Dean Herbert
9e5000d448
Remove (soon-to-be) redundant labels.
2017-01-31 18:40:18 +09:00
Dean Herbert
687b634fb3
Adjust button font size.
2017-01-31 18:40:04 +09:00
Dean Herbert
6ca974bf0c
Re-namespace options, adjust font sizes + more.
2017-01-31 18:37:11 +09:00
Dean Herbert
20ee1872b4
Broaden invalidation.
2017-01-31 17:15:46 +09:00
Dean Herbert
64f4098791
Move MusicController beneath Toolbar.
2017-01-31 17:05:54 +09:00
Dean Herbert
6cd9f93fb5
Adjust transitions slightly.
2017-01-31 17:05:42 +09:00
Dean Herbert
62c5ad907a
Merge remote-tracking branch 'upstream/master' into login-updates
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64
Make LoginOverlay mask better.
2017-01-31 16:59:38 +09:00
Dean Herbert
3476abc38b
Add proper masking support to the login overlay.
2017-01-31 16:42:46 +09:00
Drew DeVault
acdf64e1f7
Remove code to check for other focused controls
2017-01-30 23:08:24 -05:00
Drew DeVault
5852657205
Refactor out Hidden
...
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
DrabWeb
fe09bab78f
Removed empty ctor in PauseProgressGraph
2017-01-30 16:18:34 -04:00
DrabWeb
9d4a14074f
Woops forgot to add PauseButton
2017-01-30 16:18:11 -04:00
Drew DeVault
8d294a4eca
Only grab focus if nothing else has it
2017-01-30 14:03:05 -05:00
Drew DeVault
144a87a247
Fix focus interactions with search text box
2017-01-30 13:56:33 -05:00
Drew DeVault
09680196c9
SearchTextBox: Don't handle Key.{Enter,Left,Right}
2017-01-30 10:16:55 -05:00
Drew DeVault
b32cbdbec2
Relocate enums
2017-01-30 10:07:11 -05:00
Drew DeVault
fb431fd44e
&&=, unnecessary null check
2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520
Use null coalesce operator where appropriate
2017-01-30 09:48:21 -05:00
Drew DeVault
7f3cb381a9
Refactor FilterControl.Search
2017-01-30 09:48:12 -05:00
Drew DeVault
42a2285ef3
Make BeatmapGroup.Hidden more intelligent
2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10
Update null background handling
2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-30 09:35:14 -05:00
Dean Herbert
4cf2993db1
Fix lack of visibility check causing weird hover regions.
2017-01-30 23:25:37 +09:00
Dean Herbert
2aa924c104
Fix global hover regression.
2017-01-30 23:24:30 +09:00
Dean Herbert
74366c620b
Move login screen to toolbar and update design (still not fully implemented).
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
# osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
b2ec3508d5
Add shadow to opaque toolbar elements.
2017-01-30 22:54:36 +09:00
Dean Herbert
cbd6fe3f36
Move definition of MusicController's position out of itself.
2017-01-30 22:54:33 +09:00
DrabWeb
2f2f0ed9a3
Fixed an issue with PauseButton's glow not fading in
2017-01-30 09:26:24 -04:00
DrabWeb
740f6e5595
Moved delaying resuming to Player
2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3
Merge branch 'master' into add-flash-effects
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
af8294f02c
Renamed/removed various private constants
2017-01-30 08:45:10 -04:00
DrabWeb
dbb9078e30
Fixed glow on PauseButton not updating
2017-01-30 08:19:44 -04:00
DrabWeb
ed3ed8251f
Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses
2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0
Add custom implementation of TextBox.
2017-01-30 20:29:04 +09:00
DrabWeb
dcb02eff65
Cleared out PauseProgressGraph
2017-01-30 07:19:14 -04:00
DrabWeb
ad33ae9431
Removed unnecessary change
2017-01-30 06:24:44 -04:00
DrabWeb
015832f242
Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause
2017-01-30 06:14:28 -04:00
Dean Herbert
b4c01f104b
Make buttons look closer to the design.
2017-01-30 18:10:30 +09:00
DrabWeb
62282076c7
Changes on PauseButton to match design closer
2017-01-30 05:04:57 -04:00
DrabWeb
f8cbc35f8e
Small cleanups
2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd
Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player
2017-01-30 04:08:14 -04:00
Dean Herbert
2ad9377b37
Adjust carousel radius slightly (flyte wanted it).
2017-01-30 16:55:47 +09:00
Dean Herbert
f0d30cc873
Make triangles opaque.
2017-01-30 16:53:12 +09:00
Dean Herbert
578b33dc64
Merge pull request #300 from peppy/more-beatmap-info
...
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert
a315db68ab
Remove unused field.
2017-01-30 16:08:31 +09:00
Dean Herbert
9f90b57543
Move BPM calculations to Beatmap.
2017-01-30 16:03:45 +09:00
Dean Herbert
8f1e7ef19a
Fix non-matching shear angles.
2017-01-30 15:28:47 +09:00
Dean Herbert
0272c4b559
Add StarDifficulty property and correct colouring of difficulty icons.
2017-01-30 15:26:28 +09:00
Dean Herbert
1f2f2fa144
Fix visualtests.
2017-01-30 15:15:56 +09:00
Dean Herbert
2ed5cf7c91
Hook up icons better.
2017-01-30 13:35:40 +09:00
Dean Herbert
0c2152f3d0
Use beatmap's play mode.
2017-01-30 13:14:02 +09:00
Dean Herbert
e93f60396f
Add the ability for individual game modes to report statistics for display at song select.
2017-01-30 13:12:30 +09:00
DrabWeb
28967cf77a
Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups
2017-01-29 05:04:48 -04:00
Dean Herbert
3286713d11
avg -> mostly
2017-01-29 15:16:38 +09:00
Dean Herbert
6027cc7afa
Formatting fixes.
2017-01-29 15:15:04 +09:00
Dean Herbert
2e76874384
Simplify the lookup conditions for hitcircles/sliders (uses duration to discern).
2017-01-29 15:09:42 +09:00
Dean Herbert
3125fa89ee
Fix method which should be class.
2017-01-29 15:06:44 +09:00
Dean Herbert
77558abf58
Merge branch 'master' into more-beatmap-info
...
# Conflicts:
# osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
DrabWeb
c75b234b1a
Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out
2017-01-28 21:50:06 -04:00
DrabWeb
d0a22bfdd4
Added PauseOverlay.SetRetries for updating the retry indicator
2017-01-28 20:56:23 -04:00
DrabWeb
d4216eb539
Made resume not call until double the time of the fade animation
2017-01-28 20:45:10 -04:00
DrabWeb
6b57456681
Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable
2017-01-28 20:30:37 -04:00
DrabWeb
582599a8de
Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar
2017-01-28 16:55:42 -04:00
Andrey Zavadskiy
72bc7f8786
Simplify checking
2017-01-28 17:01:11 +03:00
Andrey Zavadskiy
e25b8bb298
Removed explicit methods
2017-01-28 16:56:05 +03:00
Andrey Zavadskiy
f12a8ace3f
Moved Config logic to OsuConfigManager
2017-01-28 13:10:05 +03:00
EVAST9919
ac7feafe9a
Merge branch 'master' into login_fix
2017-01-28 11:24:08 +02:00
Drew DeVault
10897486ba
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-27 15:41:46 -05:00
DrabWeb
feba3f35ba
Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place
2017-01-27 15:28:39 -04:00
DrabWeb
601a5ed39c
Reverted Player to upstream
2017-01-27 14:29:51 -04:00
DrabWeb
490feac030
Working on design
2017-01-27 14:18:57 -04:00
Dean Herbert
3e7503e860
Make skip button work.
2017-01-27 21:57:22 +09:00
DrabWeb
e115120543
Renamed pauseDisableTime to pauseCooldown
2017-01-27 08:13:39 -04:00
Dean Herbert
420e61fa97
TwoLayerButton
2017-01-27 21:08:36 +09:00
DrabWeb
8c6d9bdf2e
Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second
2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043
Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed
2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097
Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top)
2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a
Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing
2017-01-27 06:19:52 -04:00
Dean Herbert
5787b43586
wip
2017-01-27 19:14:44 +09:00
DrabWeb
dedd6a4bcf
Small cleanups
2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb
Added current work on pause overlay
2017-01-27 05:24:49 -04:00
Dean Herbert
6d44c5c8f1
Move logo colour definitions local to their usage.
2017-01-27 17:57:52 +09:00
Dean Herbert
9b2669e1ae
Add flash when activating the osu! logo.
2017-01-27 17:23:53 +09:00
Dean Herbert
50e4c39e32
Add flash when activating a menu button.
2017-01-27 17:23:53 +09:00
Dean Herbert
a238637990
Move osu! logo colour declarations to palette.
2017-01-27 17:23:53 +09:00
Dean Herbert
f3e9da609e
Merge pull request #295 from peppy/songselect-footer
...
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert
8987a09741
Merge pull request #293 from peppy/general-fixes
...
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 16:12:46 +09:00
Drew DeVault
f3c5c1f0b8
Fixes following recent updates upstream
2017-01-26 21:31:28 -05:00
Drew DeVault
417933b7ec
Merge remote-tracking branch 'upstream/master' into song-select-filtering
2017-01-26 13:57:55 -05:00
Dean Herbert
629605c6b4
Make HasFailed's set private.
2017-01-27 00:41:34 +09:00
Dean Herbert
4efedd942d
Use null propagation.
2017-01-27 00:41:34 +09:00
Dean Herbert
f07b9591cd
Add null check when popping backgrounds from the mode stack.
2017-01-27 00:41:34 +09:00
Dean Herbert
139cac5e57
Add fail dialog and flow.
2017-01-27 00:41:34 +09:00
Dean Herbert
c3699c1395
Remove unused prevCount variable.
2017-01-27 00:39:00 +09:00
Dean Herbert
c01863dfa2
Add min/max constraints to HealthDisplay.
2017-01-27 00:39:00 +09:00
Dean Herbert
cd149f04fc
Use bindable for HealthDisplay.
2017-01-27 00:38:21 +09:00
Dean Herbert
8c7bb4990c
Add support for failing.
2017-01-27 00:38:21 +09:00
Dean Herbert
70271fee35
Move PlayerInputManager to own file.
2017-01-27 00:38:21 +09:00
Dean Herbert
4a7b3cf391
Initial implementation of song select footer area.
2017-01-27 00:36:12 +09:00
Dean Herbert
a2501cc81d
Fix TestCaseHitObjects not working at all due to state being set before load is complete.
2017-01-27 00:16:02 +09:00
Dean Herbert
7ee6a50404
Fix checkbox design regressions.
2017-01-27 00:16:02 +09:00
Dean Herbert
162e183b36
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc
Fix incorrect configuration retrievals.
2017-01-26 23:08:39 +09:00
Dean Herbert
1853bbdda8
Move window/volume configuration to framework level.
2017-01-25 18:44:51 +09:00
Dean Herbert
23938a810b
Merge pull request #292 from peppy/general-fixes
...
Reset the beatmap database when it can't be read, rather than hard failing.
2017-01-23 21:43:52 +09:00
Dean Herbert
3a27178bb1
Merge pull request #289 from UselessToucan/JudgementsCapacity
...
Specify ScoreProcessor.Judgements.Capacity
2017-01-23 21:40:00 +09:00
Dean Herbert
373d2a0f35
Merge branch 'master' into general-fixes
2017-01-23 21:39:05 +09:00
Dean Herbert
56fe69852d
Change beatmap database reset logic to only run a maximum of once.
2017-01-23 18:13:06 +09:00
Dean Herbert
ef8347fe53
Reset the beatmap database when it can't be read, rather than hard failing.
2017-01-23 13:02:03 +09:00
Dean Herbert
ae464fcace
Move Intro logic to OnEntering in line with framework changes.
2017-01-20 16:30:24 +08:00
TocoToucan
badc8def9a
hitObjectsNumber -> hitObjectCount
2017-01-18 18:51:38 +03:00
Dean Herbert
2025e8ef71
Merge pull request #288 from peppy/hpdisplay
...
Simple HP display implementation.
2017-01-18 11:18:45 +08:00
Dean Herbert
cd8c9393f3
HP -> Health
2017-01-18 11:08:16 +08:00
Drew DeVault
678f0aaa16
Implement filtering with strings
2017-01-17 19:18:15 -05:00
Drew DeVault
75de03bd88
Use OsuColour for green text
2017-01-17 18:26:43 -05:00
Drew DeVault
46e7bcef8c
Improve beatmap import
2017-01-17 17:05:06 -05:00
Drew DeVault
7559fc593a
Use default background on empty song select screen
2017-01-17 16:43:53 -05:00
Drew DeVault
5eb1cda77b
Rename FilterSongSelect, use OsuColour
2017-01-17 16:43:40 -05:00
Drew DeVault
63031fbc3d
Move filter container z depth and add hover fx
2017-01-17 15:41:50 -05:00
Drew DeVault
73e46ee8c0
Initial layout of song select filtering UI
2017-01-17 15:41:50 -05:00
TocoToucan
259c0964fd
Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations
2017-01-16 23:14:35 +03:00
Dean Herbert
ee0b6be84b
Merge pull request #266 from kizayoi/master
...
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
Dean Herbert
a3770adbc5
Merge branch 'master' into hpdisplay
2017-01-16 11:23:54 +08:00
Dean Herbert
4030413291
Merge branch 'refs/heads/SirCmpwn/colors'
2017-01-14 06:52:30 +08:00
Drew DeVault
e81073695f
Implement disable mouse buttons
2017-01-13 17:17:04 -05:00
Drew DeVault
f5f545df62
Refactor OsuColour into injected instance class
...
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Andrey Zavadskiy
63fcfdbbde
Fixed checkboxes state and better code
2017-01-11 10:28:24 +03:00
Drew DeVault
c222be05c0
Add Color4.Opacity and OsuColor.Gray
2017-01-10 13:44:40 -05:00
Dean Herbert
1392cdfb9a
Hook up naively.
2017-01-10 18:35:27 +08:00
Dean Herbert
7eab50b989
Add basic HP display support.
2017-01-10 16:08:01 +08:00
Drew DeVault
70ecf48ca7
Add central color class
...
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
2017-01-09 17:20:31 -05:00
柯十六夜
acfbf2e32e
Add prefix Online to BeatmapID and BeatmapSetID
2017-01-09 21:05:01 +08:00
Andrey Zavadskiy
c0980437a6
Removed unnecessary api reference
2017-01-07 00:55:04 +03:00
Drew DeVault
4899d88d19
Update framework
2017-01-05 02:10:05 -05:00
Drew DeVault
b27139c2bd
Simplify layout of dropdown menu item
2017-01-05 00:57:19 -05:00
Drew DeVault
af4aeeab09
Update following framework changes
2017-01-04 01:14:25 -05:00
Drew DeVault
a1f8c0df64
Style dropdown to match osu!stable
2017-01-03 23:00:28 -05:00
Huo Yaoyuan
6690d1bd72
Move logic into updateDisplay.
2017-01-04 02:12:18 +08:00
Huo Yaoyuan
794e4663d8
Fix PreferUnicode changing when nothing to play.
