
@@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
@@ -49,5 +49,8 @@ namespace osu.Game.Rulesets.Pippidon
};
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
}
}
@@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
@@ -54,5 +54,8 @@ namespace osu.Game.Rulesets.EmptyScrolling
Text = ShortName[0].ToString(),
Font = OsuFont.Default.With(size: 18),
};
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
}
}
@@ -9,10 +9,9 @@
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
@@ -21,8 +21,11 @@ namespace osu.Game.Rulesets.Pippidon.Beatmaps
public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
: base(beatmap, ruleset)
{
minPosition = beatmap.HitObjects.Min(getUsablePosition);
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
if (beatmap.HitObjects.Any())
{
minPosition = beatmap.HitObjects.Min(getUsablePosition);
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
}
}
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition && h is IHasYPosition);
@@ -46,5 +46,8 @@ namespace osu.Game.Rulesets.Pippidon
};
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
}
}
+3 -3
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@@ -51,11 +51,11 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.810.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.810.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1005.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.14.0" />
<PackageReference Include="Realm" Version="10.17.0" />
</ItemGroup>
</Project>
+4 -3
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@@ -137,12 +137,13 @@ namespace osu.Desktop
{
base.SetHost(host);
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
var desktopWindow = (SDL2DesktopWindow)host.Window;
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
if (iconStream != null)
desktopWindow.SetIconFromStream(iconStream);
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.SetIconFromStream(iconStream);
desktopWindow.Title = Name;
desktopWindow.DragDrop += f => fileDrop(new[] { f });
}
@@ -76,7 +76,7 @@ namespace osu.Desktop.Security
private void load(OsuColour colours)
{
Icon = FontAwesome.Solid.ShieldAlt;
IconBackground.Colour = colours.YellowDark;
IconContent.Colour = colours.YellowDark;
}
}
}
+33 -88
View File
@@ -5,29 +5,24 @@ using System;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging;
using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osuTK;
using osuTK.Graphics;
using Squirrel;
using Squirrel.SimpleSplat;
using LogLevel = Squirrel.SimpleSplat.LogLevel;
using UpdateManager = osu.Game.Updater.UpdateManager;
namespace osu.Desktop.Updater
{
[SupportedOSPlatform("windows")]
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
public class SquirrelUpdateManager : UpdateManager
{
private UpdateManager? updateManager;
private Squirrel.UpdateManager? updateManager;
private INotificationOverlay notificationOverlay = null!;
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
public Task PrepareUpdateAsync() => Squirrel.UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
@@ -38,6 +33,9 @@ namespace osu.Desktop.Updater
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
[Resolved]
private OsuGameBase game { get; set; } = null!;
[BackgroundDependencyLoader]
private void load(INotificationOverlay notifications)
{
@@ -66,7 +64,14 @@ namespace osu.Desktop.Updater
if (updatePending)
{
// the user may have dismissed the completion notice, so show it again.
notificationOverlay.Post(new UpdateCompleteNotification(this));
notificationOverlay.Post(new UpdateApplicationCompleteNotification
{
Activated = () =>
{
restartToApplyUpdate();
return true;
},
});
return true;
}
@@ -78,19 +83,21 @@ namespace osu.Desktop.Updater
if (notification == null)
{
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
notification = new UpdateProgressNotification
{
CompletionClickAction = restartToApplyUpdate,
};
Schedule(() => notificationOverlay.Post(notification));
}
notification.Progress = 0;
notification.Text = @"Downloading update...";
notification.StartDownload();
try
{
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
notification.Progress = 0;
notification.Text = @"Installing update...";
notification.StartInstall();
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
@@ -110,9 +117,7 @@ namespace osu.Desktop.Updater
else
{
// In the case of an error, a separate notification will be displayed.
notification.State = ProgressNotificationState.Cancelled;
notification.Close();
notification.FailDownload();
Logger.Error(e, @"update failed!");
}
}
@@ -134,84 +139,24 @@ namespace osu.Desktop.Updater
return true;
}
private bool restartToApplyUpdate()
{
PrepareUpdateAsync()
.ContinueWith(_ => Schedule(() => game.AttemptExit()));
return true;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
updateManager?.Dispose();
}
private class UpdateCompleteNotification : ProgressCompletionNotification
{
[Resolved]
private OsuGame game { get; set; } = null!;
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
{
Text = @"Update ready to install. Click to restart!";
Activated = () =>
{
updateManager.PrepareUpdateAsync()
.ContinueWith(_ => updateManager.Schedule(() => game.AttemptExit()));
return true;
};
}
}
private class UpdateProgressNotification : ProgressNotification
{
private readonly SquirrelUpdateManager updateManager;
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
{
this.updateManager = updateManager;
}
protected override Notification CreateCompletionNotification()
{
return new UpdateCompleteNotification(updateManager);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconContent.AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
},
new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Upload,
Colour = Color4.White,
Size = new Vector2(20),
}
});
}
public override void Close()
{
// cancelling updates is not currently supported by the underlying updater.
// only allow dismissing for now.
