mirror of
https://github.com/ppy/osu.git
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Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts: # osu.Game/OsuGame.cs # osu.Game/OsuGameBase.cs # osu.Game/osu.Game.csproj
This commit is contained in:
commit
f0681f35c4
128
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
Normal file
128
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
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@ -0,0 +1,128 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Threading;
|
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using osu.Game;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
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using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat.Display.osu.Online.Social;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
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class TestCaseChatDisplay : TestCase
|
||||
{
|
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private ScheduledDelegate messageRequest;
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||||
|
||||
public override string Name => @"Chat";
|
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public override string Description => @"Testing API polling";
|
||||
|
||||
private List<Channel> channels = new List<Channel>();
|
||||
private FlowContainer flow;
|
||||
|
||||
private Scheduler scheduler = new Scheduler();
|
||||
|
||||
private APIAccess api => ((OsuGameBase)Game).API;
|
||||
|
||||
private long? lastMessageId;
|
||||
|
||||
public override void Reset()
|
||||
{
|
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base.Reset();
|
||||
|
||||
lastMessageId = null;
|
||||
|
||||
if (api.State != APIAccess.APIState.Online)
|
||||
api.OnStateChange += delegate { initializeChannels(); };
|
||||
else
|
||||
initializeChannels();
|
||||
|
||||
Add(new ScrollContainer()
|
||||
{
|
||||
Size = new Vector2(1, 0.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
flow = new FlowContainer
|
||||
{
|
||||
Direction = FlowDirection.VerticalOnly,
|
||||
SizeMode = InheritMode.X,
|
||||
LayoutDuration = 100,
|
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LayoutEasing = EasingTypes.Out,
|
||||
Padding = new Vector2(1, 1)
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
scheduler.Update();
|
||||
base.Update();
|
||||
}
|
||||
|
||||
private void initializeChannels()
|
||||
{
|
||||
if (api.State != APIAccess.APIState.Online)
|
||||
return;
|
||||
|
||||
messageRequest?.Cancel();
|
||||
|
||||
ListChannelsRequest req = new ListChannelsRequest();
|
||||
req.Success += delegate (List<Channel> channels)
|
||||
{
|
||||
this.channels = channels;
|
||||
messageRequest = scheduler.AddDelayed(requestNewMessages, 1000, true);
|
||||
};
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void requestNewMessages()
|
||||
{
|
||||
messageRequest.Wait();
|
||||
|
||||
Channel channel = channels.Find(c => c.Name == "#osu");
|
||||
|
||||
GetMessagesRequest gm = new GetMessagesRequest(new List<Channel> { channel }, lastMessageId);
|
||||
gm.Success += delegate (List<Message> messages)
|
||||
{
|
||||
foreach (Message m in messages)
|
||||
{
|
||||
//m.LineWidth = this.Size.X; //this is kinda ugly.
|
||||
//m.Drawable.Depth = m.Id;
|
||||
//m.Drawable.FadeInFromZero(800);
|
||||
|
||||
//flow.Add(m.Drawable);
|
||||
|
||||
//if (osu.Messages.Count > 50)
|
||||
//{
|
||||
// osu.Messages[0].Drawable.Expire();
|
||||
// osu.Messages.RemoveAt(0);
|
||||
//}
|
||||
flow.Add(new ChatLine(m));
|
||||
channel.Messages.Add(m);
|
||||
}
|
||||
|
||||
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||
|
||||
Debug.Write("success!");
|
||||
messageRequest.Continue();
|
||||
};
|
||||
gm.Failure += delegate
|
||||
{
|
||||
Debug.Write("failure!");
|
||||
messageRequest.Continue();
|
||||
};
|
||||
|
||||
api.Queue(gm);
|
||||
}
|
||||
}
|
||||
}
|
95
osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
Normal file
95
osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
Normal file
@ -0,0 +1,95 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.GameModes.Play.Catch;
|
||||
using osu.Game.GameModes.Play.Mania;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.GameModes.Play.Taiko;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Timing;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
class TestCaseGamefield : TestCase
|
||||
{
|
||||
public override string Name => @"Gamefield";
|
||||
|
||||
public override string Description => @"Showing hitobjects and what not.";
|
||||
|
||||
FramedOffsetClock localClock;
|
||||
|
||||
protected override IFrameBasedClock Clock => localClock;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
///create a new clock offset to 0.