2017-01-04 01:00:08 +08:00
Andrey Zavadskiy
acc50e3473
fixed wrong parameter for token
2016-12-24 10:16:22 +03:00
Andrey Zavadskiy
eabfa11614
Minor fix
2016-12-24 10:04:43 +03:00
Andrey Zavadskiy
5fbc0e408b
Remove unnesessary Username field check
2016-12-24 09:16:17 +03:00
Andrey Zavadskiy
ba1d0b3a84
Added Events for checkboxes
2016-12-24 09:09:01 +03:00
Andrey Zavadskiy
9f202ecba8
fix
2016-12-23 23:49:42 +03:00
Andrey Zavadskiy
70c8250021
Revert "Dependent checkboxes"
...
This reverts commit 70dc3bae4a
.
2016-12-23 23:05:44 +03:00
Andrey Zavadskiy
70dc3bae4a
Dependent checkboxes
2016-12-23 20:24:28 +03:00
Andrey Zavadskiy
cd3ab33d08
Remove the password field from game.ini
2016-12-23 00:43:43 +03:00
Andrey Zavadskiy
7c96102229
When we have empty login, api.Token becames empty
...
So we can't sign in having Token without login
2016-12-22 16:09:42 +03:00
Andrey Zavadskiy
4817d4bf10
Stop using password field in .ini at all
2016-12-22 15:41:06 +03:00
Andrey Zavadskiy
b066a7d905
Stop saving password
2016-12-22 15:26:31 +03:00
柯十六夜
e578e50721
Add support for old beatmaps
2016-12-21 16:29:57 +08:00
柯十六夜
ef11c3f389
Add default Beatmap ID
2016-12-21 14:47:56 +08:00
Andrey Zavadskiy
1c79ebff9f
Fix loggining on start even after logout and exit
2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
bba4c46ae3
TODO comment and deleted repeating lines
2016-12-21 01:05:10 +03:00
Andrey Zavadskiy
c7de449713
Token fix
...
If "Save Password" is checked, Token will be saved
2016-12-21 00:37:54 +03:00
柯十六夜
02f6e46105
Add support for v9 beatmaps
2016-12-20 23:56:49 +08:00
Andrey Zavadskiy
d519e28dda
PasswordTextBox fix
2016-12-20 17:52:16 +03:00
Andrey Zavadskiy
21c6c23189
Login improvements
2016-12-20 17:28:27 +03:00
Dean Herbert
561b0928bb
Merge pull request #263 from EVAST9919/fixes
...
Remove unnecessary items from OptionsOverlay
2016-12-20 01:18:51 +09:00
Andrey Zavadskiy
e23a1b8e92
Remove unnecessary items from OptionsOverlay
2016-12-19 19:17:04 +03:00
n4b3l
aebe87fefc
better implementation
2016-12-19 16:09:29 +01:00
n4b3l
09f9f86b06
check if dimLevel is null on exit
2016-12-19 14:03:10 +01:00
n4b3l
c614d61b1a
getbpm takes Beatmap instead of WorkingBeatmap
2016-12-18 19:34:20 +01:00
n4b3l
ded6588d3b
minor style fixed
2016-12-18 17:21:05 +01:00
n4b3l
5f893d46c7
style fixes
2016-12-18 16:53:52 +01:00
Thomas Müller
db21fe062e
Merge pull request #252 from n4b3l/background-dim
...
basic background dim
2016-12-18 16:04:10 +01:00
Thomas Müller
66435a515c
Don't async/await song selection since audio operations are now on a separate thread.
2016-12-18 15:19:41 +01:00
Dean Herbert
1d5dc77c4d
Keep reference to reader to avoid early disposal.
2016-12-18 20:47:00 +09:00
n4b3l
df305989d0
use config bindable directly
2016-12-18 10:48:59 +01:00
Dean Herbert
f14a9e7d6b
Remove unused beatmap reference in BeatmapGroup.
2016-12-18 17:06:56 +09:00
Dean Herbert
5ac9402d5f
Adjust fade out transform of difficulty panels to avoid overlap.
2016-12-18 17:06:03 +09:00
Dean Herbert
6e10a9bb29
Allow starting maps by clicking an active panel a second time.
2016-12-18 16:59:13 +09:00
Dean Herbert
2cbc528971
Remove janky beatmap info wedge animation, restore pixel snapping.
2016-12-18 16:50:39 +09:00
n4b3l
492581fa50
fixed length.seconds display
2016-12-18 04:03:11 +01:00
n4b3l
f551133b0e
..
2016-12-18 03:56:27 +01:00
n4b3l
3d64bee069
proper round + std bpm
2016-12-18 03:53:26 +01:00
n4b3l
63dd8893d9
bpm as ints
2016-12-18 02:53:43 +01:00
n4b3l
0fbd2d8bc8
removed random enter
2016-12-17 21:03:14 +01:00
n4b3l
224e6a877a
responsive to dim changes
2016-12-17 20:59:41 +01:00
n4b3l
36049cc493
smoother transition
2016-12-17 20:29:20 +01:00
n4b3l
73532b9172
small code improvements
2016-12-17 19:57:58 +01:00
n4b3l
2f708a704d
bpm range added + changed spacing
2016-12-17 19:31:34 +01:00
n4b3l
a04a0a7d2c
fix allignment...
2016-12-17 15:58:51 +01:00
n4b3l
d812a7cb4e
func for icons
2016-12-17 15:53:26 +01:00
n4b3l
c73fbe6e42
Remove unnecessary casts
2016-12-17 15:06:56 +01:00
n4b3l
9e6161b862
better scaling
2016-12-17 12:18:55 +01:00
n4b3l
e31e19f1b8
removed unnecessary padding
2016-12-17 12:04:42 +01:00
n4b3l
376b3df2f8
icons with TextAwesome
2016-12-17 11:57:52 +01:00
n4b3l
590db66b37
remove icons from resource
2016-12-17 11:30:30 +01:00
Dean Herbert
3e42fa4f90
Merge pull request #247 from peppy/song-select-async-player
...
Load player async
2016-12-17 16:05:50 +09:00
n4b3l
b78b40a629
implement icons
2016-12-17 01:58:39 +01:00
n4b3l
ba81222af6
basic background dim
2016-12-16 17:13:24 +01:00
n4b3l
881d58574e
Design improvements
2016-12-16 14:21:12 +01:00
Drew DeVault
67d748f677
Adjust padding on sliders
2016-12-16 01:27:57 -05:00
Drew DeVault
796858f86f
Fix transparency issues
2016-12-16 00:37:37 -05:00
Drew DeVault
96a6e30a21
Drop complicated type constraints
2016-12-16 00:27:06 -05:00
Drew DeVault
80574423cb
Drop SliderBarEventSource
2016-12-16 00:27:06 -05:00
Drew DeVault
abc6db18b3
Add license header
2016-12-16 00:27:06 -05:00
Drew DeVault
a751cfcba3
Update SliderOption implementation
...
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
2016-12-16 00:27:06 -05:00
Drew DeVault
10cc6f7885
Move where clause to next line
2016-12-16 00:27:06 -05:00
Drew DeVault
9e75ecab4f
Fix up slider bugs
2016-12-16 00:27:06 -05:00
Drew DeVault
22c2a4757c
Play slider sample as the value changes in 1/10ths
2016-12-16 00:27:06 -05:00
Drew DeVault
c642f6c34f
Add sliderbar L+F
2016-12-16 00:27:06 -05:00
n4b3l
991ad298d9
more beatùa
2016-12-16 04:25:28 +01:00
BuildTools
d37ff8f153
Deleted unnecesary things (I guess)
2016-12-15 17:35:14 -06:00
BuildTools
b788878c95
Unnecesary things were removed (I guess)
2016-12-15 17:28:22 -06:00
BuildTools
a845a897b3
Add Base Preview Time
2016-12-15 17:11:48 -06:00
Dean Herbert
20260b43d1
Improve star animation.
2016-12-15 22:58:34 +09:00
Dean Herbert
8ce18e8986
Improve song select startup time via better database querying. Also fix difficulty displays.
2016-12-15 22:58:32 +09:00
Dean Herbert
cf8283582b
Don't update LifetimeStart on HitObject state change.
2016-12-15 22:58:23 +09:00
Dean Herbert
d8e40d4fb1
Add naive lifetime calculation for drawable HitObjects.
2016-12-15 22:58:22 +09:00
Dean Herbert
0a9e3ce1b0
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00
Dean Herbert
08ef8ed8ea
Add comment about future implementation.
2016-12-15 22:58:18 +09:00
Dean Herbert
8d800dac99
Make Player load async.
2016-12-15 22:58:00 +09:00
Dean Herbert
9557821776
Start a map using enter key.
2016-12-15 22:57:28 +09:00
Dean Herbert
21f993d149
Add ability to navigate song select carousel using arrow keys.
2016-12-15 22:57:14 +09:00
Dean Herbert
c420c55291
Merge branch 'master' into hit-samples
...
# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
Dean Herbert
658f203c4e
Merge pull request #236 from Tom94/fix-carousel-panel-x
...
Fix panels that are moving off-screen having an incorrect X coordinat…
2016-12-11 19:47:09 +09:00
Thomas Müller
882d5edf7d
Fix dropped input outside of playfield.
2016-12-11 10:09:58 +01:00
Thomas Müller
9c4c713aa0
Fix panels that are moving off-screen having an incorrect X coordinate applied.
2016-12-10 11:30:22 +01:00
Dean Herbert
f8395c4d3f
Fix slider ball not tracking when mouse hasn't been moved since slider appeared.
2016-12-08 21:07:20 +09:00
Dean Herbert
6cfb174f02
Fix exiting results screen returning to player.
2016-12-08 20:03:18 +09:00
Dean Herbert
c53743ca7d
Fix unit test regression.
2016-12-08 20:00:24 +09:00
Dean Herbert
391767e01d
Add very basic hitsound support.
2016-12-08 19:54:22 +09:00
Dean Herbert
63da7e5ea4
Merge pull request #225 from peppy/hitobject-improvements
...
Slider & other hit object improvements.
2016-12-08 16:11:50 +09:00
Dean Herbert
0538681f3b
Merge branch 'refs/heads/master' into general-fixes
2016-12-08 13:29:59 +09:00
Drew DeVault
bf7ec397dd
Wire dropdowns back to bindables
2016-12-07 09:42:53 -05:00
Drew DeVault
bf33bded24
Update star min/max type, just use sliders for now
2016-12-07 09:42:53 -05:00
Drew DeVault
9db8e63f83
Make star display min/max a double
2016-12-07 09:42:53 -05:00
Drew DeVault
b06f412ffb
Use styled dropdown
2016-12-07 09:42:53 -05:00
Drew DeVault
0e07ce26bc
Remove Height from dropdown
2016-12-07 09:42:53 -05:00
Drew DeVault
cf60c52f00
Switch to System.ComponentModel.Description
2016-12-07 09:42:53 -05:00
Drew DeVault
5456e0102c
s/OptionsDropdown/DropdownOption/g
2016-12-07 09:42:52 -05:00
Drew DeVault
4757a1c433
Wire up enum-backed dropdowns
2016-12-07 09:42:52 -05:00
Drew DeVault
0378de8346
Add DisplayName
2016-12-07 09:42:37 -05:00
Drew DeVault
9daf524120
Add OptionsDropdown<T> and wire up one example
2016-12-07 09:42:37 -05:00
Drew DeVault
ff7ec88e66
s/OptionsSlider/SliderOption/g
2016-12-07 09:42:37 -05:00
Drew DeVault
b97902d006
Add missing sliders
2016-12-07 09:42:37 -05:00
Drew DeVault
92cf841589
Add and wire up all sliderbar-based options
2016-12-07 09:42:37 -05:00
Drew DeVault
3aefa4d6a5
Wire up remaining sliders, except for ints
2016-12-07 09:42:37 -05:00
Drew DeVault
a350e95e40
Add OptionsSlider and wire up volume sliders
2016-12-07 09:41:28 -05:00
Dean Herbert
08f8eb649c
Make counters closer to what they should be looking like.
2016-12-07 21:05:29 +09:00
Dean Herbert
bbc11c77ca
Add (temporary) transitions to songselect and player.
2016-12-07 20:47:28 +09:00
Dean Herbert
bc6c57c619
Make toolbar icons the same width as options icons.
2016-12-07 19:14:05 +09:00
Dean Herbert
87ad44b901
Fix HitObject test case not displaying properly.
2016-12-07 18:46:47 +09:00
Dean Herbert
ae72f91975
Reshuffle hit explosions to be on their own layer.
...
Style misses better.
2016-12-06 21:14:38 +09:00
Dean Herbert
f356640cb7
Add missing licence headers.
2016-12-06 19:07:15 +09:00
Dean Herbert
421dd19aaf
Move initial state updates to DrawableHitObject.
2016-12-06 18:35:08 +09:00
Dean Herbert
ef8793ff24
Merge branch 'refs/heads/master' into more-sound-effects
2016-12-06 00:08:45 +09:00
Dean Herbert
e33aaa95a8
Merge pull request #222 from peppy/better-exit-process
...
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-06 00:06:42 +09:00
Dean Herbert
3cb9cb647d
Tidy up BackButton and adjust transitions a bit.
2016-12-05 21:36:42 +09:00
Dean Herbert
7bd9a87bda
Add menu button sound effects.
2016-12-05 21:09:41 +09:00
Dean Herbert
3056bbda5d
Add temporary workaround for crash.
2016-12-05 21:09:17 +09:00
Dean Herbert
8fc8ca3998
Add song select panel sound effects.
2016-12-05 20:09:56 +09:00
Dean Herbert
590ca3108c
Add checkbox sound effects.
2016-12-05 19:45:54 +09:00
Dean Herbert
ff85ccca6d
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-05 19:34:52 +09:00
Dean Herbert
4d27101aca
Add ability to adjust game clock's speed (pgup/pgdn).
...
A bit hacky, probably need to expose rate better.
2016-12-05 19:33:38 +09:00
Thomas Müller
a0131b8b25
Fix slider velocity not being applied.
2016-12-03 14:52:51 +01:00
Thomas Müller
773d64cd5e
Update judgement after children have been updated.
2016-12-03 14:40:15 +01:00
Thomas Müller
b81bf7085f
Add missing licence headers and fixup using statements.
2016-12-03 13:56:35 +01:00
Thomas Müller
c43b47da2a
Add option toggles and configuration for snaking in and out sliders.
2016-12-03 13:56:19 +01:00
Huo Yaoyuan
2eefc320fd
Make KeyCounterCollection generic.
2016-12-03 15:58:27 +08:00
Dean Herbert
a80c28ca37
ToolbarOverlayToggleButton
2016-12-02 21:57:01 +09:00
Dean Herbert
9bf36418a0
Make toolbar buttons more independent logic-wise.
...
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Thomas Müller
1e8dc780ab
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
Thomas Müller
20947623d5
Merge pull request #210 from peppy/online-improvements
...
Add login support, better API state change handling.
2016-12-01 18:50:54 +01:00
Dean Herbert
22905d2033
Align logo correctly between intro and main menu.
...
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5
Delay movement of ParallaxContainers slightly.
2016-12-01 21:45:40 +09:00
Dean Herbert
2342a17dbc
Move BufferedContainer usage to allow ripple to blend correctly with the background layer.