switch (State)
{
case ProgressNotificationState.Cancelled:
base.Close();
break;
}
}
}
private class SquirrelLogger : ILogger, IDisposable
{
public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info;
public LogLevel Level { get; set; } = LogLevel.Info;
public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel)
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
-5
View File
@@ -27,11 +27,6 @@
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.14">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
</ItemGroup>
<ItemGroup Label="Resources">
@@ -7,9 +7,9 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
<PackageReference Include="nunit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<ItemGroup>
@@ -70,10 +70,17 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
[Cached]
private readonly BindableBeatDivisor beatDivisor;
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
public EditorBeatmapDependencyContainer(IBeatmap beatmap, BindableBeatDivisor beatDivisor)
{
editorClock = new EditorClock(beatmap, beatDivisor);
this.beatDivisor = beatDivisor;
InternalChildren = new Drawable[]
{
editorClock = new EditorClock(beatmap, beatDivisor),
Content,
};
}
}
}
@@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Catch.Tests
});
}
private class TestSkin : DefaultSkin
private class TestSkin : TrianglesSkin
{
public bool FlipCatcherPlate { get; set; }
@@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatchTouchInput : OsuTestScene
{
[Test]
public void TestBasic()
{
CatchTouchInputMapper catchTouchInputMapper = null!;
AddStep("create input overlay", () =>
{
Child = new CatchInputManager(new CatchRuleset().RulesetInfo)
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
catchTouchInputMapper = new CatchTouchInputMapper
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
}
};
});
AddStep("show overlay", () => catchTouchInputMapper.Show());
}
[Test]
public void TestWithoutRelax()
{
AddStep("create drawable ruleset without relax mod", () =>
{
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>());
});
AddUntilStep("wait for load", () => Child.IsLoaded);
AddAssert("check touch input is shown", () => this.ChildrenOfType<CatchTouchInputMapper>().Any());
}
[Test]
public void TestWithRelax()
{
AddStep("create drawable ruleset with relax mod", () =>
{
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod> { new CatchModRelax() });
});
AddUntilStep("wait for load", () => Child.IsLoaded);
AddAssert("check touch input is not shown", () => !this.ChildrenOfType<CatchTouchInputMapper>().Any());
}
}
}
@@ -21,7 +21,6 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osuTK;
@@ -106,20 +105,37 @@ namespace osu.Game.Rulesets.Catch.Tests
public void TestCatcherCatchWidth()
{
float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
AddStep("move catcher to center", () => catcher.X = CatchPlayfield.CENTER_X);
float leftPlateBounds = CatchPlayfield.CENTER_X - halfWidth;
float rightPlateBounds = CatchPlayfield.CENTER_X + halfWidth;
AddStep("catch fruit", () =>
{
attemptCatch(new Fruit { X = -halfWidth + 1 });
attemptCatch(new Fruit { X = halfWidth - 1 });
attemptCatch(new Fruit { X = leftPlateBounds + 1 });
attemptCatch(new Fruit { X = rightPlateBounds - 1 });
});
checkPlate(2);
AddStep("miss fruit", () =>
{
attemptCatch(new Fruit { X = -halfWidth - 1 });
attemptCatch(new Fruit { X = halfWidth + 1 });
attemptCatch(new Fruit { X = leftPlateBounds - 1 });
attemptCatch(new Fruit { X = rightPlateBounds + 1 });
});
checkPlate(2);
}
[Test]
public void TestFruitClampedToCatchableRegion()
{
AddStep("catch fruit left", () => attemptCatch(new Fruit { X = -CatchPlayfield.WIDTH }));
checkPlate(1);
AddStep("move catcher to right", () => catcher.X = CatchPlayfield.WIDTH);
AddStep("catch fruit right", () => attemptCatch(new Fruit { X = CatchPlayfield.WIDTH * 2 }));
checkPlate(2);
}
[Test]
public void TestFruitChangesCatcherState()
{
@@ -233,11 +249,9 @@ namespace osu.Game.Rulesets.Catch.Tests
[Test]
public void TestHitLightingColour()
{
var fruitColour = SkinConfiguration.DefaultComboColours[1];
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
AddStep("catch fruit", () => attemptCatch(new Fruit()));
AddAssert("correct hit lighting colour", () =>
catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == fruitColour);
AddAssert("correct hit lighting colour", () => catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == this.ChildrenOfType<DrawableCatchHitObject>().First().AccentColour.Value);
}
[Test]
@@ -1,10 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
@@ -4,11 +4,13 @@
#nullable disable
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Catch
{
[Cached]
public class CatchInputManager : RulesetInputManager<CatchAction>
{
public CatchInputManager(RulesetInfo ruleset)
+28 -18
View File
@@ -1,38 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System;
using System.Collections.Generic;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Graphics;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty;
using osu.Game.Rulesets.Catch.Scoring;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Scoring;
using System;
using osu.Framework.Extensions.EnumExtensions;
using osu.Game.Rulesets.Catch.Edit;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Catch.Scoring;
using osu.Game.Rulesets.Catch.Skinning.Legacy;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Catch
{
public class CatchRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
@@ -42,6 +41,8 @@ namespace osu.Game.Rulesets.Catch
public const string SHORT_NAME = "fruits";
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
@@ -162,7 +163,7 @@ namespace osu.Game.Rulesets.Catch
};
}
public override string GetDisplayNameForHitResult(HitResult result)
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{
switch (result)
{
@@ -181,7 +182,16 @@ namespace osu.Game.Rulesets.Catch
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
{
switch (skin)
{
case LegacySkin:
return new CatchLegacySkinTransformer(skin);
}
return null;
}
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
public void UpdateFrom(ScrollingHitObjectContainer hitObjectContainer, JuiceStream hitObject)
{
while (path.Vertices.Count < InternalChildren.Count)
RemoveInternal(InternalChildren[^1]);
RemoveInternal(InternalChildren[^1], true);
while (InternalChildren.Count < path.Vertices.Count)
AddInternal(new VertexPiece());
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
.Where(h => !(h is TinyDroplet)));
while (nestedHitObjects.Count < InternalChildren.Count)
RemoveInternal(InternalChildren[^1]);
RemoveInternal(InternalChildren[^1], true);
while (InternalChildren.Count < nestedHitObjects.Count)
AddInternal(new FruitOutline());
+2 -1
View File
@@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModEasy : ModEasyWithExtraLives
{
public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
public override LocalisableString Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
}
}
@@ -3,7 +3,6 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
@@ -16,24 +15,16 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
public override BindableFloat SizeMultiplier { get; } = new BindableFloat(1)
{
MinValue = 0.5f,
MaxValue = 1.5f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override BindableBool ComboBasedSize { get; } = new BindableBool(true);
public override float DefaultFlashlightSize => 350;