|
||||
localClock = new FramedOffsetClock(base.Clock) { Offset = -base.Clock.CurrentTime };
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
int time = 500;
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
objects.Add(new Circle()
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
|
||||
});
|
||||
|
||||
time += RNG.Next(50, 500);
|
||||
}
|
||||
|
||||
Beatmap beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = objects
|
||||
};
|
||||
|
||||
Add(new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
localClock.ProcessFrame();
|
||||
}
|
||||
}
|
||||
}
|
@ -150,6 +150,8 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
|
20
osu.Game/Beatmaps/Beatmap.cs
Normal file
20
osu.Game/Beatmaps/Beatmap.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class Beatmap
|
||||
{
|
||||
public List<HitObject> HitObjects;
|
||||
|
||||
public List<ControlPoint> ControlPoints;
|
||||
|
||||
public string Difficulty;
|
||||
public User Creator;
|
||||
}
|
||||
}
|
20
osu.Game/Beatmaps/BeatmapSet.cs
Normal file
20
osu.Game/Beatmaps/BeatmapSet.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A beatmap set contains multiple beatmap (difficulties).
|
||||
/// </summary>
|
||||
public class BeatmapSet
|
||||
{
|
||||
public List<Beatmap> Beatmaps { get; protected set; }
|
||||
|
||||
public Metadata Metadata;
|
||||
|
||||
public User Creator;
|
||||
}
|
||||
}
|
11
osu.Game/Beatmaps/Metadata.cs
Normal file
11
osu.Game/Beatmaps/Metadata.cs
Normal file
@ -0,0 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class Metadata
|
||||
{
|
||||
public string Artist;
|
||||
public string Title;
|
||||
}
|
||||
}
|
10
osu.Game/Beatmaps/Objects/Catch/CatchBaseHit.cs
Normal file
10
osu.Game/Beatmaps/Objects/Catch/CatchBaseHit.cs
Normal file
@ -0,0 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
public abstract class CatchBaseHit : HitObject
|
||||
{
|
||||
public float Position;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Catch/Droplet.cs
Normal file
9
osu.Game/Beatmaps/Objects/Catch/Droplet.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
public class Droplet : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Catch/Fruit.cs
Normal file
9
osu.Game/Beatmaps/Objects/Catch/Fruit.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
public class Fruit : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
20
osu.Game/Beatmaps/Objects/HitObject.cs
Normal file
20
osu.Game/Beatmaps/Objects/HitObject.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects
|
||||
{
|
||||
/// <summary>
|
||||
/// A hitobject describes a point in a beatmap
|
||||
/// </summary>
|
||||
public abstract class HitObject
|
||||
{
|
||||
public double StartTime;
|
||||
public double? EndTime;
|
||||
|
||||
public double Duration => (EndTime ?? StartTime) - StartTime;
|
||||
|
||||
public HitSampleInfo Sample;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Mania/HoldNote.cs
Normal file
9
osu.Game/Beatmaps/Objects/Mania/HoldNote.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
public class HoldNote : Note
|
||||
{
|
||||
}
|
||||
}
|
10
osu.Game/Beatmaps/Objects/Mania/ManiaBaseHit.cs
Normal file
10
osu.Game/Beatmaps/Objects/Mania/ManiaBaseHit.cs
Normal file
@ -0,0 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
public abstract class ManiaBaseHit : HitObject
|
||||
{
|
||||
public int Column;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Mania/Note.cs
Normal file
9
osu.Game/Beatmaps/Objects/Mania/Note.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
public class Note : ManiaBaseHit
|
||||
{
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Osu/Circle.cs
Normal file
9
osu.Game/Beatmaps/Objects/Osu/Circle.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Circle : OsuBaseHit
|
||||
{
|
||||
}
|
||||
}
|
12
osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