2016-12-01 21:29:14 +09:00
Dean Herbert
511dab32ef
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
2016-12-01 21:12:37 +09:00
Dean Herbert
4b74ea7586
Separate logo hover and bounce into separate containers to fix consecutive actions.
2016-12-01 20:52:26 +09:00
Dean Herbert
6909dbf60c
Increase cursor trail density a bit.
2016-12-01 20:44:17 +09:00
Dean Herbert
1f370fe29c
Add animated osu! logo.
2016-12-01 20:21:14 +09:00
Dean Herbert
858a79c402
Merge pull request #211 from huoyaoyuan/enhancement
...
Minor enhancements
2016-12-01 20:01:39 +09:00
Dean Herbert
918a3bc74f
Add glow and bling to game mode selector.
2016-12-01 19:15:34 +09:00
Dean Herbert
3a5c41b970
Restore additive blending for toolbar button backgrounds.
2016-12-01 18:54:32 +09:00
Dean Herbert
11f958030f
Make Triangles more flexible and more random.
2016-12-01 18:53:13 +09:00
Dean Herbert
6554a4ea58
Fix shadow not displaying around avatar.
2016-12-01 17:45:32 +09:00
Dean Herbert
25d3818e7a
Fix game mode selector line regression.
2016-12-01 17:45:21 +09:00
Dean Herbert
6ccce88a0e
Add proper user data retrieval on connect.
2016-12-01 16:44:24 +09:00
Dean Herbert
d7ab74363d
Simplify toolbar width/padding calculations. Add avatar display (incorrect user id).
2016-12-01 16:05:54 +09:00
Dean Herbert
0b0fe2a857
Remove incorrect verbatim string specifications.
2016-12-01 16:04:58 +09:00
Dean Herbert
167b559a95
Move toolbar to own namespace.
2016-12-01 14:22:29 +09:00
Dean Herbert
13d26d0601
Tidy up options login section code; fix incorrect flow logic for online state.
2016-12-01 13:07:19 +09:00
Dean Herbert
9d05c132e8
Make Toolbar an IOnlineComponent to tidy up state change logic.
2016-12-01 13:03:40 +09:00
Dean Herbert
c6b7e90739
Merge branch 'refs/heads/master' into online-improvements
2016-12-01 12:51:45 +09:00
Huo Yaoyuan
3a4fb2ffed
IsEnabled property for drag bar of music controller.
2016-12-01 08:20:24 +08:00
Thomas Müller
579b8328dc
Revert "Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack."
...
This reverts commit 27a13eec97
.
2016-11-30 20:50:41 +01:00
Thomas Müller
27a13eec97
Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack.
2016-11-30 20:22:23 +01:00
Dean Herbert
ed879f33df
Add logout button and check for inputs before allowing login.
2016-11-30 19:43:03 +09:00
Dean Herbert
01dc7cb5c2
Thread safety, username saving correctly etc.
2016-11-30 19:22:36 +09:00
Dean Herbert
3fa80d2376
Update client id/secret and bring API endpoints up-to-date.
2016-11-30 18:30:24 +09:00
Dean Herbert
a980671c54
Add basic ChatOverlay state handling.
2016-11-30 18:30:19 +09:00
Dean Herbert
11f726ad45
Add basic login flow.
2016-11-30 18:30:15 +09:00
Dean Herbert
88748499fa
Register chat overlay with API.
2016-11-30 18:30:10 +09:00
Dean Herbert
18509e6a60
ChatConsole -> ChatOverlay. Namespace tidying.
2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474
Add the concept of IOnlineComponents, registered tot he API for handling state changes.
2016-11-30 18:30:01 +09:00
Dean Herbert
481b9d3208
Make opening options shift the rest of the screen as per design.
2016-11-30 18:28:18 +09:00
Dean Herbert
6809e2ce0a
Use DI to get api for ChatConsole.
2016-11-30 17:07:36 +09:00
Dean Herbert
c26587ec3a
Update depth comparer name.
2016-11-30 15:50:48 +09:00
Dean Herbert
5101297f53
Add drop shadows to main menu buttons.
2016-11-30 15:02:53 +09:00
Dean Herbert
d65a275e32
Improve transition of toolbar when hovering.
2016-11-30 13:50:30 +09:00
Dean Herbert
476168eec2
Add shadow to main menu button/icon text.
2016-11-30 13:15:34 +09:00
Dean Herbert
1e037b3eaa
Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth
2016-11-30 12:21:12 +09:00
Dean Herbert
e49f312f3f
Merge pull request #207 from Tom94/fix-back-button-hover
...
Fix being able to hover the back button from outside of its shape.
2016-11-30 12:20:34 +09:00
Thomas Müller
a456eb6f1b
Fix being able to hover the back button from outside of its shape.
...
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Thomas Müller
d0065d2d20
Merge pull request #205 from peppy/scoring
...
Wire up basic scoring.
2016-11-29 20:56:53 +01:00
Thomas Müller
b12b82fdd3
Fix depth values.
2016-11-29 20:50:12 +01:00
Dean Herbert
53df2932ad
Merge pull request #199 from stanriders/back-button
...
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders
988a9bbaad
Switch to relative sizes
2016-11-29 20:27:59 +03:00
Dean Herbert
74e3a87f78
Add *very* basic ranking screen.
2016-11-29 23:59:56 +09:00
Dean Herbert
ca0bea7534
Rename MaximumCombo to HighestCombo.
2016-11-29 22:05:21 +09:00
Dean Herbert
d71b284642
Make ScoreProcessor abstract and avoid making AddJudgement virtual.
2016-11-29 22:02:37 +09:00
Dean Herbert
eb70ae788c
Store max combo in ScoreProcessor.
2016-11-29 21:57:53 +09:00
Dean Herbert
18d331f869
Add combo info to JudgementInfo.
2016-11-29 21:46:30 +09:00
Dean Herbert
f8c1f4dd58
Add basic slider judgement handling.
2016-11-29 21:40:24 +09:00
Dean Herbert
2947121e48
Hook up ScoreProcessor to Scoreoverlay etc.
2016-11-29 21:28:43 +09:00
Dean Herbert
9d2a69f1e2
Add concept of ScoreProcessor.
2016-11-29 20:30:16 +09:00
Dean Herbert
fbf35c904d
Fix Config regression with DI.
2016-11-29 18:49:03 +09:00
Dean Herbert
fa80cc84f8
Fix volume control fill being incorrect on first display.
2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3
Remove silly weld weld weld.
2016-11-29 18:35:40 +09:00
Dean Herbert
9871960112
Basic score flow.
2016-11-29 17:34:16 +09:00
Dean Herbert
a47507fff3
Remove redundant property assignments.
2016-11-29 16:54:54 +09:00
Dean Herbert
3526c299ec
Reformat code.
2016-11-29 16:24:37 +09:00
stanriders
2ecf72d0d7
More consts, less crap (probably)
2016-11-29 05:36:48 +03:00
Dean Herbert
a506e91b7c
Fix compile issues.
2016-11-28 23:05:05 +09:00
Dean Herbert
49470318f2
Remove silly static using statement.
2016-11-28 22:48:28 +09:00
Dean Herbert
187a8bbfa7
Don't store beatmap reference in hitobjects.
2016-11-28 18:45:50 +09:00
Dean Herbert
bf63be0602
Add better slider duration calculation using bpm and difficulty information.
2016-11-28 15:31:54 +09:00
Dean Herbert
a5651427f6
Add basic ControlPoint parsing.
2016-11-28 15:12:11 +09:00
stanriders
775e8ac5d6
Hardcoded button size, fixed input handling, fixed flash not being visible
2016-11-27 18:56:05 +03:00
Thomas Müller
bd872f6ab8
Explicitly make various member variabled of CursorTrail private.
2016-11-27 15:04:56 +01:00
Thomas Müller
724f849543
Fix incorrect BeatmapPanel border caused by triangles.
2016-11-27 11:49:51 +01:00
stanriders
fb3d5a3b79
One more
2016-11-27 07:18:56 +03:00
stanriders
a3ceef48a6
More backbutton
2016-11-27 07:06:50 +03:00
stanriders
88ead18929
Backbutton improvements
2016-11-27 06:50:36 +03:00
stanriders
ba18c9a309
Merged ExtendableButton and BackButton
2016-11-27 05:48:31 +03:00
stanriders
af57984d5c
Moved ExtendableButton out of framework
2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d
Add stable-alike BackButton
2016-11-27 04:21:12 +03:00
Thomas Müller
069a19a916
Make CursorTrail efficient and add colouring and transparency support.
2016-11-26 18:01:24 +01:00
Thomas Müller
23d0e52d4f
Optimize draw portion of cursor trail.
2016-11-26 14:08:43 +01:00
Dean Herbert
be0cc7badc
Code tidying.
2016-11-26 19:25:58 +09:00
Dean Herbert
c978a4c091
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
Dean Herbert
af18d25357
Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
2016-11-26 17:31:35 +09:00
Dean Herbert
5764bf8093
Improve IsAlive logic.
2016-11-26 17:22:58 +09:00
Dean Herbert
a1c3d15e6c
Add triangles to difficulty panels.
2016-11-26 17:10:13 +09:00
Dean Herbert
ebab9d66bf
Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes
2016-11-26 17:08:40 +09:00
Dean Herbert
82a708d2c0
Merge pull request #189 from SirCmpwn/general-fixes
...
General fixes
2016-11-26 16:56:07 +09:00
Dean Herbert
396ca9fe91
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
Dean Herbert
e36a51acf0
Custom LifetimeList (experimental).
2016-11-25 18:30:13 +09:00
Dean Herbert
f9f72f25a2
Add basic flow for hitobject judgement.
2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e
Remove need for PlaySongSelect ctor to take a db
2016-11-25 00:44:46 -05:00
Drew DeVault
69cb9cf4de
Fix up volume encapsulation
2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071
Fix VolumeMeter.Bindable
2016-11-25 00:21:42 -05:00
Dean Herbert
4184dd2329
Change the way we set our initial y position on first display.
2016-11-25 12:50:18 +09:00
Dean Herbert
f540bf3765
Ensure set headers are above difficulties.
2016-11-25 12:48:59 +09:00
Dean Herbert
35a02aa972
Fade in headers but not difficulties by default.
2016-11-25 12:48:41 +09:00
Dean Herbert
12c74b1b0b
Don't set hidden; make it based on alpha value.
2016-11-25 12:47:58 +09:00
Tom94
97b0da1d6b
Merge branch 'master' of github.com:ppy/osu into general-fixes
2016-11-24 20:26:44 +01:00
Tom94
495cb926f7
Move beatmap panels back to an X of 0 when they are unselected.
2016-11-24 20:25:29 +01:00
Dean Herbert
6c69bd2ba3
Fix regression causing crash on using z/x in player mode.
2016-11-24 21:27:12 +09:00
Dean Herbert
3dff72ac6c
Bypass masking checks for input on playfields.
2016-11-24 18:59:09 +09:00
Dean Herbert
c48acd4c3d
Fix coordinates being in wrong space.
2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343
Make parallax container work with global mouse state (so it ignores bounds checks).
2016-11-24 16:04:16 +09:00
Dean Herbert
ece3bc0e01
Refactor BeatmapInfoWedge to be async.
2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e
Don't use the overlay suffix for beatmapInfo wedge.
2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c
Adjust difficulty panel offsets slightly.
2016-11-24 13:33:32 +09:00
Tom94
718f2b13a8
Do not change depth value of drawables currently contained within a container.
2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865
Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed.
2016-11-23 17:42:21 +01:00
Dean Herbert
20ae8df2bd
Refactor volume control to load asynchronously.
2016-11-23 16:12:21 +09:00
Dean Herbert
0c841cffdd
Change GetChildren recursive default to false (should be more common).
2016-11-23 15:34:32 +09:00
Dean Herbert
1e0b7dffc0
Move WedgeBackground to its own class and improve display a bit.
2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180
One missing carousel rename.
2016-11-23 13:28:49 +09:00
Dean Herbert
60d939f323
Use FillMode in more cases.
2016-11-23 13:18:22 +09:00
Dean Herbert
2e05ec0296
Fix scaling of BeatmapInfoOverlay wedge.
2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c
Fix some namespaces.
2016-11-23 12:00:17 +09:00
Dean Herbert
b3b7fb90c5
Add shadows to toolbar tooltips.
2016-11-23 11:35:52 +09:00
Thomas Müller
030a20a3f2
Fix minor issues with alpha fading at edges.
2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c
Move BeatmapInfoOverlay into its own class.
...
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad
Only handle beatmap panels that are visible in song select.
2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e
Carousell -> Carousel
2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494
Improve smooth movement in beatmap carousel.
2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628
Terminate loop through beatmap groups when having found a selection.
2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1
Merge branch 'master' of github.com:ppy/osu into better-song-select
2016-11-22 18:55:13 +01:00
Dean Herbert
d71550d22a
Don't do a recursive fill by default, we don't need it.
2016-11-22 22:07:28 +09:00
Dean Herbert
4cf2dd90d6
Standardise and simplify the amount of beatmap information passed around song select.
2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94
Add comment about wedgedBeatmapInfo performance issues.
2016-11-22 21:43:35 +09:00
Dean Herbert
b73cdba08c
Change the structure of BeatmapSetHeader to allow for bufferedcontainer invalidation.
2016-11-22 21:38:46 +09:00
Dean Herbert
a3234a5269
Avoid synchronous queries in BackgroundModeBeatmap.
2016-11-22 21:22:12 +09:00
Dean Herbert
3bc38268a0
Make MusicController more async.
2016-11-22 20:47:28 +09:00
Dean Herbert
f576b4bf82
Don't use texture atlases for beatmap backgrounds.
2016-11-22 20:14:58 +09:00
Dean Herbert
0109c79cae
Async load of panel backgrounds (failing for on-screen panels).
2016-11-22 19:48:51 +09:00
Dean Herbert
2ba365657e
Tidy up some linq.
2016-11-22 17:21:42 +09:00
Dean Herbert
a251db804c
Stop adding beatmaps to song select when disposed.
2016-11-22 16:13:38 +09:00
Dean Herbert
7df8324957
Explicit disposal via using() to WorkingBeatmap.
2016-11-22 14:57:53 +09:00
Dean Herbert
070c7dc621
Merge remote-tracking branch 'refs/remotes/upstream/master' into input-handler-improvements
2016-11-22 12:37:57 +09:00
Dean Herbert
3e9c398652
Update input handler logic to match framework changes.
2016-11-21 21:36:11 +09:00
Dean Herbert
41a84ba00c
Add finalizer logic for WorkingBeatmap for now.
2016-11-21 21:35:10 +09:00
Thomas Müller
d32f11b5e2
Smoother movement within song select.
2016-11-21 07:59:46 +01:00
Thomas Müller
318fe2f9d6
Fix broken VisualTests SongSelect.
2016-11-20 20:43:43 +01:00
Thomas Müller
c6d688898f
Initial implementation of a beatmap carousell and various minor improvements to song select.
...
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
40805ad32c
Adjust size of wedged background overlay.
2016-11-20 12:29:38 +01:00
Thomas Müller
57e7c7097d
Update framework and add rudimentary fading to song select screen.