public override float DefaultFlashlightSize => 325;
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
@@ -53,7 +44,19 @@ namespace osu.Game.Rulesets.Catch.Mods
: base(modFlashlight)
{
this.playfield = playfield;
FlashlightSize = new Vector2(0, GetSizeFor(0));
FlashlightSmoothness = 1.4f;
}
protected override float GetComboScaleFor(int combo)
{
if (combo >= 200)
return 0.770f;
if (combo >= 100)
return 0.885f;
return 1.0f;
}
protected override void Update()
@@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
@@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public override string Name => "Floating Fruits";
public override string Acronym => "FF";
public override string Description => "The fruits are... floating?";
public override LocalisableString Description => "The fruits are... floating?";
public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Solid.Cloud;
@@ -3,6 +3,7 @@
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.UI;
@@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset<CatchHitObject>
{
public override string Description => @"Play with fading fruits.";
public override LocalisableString Description => @"Play with fading fruits.";
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
private const double fade_out_offset_multiplier = 0.6;
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
@@ -14,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModMirror : ModMirror, IApplicableToBeatmap
{
public override string Description => "Fruits are flipped horizontally.";
public override LocalisableString Description => "Fruits are flipped horizontally.";
/// <remarks>
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
@@ -3,10 +3,9 @@
using System;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.UI;
@@ -14,17 +13,10 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
{
public override string Description => "Where's the catcher?";
public override LocalisableString Description => "Where's the catcher?";
[SettingSource(
"Hidden at combo",
"The combo count at which the catcher becomes completely hidden",
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
)]
public override BindableInt HiddenComboCount { get; } = new BindableInt
public override BindableInt HiddenComboCount { get; } = new BindableInt(10)
{
Default = 10,
Value = 10,
MinValue = 0,
MaxValue = 50,
};
@@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
@@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
{
public override string Description => @"Use the mouse to control the catcher.";
public override LocalisableString Description => @"Use the mouse to control the catcher.";
private DrawableRuleset<CatchHitObject> drawableRuleset = null!;
@@ -3,6 +3,7 @@
#nullable disable
using System;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
@@ -69,7 +70,7 @@ namespace osu.Game.Rulesets.Catch.Objects
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
/// </remarks>
public float EffectiveX => OriginalX + XOffset;
public float EffectiveX => Math.Clamp(OriginalX + XOffset, 0, CatchPlayfield.WIDTH);
public double TimePreempt { get; set; } = 1000;
@@ -11,6 +11,7 @@ using Newtonsoft.Json;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -84,8 +85,8 @@ namespace osu.Game.Rulesets.Catch.Objects
AddNested(new TinyDroplet
{
StartTime = t + lastEvent.Value.Time,
X = OriginalX + Path.PositionAt(
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X,
X = ClampToPlayfield(EffectiveX + Path.PositionAt(
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X),
});
}
}
@@ -102,7 +103,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
Samples = dropletSamples,
StartTime = e.Time,
X = OriginalX + Path.PositionAt(e.PathProgress).X,
X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
});
break;
@@ -113,14 +114,16 @@ namespace osu.Game.Rulesets.Catch.Objects
{
Samples = this.GetNodeSamples(nodeIndex++),
StartTime = e.Time,
X = OriginalX + Path.PositionAt(e.PathProgress).X,
X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
});
break;
}
}
}
public float EndX => OriginalX + this.CurvePositionAt(1).X;
public float EndX => ClampToPlayfield(EffectiveX + this.CurvePositionAt(1).X);
public float ClampToPlayfield(float value) => Math.Clamp(value, 0, CatchPlayfield.WIDTH);
[JsonIgnore]
public double Duration
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
[BackgroundDependencyLoader]
private void load(SkinManager skins)
{
var defaultLegacySkin = skins.DefaultLegacySkin;
var defaultLegacySkin = skins.DefaultClassicSkin;
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
@@ -0,0 +1,277 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatchTouchInputMapper : VisibilityContainer
{
public override bool PropagatePositionalInputSubTree => true;
public override bool PropagateNonPositionalInputSubTree => true;
private readonly Dictionary<object, TouchCatchAction> trackedActionSources = new Dictionary<object, TouchCatchAction>();
private KeyBindingContainer<CatchAction> keyBindingContainer = null!;
private Container mainContent = null!;
private InputArea leftBox = null!;
private InputArea rightBox = null!;
private InputArea leftDashBox = null!;
private InputArea rightDashBox = null!;
[BackgroundDependencyLoader]
private void load(CatchInputManager catchInputManager, OsuColour colours)
{
const float width = 0.15f;
keyBindingContainer = catchInputManager.KeyBindingContainer;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
mainContent = new Container
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Width = width,
Children = new Drawable[]
{
leftDashBox = new InputArea(TouchCatchAction.DashLeft, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
},
leftBox = new InputArea(TouchCatchAction.MoveLeft, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Colour = colours.Gray9,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
Width = width,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Children = new Drawable[]
{
rightBox = new InputArea(TouchCatchAction.MoveRight, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Colour = colours.Gray9,
},
rightDashBox = new InputArea(TouchCatchAction.DashRight, trackedActionSources)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
}
},
},
},
};
}
protected override bool OnKeyDown(KeyDownEvent e)
{
// Hide whenever the keyboard is used.
Hide();
return false;
}
protected override bool OnMouseDown(MouseDownEvent e)
{
return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
}
protected override bool OnTouchDown(TouchDownEvent e)
{
return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
Show();
TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
// multiple mouse buttons may be pressed and handling the same action.
foreach (MouseButton button in e.PressedButtons)
updateAction(button, action);
return false;
}
protected override void OnTouchMove(TouchMoveEvent e)
{
updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
base.OnTouchMove(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
updateAction(e.Button, null);
base.OnMouseUp(e);
}
protected override void OnTouchUp(TouchUpEvent e)
{
updateAction(e.Touch.Source, null);
base.OnTouchUp(e);
}
private bool updateAction(object source, TouchCatchAction? newAction)
{
TouchCatchAction? actionBefore = null;
if (trackedActionSources.TryGetValue(source, out TouchCatchAction found))
actionBefore = found;
if (actionBefore != newAction)