Normal file
12
osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
Normal file
@ -0,0 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public abstract class OsuBaseHit : HitObject
|
||||
{
|
||||
public Vector2 Position;
|
||||
}
|
||||
}
|
15
osu.Game/Beatmaps/Objects/Osu/Slider.cs
Normal file
15
osu.Game/Beatmaps/Objects/Osu/Slider.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Slider : OsuBaseHit
|
||||
{
|
||||
public List<Vector2> Path;
|
||||
|
||||
public int RepeatCount;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Osu/Spinner.cs
Normal file
9
osu.Game/Beatmaps/Objects/Osu/Spinner.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Spinner
|
||||
{
|
||||
}
|
||||
}
|
18
osu.Game/Beatmaps/Objects/Taiko/TaikoBaseHit.cs
Normal file
18
osu.Game/Beatmaps/Objects/Taiko/TaikoBaseHit.cs
Normal file
@ -0,0 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Taiko
|
||||
{
|
||||
class TaikoBaseHit : HitObject
|
||||
{
|
||||
public float Scale = 1;
|
||||
|
||||
public TaikoColour Type;
|
||||
}
|
||||
|
||||
public enum TaikoColour
|
||||
{
|
||||
Red,
|
||||
Blue
|
||||
}
|
||||
}
|
10
osu.Game/Beatmaps/Samples/HitSampleInfo.cs
Normal file
10
osu.Game/Beatmaps/Samples/HitSampleInfo.cs
Normal file
@ -0,0 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public class HitSampleInfo : SampleInfo
|
||||
{
|
||||
SampleType Type;
|
||||
}
|
||||
}
|
12
osu.Game/Beatmaps/Samples/SampleBank.cs
Normal file
12
osu.Game/Beatmaps/Samples/SampleBank.cs
Normal file
@ -0,0 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public enum SampleBank
|
||||
{
|
||||
Default = 0,
|
||||
Custom1 = 1,
|
||||
Custom2 = 2
|
||||
}
|
||||
}
|
11
osu.Game/Beatmaps/Samples/SampleInfo.cs
Normal file
11
osu.Game/Beatmaps/Samples/SampleInfo.cs
Normal file
@ -0,0 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public class SampleInfo
|
||||
{
|
||||
public SampleBank Bank;
|
||||
public SampleSet Set;
|
||||
}
|
||||
}
|
13
osu.Game/Beatmaps/Samples/SampleSet.cs
Normal file
13
osu.Game/Beatmaps/Samples/SampleSet.cs
Normal file
@ -0,0 +1,13 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public enum SampleSet
|
||||
{
|
||||
None = 0,
|
||||
Normal = 1,
|
||||
Soft = 2,
|
||||
Drum = 3
|
||||
}
|
||||
}
|
17
osu.Game/Beatmaps/Samples/SampleType.cs
Normal file
17
osu.Game/Beatmaps/Samples/SampleType.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
[Flags]
|
||||
public enum SampleType
|
||||
{
|
||||
None = 0,
|
||||
Normal = 1,
|
||||
Whistle = 2,
|
||||
Finish = 4,
|
||||
Clap = 8
|
||||
};
|
||||
}
|
16
osu.Game/Beatmaps/Timing/ControlPoint.cs
Normal file
16
osu.Game/Beatmaps/Timing/ControlPoint.cs
Normal file
@ -0,0 +1,16 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
public class ControlPoint
|
||||
{
|
||||
public double Time;
|
||||
}
|
||||
}
|
17
osu.Game/Beatmaps/Timing/SampleChange.cs
Normal file
17
osu.Game/Beatmaps/Timing/SampleChange.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class SampleChange : ControlPoint
|
||||
{
|
||||
public SampleInfo Sample;
|
||||
}
|
||||
}
|
18
osu.Game/Beatmaps/Timing/TimingChange.cs
Normal file
18
osu.Game/Beatmaps/Timing/TimingChange.cs
Normal file
@ -0,0 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class TimingChange : ControlPoint
|
||||
{
|
||||
public double BeatLength;
|
||||
|
||||
public double BPM => 60000 / BeatLength;
|
||||
}
|
||||
}
|
84
osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs
Normal file
84
osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs
Normal file
@ -0,0 +1,84 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Catch;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer
|
||||
{
|
||||
List<CatchBaseHit> objects;
|
||||
private CatchPlayfield playfield;
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of CatchBaseHit type.