2016-11-20 12:16:54 +01:00
Thomas Müller
0fdd505807
Add wedged background overlay to song select.
2016-11-20 10:02:20 +01:00
Thomas Müller
f8788bb24b
Update the background according to the currently selected beatmap and blur it within song select.
2016-11-19 17:39:43 +01:00
Dean Herbert
3ac89216bd
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
Dean Herbert
acb85d0140
Fix regressions in combo counters and tidy up naming of SpriteTexts.
2016-11-19 16:19:54 +09:00
Dean Herbert
1242ae3f2a
Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00
Dean Herbert
4db2a1e693
Split ApproachCircle out into its own class.
2016-11-18 17:47:47 +09:00
Dean Herbert
885df47864
Add simple implementation of HitExplosions.
2016-11-16 19:24:48 +09:00
Dean Herbert
b61521a93c
Tidy up Player.cs.
2016-11-16 15:48:35 +09:00
Dean Herbert
42d2d39ade
Merge pull request #171 from huoyaoyuan/improvements
...
Various improvements
2016-11-16 12:00:55 +09:00
Huo Yaoyuan
53deaf2a00
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Dean Herbert
89bb87a6f3
Merge pull request #176 from Tom94/simpler-gradient
...
Use gradient helper function to create toolbar tooltip gradient.
2016-11-16 11:18:31 +09:00
Thomas Müller
e049f8582a
Fix option checkbox losing its glow incorrectly in certain cases.
2016-11-15 19:11:36 +01:00
Thomas Müller
746c28246f
Use gradient helper function to create toolbar tooltip gradient.
2016-11-15 19:09:30 +01:00
Thomas Müller
696d21f762
Merge pull request #174 from peppy/general-fixes
...
General fixes
2016-11-15 18:20:48 +01:00
Dean Herbert
d846246ef2
ShowToolbar -> ShowOverlays; include MusicController.
2016-11-15 20:55:57 +09:00
Dean Herbert
2af839cdbd
Render musicController above toolbar.
2016-11-15 20:55:55 +09:00
Dean Herbert
0b8c307549
Toolbar should block Hover events.
2016-11-15 20:55:53 +09:00
Dean Herbert
a2d505af78
ToolbarButtons should still handle MouseDown events.
2016-11-15 20:55:52 +09:00
Dean Herbert
f415e5820f
Add an implementation of the new design of checkboxes.
2016-11-15 19:35:01 +09:00
Dean Herbert
5b1711f797
Update some colour palette discrepancies in options.
2016-11-15 19:34:58 +09:00
Dean Herbert
1f73bb4cf0
Set drag bar to correct orange.
2016-11-15 19:34:55 +09:00
Dean Herbert
a92404413c
Adjust padding and fonts of options.
2016-11-15 19:34:53 +09:00
Dean Herbert
2cbe2b34fd
Change default font weight to Medium.
2016-11-15 19:34:50 +09:00
Dean Herbert
566e09083f
Add gradient overlay when hovering toolbar to make tooltips more visible.
...
Also adjusts opacity of toolbar.
2016-11-15 16:25:41 +09:00
Dean Herbert
4b6c139c3e
Toolbar buttons should handle on click, not mouse down.
2016-11-15 15:31:48 +09:00
Dean Herbert
867797a089
Change volume control mouse wheel behaviour to not gain full-screen focus.
2016-11-15 15:22:14 +09:00
Dean Herbert
51235343fd
Fix ChatConsole regression.
2016-11-15 14:46:57 +09:00
Dean Herbert
abdfe42388
Merge branch 'refs/heads/master' into better-anchors
...
# Conflicts:
# osu.Game.Mode.Osu/UI/OsuComboCounter.cs
# osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
2016-11-15 14:33:13 +09:00
Thomas Müller
997bc16d63
Fix incorrect positioning of ButtonSystem.
2016-11-14 19:18:16 +01:00
Huo Yaoyuan
dcd3ba0915
Make Player.Autoplay can be set.
2016-11-15 01:49:06 +08:00
Huo Yaoyuan
f2f6fe8e00
Set option object to members.
2016-11-15 01:49:06 +08:00
Huo Yaoyuan
c8d23408d7
Fix ChatLine for now.
2016-11-15 01:49:05 +08:00
Huo Yaoyuan
1cddc4eb5b
Use EqualityComparer<T> to avoid boxing and casting when comparing.
2016-11-15 01:49:05 +08:00
Tom94
c860eb25f9
Migrate to new anchor system without x/y reversal.
2016-11-14 17:22:20 +01:00
Dean Herbert
08bf7c6d39
Make abstract ruleset no play mode.
2016-11-15 01:06:53 +09:00
Dean Herbert
e01057df3d
Add thread safety somewhere it will never be required.
2016-11-14 23:13:47 +09:00
Dean Herbert
9a8003f6fa
Merge remote-tracking branch 'refs/remotes/upstream/master' into project-restructure
...
# Conflicts:
# osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
2016-11-14 22:08:30 +09:00
Dean Herbert
d3f810f72f
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Dean Herbert
0011d7f720
Simplify linq.
2016-11-14 20:24:44 +09:00
Dean Herbert
5dd4e31011
Move DrawableHitObject.
2016-11-14 19:49:29 +09:00
Dean Herbert
07fee61989
Use reflection to load Rulesets.
2016-11-14 19:20:27 +09:00
Dean Herbert
4590be552f
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Dean Herbert
0b203a7bf4
Move enum to end of file.
2016-11-14 16:50:17 +09:00
Dean Herbert
dde3a68c8f
Account for anchor when dragging MusicController (fixes VisualTest).
2016-11-14 16:40:13 +09:00
Dean Herbert
1d51e6af2a
Merge pull request #168 from huoyaoyuan/fixes
...
Fixes for music controller
2016-11-14 16:11:31 +09:00
Dean Herbert
eb32d842cc
Use switch instead of if-else.
2016-11-14 16:10:07 +09:00
Dean Herbert
57c4314cae
Merge remote-tracking branch 'refs/remotes/upstream/master' into options-improvements
2016-11-14 16:00:06 +09:00
Dean Herbert
c37afd7a81
Merge pull request #166 from Tom94/various-improvements
...
Various improvements
2016-11-14 15:59:17 +09:00
Huo Yaoyuan
86a6c7641d
Make TransformDirection more clear.
2016-11-14 04:59:41 +08:00
Huo Yaoyuan
7c8ef2a82b
Select and unselect BeatmapPanel when selecting BeatmapGroup.
2016-11-14 04:22:06 +08:00
Huo Yaoyuan
33a35ca711
Do not set WorkingBeatmap explicitly in mode stack.
2016-11-14 04:01:48 +08:00
Huo Yaoyuan
afab938794
Strongly typed TransformDirection for music controller.
2016-11-14 03:21:07 +08:00
Thomas Müller
ac99e2d488
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Thomas Müller
16dc74df5b
Avoid stack overflow when trying to push a not-yet async loaded background.
2016-11-12 18:33:47 +01:00
Dean Herbert
75be78752b
Merge remote-tracking branch 'refs/remotes/upstream/master' into options-sidebar-tracking
...
# Conflicts:
# osu.Game/osu.Game.csproj
2016-11-12 22:30:15 +09:00
Thomas Müller
6355c8bd45
Hide scrolldragger in options.
2016-11-12 13:10:53 +01:00
Thomas Müller
1c47773e0d
Make sidebar behaviour feel a bit nicer.
2016-11-12 13:08:34 +01:00
Thomas Müller
e923da1998
Fix lastKnownScroll never being written to.
2016-11-12 12:30:12 +01:00
Thomas Müller
98b69bc6c6
Merge branch 'master' of github.com:ppy/osu into SirCmpwn/options-sidebar-tracking
...
# Conflicts:
# osu.Game/osu.Game.csproj
2016-11-12 12:24:02 +01:00
Dean Herbert
cc0f61f545
Merge branch 'refs/heads/master' into dependency-injection
...
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Dean Herbert
646fe5c5f4
Merge pull request #155 from peppy/player-improvements
...
Introduce back the concept of Rulesets.
2016-11-12 18:34:32 +09:00
Dean Herbert
80f146e4bd
Fix a locally set beatmap getting overridden by the game-global one.
2016-11-12 18:26:27 +09:00
Dean Herbert
099b309645
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
Dean Herbert
16a0be44df
Add local InputManager to Player; handle Z and X.
2016-11-12 18:26:14 +09:00
Dean Herbert
18c0e431c1
Fix some nullrefs.
2016-11-12 18:25:58 +09:00
Dean Herbert
3b99a8fd06
Add a shadow and bit of elasticity to MusicController.
2016-11-12 17:09:58 +09:00
Dean Herbert
b65eb33774
Fix weird artifacting when the MusicController fades in and out by using a buffered container.
2016-11-12 16:44:31 +09:00
Dean Herbert
8d56a881d0
Merge pull request #157 from SirCmpwn/string-options
...
Add TextBoxOption and wire it up
2016-11-12 16:11:09 +09:00
Dean Herbert
12bc259071
Merge pull request #158 from SirCmpwn/implement-options
...
Implement ShowUnicode option behavior
2016-11-12 16:10:27 +09:00
Dean Herbert
a39d28efe2
Merge pull request #159 from SirCmpwn/platform-options
...
Remove certain options when not running on Windows
2016-11-12 16:05:47 +09:00
Drew DeVault
00cc4278da
Split off SidebarButton
2016-11-12 01:53:20 -05:00
Drew DeVault
a8bba445db
Move scroll logic into Update
2016-11-12 01:44:26 -05:00
Drew DeVault
32196c57af
Track the visible section in options
2016-11-12 01:44:11 -05:00
Dean Herbert
ff67b77c5b
Merge pull request #154 from peppy/sidebar-toolbar-coexistence
...
Make options overlay coexist with toolbar.
2016-11-11 13:34:08 +09:00
Dean Herbert
27542d9747
Merge pull request #151 from SirCmpwn/options-sidebar
...
Expand the options sidebar on hover
2016-11-11 13:33:10 +09:00
Dean Herbert
a0e1513df6
Merge branch 'refs/heads/master' into sidebar-toolbar-coexistence
...
# Conflicts:
# osu.Game/OsuGame.cs
2016-11-11 13:30:57 +09:00
Drew DeVault
d36c8e9203
Remove certain options when not running on Windows
2016-11-10 21:54:01 -05:00
Drew DeVault
d49b418449
Implement ShowUnicode option behavior
2016-11-10 21:35:58 -05:00
Drew DeVault
e2365cfad2
s/internalText/InternalText/g
2016-11-10 18:25:20 -05:00
Drew DeVault
a81f099d40
Add TextBoxOption and wire it up
2016-11-10 18:17:15 -05:00
Drew DeVault
0d4560a054
Update to latest DI stuff
2016-11-10 17:40:42 -05:00
Drew DeVault
7327db307b
Fix player loading from song select
2016-11-10 16:43:04 -05:00
Drew DeVault
2362665b8a
Re-cache the new FontStore when overwritten
...
Fixes issues with font loading
2016-11-10 16:43:04 -05:00
Drew DeVault
fe9034323b
Get the game running, though not perfectly
2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Drew DeVault
dc03f36793
Use DI for Player
2016-11-10 16:38:44 -05:00
Drew DeVault
19fd6fe249
Introduce dependency injection
2016-11-10 16:38:25 -05:00
Dean Herbert
788c11de10
Merge pull request #103 from huoyaoyuan/music-controller
...
Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
904d258dc3
Fix checkbox not updating correctly.
2016-11-09 20:13:13 +09:00
Dean Herbert
a5dcae859c
Give OptionsOverlay an offset to make up for toolbar possibly being present.
2016-11-09 15:24:27 +09:00
Dean Herbert
d9bd3717d0
Re-organise overlay-level elements in OsuGame.
2016-11-09 15:24:24 +09:00
Dean Herbert
fdb83bed79
Make OsuGameModes self-aware of if they want a toolbar or not.
2016-11-09 15:24:22 +09:00
Dean Herbert
9d1d5a5cea
Modify toolbar tooltips to be closer to design.
2016-11-09 15:24:19 +09:00
Drew DeVault
676cdc44b2
Add expanding options sidebar
2016-11-08 23:36:06 -05:00
Drew DeVault
3ad633f363
Wire up all of the boolean options
2016-11-08 23:17:08 -05:00
Dean Herbert
04fa1f897e
Use margin instead of padding so mouseDown events on the sidebar buttons don't interrupt scrolling.
2016-11-09 12:32:38 +09:00
Dean Herbert
d41d7b8e9a
Don't derive ScrollContainer unnecessarily.
2016-11-09 12:10:22 +09:00
Dean Herbert
d70e8806b4
Merge remote-tracking branch 'refs/remotes/upstream/master' into options-fixes
2016-11-09 11:41:36 +09:00
Dean Herbert
28a94e2df1
Remove unused constant.
2016-11-08 20:35:21 +09:00
Dean Herbert
3ef26a6bf0
Fix paddings, transitions, const variable names.
2016-11-08 20:23:18 +09:00
Dean Herbert
97f3023cd9
Ctrl+O for options.
2016-11-08 19:27:37 +09:00
Dean Herbert
4426a683ed
Move OptionsOverlay to OsuGame.
2016-11-08 19:26:12 +09:00
Dean Herbert
89b11ed099
Handle sidebar buttons onClick not onMouseDown.
2016-11-08 19:18:31 +09:00
Dean Herbert
8c68f9ba93
OptionsSideNav -> OptionsSidebar.
2016-11-08 19:17:09 +09:00
Dean Herbert
3b0114671e
Max sidebar draggable.
2016-11-08 19:16:39 +09:00
Dean Herbert
30323876a8
Use preload for options (fix icons).
2016-11-08 18:49:20 +09:00
Dean Herbert
a851d7b44f
Updates.
2016-11-08 18:33:31 +09:00
Dean Herbert
c36b54b35a
Merge remote-tracking branch 'refs/remotes/upstream/master' into generic-container
2016-11-08 18:29:21 +09:00
Drew DeVault
743c1bde58
Wire up alternative chat font
2016-11-07 22:37:21 -05:00
Drew DeVault
1bca78f4b6
Wire up one of the settings to the config
...
One step at a time, right
2016-11-07 22:36:24 -05:00
Drew DeVault
fbbd05e606
Remove unnecessary TODO
2016-11-07 22:28:02 -05:00
Drew DeVault
a6593505b3
Say NO to RelativeSizeAxes = Both
2016-11-07 22:19:02 -05:00
Drew DeVault
4d04eb6fb1
Rearrange some options a bit, update framework
2016-11-07 22:15:48 -05:00
Drew DeVault
cbbac0565f
Remove unused using statements
2016-11-07 21:28:06 -05:00
Drew DeVault
1ce6a7285a
Rearrange options namespaces
2016-11-07 21:24:41 -05:00
Drew DeVault
b2bbdfa284
Refactor how the sidebar buttons are created/used
2016-11-07 18:04:49 -05:00
Drew DeVault
e6c3fc1091
Implement scrolling to each section
2016-11-07 17:07:55 -05:00
Huo Yaoyuan
ef5968e243
More robust metadata handling.