{
if (newAction != null)
trackedActionSources[source] = newAction.Value;
else
trackedActionSources.Remove(source);
updatePressedActions();
}
return newAction != null;
}
private void updatePressedActions()
{
Show();
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.MoveLeft))
keyBindingContainer.TriggerPressed(CatchAction.MoveLeft);
else
keyBindingContainer.TriggerReleased(CatchAction.MoveLeft);
if (trackedActionSources.ContainsValue(TouchCatchAction.DashRight) || trackedActionSources.ContainsValue(TouchCatchAction.MoveRight))
keyBindingContainer.TriggerPressed(CatchAction.MoveRight);
else
keyBindingContainer.TriggerReleased(CatchAction.MoveRight);
if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.DashRight))
keyBindingContainer.TriggerPressed(CatchAction.Dash);
else
keyBindingContainer.TriggerReleased(CatchAction.Dash);
}
private TouchCatchAction? getTouchCatchActionFromInput(Vector2 screenSpaceInputPosition)
{
if (leftDashBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.DashLeft;
if (rightDashBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.DashRight;
if (leftBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.MoveLeft;
if (rightBox.Contains(screenSpaceInputPosition))
return TouchCatchAction.MoveRight;
return null;
}
protected override void PopIn() => mainContent.FadeIn(300, Easing.OutQuint);
protected override void PopOut() => mainContent.FadeOut(300, Easing.OutQuint);
private class InputArea : CompositeDrawable, IKeyBindingHandler<CatchAction>
{
private readonly TouchCatchAction handledAction;
private readonly Box highlightOverlay;
private readonly IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions;
private bool isHighlighted;
public InputArea(TouchCatchAction handledAction, IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions)
{
this.handledAction = handledAction;
this.trackedActions = trackedActions;
InternalChildren = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.15f,
},
highlightOverlay = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Blending = BlendingParameters.Additive,
}
}
}
};
}
public bool OnPressed(KeyBindingPressEvent<CatchAction> _)
{
updateHighlight();
return false;
}
public void OnReleased(KeyBindingReleaseEvent<CatchAction> _)
{
updateHighlight();
}
private void updateHighlight()
{
bool isHandling = trackedActions.Any(a => a.Value == handledAction);
if (isHandling == isHighlighted)
return;
isHighlighted = isHandling;
highlightOverlay.FadeTo(isHighlighted ? 0.1f : 0, isHighlighted ? 80 : 400, Easing.OutQuint);
}
}
public enum TouchCatchAction
{
MoveLeft,
MoveRight,
DashLeft,
DashRight,
}
}
}
+3 -3
View File
@@ -271,8 +271,8 @@ namespace osu.Game.Rulesets.Catch.UI
SetHyperDashState();
}
caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject);
caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject, false);
droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject, false);
}
/// <summary>
@@ -430,7 +430,7 @@ namespace osu.Game.Rulesets.Catch.UI
{
var droppedObject = getDroppedObject(caughtObject);
caughtObjectContainer.Remove(caughtObject);
caughtObjectContainer.Remove(caughtObject, false);
droppedObjectTarget.Add(droppedObject);
@@ -93,15 +93,15 @@ namespace osu.Game.Rulesets.Catch.UI
switch (entry.Animation)
{
case CatcherTrailAnimation.Dashing:
dashTrails.Remove(drawable);
dashTrails.Remove(drawable, false);
break;
case CatcherTrailAnimation.HyperDashing:
hyperDashTrails.Remove(drawable);
hyperDashTrails.Remove(drawable, false);
break;
case CatcherTrailAnimation.HyperDashAfterImage:
hyperDashAfterImages.Remove(drawable);
hyperDashAfterImages.Remove(drawable, false);
break;
}
}
@@ -4,6 +4,8 @@
#nullable disable
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
@@ -32,6 +34,14 @@ namespace osu.Game.Rulesets.Catch.UI
TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450);
}
[BackgroundDependencyLoader]
private void load()
{
// With relax mod, input maps directly to x position and left/right buttons are not used.
if (!Mods.Any(m => m is ModRelax))
KeyBindingInputManager.Add(new CatchTouchInputMapper());
}
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield);
@@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
@@ -30,15 +31,18 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Cached(typeof(IScrollingInfo))]
private IScrollingInfo scrollingInfo;
[Cached]
private readonly StageDefinition stage = new StageDefinition(5);
protected ManiaPlacementBlueprintTestScene()
{
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
Add(column = new Column(0)
Add(column = new Column(0, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.OrangeRed,
AccentColour = { Value = Color4.OrangeRed },
Clock = new FramedClock(new StopwatchClock()), // No scroll
});
}
@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
protected ManiaSelectionBlueprintTestScene(int columns)
{
var stageDefinitions = new List<StageDefinition> { new StageDefinition { Columns = columns } };
var stageDefinitions = new List<StageDefinition> { new StageDefinition(columns) };
base.Content.Child = scrollingTestContainer = new ScrollingTestContainer(ScrollingDirection.Up)
{
RelativeSizeAxes = Axes.Both,
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
[Cached(typeof(EditorBeatmap))]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition(2))
{
BeatmapInfo =
{
@@ -56,8 +56,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
Playfield = new ManiaPlayfield(new List<StageDefinition>
{
new StageDefinition { Columns = 4 },
new StageDefinition { Columns = 3 }
new StageDefinition(4),
new StageDefinition(3)
})
{
Clock = new FramedClock(new StopwatchClock())
@@ -10,6 +10,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Rulesets.Edit;
@@ -34,10 +35,14 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
AddStep("setup compose screen", () =>
{
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
var beatmap = new ManiaBeatmap(new StageDefinition(4))
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
});
};
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
var editorBeatmap = new EditorBeatmap(beatmap, new LegacyBeatmapSkin(beatmap.BeatmapInfo, null));
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
@@ -50,7 +55,11 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
(typeof(IBeatSnapProvider), editorBeatmap),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
},
Child = new ComposeScreen { State = { Value = Visibility.Visible } },
Children = new Drawable[]
{
editorBeatmap,
new ComposeScreen { State = { Value = Visibility.Visible } },
}
};
});
@@ -60,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Test]
public void TestDefaultSkin()
{
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged());
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = TrianglesSkin.CreateInfo().ToLiveUnmanaged());
}
[Test]
@@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
public void Setup() => Schedule(() =>
{
BeatDivisor.Value = 8;
Clock.Seek(0);
EditorClock.Seek(0);
Child = composer = new TestComposer { RelativeSizeAxes = Axes.Both };
});
@@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
lastObject = this.ChildrenOfType<DrawableHitObject>().Single(d => d.HitObject == composer.EditorBeatmap.HitObjects.Last());
originalTime = lastObject.HitObject.StartTime;
Clock.Seek(composer.EditorBeatmap.HitObjects.Last().StartTime);
EditorClock.Seek(composer.EditorBeatmap.HitObjects.Last().StartTime);
});
AddStep("select all objects", () => composer.EditorBeatmap.SelectedHitObjects.AddRange(composer.EditorBeatmap.HitObjects));
@@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
lastObject = this.ChildrenOfType<DrawableHitObject>().Single(d => d.HitObject == composer.EditorBeatmap.HitObjects.Last());
originalTime = lastObject.HitObject.StartTime;
Clock.Seek(composer.EditorBeatmap.HitObjects.Last().StartTime);
EditorClock.Seek(composer.EditorBeatmap.HitObjects.Last().StartTime);
});
AddStep("select all objects", () => composer.EditorBeatmap.SelectedHitObjects.AddRange(composer.EditorBeatmap.HitObjects));
@@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
AddStep("seek to last object", () =>
{
lastObject = this.ChildrenOfType<DrawableHitObject>().Single(d => d.HitObject == composer.EditorBeatmap.HitObjects.Last());
Clock.Seek(composer.EditorBeatmap.HitObjects.Last().StartTime);
EditorClock.Seek(composer.EditorBeatmap.HitObjects.Last().StartTime);
});
AddStep("select all objects", () => composer.EditorBeatmap.SelectedHitObjects.AddRange(composer.EditorBeatmap.HitObjects));
@@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition(4))
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
}),
@@ -1,52 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Game.Rulesets.Mania.Beatmaps;
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class ManiaColumnTypeTest
{
[TestCase(new[]
{
ColumnType.Special
}, 1)]
[TestCase(new[]
{
ColumnType.Odd,
ColumnType.Even,
ColumnType.Even,
ColumnType.Odd
}, 4)]
[TestCase(new[]
{
ColumnType.Odd,
ColumnType.Even,
ColumnType.Odd,
ColumnType.Special,
ColumnType.Odd,
ColumnType.Even,
ColumnType.Odd
}, 7)]
public void Test(IEnumerable<ColumnType> expected, int columns)
{
var definition = new StageDefinition
{
Columns = columns
};
var results = getResults(definition);
Assert.AreEqual(expected, results);
}
private IEnumerable<ColumnType> getResults(StageDefinition definition)
{
for (int i = 0; i < definition.Columns; i++)
yield return definition.GetTypeOfColumn(i);
}
}
}
@@ -16,11 +16,11 @@ namespace osu.Game.Rulesets.Mania.Tests
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase(2.3449735700206298d, 242, "diffcalc-test")]
[TestCase(2.3493769750220914d, 242, "diffcalc-test")]
public void Test(double expectedStarRating, int expectedMaxCombo, string name)
=> base.Test(expectedStarRating, expectedMaxCombo, name);
[TestCase(2.7879104989252959d, 242, "diffcalc-test")]
[TestCase(2.797245912537965d, 242, "diffcalc-test")]
public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
=> Test(expectedStarRating, expectedMaxCombo, name, new ManiaModDoubleTime());
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase(ManiaAction.Key8)]
public void TestEncodeDecodeSingleStage(params ManiaAction[] actions)
{
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 9 });
var beatmap = new ManiaBeatmap(new StageDefinition(9));
var frame = new ManiaReplayFrame(0, actions);
var legacyFrame = frame.ToLegacy(beatmap);
@@ -38,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests
[TestCase(ManiaAction.Key8)]
public void TestEncodeDecodeDualStage(params ManiaAction[] actions)
{
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 5 });
beatmap.Stages.Add(new StageDefinition { Columns = 5 });
var beatmap = new ManiaBeatmap(new StageDefinition(5));
beatmap.Stages.Add(new StageDefinition(5));
var frame = new ManiaReplayFrame(0, actions);
var legacyFrame = frame.ToLegacy(beatmap);
@@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using osu.Game.Rulesets.Mania.Beatmaps;
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class ManiaSpecialColumnTest
{
[TestCase(new[]
{
true
}, 1)]
[TestCase(new[]
{
false,
false,
false,
false
}, 4)]
[TestCase(new[]
{
false,
false,
false,
true,
false,
false,
false
}, 7)]
public void Test(IEnumerable<bool> special, int columns)
{
var definition = new StageDefinition(columns);
var results = getResults(definition);
Assert.AreEqual(special, results);
}
private IEnumerable<bool> getResults(StageDefinition definition)
{
for (int i = 0; i < definition.Columns; i++)
yield return definition.IsSpecialColumn(i);
}
}
}
@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
private static ManiaBeatmap createRawBeatmap()
{
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 });
var beatmap = new ManiaBeatmap(new StageDefinition(1));
beatmap.ControlPointInfo.Add(0.0, new TimingControlPoint { BeatLength = 1000 }); // Set BPM to 60
// Add test hit objects
@@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
@@ -24,15 +23,16 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[Cached]
private readonly Column column;
[Cached]
private readonly StageDefinition stageDefinition = new StageDefinition(5);
public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false)
{
InternalChildren = new[]
{
this.column = new Column(column)
this.column = new Column(column, false)
{
Action = { Value = action },
AccentColour = Color4.Orange,
ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd,
Alpha = showColumn ? 1 : 0
},
content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
@@ -61,7 +61,6 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
c.Add(CreateHitObject().With(h =>
{
h.HitObject.StartTime = Time.Current + 5000;
h.AccentColour.Value = Color4.Orange;
}));
})
},
@@ -9,6 +9,7 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
using osu.Game.Tests.Visual;
@@ -24,6 +25,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[Cached(Type = typeof(IScrollingInfo))]
private readonly TestScrollingInfo scrollingInfo = new TestScrollingInfo();
[Cached]
private readonly StageDefinition stage = new StageDefinition(4);
protected override Ruleset CreateRulesetForSkinProvider() => new ManiaRuleset();
protected ManiaSkinnableTestScene()
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
var stageDefinitions = new List<StageDefinition>
{
new StageDefinition { Columns = 4 },
new StageDefinition(4),
};
SetContents(_ => new ManiaPlayfield(stageDefinitions).With(s =>
@@ -1,51 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.UI.Components;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
public class TestSceneKeyArea : ManiaSkinnableTestScene
{
[BackgroundDependencyLoader]
private void load()
{
SetContents(_ => new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.8f),
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new ColumnTestContainer(0, ManiaAction.Key1)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
{
RelativeSizeAxes = Axes.Both
},
},
new ColumnTestContainer(1, ManiaAction.Key2)
{
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
{
RelativeSizeAxes = Axes.Both
},
},
}
});
}
}
}
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
stageDefinitions = new List<StageDefinition>
{
new StageDefinition { Columns = 2 }
new StageDefinition(2)
};
SetContents(_ => new ManiaPlayfield(stageDefinitions));
@@ -36,8 +36,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
stageDefinitions = new List<StageDefinition>
{
new StageDefinition { Columns = 2 },
new StageDefinition { Columns = 2 }
new StageDefinition(2),
new StageDefinition(2)
};
SetContents(_ => new ManiaPlayfield(stageDefinitions));
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
return new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
{