2016-11-07 23:12:49 +08:00
Huo Yaoyuan
fd977cacb3
Fix corner case when shuffling.
2016-11-07 23:06:14 +08:00
Huo Yaoyuan
02b903f1ea
Shuffle playlist.
2016-11-07 22:12:58 +08:00
Huo Yaoyuan
dc347a74f5
Don't play transition if audio equals.
2016-11-07 21:58:30 +08:00
Huo Yaoyuan
c59cad2478
AudioEquals method for BeatmapInfo.
2016-11-07 21:52:23 +08:00
Huo Yaoyuan
d1f64cfbfc
Make external changes into history.
2016-11-07 21:30:25 +08:00
Huo Yaoyuan
ad1dccf6ce
Use play history for back and forward.
2016-11-07 21:25:37 +08:00
Huo Yaoyuan
644e337cf6
Add a list for play history.
2016-11-07 20:57:33 +08:00
Dean Herbert
d57d5daac9
Support generic FlowContainer.
2016-11-07 21:17:29 +09:00
Dean Herbert
a61fb5ef5d
Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
Huo Yaoyuan
c272041f37
Block click and drag at MusicController level.
2016-11-07 20:07:45 +08:00
Huo Yaoyuan
736079a60d
Update FontAwesome usage.
2016-11-07 19:00:20 +08:00
Huo Yaoyuan
8037f1233f
Merge branch 'master'
2016-11-07 18:58:35 +08:00
Dean Herbert
f14a35d480
Update FontAwesome definitions.
2016-11-07 17:59:00 +09:00
Thomas Müller
90c889a7ce
Smoothen wedged buttons in main menu and the wedges on song select background.
2016-11-06 19:34:44 +01:00
Thomas Müller
103176826f
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
Thomas Müller
32ee20b843
Merge branch 'master' of github.com:ppy/osu into better-clocks
...
# Conflicts:
# osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-06 10:08:24 +01:00
Thomas Müller
5f2bf165a2
Remove now obsolete clock usages.
2016-11-06 10:06:09 +01:00
Huo Yaoyuan
c8a7bd2ece
Minor implementation changes.
2016-11-06 16:47:37 +08:00
Huo Yaoyuan
000c2218b8
Make background update happens in update thread, and thread-safer.
2016-11-06 16:34:47 +08:00
Thomas Müller
8894e5f73a
Fade the options overlay to prevent unnecessary updates to its content.
2016-11-06 08:54:36 +01:00
Thomas Müller
a6c0fd29f2
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
Maciej
bcc1d7c669
Background scaling different approach
2016-11-06 04:37:41 +01:00
Maciej
c4132339a6
Working beatmap background scaling fix
...
Add a check for the working beatmap background width and assign a proper
scaling value to cover the whole box
2016-11-06 04:12:35 +01:00
Huo Yaoyuan
d63e3b6724
Add fallback texture of beatmap when getting null;
2016-11-06 05:37:55 +08:00
Huo Yaoyuan
0c6825bb20
Adjust visual behavior.
2016-11-06 05:35:35 +08:00
Huo Yaoyuan
c53298a3b1
Update font size (*1.25) to follow the design image.
2016-11-06 01:53:10 +08:00
Huo Yaoyuan
74000f77ad
Set font in music controller.
2016-11-06 01:50:38 +08:00
Huo Yaoyuan
a19bb1270d
Async workflow on music controller.
2016-11-06 00:46:09 +08:00
Huo Yaoyuan
859a59a8ab
Set children in constructor.
2016-11-06 00:24:03 +08:00
Huo Yaoyuan
5eed07db57
Update access of WorkingBeatmap.
2016-11-06 00:13:45 +08:00
Huo Yaoyuan
c470140d64
Merge branch 'master'
2016-11-06 00:11:30 +08:00
Dean Herbert
3c8f94dd0f
Merge pull request #136 from Tom94/general-fixes
...
Fix wrong initial state of beatmap panels.
2016-11-05 23:04:37 +09:00
Thomas Müller
7c7e2160ec
Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
2016-11-05 14:05:42 +01:00
Thomas Müller
619d97c642
Fix indentation and typo.
2016-11-05 13:51:52 +01:00
Thomas Müller
07e74068e7
Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
Huo Yaoyuan
e69dac7745
Fix lock object.
2016-11-05 20:21:08 +08:00
Huo Yaoyuan
f2b37e1fe7
Add lock on each property of WorkingBeatmap.
2016-11-05 20:01:46 +08:00
Thomas Müller
ba39a9df8e
Fix wrong initial state of beatmap panels.
2016-11-05 12:24:15 +01:00
Dean Herbert
a11d534067
Add beatmap backgrounds.
2016-11-05 20:00:14 +09:00
Dean Herbert
7cc19d74c6
Add full Exo font set and bring song select panels closer to final design.
2016-11-05 18:22:09 +09:00
Dean Herbert
8fe63689a4
Fix thread safety issue when accessing files in beatmap (zip) files.
2016-11-05 18:19:01 +09:00
Dean Herbert
2ee5e2efb7
Bring framework up-to-date.
...
# Conflicts:
# osu-framework
2016-11-05 18:18:52 +09:00
Huo Yaoyuan
2d86cb1e81
Merge branch 'master'
2016-11-05 16:21:59 +08:00
Dean Herbert
10f2ed4387
Add explicit privates.
2016-11-04 16:12:35 +09:00
Dean Herbert
b17d219ace
Share Triangles logic.
2016-11-04 16:11:22 +09:00
Dean Herbert
108b7092c9
Fix regression in hitcircle appearance.
2016-11-04 16:08:04 +09:00
Dean Herbert
9df43c6d33
Fix draw order of hitobjects.
2016-11-04 15:43:53 +09:00
Dean Herbert
da18e2d4f6
Fix off-by-one colour retrieval.
2016-11-04 15:43:53 +09:00
Dean Herbert
b72e9221fd
Only add valid hitobjects.
2016-11-04 15:43:53 +09:00
Dean Herbert
74c655ebfc
Fix input not working.
2016-11-04 15:43:53 +09:00
Dean Herbert
b40ccccbe4
Add HitObject colours back in the mix.
2016-11-04 15:43:53 +09:00
Dean Herbert
92b85b251e
Fix scale more.
2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159
Fix scale ratio of gamefield.
2016-11-04 15:43:53 +09:00
Dean Herbert
788cba6f4d
Add autoplay toggle (const).
2016-11-04 15:43:53 +09:00
Dean Herbert
f5f5aa9eac
Fix some incorrect default values.
2016-11-04 15:43:53 +09:00
Dean Herbert
a4e2f25065
Flush recursively, more transform tidying.
2016-11-04 15:43:53 +09:00
Dean Herbert
1854160321
Add hit time and the ability for an external operator to block hits.
2016-11-04 15:43:53 +09:00
Dean Herbert
fbaae94ba4
Limit state changes to apply only once.
2016-11-04 15:43:53 +09:00
Dean Herbert
8d4e7038b3
Part -> Layer.
2016-11-04 15:43:53 +09:00
Dean Herbert
bc53642cab
Fix some warnings.
2016-11-04 15:40:05 +09:00
Dean Herbert
10e5472624
Block mouse events from hitting things behind options.
2016-11-04 12:29:05 +09:00
Dean Herbert
2135b93791
Make options semi-transparent.
2016-11-04 12:28:00 +09:00
Dean Herbert
f3d461e318
Fix some events not firing correctly.
2016-11-04 12:27:43 +09:00
Drew DeVault
408173319b
Refactor options header and layout stuff
2016-11-03 23:01:11 -04:00
Drew DeVault
cb40b7079f
Rework how references are passed about
2016-11-03 22:43:00 -04:00
Drew DeVault
af8e4415c3
Split out [Sub]sections into seperate files
2016-11-03 19:06:22 -04:00
Drew DeVault
1d8c6db0a7
Add remaining options
2016-11-03 19:06:22 -04:00
Drew DeVault
c7fa0a5ab0
Add more options
2016-11-03 19:06:22 -04:00
Drew DeVault
7e77efcfdc
Add Graphics options
2016-11-03 19:06:22 -04:00
Drew DeVault
6c0cef894e
Add OsuButton with sane defaults
2016-11-03 19:06:22 -04:00
Drew DeVault
2aa85a4b18
Split up options into subclasses
2016-11-03 19:06:22 -04:00
Drew DeVault
2f990b884e
Tweak style to more closely match osu!next
2016-11-03 19:06:22 -04:00
Drew DeVault
40e667b2d8
Add default values from old osu
2016-11-03 19:06:22 -04:00
Drew DeVault
89d3f4c2be
Import enum from old osu
2016-11-03 19:06:22 -04:00
Drew DeVault
dd0cb5da01
Add options from old osu
2016-11-03 19:06:22 -04:00
Drew DeVault
9f78f8607b
Implement General options section
2016-11-03 19:06:22 -04:00
Drew DeVault
2aaff01675
Implement config persistence through BasicStorage
2016-11-03 19:06:22 -04:00
Huo Yaoyuan
9e0fbed748
Use PreLoad on music controller.
2016-11-03 22:38:10 +08:00
Huo Yaoyuan
f2a8cc0c29
Merge branch 'master'
2016-11-03 20:38:34 +08:00
Dean Herbert
439204b4fa
Merge remote-tracking branch 'refs/remotes/upstream/master' into async-workflow
2016-11-03 16:44:49 +09:00
Dean Herbert
54dbb0a355
Merge remote-tracking branch 'refs/remotes/upstream/master' into better-glow
...
# Conflicts:
# osu.Game/Beatmaps/Drawable/Panel.cs
2016-11-02 16:43:35 +09:00
Dean Herbert
617a3f5c4f
Adjust glow colour slightly.
2016-11-02 10:22:46 +09:00
Dean Herbert
2811d55e13
Merge pull request #120 from Tom94/fix-beatmap-panel-border-alpha
...
Fix beatmap panel border alpha being way too large.
2016-11-02 09:57:32 +09:00
Thomas Müller
50de8528a5
Use better glow in beatmap selection.
2016-11-01 22:57:11 +01:00
Thomas Müller
128ec8f767
Fix beatmap panel border alpha being way too large.
2016-11-01 22:21:09 +01:00
Dean Herbert
3d611dd57b
Improve coodination of startup sequence.
2016-11-02 01:02:48 +09:00
Dean Herbert
c78e3efc66
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
Dean Herbert
774b47c1fe
Don't cache drawable for no reason.
2016-11-02 00:53:13 +09:00
Drew DeVault
0edfeaaff9
Move wedgeContainer transition to OnEntering
2016-11-01 09:22:49 -06:00
Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Drew DeVault
e5f948dccc
Fade song select wedges in
2016-10-31 16:16:11 -06:00
Adonais Romero González
fd0900eb3c
I knew I forgot something >:(
2016-10-29 18:42:40 -05:00
Adonais Romero González
ef9d2b5b3c
Minor improvements to combo counters
2016-10-29 18:26:12 -05:00
Dean Herbert
d8ca11bf0d
Use Any instead of First to avoid potential throw.
2016-10-29 04:29:43 +09:00
Dean Herbert
a2f995ebe0
Remove forgotten parens.
2016-10-29 03:44:27 +09:00
Dean Herbert
d47924ff7b
Fix selection not collapsing when clicking set headers exclusively.
2016-10-29 03:43:52 +09:00
Dean Herbert
c969e0b4f0
Remove forced disposal of WorkingBeatmap.
2016-10-29 03:31:40 +09:00
Dean Herbert
eb30882b09
More comments.
2016-10-28 23:40:12 +09:00
Dean Herbert
f0e4a252a5
Add some warning comments.
2016-10-28 23:35:49 +09:00
Dean Herbert
42ad96778e
Tidy shit up; reduce number of unnecssesary events being fired.
2016-10-28 23:29:21 +09:00
Huo Yaoyuan
f1837b4822
Fix changed event and no longer auto play on load.
2016-10-28 21:57:23 +08:00
Huo Yaoyuan
7543d491ae
Add music controller into game.
2016-10-28 21:21:47 +08:00
Huo Yaoyuan
6aba03e1ca
OsuGameMode<-WorkingBeatMap->OsuGameBase.
2016-10-28 21:03:59 +08:00
Huo Yaoyuan
3858c77817
No longer holds OsuGame reference.
2016-10-28 20:47:27 +08:00
Huo Yaoyuan
9b76110605
Interaction with external changes.
2016-10-28 20:44:59 +08:00
Huo Yaoyuan
36cefcb956
Fix to work individually.
2016-10-28 20:34:22 +08:00
Huo Yaoyuan
aa107de162
Store a local copy of WorkingBeatmap.
2016-10-28 20:27:44 +08:00
Dean Herbert
5dc495e41d
Avoid accessing the beatmap too early.
2016-10-28 21:08:32 +09:00
Huo Yaoyuan
7d14e6e6cf
Make prev and next work again.
2016-10-28 20:08:27 +08:00
Huo Yaoyuan
b7ada4866e
Merge remote-tracking branch 'peppy/lets-play' into music-controller
2016-10-28 19:47:35 +08:00
Huo Yaoyuan
7d6e4a8ad2
Make music controller uses WorkingBeatmap.
2016-10-28 19:39:02 +08:00
Dean Herbert
10ef34b805
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
2016-10-28 20:24:14 +09:00
Huo Yaoyuan
7e2350cb13
Merge remote-tracking branch 'refs/remotes/peppy/lets-play'
2016-10-28 19:07:29 +08:00
Dean Herbert
74f1a9622f
Add initial game-wide beatmap flow.
2016-10-28 19:55:48 +09:00
Dean Herbert
0f5614ffa2
Only allow osu! mode maps to be played for now.
2016-10-28 18:07:42 +09:00
Dean Herbert
209f09df91
Don't exception on inability to read audio track.
2016-10-28 18:03:26 +09:00
Dean Herbert
13b5fb0578
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
Dean Herbert
0e39c5cc9c
Move Results to own namespace.
2016-10-28 16:10:10 +09:00
Dean Herbert
856e056515
Remove unnecessary finaliser.
2016-10-28 14:18:00 +09:00
Dean Herbert
feccb7286c
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
2016-10-28 14:14:45 +09:00
Dean Herbert
2cdda98b47
Add the ability to retrieve (fallback) metadata from a beatmap.
2016-10-28 14:13:52 +09:00
Dean Herbert
012c29addb
Minor fixes to player flow.
2016-10-27 22:27:45 +09:00
Huo Yaoyuan
eab8caaa0c
Ensure track is playing after seek.
2016-10-27 19:51:38 +08:00
Dean Herbert
d6ed055682
Don't hard-crash on failing to load a beatmap.
2016-10-27 20:37:01 +09:00
Dean Herbert
d9dfc324c1
Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible.
2016-10-27 19:52:48 +09:00
Huo Yaoyuan
73d1eeb272
Update MusicController using DragBar.
2016-10-27 18:15:43 +08:00
Huo Yaoyuan
35b1d0ae50
Seperated DragBar class.
2016-10-27 18:14:50 +08:00
Huo Yaoyuan
9c2d3990ce
Add spacing in code.
2016-10-27 17:04:41 +08:00
Huo Yaoyuan
3e30935d10
Allow to set database of music controller.
2016-10-27 16:58:40 +08:00
Dean Herbert
c828b1bc7b
Add comment about optional database parameter.
2016-10-27 17:53:47 +09:00
Dean Herbert
9074bc3396
Allow Player to load from BeatmapInfo.
2016-10-27 17:53:37 +09:00
Dean Herbert
a764a97602
Use memory database again, local to TestCasePlaySongSelect.
2016-10-27 17:35:00 +09:00
Dean Herbert
33ef55df88
Allow BeatmapDatabase to be constructed without a host.
2016-10-27 17:34:50 +09:00
Dean Herbert
f16cc430f8
Stop using memory database. Load sample data local to TestCase.
...
Also makes the connection private.
2016-10-27 17:08:53 +09:00
Huo Yaoyuan
6482184a09
Dispose ArchiveReader.
2016-10-27 13:34:54 +08:00
Huo Yaoyuan
fead1d4c6f
Seek by clicking and dragging on progress bar.
2016-10-27 13:34:53 +08:00
Huo Yaoyuan
d9fc04748e
Remove redundant class.
2016-10-27 13:34:52 +08:00
Huo Yaoyuan
0da78c19a2
TestCase reset.
2016-10-27 13:34:51 +08:00
Huo Yaoyuan
b671a33911
Transition fixes and clock for VisualTest.
2016-10-27 13:34:51 +08:00
Huo Yaoyuan
8e766a1f47
Show playing progress.
2016-10-27 13:34:50 +08:00
Huo Yaoyuan
1a3a5c544d
Button behavior fixes.
2016-10-27 13:34:49 +08:00
Huo Yaoyuan
a32f9eed51
Play control.
2016-10-27 13:34:48 +08:00
Huo Yaoyuan
d2495e34fb
Query from beatmap database.
2016-10-27 13:34:47 +08:00
Huo Yaoyuan
303bd41765
Background scale.
2016-10-27 13:34:46 +08:00
Huo Yaoyuan
b0d72c5f84
Button and text.
2016-10-27 13:34:45 +08:00
Huo Yaoyuan
0f2b5e8370
Layers.
2016-10-27 13:34:44 +08:00
Huo Yaoyuan
e1f6ab1a42
Create MusicController UI class and visual test.
2016-10-27 13:34:43 +08:00
Dean Herbert
debea59bab
Merge pull request #61 from SirCmpwn/song-select
...
Song select
2016-10-27 13:54:34 +09:00
Dean Herbert
456169f182
Move BeatmapGroupState to outside class definition.
2016-10-27 13:42:37 +09:00
Dean Herbert
abfad501b6
beatmapSet can be private.
2016-10-27 13:41:30 +09:00
Dean Herbert
ce73ae792f
Change panel selection logic to avoid looping.
2016-10-27 13:36:04 +09:00
Dean Herbert
ba5b2f2d73
Remove difficulty width offsets and tidy up flow of information.
2016-10-27 12:31:45 +09:00
Dean Herbert
f846505a92
Tidy namespaces.
2016-10-27 12:01:13 +09:00
Dean Herbert
104cedba19
Merge pull request #109 from peppy/volume-control-input-fix
...
Fix volume control input handling.
2016-10-27 11:45:09 +09:00
Drew DeVault
9c27c33e18
Use IStateful and improve collapse logic
2016-10-26 12:49:16 -04:00
Drew DeVault
55e5ec6fae
General cleanup per PR feedback
2016-10-26 10:52:40 -04:00
Drew DeVault
157512b45f
Merge branch 'master' into song-select
2016-10-26 10:37:18 -04:00
Dean Herbert
3f23900347
Framework & OpenTK updates.
2016-10-26 23:13:44 +09:00
Dean Herbert
ee8b678989
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00
Drew DeVault
5e9495d21d
Fix performance issues with song select
2016-10-25 16:49:10 -04:00
Drew DeVault
063fdd9a2d
Add test data to db for VisualTests
...
Also fixes the broken IPC condition
2016-10-24 14:57:00 -04:00
Drew DeVault
a1019f91ba
Fix auto size on BeatmapSetBox difficulties
2016-10-24 11:39:53 -04:00
Drew DeVault
b0898a3ce0
Fix sizing of setList flow container
2016-10-24 11:39:53 -04:00
Drew DeVault
86bbe8688b
Fix issues with invisible beatmaps
2016-10-24 11:39:53 -04:00
Drew DeVault
ff1a5187cd
Implement fixes related to auto size changes
2016-10-24 11:39:53 -04:00
Drew DeVault
e5168f8da8
Implement handoff to Player
2016-10-24 11:39:53 -04:00
Drew DeVault
cfc920c9c1
Implement Play button, drop textures
2016-10-24 11:39:53 -04:00
Dean Herbert
d3a857edb9
Make importing work properly.
...
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Dean Herbert
0c9e26e546
Return the populated item when calling GetChildren to write more elegant code.
2016-10-24 11:39:18 -04:00
Dean Herbert
6f80efdb29
Add a database reset method.
2016-10-24 11:39:18 -04:00
Dean Herbert
7650bb1707
Don't insert to database until we're completely finished importing a beatmap.
2016-10-24 11:39:18 -04:00
Dean Herbert
ee6c810df5
Fix cascading inserts.
2016-10-24 11:39:18 -04:00
Drew DeVault
42f8d19c73
Sort by difficulty and fix relationship
2016-10-24 11:39:18 -04:00
Drew DeVault
8d6431b35e
Add star counter to difficulty select
2016-10-24 11:39:18 -04:00
Drew DeVault
910a079bda
Add animation, selection indicator to difficulties
2016-10-24 11:39:18 -04:00
Drew DeVault
4b6a1486a6
Increase spacing to match mockups
2016-10-24 11:39:18 -04:00
Drew DeVault
61a7ccaece
Remove dependency on DeferredSprite
2016-10-24 11:39:18 -04:00
Drew DeVault
33fc60716d
Fix assertion failures
2016-10-24 11:39:18 -04:00
Drew DeVault
cfa637b763
Select first difficulty by default
2016-10-24 11:39:18 -04:00
Drew DeVault
51791bba7f
Tweak play button
2016-10-24 11:39:18 -04:00
Drew DeVault
4dcdc8638e
Add beatmap difficulty selection logic
2016-10-24 11:39:18 -04:00
Drew DeVault
941687e091
Add glow to beatmap groups
2016-10-24 11:39:18 -04:00
Drew DeVault
bc959f74a5
Add background textures to beatmap sets
...
Needs osu-framework#189
2016-10-24 11:39:18 -04:00
Drew DeVault
6da092ab30
Fix additional bugs, tweak L+F
2016-10-24 11:39:18 -04:00
Drew DeVault
8d4a211419
Fix initialization of BeatmapInfo
2016-10-24 11:39:18 -04:00
Drew DeVault
3ee0bf2b80
Fix cascade insert
2016-10-24 11:39:18 -04:00
Drew DeVault
641855c790
Fix issues with beatmap import file contention
2016-10-24 11:39:18 -04:00
Drew DeVault
c41b3d92c6
Fix up wrt upstream development
2016-10-24 11:39:18 -04:00
Drew DeVault
8e31965fb4
Refactor beatmap import secondary process
...
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Drew DeVault
9426629853
Don't crash if you leave and return to song select
...
During visual tests
2016-10-24 11:39:18 -04:00
Dean Herbert
9a66d766e9
Don't bail on no beatmaps in database.
2016-10-24 11:39:18 -04:00
Drew DeVault
9b88798274
Fix up padding on song select
...
@peppy btw scrolling beyond the ends of the ScrollContainer behaves
weirdly for this container
2016-10-24 11:39:18 -04:00
Drew DeVault
05d803483f
Fix width of beatmaps
2016-10-24 11:39:18 -04:00
Drew DeVault
07e44560be
Use beatmap author in listing
2016-10-24 11:39:18 -04:00
Drew DeVault
7a22c60c7c
Get some more of the design's layout in place
2016-10-24 11:39:18 -04:00
Drew DeVault
e13374ed23
Tweak layout of beatmap groups
2016-10-24 11:39:18 -04:00
Drew DeVault
3d53af155f
Add background to song select
2016-10-24 11:39:18 -04:00
Drew DeVault
71f58285fc
Add selection interactions
2016-10-24 11:39:18 -04:00
Drew DeVault
bc6e705e2b
Add test case for song selection
2016-10-24 11:39:18 -04:00
Drew DeVault
d21b7f0050
Fix up song select based on upstream changes
2016-10-24 11:39:18 -04:00
Drew DeVault
22fdb3e49a
Adjust PlaySongSelect to match UI standards
2016-10-24 11:39:11 -04:00
Drew DeVault
674f624bfc
Improve song selection layout, database loading
...
Also adds event that notifes the song select when a beatmap is added.
2016-10-24 11:39:11 -04:00
Drew DeVault
a14edc06c8
Pull beatmap list from db and render simple list
2016-10-24 11:39:11 -04:00
Dean Herbert
1ce16afa23
Update nuget package versions.
2016-10-24 22:46:44 +09:00
Dean Herbert
bd1a1644fd
Fix window size saving to config incorrectly.
2016-10-23 01:35:11 +09:00
Dean Herbert
e4c74f9c77
Merge remote-tracking branch 'upstream/master' into general-fixes
2016-10-22 23:54:12 +09:00
Dean Herbert
baf68ba593
Merge pull request #99 from Tom94/general-improvements
...
Fix secondary volume meters showing an incorrect volume until changed.
2016-10-22 23:51:14 +09:00
Thomas Müller
7ced6046d7
Fix secondary volume meters showing an incorrect volume until changed.
2016-10-22 14:33:43 +02:00
Dean Herbert
3ce93608fb
Fix one remaining FlowContainer.
2016-10-22 19:37:27 +09:00
Dean Herbert
808d5c75fb
Fix unused field warning.
2016-10-22 19:08:40 +09:00
Dean Herbert
9021042d93
Fix CircularContainer usage.
2016-10-22 18:40:04 +09:00
Dean Herbert
28a41dcca6
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
e78e0d37b4
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
Dean Herbert
a1d961dc87
Make the Player class more friendly and add a test case.
2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c
Add initial implementation of osu! HitCircle.
2016-10-19 16:19:01 +09:00
Dean Herbert
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
...
Rolling counters
2016-10-19 15:06:00 +09:00
Dean Herbert
c81c4cbbcd
Fix missing Metadata initialisation.
2016-10-19 12:28:48 +09:00
Dean Herbert
6705902710
Merge remote-tracking branch 'refs/remotes/Tom94/general-improvements' into general-fixes
2016-10-19 12:22:16 +09:00
Drew DeVault
7bdf1fe1bf
Drop BeatmapSet, only BeatmapSetInfo is necessary
2016-10-18 15:48:24 -04:00
Drew DeVault
768dd38fa0
s/AddBeatmap/ImportBeatmap/g
2016-10-18 15:42:07 -04:00
Drew DeVault
105bba6178
Rework duplicate detection in AddBeatmap
2016-10-18 15:41:46 -04:00
Drew DeVault
ad14462369
Add lifecycle management to BeatmapDatabase
2016-10-18 15:38:59 -04:00
Drew DeVault
8ca4a2067e
$(SolutionDir)
2016-10-18 13:58:24 -04:00
Drew DeVault
449f04c07b
Refactor the database code
2016-10-18 13:38:27 -04:00
Thomas Müller
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Dean Herbert
cce2094392
Framework update.
2016-10-18 11:20:16 +09:00
Adonais Romero González
5abc3ba898
Merge remote-tracking branch 'upstream/master' into counters-a
2016-10-17 20:36:04 -05:00
Dean Herbert
bfbc26738c
Merged branch master into round_masking
2016-10-17 12:08:31 +09:00
Lunar Dust
8e47d72f93
Reorder ToolbarButton instantiation for consistency
...
Might as start good standards now rather than later
2016-10-16 18:42:40 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f
Modified ManiaComboCounter behavior
...
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
2c06764b79
Better safe than sorry
2016-10-16 17:10:08 -05:00
Thomas Müller
53076f6446
Modify osu! logo to use new CircularContainer.
2016-10-16 19:26:56 +02:00
Thomas Müller
fec127eb8c
Merge branch 'master' of github.com:ppy/osu into unified_shader
...
# Conflicts:
# osu-framework
# osu.Game/Overlays/Options.cs
2016-10-16 15:17:24 +02:00
Dean Herbert
02dc8dc167
Change the way VolumeControl handles global input.
2016-10-16 21:57:15 +09:00
Thomas Müller
b3e531b98c
Remove implementation of WedgedBox and use Shear transformation instead.
2016-10-16 14:10:24 +02:00
Thomas Müller
7751a85e14
Update framework.
2016-10-16 14:10:06 +02:00
Dean Herbert
620c4e6ab7
Merge remote-tracking branch 'refs/remotes/upstream/master' into general-fixes
2016-10-16 18:24:10 +09:00
Huo Yaoyuan
f4c381f745
Use OverlayContainer in framework.
2016-10-16 17:14:17 +08:00
Dean Herbert
4edefb935c
Improve the initialisation logic of OsuGameBase.
2016-10-16 17:33:53 +09:00
Adonais Romero González
15c6a563be
Moved ComboResultCounter to right namespace
2016-10-15 22:24:03 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
84dcb63ad2
Changed ComboCounter format...
...
...to improve value management.
2016-10-15 18:06:31 -05:00
Adonais Romero González
10b47859c3
Delay order on StarCounter changed
2016-10-15 18:04:00 -05:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44
Tidying
2016-10-15 15:03:51 -05:00
Adonais Romero González
c268500f89
Minor variable change
2016-10-15 14:01:11 -05:00
Adonais Romero González
2625d06553
Why calling StopAnimation() on StarCounter's ctor()?
2016-10-15 13:53:39 -05:00
Adonais Romero González
9241287c79
Merge branch 'master' into counters-a
2016-10-15 13:45:55 -05:00
Dean Herbert
7a4bbb6921
Merge pull request #80 from autismpp/logger
...
Replace Console.WriteLine with Logger.Log.
2016-10-15 23:02:24 +09:00
Thomas Müller
1d8ff5fe46
Use circular hover region for osu! logo.
2016-10-15 15:31:16 +02:00
autismpp
7276038ca7
Replace Console.WriteLine with Logger.Log.
2016-10-15 06:13:50 +03:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Dean Herbert
123d92f5b9
Merge pull request #71 from huoyaoyuan/tidy-up
...
Strongly type specifications
2016-10-14 18:57:42 +09:00
Huo Yaoyuan
cb54d33c6e
Make converter instance per-convert.
2016-10-14 17:48:07 +08:00
Dean Herbert
c3b745bfef
Merge pull request #57 from UselessToucan/VolumeControl
...
VolumeControl: add controls for Effects and Music
2016-10-14 15:50:45 +09:00
TocoToucan
ade925937a
Set text position using Origin property
2016-10-14 09:46:40 +03:00
Adonais Romero González
53cd698b3a
Merge branch 'master' into counters-a
2016-10-13 22:57:24 -05:00
Dean Herbert
6597b09a55
Merge pull request #79 from peppy/general-fixes
...
Update framework version.