Child = new Stage(0, new StageDefinition { Columns = 4 }, ref normalAction, ref specialAction)
Child = new Stage(0, new StageDefinition(4), ref normalAction, ref specialAction)
};
});
}
@@ -5,7 +5,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI.Components;
using osu.Game.Skinning;
@@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[BackgroundDependencyLoader]
private void load()
{
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground, stageDefinition: new StageDefinition { Columns = 4 }),
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageBackground),
_ => new DefaultStageBackground())
{
Anchor = Anchor.Centre,
@@ -5,7 +5,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Tests.Skinning
@@ -15,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[BackgroundDependencyLoader]
private void load()
{
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageForeground, stageDefinition: new StageDefinition { Columns = 4 }), _ => null)
SetContents(_ => new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.StageForeground), _ => null)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | - |
// | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 });
var beatmap = new ManiaBeatmap(new StageDefinition(1));
beatmap.HitObjects.Add(new Note { StartTime = 1000 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | * |
// | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 });
var beatmap = new ManiaBeatmap(new StageDefinition(1));
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
var generated = new ManiaAutoGenerator(beatmap).Generate();
@@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | - | - |
// | | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
var beatmap = new ManiaBeatmap(new StageDefinition(2));
beatmap.HitObjects.Add(new Note { StartTime = 1000 });
beatmap.HitObjects.Add(new Note { StartTime = 1000, Column = 1 });
@@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | * | * |
// | | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
var beatmap = new ManiaBeatmap(new StageDefinition(2));
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000, Column = 1 });
@@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | - | |
// | | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
var beatmap = new ManiaBeatmap(new StageDefinition(2));
beatmap.HitObjects.Add(new Note { StartTime = 1000 });
beatmap.HitObjects.Add(new Note { StartTime = 2000, Column = 1 });
@@ -142,7 +142,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | * | |
// | | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
var beatmap = new ManiaBeatmap(new StageDefinition(2));
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
beatmap.HitObjects.Add(new HoldNote { StartTime = 2000, Duration = 2000, Column = 1 });
@@ -169,7 +169,7 @@ namespace osu.Game.Rulesets.Mania.Tests
// | * | |
// | | |
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
var beatmap = new ManiaBeatmap(new StageDefinition(2));
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
@@ -11,6 +11,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
@@ -28,6 +29,9 @@ namespace osu.Game.Rulesets.Mania.Tests
[Cached(typeof(IReadOnlyList<Mod>))]
private IReadOnlyList<Mod> mods { get; set; } = Array.Empty<Mod>();
[Cached]
private readonly StageDefinition stage = new StageDefinition(1);
private readonly List<Column> columns = new List<Column>();
public TestSceneColumn()
@@ -84,12 +88,12 @@ namespace osu.Game.Rulesets.Mania.Tests
private Drawable createColumn(ScrollingDirection direction, ManiaAction action, int index)
{
var column = new Column(index)
var column = new Column(index, false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Height = 0.85f,
AccentColour = Color4.OrangeRed,
AccentColour = { Value = Color4.OrangeRed },
Action = { Value = action },
};
@@ -4,11 +4,13 @@
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI;
@@ -24,6 +26,9 @@ namespace osu.Game.Rulesets.Mania.Tests
private Column column;
[Cached]
private readonly StageDefinition stage = new StageDefinition(1);
[SetUp]
public void SetUp() => Schedule(() =>
{
@@ -35,11 +40,11 @@ namespace osu.Game.Rulesets.Mania.Tests
RelativeSizeAxes = Axes.Y,
TimeRange = 2000,
Clock = new FramedClock(clock),
Child = column = new Column(0)
Child = column = new Column(0, false)
{
Action = { Value = ManiaAction.Key1 },
Height = 0.85f,
AccentColour = Color4.Gray
AccentColour = { Value = Color4.Gray },
},
};
});
@@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
AddStep("load player", () =>
{
Beatmap.Value = CreateWorkingBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
Beatmap.Value = CreateWorkingBeatmap(new ManiaBeatmap(new StageDefinition(4))
{
HitObjects = hitObjects,
BeatmapInfo =
@@ -135,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
var specialAction = ManiaAction.Special1;
var stage = new Stage(0, new StageDefinition { Columns = 2 }, ref action, ref specialAction);
var stage = new Stage(0, new StageDefinition(2), ref action, ref specialAction);
stages.Add(stage);
return new ScrollingTestContainer(direction)
@@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
const double beat_length = 500;
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 })
var beatmap = new ManiaBeatmap(new StageDefinition(1))
{
HitObjects =
{
@@ -1,10 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References">
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.1" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
@@ -1,14 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Rulesets.Mania.Beatmaps
{
public enum ColumnType
{
Even,
Odd,
Special
}
}
@@ -3,6 +3,7 @@
#nullable disable
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
@@ -60,5 +61,18 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
},
};
}
public StageDefinition GetStageForColumnIndex(int column)
{
foreach (var stage in Stages)
{
if (column < stage.Columns)
return stage;
column -= stage.Columns;
}
throw new ArgumentOutOfRangeException(nameof(column), "Provided index exceeds all available stages");
}
}
}
@@ -93,10 +93,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
protected override Beatmap<ManiaHitObject> CreateBeatmap()
{
beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns }, originalTargetColumns);
beatmap = new ManiaBeatmap(new StageDefinition(TargetColumns), originalTargetColumns);
if (Dual)
beatmap.Stages.Add(new StageDefinition { Columns = TargetColumns });
beatmap.Stages.Add(new StageDefinition(TargetColumns));
return beatmap;
}
@@ -11,32 +11,26 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
/// <summary>
/// Defines properties for each stage in a <see cref="ManiaPlayfield"/>.
/// </summary>
public struct StageDefinition
public class StageDefinition
{
/// <summary>
/// The number of <see cref="Column"/>s which this stage contains.
/// </summary>
public int Columns;
public readonly int Columns;
public StageDefinition(int columns)
{
if (columns < 1)
throw new ArgumentException("Column count must be above zero.", nameof(columns));
Columns = columns;
}
/// <summary>
/// Whether the column index is a special column for this stage.
/// </summary>
/// <param name="column">The 0-based column index.</param>
/// <returns>Whether the column is a special column.</returns>
public readonly bool IsSpecialColumn(int column) => Columns % 2 == 1 && column == Columns / 2;
/// <summary>
/// Get the type of column given a column index.