2016-10-14 12:54:52 +09:00
Adonais Romero González
edbbe8daef
Delete unnecessary class attributes
2016-10-13 22:54:02 -05:00
Dean Herbert
8c7ff58310
Fix regressions caused by overlay class.
2016-10-14 12:50:03 +09:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings.
2016-10-13 23:33:58 -04:00
Dean Herbert
b425d14ea1
Merge pull request #73 from huoyaoyuan/overlay
...
Overlay proposals
2016-10-14 10:49:13 +09:00
Adonais Romero González
9ccff6ec48
Tidying up
2016-10-13 19:50:06 -05:00
Adonais Romero González
0deb5b4e22
Removed unneeded vars
2016-10-13 18:07:06 -05:00
Adonais Romero González
69621eb6d3
Star animation delay micro fix
2016-10-13 18:00:36 -05:00
Adonais Romero González
f10a03dcef
Merge with master
2016-10-13 17:20:35 -05:00
Adonais Romero González
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
Huo Yaoyuan
254cc87578
Use name ToggleVisibility.
2016-10-14 05:02:13 +08:00
TocoToucan
8cca8861fa
Fix formatting
2016-10-13 19:11:51 +03:00
TocoToucan
7d27406131
Fix merge conflict in osu.Game/osu.Game.csproj
2016-10-13 18:23:50 +03:00
Huo Yaoyuan
1c97edaac2
Base class for overlays.
2016-10-13 23:04:57 +08:00
TocoToucan
d5cb331eb3
Unsubscribe from ValueChanged events
2016-10-13 17:52:49 +03:00
Drew DeVault
25d08c8e2c
Improve beatmap loading and hydration
2016-10-13 10:29:30 -04:00
Huo Yaoyuan
c93a440d3b
Make Options:IStateful.
2016-10-13 22:27:37 +08:00
Huo Yaoyuan
acd54d1ebc
Single Visibility enum type.
2016-10-13 22:22:27 +08:00
Drew DeVault
fd10e6e582
Copy imported beatmaps into beatmap storage
2016-10-13 10:15:08 -04:00
Huo Yaoyuan
ac66c08991
Make converter per-instance.
2016-10-13 21:55:49 +08:00
Huo Yaoyuan
aad5c6a44d
Use DateTimeOffset for message timestamp.
2016-10-13 21:42:51 +08:00
Huo Yaoyuan
45a9249306
Move implementation of HitRender.Converter to base class using an abstract Converter property.
2016-10-13 21:14:18 +08:00
Huo Yaoyuan
80d5fa7243
Specify HitObjectConvertException.
2016-10-13 20:53:42 +08:00
Dean Herbert
5e3e949fd6
Revert all counter commits. Requires much further review.
2016-10-13 14:45:41 +09:00
Dean Herbert
fde3ab420a
Merge branch 'master'
...
Conflicts:
osu.Game/osu.Game.csproj
2016-10-13 12:23:36 +09:00
Dean Herbert
edd8f3871e
Add TODO regarding parsing.
2016-10-13 12:19:20 +09:00
Drew DeVault
65e3e13aa2
Fix reference paths in osu.Game.csproj
2016-10-13 12:19:15 +09:00
Drew DeVault
deff5ad61e
Use @strings where appropriate
2016-10-13 12:19:10 +09:00
Drew DeVault
dd86e75ea7
Minor fixes
2016-10-13 12:19:06 +09:00
Drew DeVault
ddac0e8c8f
Update osu-framework
2016-10-13 12:18:23 +09:00
Drew DeVault
45c0bc5428
Import beatmaps into the database via IPC
2016-10-13 12:18:17 +09:00
Drew DeVault
3a163de0f7
Follow changes to osu-framework
2016-10-13 12:18:10 +09:00
Drew DeVault
94f2898f52
Implement beatmap sending/receiving over IPC
2016-10-13 12:18:04 +09:00
Drew DeVault
c7d12bc072
Remove unnecessary setters
2016-10-13 12:17:58 +09:00
Drew DeVault
880399f5a5
Fix casing on private properties
2016-10-13 12:17:52 +09:00
Drew DeVault
dc4bd48f29
Fix casing issues
...
Cheers @RemieRichards
2016-10-13 12:17:46 +09:00
Drew DeVault
c39179d299
Add test for hit objects
2016-10-13 12:17:40 +09:00
Drew DeVault
7a4501323b
Decode beatmap colours
2016-10-13 12:17:35 +09:00
Drew DeVault
c0022f3515
Add more tests for legacy decoder
2016-10-13 12:17:31 +09:00
Drew DeVault
30f2eeda7c
Implement IDisposable in ArchiveReaders
2016-10-13 12:17:18 +09:00
Drew DeVault
0267eb7649
Fixup
2016-10-13 12:17:13 +09:00
Drew DeVault
4851f49ad5
Add basic osu! hit object parsing
2016-10-13 12:17:08 +09:00
Drew DeVault
9b4bc3e36d
Implement most of the legacy beatmap decoder
...
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00
Drew DeVault
32ab8f97bb
Add more decoding (including full BeatmapMetadata)
2016-10-13 12:16:58 +09:00
Drew DeVault
2a3f047895
Start implementing legacy decoder
2016-10-13 12:16:48 +09:00
Adonais Romero González
1d8d2fa9c9
Implicit base()
2016-10-12 21:46:51 -05:00
Adonais Romero González
8f0093f133
Comments in StarCounter
2016-10-12 21:36:52 -05:00
Adonais Romero González
55420d4356
Improvements in transformCount handling
2016-10-12 21:33:55 -05:00
Adonais Romero González
bf832ebe71
uint for ids
2016-10-12 21:03:41 -05:00
Adonais Romero González
71d7de5326
Leading zeroes now part of ScoreCounter ctor
2016-10-12 20:57:06 -05:00
Adonais Romero González
73e4359e9d
Adjusted StarCounter ctor
2016-10-12 20:51:50 -05:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Adonais Romero González
e9a38f0c4d
Fixed some animations
2016-10-12 17:24:06 -05:00
Adonais Romero González
fa67ab86ed
Adjusted Combo Counter animation
2016-10-12 15:28:24 -05:00
Adonais Romero González
11e0429fd3
Children creation off-load to ctors
2016-10-12 14:38:48 -05:00
Adonais Romero González
798e7241d8
Make counters work again
2016-10-12 14:33:04 -05:00
TocoToucan
059e2a3c5a
Improve appearing of the volume meters
2016-10-12 22:17:53 +03:00
Dean Herbert
8707c7f746
Fix regression causing multi-line (wrapped) chat messages to overlap.
2016-10-13 03:06:06 +09:00
TocoToucan
00db36fdbe
Update code in accordance with the code review
2016-10-12 20:45:42 +03:00
TocoToucan
ce391301fa
Merge VolumeControl.cs
2016-10-12 19:17:53 +03:00
Drew DeVault
c9a057b510
Update AddBeatmap accordingly
2016-10-12 11:32:40 -04:00
Drew DeVault
e9a45de51f
Refactor database to reuse existing types
2016-10-12 11:32:40 -04:00
Drew DeVault
23bc26ddac
Implement OszArchiveReader
2016-10-12 11:32:40 -04:00
Drew DeVault
bc69aa1455
Initial support code for beatmap loading
2016-10-12 11:32:40 -04:00
Drew DeVault
768c3bc31e
Use PlayMode instead of GameMode
2016-10-12 11:32:40 -04:00
Drew DeVault
005dc9e8cb
Drop GameMode
2016-10-12 11:32:40 -04:00
Drew DeVault
e8de245032
Use @strings
2016-10-12 11:32:40 -04:00
Drew DeVault
f6b6446a9c
MetadataID -> BeatmapMetadataID
2016-10-12 11:32:27 -04:00
Drew DeVault
72c4a26aea
Move control of databases into osu-framework
2016-10-12 11:32:27 -04:00
Drew DeVault
2d810f72fa
Add initial DB schema and support code
2016-10-12 11:32:07 -04:00
TocoToucan
06288d3f7c
Change "Master" volume if particular meter is not selected.
2016-10-12 17:36:42 +03:00
Dean Herbert
aa96d98822
Merge branch 'master' into limit-game-access
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
osu.Game/GameModes/Menu/ButtonSystem.cs
osu.Game/Online/Chat/Display/ChatLine.cs
osu.Game/OsuGame.cs
osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
29d223dc41
Update framework and simplify some references.
2016-10-12 19:52:49 +09:00
Dean Herbert
61d5c7c56d
Make stuff compile again (but StarCounter hits assertions).
2016-10-12 16:11:40 +09:00
Dean Herbert
e800649633
Merge remote-tracking branch 'upstream/master' into limit-game-access
2016-10-12 16:03:03 +09:00
Dean Herbert
b2c31d3047
Updates post-master-merge.
2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Dean Herbert
af76dc09d3
Move direction declaration to usage.
2016-10-12 15:33:04 +09:00
Dean Herbert
f737090c6b
Make CentreTarget public.
2016-10-12 15:28:28 +09:00
Dean Herbert
1c0b769451
Centralise the maximum chat history variable.
2016-10-12 15:25:07 +09:00
Dean Herbert
24771a62cf
Remove upwards reference.
2016-10-12 15:23:22 +09:00
Dean Herbert
9276244d6a
getter on single line.
2016-10-12 15:22:03 +09:00
Dean Herbert
79b62d4373
Merge remote-tracking branch 'refs/remotes/upstream/master'
...
Conflicts:
osu-framework
osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
05031d18ef
Fix some display regressions in ChatConsole.
2016-10-12 13:35:21 +09:00
Dean Herbert
c0ea061bd4
Update framework; amend ToolbarButton to use padding and Children initialiser.
2016-10-12 12:24:07 +09:00
Drew DeVault
5306141f5f
Merge pull request #49 from NeoAdonis/counters
...
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
TocoToucan
f3c1c60ab7
Change volume in VolumeMeter
2016-10-10 17:19:05 +03:00
Adonais Romero González
2954c19345
Misc. fixes
2016-10-09 15:19:35 -05:00
Adonais Romero González
4d0c8ed441
StarAnimationEasing
2016-10-09 14:55:50 -05:00
Adonais Romero González
fd1cbfd8fa
Hide VisibleCount from transformStar
2016-10-09 14:53:06 -05:00
Adonais Romero González
01da3ca474
More line wrapping
2016-10-09 14:48:24 -05:00
Adonais Romero González
841707b61f
Not animate stars over MaxStars
2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591
Completed StarCounter
...
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
TocoToucan
89d7de31ee
VolumeControl: add controls for Effects and Music
2016-10-09 20:45:34 +03:00
Thomas Müller
c62f29dcae
Merge branch 'master' of github.com:ppy/osu into general-improvements
2016-10-09 16:02:35 +02:00
Thomas Müller
9ed0748d73
No need to enforce scheduling of task anymore.
2016-10-09 15:40:32 +02:00
Dean Herbert
cb5e4287e2
Post-merge fixes.
2016-10-09 22:21:44 +09:00
Dean Herbert
25de055802
Merge branch 'master' into stateful-drawables
...
Conflicts:
osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
934523e347
Update framework version.
2016-10-09 13:31:16 +02:00
Thomas Müller
dd04b33232
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221
Don't rely on return value of Container.Add.
2016-10-09 20:06:20 +09:00
Thomas Müller
d9486e790a
Use AddInternal instead of AddTopLevel.
2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af
Don't rely on return value of Container.Add.
2016-10-09 11:55:52 +02:00
Dean Herbert
76f1653090
Merge pull request #53 from Tom94/use_drawable_scheduler
...
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Adonais Romero González
67d3d772f6
Minor fix with StarCounter width
2016-10-08 22:15:25 -05:00
Adonais Romero González
37115c8c9f
Merge branch 'master' into counters
2016-10-08 22:02:43 -05:00
Adonais Romero González
accf365fd1
More styling.
2016-10-08 21:58:53 -05:00
Adonais Romero González
0d18680eeb
StarCounter styling using absolute positioning.
2016-10-08 21:45:01 -05:00
Adonais Romero González
5ebb2fc289
Refactor + Stars Counter (initial)
...
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
926c46dbd4
Code formatting and slight changes to transitions.
2016-10-08 23:27:53 +09:00
Dean Herbert
9594b7193c
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00
Dean Herbert
97c2dcf590
Use PaddingContainer for better layout.
2016-10-08 23:25:38 +09:00
Dean Herbert
47faf8f40d
Add in-game chat display, along with a global hotkey handling method.
2016-10-08 19:23:21 +09:00
Dean Herbert
1e9e52aecc
osuLogo handles less keys.
2016-10-08 19:23:21 +09:00
Dean Herbert
adba72d293
Toolbar stores its current state locally (just for conformity).
2016-10-08 19:23:21 +09:00
Dean Herbert
3067c890ce
General improvements to chat querying and logic organisation.
2016-10-08 19:23:21 +09:00
Dean Herbert
5ff3767038
Fix typo in comment.
2016-10-08 19:18:50 +09:00
Dean Herbert
5a507838d6
Fix event not being unbound.
2016-10-08 19:12:31 +09:00
Thomas Müller
0c793dfe69
Use own Scheduler instead of Game.Scheduler.
2016-10-08 11:33:24 +02:00
Dean Herbert
556420ee58
Add proper toolbar state handling.
2016-10-08 15:54:09 +09:00
Dean Herbert
27a26cfaaf
Ensure the correct background state is restored when skipping multiple levels
2016-10-08 15:54:09 +09:00
Dean Herbert
93f326bb9b
Fix welcome sound being played twice.
2016-10-08 15:54:08 +09:00
Dean Herbert
243d2cdec5
Block window closing while intro is playing.
2016-10-08 15:54:07 +09:00
Dean Herbert
f2f3b69eee
BackgroundModes shouldn't handle the escape key themselves.
2016-10-08 15:54:07 +09:00
Dean Herbert
08728b84d1
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Dean Herbert
c5228b63cb
Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9
Add the ability to exit the game using escape.
2016-10-08 15:54:05 +09:00
Dean Herbert
b2d899feb5
Add basic intro sequence.
2016-10-08 15:54:04 +09:00
Dean Herbert
a5adbc0615
Update namespace references.
2016-10-08 15:54:02 +09:00
Dean Herbert
065b193b15
Fix the initial state of VolumeControl being wrong.
2016-10-08 15:54:01 +09:00
Dean Herbert
bdb72d7b82
Add basic VolumeControl and saving of volume to config.
2016-10-08 15:54:00 +09:00
Dean Herbert
e25e7319e9
Add sample usage of PlayMode bindable.
2016-10-08 15:54:00 +09:00
Dean Herbert
5ff9d828eb
Add KeyCounter to Player for fun.
2016-10-08 15:53:59 +09:00
Dean Herbert
10468a566c
Add some comments about future usage.
2016-10-08 15:53:58 +09:00
Dean Herbert
d1dfa120d1
Move BackgroundModes to their own files.
2016-10-08 15:53:57 +09:00
Dean Herbert
d6042bd689
Add intro and begin to create central logic nest.
2016-10-08 15:53:56 +09:00
Dean Herbert
9b76a0ffb8
Expose CursorContainer.
2016-10-08 15:53:55 +09:00
Dean Herbert
a23ca25e7d
Remove unusable "tests" button from main menu system.
2016-10-08 15:53:54 +09:00
Dean Herbert
75c97a62e3
Add main menu music back.
2016-10-08 15:53:53 +09:00
Adonais Romero González
a3b4a34a1a
TestCase buttons + minor fixes
2016-10-07 17:15:36 -05:00
Adonais Romero González
7277cf5af1
Reflection to simplify transforms + some refactoring
2016-10-07 16:59:52 -05:00
Adonais Romero González
965e542eaf
Line wrapping
2016-10-07 16:14:35 -05:00
Adonais Romero González
35325fab95
Licence added
2016-10-07 02:24:46 -05:00
Adonais Romero González
00cfc51004
Rolling counters (initial)
2016-10-07 02:05:02 -05:00
Dean Herbert
b588f28856
Make play modes display playfield.
2016-10-05 20:49:31 +09:00
Dean Herbert
c0f25a2683
Improve white-boxed game modes.
2016-10-05 20:08:58 +09:00
Dean Herbert
4eb310c3a5
Remove unused button state.
2016-10-05 20:07:15 +09:00
Dean Herbert
698c1ef1ae
Fix width of toolbar buttons with text.
2016-10-05 20:07:10 +09:00
Dean Herbert
03aea04a00
Add BackgroundMode stack.
2016-10-05 20:06:55 +09:00
Dean Herbert
3891f467a3
Fix being able to click two toolbar buttons at once.
2016-10-04 20:00:55 +09:00
Dean Herbert
836083667f
Clean up a bit.
2016-10-04 19:57:32 +09:00
Dean Herbert
cc52580568
Implement mode selector highlight line.
2016-10-04 19:41:18 +09:00
Dean Herbert
c2d4672b8d
Add osu! prefix to mode descriptions.
2016-10-04 19:40:56 +09:00
Dean Herbert
11403a922a
Make Home, Settings and PlayMode buttons work.
2016-10-04 17:15:03 +09:00
Dean Herbert
51cf13460f
Remove performance overlay.
2016-10-03 23:56:25 +09:00
Dean Herbert
ddcd5ec286
Add basic layout for toolbar.
2016-10-03 20:39:32 +09:00
Dean Herbert
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
Dean Herbert
7db555be5d
Move toolbar to OsuGame.
2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
...
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
b110a879a7
Merge branch 'refs/heads/master' into api-channels-messages
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-10-01 17:05:56 +09:00
Dean Herbert
af91341704
Remove unused variable.
2016-10-01 17:03:47 +09:00
Dean Herbert
5afb038025
Use explicit cast to OsuGame rather than in-between derived classes.
...
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
Dean Herbert
40e5a449bf
Add parallax to ButtonSystem.
2016-10-01 17:02:20 +09:00
Dean Herbert
4ad618abc9
Adjust scale and outwards transition of ButtonSystem.
2016-10-01 17:02:01 +09:00
Dean Herbert
665352f706
Improve the transition and look of white-boxed game modes.
2016-10-01 17:01:09 +09:00
Dean Herbert
0178e23b73
Ensure we always remain fully visible on any aspect ratio (including very tall ones).
2016-09-30 18:46:34 +09:00
Dean Herbert
cc14aeb802
Add basic background display system.
2016-09-30 18:45:55 +09:00
Dean Herbert
d93718d953
Add template toolbar.
2016-09-30 18:45:27 +09:00
Dean Herbert
463f606004
Add delay for exit process.
2016-09-30 13:31:05 +09:00
Dean Herbert
357c94ed8a
Add OsuGameMode. Standardise naming of classes.
2016-09-30 13:30:55 +09:00
Dean Herbert
643ae0cefe
Merge remote-tracking branch 'upstream/master' into beatmap_framework
2016-09-30 00:13:08 +09:00
Dean Herbert
b4c9dca54b
Merge remote-tracking branch 'upstream/master' into api-channels-messages
...
Conflicts:
osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
a114463678
Add null check.
2016-09-29 23:52:51 +09:00
Dean Herbert
154226b9a3
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Dean Herbert
2db962dc33
Add basic tweening mouse cursor.
...
# Conflicts:
# osu-framework
2016-09-29 23:46:33 +09:00
Dean Herbert
ae6fb0553d
Add contains override to allow correct rendering by CursorContainer on window bounds.
2016-09-29 23:46:30 +09:00
Dean Herbert
a69c5b4fc0
Fix a few warnings.
2016-09-29 23:46:27 +09:00
Dean Herbert
7dcf2c6269
Add TestCase for main menu ButtonSystem.
2016-09-29 23:46:24 +09:00
Dean Herbert
7c98ef1b3d
Move initialisation of ChatLine to Load.
2016-09-28 16:33:20 +09:00
Dean Herbert
8650e951e5
Merge branch 'refs/heads/master' into api-channels-messages
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:30:00 +09:00
Dean Herbert
eaab1b718e
Merge branch 'refs/heads/master' into beatmap_framework
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:09:26 +09:00
Dean Herbert
aad58532ec
Remove getter on Objects.
2016-09-28 15:49:47 +09:00
Dean Herbert
67652a6d8e
Improve formatting of chat lines.
2016-09-27 20:45:26 +09:00
Dean Herbert
754d9c78bd
Simple chat message display functionality.
2016-09-27 19:22:22 +09:00
Dean Herbert
154b914a3a
Fix API scheduling.
2016-09-27 19:22:08 +09:00
Dean Herbert
28045b7136
Add back basic API support for channel/message retrieval.
2016-09-27 18:33:52 +09:00
Huo Yaoyuan
25fecfca06
Relative size and position for text layer.
2016-09-26 16:56:39 +08:00
Huo Yaoyuan
bb13da2b32
Add ResetCount method for Counter.
2016-09-26 14:23:22 +08:00
Huo Yaoyuan
b4bb3d6317
Update private methods implementation.
2016-09-26 14:21:40 +08:00
Huo Yaoyuan
756e7a6a67
Add missing lincense header, remove unnecessary comment and field.
2016-09-26 14:21:25 +08:00
Dean Herbert
f0284ce57c
Use the old naming style for now.
2016-09-26 15:07:29 +09:00
Dean Herbert
ae100e3137
Move PlayTest to the VisualTests project.
2016-09-25 13:59:38 +09:00
Dean Herbert
58ed5c00e4
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
...
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
2016-09-25 13:40:06 +09:00
Huo Yaoyuan
63535df6dc
Fix typo and missnaming.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ec2bc4720d
Comma seperator in numbers.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ed4fae53cb
Add FadeTime and allow setting custom styles directly from container.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
f4ac1f630d
Adjust visual tree of counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
0da0d4f35e
Avoid accessing container in each counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
c70bf53486
Rename counter classes to avoid confusing.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
16f1dff849
Make counter public.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
d8666deaa0
IsLit Adjustment.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ba19fe1b97
Move IsCounting to KeyCounter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
409bb0d068
Counter animation.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
81f269ee69
MouseCount and KeyBoardCount, input handling.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
e5ef3e1d02
Adjust children position of Counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
55a1a3827a
Implement KeyCounter and base Count class.
2016-09-24 19:46:10 +08:00
Dean Herbert
7bdb2fcfc7
Add basic implementation of VisualTest framework for osu! project.
...
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00
Dean Herbert
9891e72114
Fix indentation.
2016-09-24 15:35:27 +09:00
Dean Herbert
c64dfca82e
Remove silly textboxes.
2016-09-24 00:09:59 +09:00
Dean Herbert
f936618156
Add back TextAwesome and osu!font.
2016-09-24 00:05:09 +09:00
Dean Herbert
997c6f45f6
Update framework again.
2016-09-21 17:37:33 +09:00
Dean Herbert
33e46facec
Use children for initialisation.
2016-09-21 13:25:23 +09:00
Dean Herbert
3a5f37444c
Add back Playfield masking.
2016-09-21 13:21:55 +09:00
Dean Herbert
1712a142a5
Add proper HitObject expiration.
2016-09-21 13:12:15 +09:00
Dean Herbert
f1688499e4
Bring framework up-to-date.
2016-09-21 13:12:05 +09:00
Dean Herbert
e0c06a4f19
Merge branch 'refs/heads/general-fixes' into beatmap_framework
...
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
2016-09-20 16:36:42 +09:00
Dean Herbert
b2e7f290f2
Fix window size.
2016-09-20 16:26:07 +09:00
Dean Herbert
b9de26aa26
Framework updates.
2016-09-20 14:41:55 +09:00
Remie Richards
3b1ef0b991
Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised.
2016-09-19 01:57:15 +01:00
Remie Richards
3c297064b6
Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right)
2016-09-19 01:47:14 +01:00
Remie Richards
320f76d860
Fixes over-scaling, Brings osu! logo back to the front
2016-09-19 01:35:50 +01:00
Remie Richards
80dfad9af9
Missed an extra set of () on an object initialiser
2016-09-18 20:49:01 +01:00
Remie Richards
314b0dfc04
Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency
2016-09-18 20:41:53 +01:00
Remie Richards
4732a4db19
An AddProcessing() call was left behind, AddProcessing() is now gone on the framework end.
2016-09-18 16:42:59 +01:00
Remie Richards
f2fa9f611a
Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs
2016-09-17 22:11:27 +01:00
Remie Richards
4754c0e2d1
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
2016-09-17 21:54:52 +01:00
Remie Richards
1a5c2b5221
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
2016-09-17 21:33:46 +01:00
Dean Herbert
36ae4dd271
Fix osu! playfield (was using inheriting sizemode when it shouldn't).
2016-09-15 23:58:02 +09:00
Dean Herbert
375406bc97
Bring framework up-to-date.
2016-09-11 17:23:43 +09:00
Dean Herbert
4a85d8627d
Update to latest framework version.
2016-09-11 03:04:47 +09:00
Dean Herbert
851ef4fbbf
Framework updates.
2016-09-11 02:27:42 +09:00
Dean Herbert
b6bbea392b
Merge branch 'general-fixes' into beatmap_framework
...
Conflicts:
osu-framework
2016-09-11 02:24:15 +09:00
Dean Herbert
842fb1892f
Update to latest framework version.
2016-09-11 02:23:26 +09:00
Dean Herbert
753a67fb3d
Update to use new transform logic.
2016-09-06 21:42:45 +09:00
Dean Herbert
9e76feb159
Add remaining HitRenderers.
...
Many general improvements.
2016-09-06 21:42:45 +09:00
Dean Herbert
97d101310d
Make OsuPlayfield box a bit larger.
2016-09-06 21:42:45 +09:00
Dean Herbert
024ae1d1c2
Move playfields to own class.
2016-09-06 21:42:45 +09:00
Dean Herbert
93744f7372
Add basic TaikoHitRenderer.
2016-09-06 21:42:45 +09:00
Dean Herbert
677a1b0e56
Add basic box background to OsuPlayfield.
2016-09-06 21:42:45 +09:00
Dean Herbert
2ea5a5c675
Add basic HitRenderer framework.
2016-09-06 21:42:45 +09:00
Dean Herbert
ec25a50249
Add basic structure for catch mode objects.
2016-09-06 21:41:16 +09:00
Dean Herbert
49110cf8d8
Add mania Note and HoldNote.
2016-09-06 21:41:16 +09:00
Dean Herbert
0a0c8e2014
Fix some base classes not being abstract.
2016-09-06 21:41:16 +09:00
Dean Herbert
c75d74c84c
Taiko notes should have scale, not bool Big.
2016-09-06 21:41:16 +09:00
Dean Herbert
cf12f4764f
Add basic structure for osu! mode objects.
2016-09-06 21:41:16 +09:00
Dean Herbert
9d6b19a2ee
Add duration to BaseHit.
2016-09-06 21:41:16 +09:00
Dean Herbert
7cee44ab1d
HitObject -> HitBase. Also add BaseHits for each game mode.
2016-09-06 21:41:16 +09:00
Dean Herbert
016521240a
Add playtest class.
2016-09-06 21:41:16 +09:00
Dean Herbert
ef98e4ee3c
Move beatmap metadata to separate class.
2016-09-06 21:41:16 +09:00
Dean Herbert
abe8ff21f6
Add more timing and sample related classes.
2016-09-06 21:41:16 +09:00
Dean Herbert
3098204dda
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
Dean Herbert
7e3d2ebe80
Update nuget packages and framework reference once more.
2016-09-06 20:41:18 +09:00
Dean Herbert
49a0e3d9ac
Framework namespace rename.
2016-09-04 18:32:19 +09:00
Dean Herbert
7254c31a92
Drawable is abstract, let's not instantiate it.
2016-09-04 18:32:14 +09:00
Dean Herbert
23111821f5
Update naming conventions.
2016-09-04 18:31:58 +09:00
smoogipooo
59a69ca59c
Remove unused System.Drawing reference.
2016-09-03 23:02:55 +09:30
smoogipooo
dde748b8c1
Fix loaded not being set on textbox Load.
2016-09-03 21:18:07 +09:30
Dean Herbert
7d9cb85289
Hook up new TextInputSource to TextBox.
2016-09-02 14:41:42 +09:00
Dean Herbert
ebd15d6f7c
Remove System.Drawing dependency.
2016-09-02 14:30:08 +09:00
Dean Herbert
49a4d64fad
Fix TextBox always taking keyboard focus.
2016-09-01 22:55:02 +09:00
Dean Herbert
600223a65c
Add proper keyboard sound effects back.
2016-09-01 22:51:45 +09:00
Dean Herbert
923fc228e9
Fix cursor horizontal position.
2016-09-01 22:51:03 +09:00
Dean Herbert
a2fc339a45
Update Transforms to new style.
2016-09-01 22:51:03 +09:00
Dean Herbert
586aaad2b0
Add sample TextBox and SpriteText to MainMenu for comparison.
2016-09-01 22:51:03 +09:00
Dean Herbert
41c03ab255
Move ctor content to Load(). Schedule some prop updates.
2016-09-01 22:51:03 +09:00
Dean Herbert
7f0212f93f
TextSize -> SpaceWidth (temporary).
2016-09-01 22:51:03 +09:00
Dean Herbert
b3e2339175
Make TextBox rendering work again.
2016-09-01 22:51:03 +09:00
Dean Herbert
6e836708bd
Remove unnecessary file extension.
...
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
af3e024c7b
Update SampleManager Get method call.
2016-09-01 22:47:48 +09:00
Dean Herbert
7d2f303e61
Update font logic to override framework default.
...
# Conflicts:
# osu.Game/OsuGame.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
9585a9105e
Update resolution handling logic.
2016-09-01 22:47:48 +09:00
Dean Herbert
cb3dfe094e
Add minimum resolution settings.
2016-09-01 22:47:48 +09:00
Huo Yaoyuan
6826391b7a
Replace custom delegates by generic delegates.
2016-09-01 00:48:28 +08:00
Dean Herbert
013cf1cf3f
Fix broken namespaces.
2016-08-31 20:16:05 +09:00
Dean Herbert
8870935a4b
Add basic online API support.
2016-08-31 20:14:01 +09:00
Dean Herbert
e3ec485a9d
New style transformations.
2016-08-31 12:23:44 +09:00
Dean Herbert
81f9ce657f
License -> Licence.
2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0
Initial commit.
2016-08-26 14:41:47 +09:00