/// </summary>
/// <param name="column">The 0-based column index.</param>
/// <returns>The type of the column.</returns>
public readonly ColumnType GetTypeOfColumn(int column)
{
if (IsSpecialColumn(column))
return ColumnType.Special;
int distanceToEdge = Math.Min(column, (Columns - 1) - column);
return distanceToEdge % 2 == 0 ? ColumnType.Odd : ColumnType.Even;
}
public bool IsSpecialColumn(int column) => Columns % 2 == 1 && column == Columns / 2;
}
}
@@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Configuration.Tracking;
using osu.Game.Configuration;
@@ -13,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
{
public class ManiaRulesetConfigManager : RulesetConfigManager<ManiaRulesetSetting>
{
public ManiaRulesetConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null)
public ManiaRulesetConfigManager(SettingsStore? settings, RulesetInfo ruleset, int? variant = null)
: base(settings, ruleset, variant)
{
}
@@ -33,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
scrollTime => new SettingDescription(
rawValue: scrollTime,
name: "Scroll Speed",
value: $"{(int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime)} ({scrollTime}ms)"
value: $"{scrollTime}ms (speed {(int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime)})"
)
)
};
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
private readonly bool isForCurrentRuleset;
private readonly double originalOverallDifficulty;
public override int Version => 20220701;
public override int Version => 20220902;
public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
@@ -21,7 +21,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
protected override double SkillMultiplier => 1;
protected override double StrainDecayBase => 1;
private readonly double[] holdEndTimes;
private readonly double[] startTimes;
private readonly double[] endTimes;
private readonly double[] individualStrains;
private double individualStrain;
@@ -30,7 +31,8 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
public Strain(Mod[] mods, int totalColumns)
: base(mods)
{
holdEndTimes = new double[totalColumns];
startTimes = new double[totalColumns];
endTimes = new double[totalColumns];
individualStrains = new double[totalColumns];
overallStrain = 1;
}
@@ -38,32 +40,27 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
protected override double StrainValueOf(DifficultyHitObject current)
{
var maniaCurrent = (ManiaDifficultyHitObject)current;
double startTime = maniaCurrent.StartTime;
double endTime = maniaCurrent.EndTime;
int column = maniaCurrent.BaseObject.Column;
double closestEndTime = Math.Abs(endTime - maniaCurrent.LastObject.StartTime); // Lowest value we can assume with the current information
double holdFactor = 1.0; // Factor to all additional strains in case something else is held
double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly
bool isOverlapping = false;
// Fill up the holdEndTimes array
for (int i = 0; i < holdEndTimes.Length; ++i)
double closestEndTime = Math.Abs(endTime - startTime); // Lowest value we can assume with the current information
double holdFactor = 1.0; // Factor to all additional strains in case something else is held
double holdAddition = 0; // Addition to the current note in case it's a hold and has to be released awkwardly
for (int i = 0; i < endTimes.Length; ++i)
{
// The current note is overlapped if a previous note or end is overlapping the current note body
isOverlapping |= Precision.DefinitelyBigger(holdEndTimes[i], maniaCurrent.StartTime, 1) && Precision.DefinitelyBigger(endTime, holdEndTimes[i], 1);
isOverlapping |= Precision.DefinitelyBigger(endTimes[i], startTime, 1) && Precision.DefinitelyBigger(endTime, endTimes[i], 1);
// We give a slight bonus to everything if something is held meanwhile
if (Precision.DefinitelyBigger(holdEndTimes[i], endTime, 1))
if (Precision.DefinitelyBigger(endTimes[i], endTime, 1))
holdFactor = 1.25;
closestEndTime = Math.Min(closestEndTime, Math.Abs(endTime - holdEndTimes[i]));
// Decay individual strains
individualStrains[i] = applyDecay(individualStrains[i], current.DeltaTime, individual_decay_base);
closestEndTime = Math.Min(closestEndTime, Math.Abs(endTime - endTimes[i]));
}
holdEndTimes[column] = endTime;
// The hold addition is given if there was an overlap, however it is only valid if there are no other note with a similar ending.
// Releasing multiple notes is just as easy as releasing 1. Nerfs the hold addition by half if the closest release is release_threshold away.
// holdAddition
@@ -77,12 +74,22 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
if (isOverlapping)
holdAddition = 1 / (1 + Math.Exp(0.5 * (release_threshold - closestEndTime)));
// Increase individual strain in own column
// Decay and increase individualStrains in own column
individualStrains[column] = applyDecay(individualStrains[column], startTime - startTimes[column], individual_decay_base);
individualStrains[column] += 2.0 * holdFactor;
individualStrain = individualStrains[column];
overallStrain = applyDecay(overallStrain, current.DeltaTime, overall_decay_base) + (1 + holdAddition) * holdFactor;
// For notes at the same time (in a chord), the individualStrain should be the hardest individualStrain out of those columns
individualStrain = maniaCurrent.DeltaTime <= 1 ? Math.Max(individualStrain, individualStrains[column]) : individualStrains[column];
// Decay and increase overallStrain
overallStrain = applyDecay(overallStrain, current.DeltaTime, overall_decay_base);
overallStrain += (1 + holdAddition) * holdFactor;
// Update startTimes and endTimes arrays
startTimes[column] = startTime;
endTimes[column] = endTime;
// By subtracting CurrentStrain, this skill effectively only considers the maximum strain of any one hitobject within each strain section.
return individualStrain + overallStrain - CurrentStrain;
}
@@ -43,6 +43,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
private void updateBeatmap()
{
Beatmap.BeatmapInfo.SpecialStyle = specialStyle.Current.Value;
Beatmap.SaveState();
}
}
}
+37 -16
View File
@@ -1,25 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Difficulty;
@@ -30,13 +23,21 @@ using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Difficulty;
using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Edit.Setup;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning.Argon;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania
{
@@ -47,7 +48,7 @@ namespace osu.Game.Rulesets.Mania
/// </summary>
public const int MAX_STAGE_KEYS = 10;
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
@@ -59,9 +60,29 @@ namespace osu.Game.Rulesets.Mania
public const string SHORT_NAME = "mania";
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new ManiaLegacySkinTransformer(skin, beatmap);
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
{
switch (skin)
{
case TrianglesSkin:
return new ManiaTrianglesSkinTransformer(skin, beatmap);
case ArgonSkin:
return new ManiaArgonSkinTransformer(skin, beatmap);
case DefaultLegacySkin:
return new ManiaClassicSkinTransformer(skin, beatmap);
case LegacySkin:
return new ManiaLegacySkinTransformer(skin, beatmap);
}
return null;
}
public override IEnumerable<Mod> ConvertFromLegacyMods(LegacyMods mods)
{
@@ -282,7 +303,7 @@ namespace osu.Game.Rulesets.Mania
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new ManiaRulesetConfigManager(settings, RulesetInfo);
public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new ManiaRulesetConfigManager(settings, RulesetInfo);
public override RulesetSettingsSubsection CreateSettings() => new ManiaSettingsSubsection(this);
@@ -311,7 +332,7 @@ namespace osu.Game.Rulesets.Mania
return Array.Empty<KeyBinding>();
}
public override string GetVariantName(int variant)
public override LocalisableString GetVariantName(int variant)
{
switch (getPlayfieldType(variant))
{
@@ -356,7 +377,7 @@ namespace osu.Game.Rulesets.Mania
};
}
public override string GetDisplayNameForHitResult(HitResult result)
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
{
switch (result)
{
@@ -1,8 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
@@ -34,7 +33,7 @@ namespace osu.Game.Rulesets.Mania
LabelText = "Scrolling direction",
Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
},
new SettingsSlider<double, TimeSlider>
new SettingsSlider<double, ManiaScrollSlider>
{
LabelText = "Scroll speed",
Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollTime),
@@ -47,5 +46,10 @@ namespace osu.Game.Rulesets.Mania
}
};
}
private class ManiaScrollSlider : OsuSliderBar<double>
{
public override LocalisableString TooltipText => $"{Current.Value}ms (speed {(int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / Current.Value)})";
}
}
}
+1 -11
View File
@@ -3,29 +3,19 @@
#nullable disable
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania
{
public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
{
/// <summary>
/// The intended <see cref="StageDefinition"/> for this component.
/// May be null if the component is not a direct member of a <see cref="Stage"/>.
/// </summary>
public readonly StageDefinition? StageDefinition;
/// <summary>
/// Creates a new <see cref="ManiaSkinComponent"/>.
/// </summary>
/// <param name="component">The component.</param>
/// <param name="stageDefinition">The intended <see cref="StageDefinition"/> for this component. May be null if the component is not a direct member of a <see cref="Stage"/>.</param>
public ManiaSkinComponent(ManiaSkinComponents component, StageDefinition? stageDefinition = null)
public ManiaSkinComponent(ManiaSkinComponents component)
: base(component)
{
StageDefinition = stageDefinition;
}
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
@@ -16,9 +17,9 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Acronym => "CS";
public override double ScoreMultiplier => 1;
public override double ScoreMultiplier => 0.9;
public override string Description => "No more tricky speed changes!";
public override LocalisableString Description => "No more tricky speed changes!";
public override IconUsage? Icon => FontAwesome.Solid.Equals;
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mods;
@@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public override string Name => "Dual Stages";
public override string Acronym => "DS";
public override string Description => @"Double the stages, double the fun!";
public override LocalisableString Description => @"Double the stages, double the fun!";
public override ModType Type => ModType.Conversion;
public override double ScoreMultiplier => 1;
+2 -1
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@@ -1,12 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModEasy : ModEasyWithExtraLives
{
public override string Description => @"More forgiving HP drain, less accuracy required, and three lives!";
public override LocalisableString Description => @"More forgiving HP drain, less accuracy required, and three lives!";
}
}
@@ -3,6 +3,7 @@
using System;
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Mods
@@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public override string Name => "Fade In";
public override string Acronym => "FI";
public override string Description => @"Keys appear out of nowhere!";
public override LocalisableString Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray();
@@ -5,7 +5,6 @@ using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using osuTK;
@@ -17,22 +16,14 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
public override BindableFloat SizeMultiplier { get; } = new BindableFloat(1)
{
MinValue = 0.5f,
MaxValue = 3f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = false,
Value = false
};
public override BindableBool ComboBasedSize { get; } = new BindableBool();
public override float DefaultFlashlightSize => 50;
@@ -3,13 +3,14 @@
using System;
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHidden : ManiaModPlayfieldCover
{
public override string Description => @"Keys fade out before you hit them!";
public override LocalisableString Description => @"Keys fade out before you hit them!";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
@@ -8,6 +8,7 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods
@@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1;
public override string Description => @"Replaces all hold notes with normal notes.";
public override LocalisableString Description => @"Replaces all hold notes with normal notes.";
public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -20,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Acronym => "IN";
public override double ScoreMultiplier => 1;
public override string Description => "Hold the keys. To the beat.";
public override LocalisableString Description => "Hold the keys. To the beat.";
public override IconUsage? Icon => FontAwesome.Solid.YinYang;
+3 -1
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@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey1 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 1;
public override string Name => "One Key";
public override string Acronym => "1K";
public override string Description => @"Play with one key.";
public override LocalisableString Description => @"Play with one key.";
}
}
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey10 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 10;
public override string Name => "Ten Keys";
public override string Acronym => "10K";
public override string Description => @"Play with ten keys.";
public override LocalisableString Description => @"Play with ten keys.";
}
}
+3 -1
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@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey2 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 2;
public override string Name => "Two Keys";
public override string Acronym => "2K";
public override string Description => @"Play with two keys.";
public override LocalisableString Description => @"Play with two keys.";
}
}
+3 -1
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@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey3 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 3;
public override string Name => "Three Keys";
public override string Acronym => "3K";
public override string Description => @"Play with three keys.";
public override LocalisableString Description => @"Play with three keys.";
}
}
+3 -1
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey4 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 4;
public override string Name => "Four Keys";
public override string Acronym => "4K";
public override string Description => @"Play with four keys.";
public override LocalisableString Description => @"Play with four keys.";
}
}
+3 -1
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey5 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 5;
public override string Name => "Five Keys";
public override string Acronym => "5K";
public override string Description => @"Play with five keys.";
public override LocalisableString Description => @"Play with five keys.";
}
}
+3 -1
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey6 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 6;
public override string Name => "Six Keys";
public override string Acronym => "6K";
public override string Description => @"Play with six keys.";
public override LocalisableString Description => @"Play with six keys.";
}
}
+3 -1
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey7 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 7;
public override string Name => "Seven Keys";
public override string Acronym => "7K";
public override string Description => @"Play with seven keys.";
public override LocalisableString Description => @"Play with seven keys.";
}
}
+3 -1
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey8 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 8;
public override string Name => "Eight Keys";
public override string Acronym => "8K";
public override string Description => @"Play with eight keys.";
public override LocalisableString Description => @"Play with eight keys.";
}
}
+3 -1
View File
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModKey9 : ManiaKeyMod
@@ -8,6 +10,6 @@ namespace osu.Game.Rulesets.Mania.Mods
public override int KeyCount => 9;
public override string Name => "Nine Keys";
public override string Acronym => "9K";
public override string Description => @"Play with nine keys.";
public override LocalisableString Description => @"Play with nine keys.";
}
}
@@ -5,6 +5,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using System.Linq;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModMirror : ModMirror, IApplicableToBeatmap
{
public override string Description => "Notes are flipped horizontally.";
public override LocalisableString Description => "Notes are flipped horizontally.";
public void ApplyToBeatmap(IBeatmap beatmap)
{

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