|
||||
objects = value.ConvertAll(convertForCatch);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
private CatchBaseHit convertForCatch(HitObject input)
|
||||
{
|
||||
CatchBaseHit h = input as CatchBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Fruit()
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Position = o.Position.X
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new CatchPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (CatchBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
PositionMode = InheritMode.Y,
|
||||
Position = new Vector2(h.Position, -0.1f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
30
osu.Game/GameModes/Play/Catch/CatchPlayfield.cs
Normal file
30
osu.Game/GameModes/Play/Catch/CatchPlayfield.cs
Normal file
@ -0,0 +1,30 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
{
|
||||
public class CatchPlayfield : Playfield
|
||||
{
|
||||
public CatchPlayfield()
|
||||
{
|
||||
SizeMode = InheritMode.Y;
|
||||
Size = new Vector2(512, 0.9f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box { SizeMode = InheritMode.XY, Alpha = 0.5f });
|
||||
}
|
||||
}
|
||||
}
|
25
osu.Game/GameModes/Play/HitRenderer.cs
Normal file
25
osu.Game/GameModes/Play/HitRenderer.cs
Normal file
@ -0,0 +1,25 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Batches;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
public abstract class HitRenderer : LargeContainer
|
||||
{
|
||||
public abstract List<HitObject> Objects { set; }
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.1f, Scale = new Vector2(0.99f) });
|
||||
}
|
||||
}
|
||||
}
|
90
osu.Game/GameModes/Play/Mania/ManiaHitRenderer.cs
Normal file
90
osu.Game/GameModes/Play/Mania/ManiaHitRenderer.cs
Normal file
@ -0,0 +1,90 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Mania;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer
|
||||
{
|
||||
private readonly int columns;
|
||||
List<ManiaBaseHit> objects;
|
||||
private ManiaPlayfield playfield;
|
||||
|
||||
public ManiaHitRenderer(int columns = 5)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of ManiaBaseHit type.
|
||||
objects = value.ConvertAll(convertForMania);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
private ManiaBaseHit convertForMania(HitObject input)
|
||||
{
|
||||
ManiaBaseHit h = input as ManiaBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Note()
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Column = (int)Math.Round(o.Position.X / 512 * columns)
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new ManiaPlayfield(columns));
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (ManiaBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
PositionMode = InheritMode.XY,
|
||||
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPositionY(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
44
osu.Game/GameModes/Play/Mania/ManiaPlayfield.cs
Normal file
44
osu.Game/GameModes/Play/Mania/ManiaPlayfield.cs
Normal file
@ -0,0 +1,44 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
{
|
||||
public class ManiaPlayfield : Playfield
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
public ManiaPlayfield(int columns)
|
||||
{
|
||||
this.columns = columns;
|
||||
SizeMode = InheritMode.XY;
|
||||
Size = new Vector2(columns / 20f, 1f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.5f });
|
||||
|
||||
for (int i = 0; i < columns; i++)
|
||||
Add(new Box()
|
||||
{
|
||||
SizeMode = InheritMode.Y,
|
||||
Size = new Vector2(2, 1),
|
||||
PositionMode = InheritMode.XY,
|
||||
Position = new Vector2((float)i / columns, 0),
|
||||
Alpha = 0.5f,
|
||||
Colour = Color4.Black
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
62
osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs
Normal file
62
osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs
Normal file
@ -0,0 +1,62 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
{
|
||||
public class OsuHitRenderer : HitRenderer
|
||||
{
|
||||
List<OsuBaseHit> objects;
|
||||
private OsuPlayfield playfield;
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of OsuBaseHit type.
|
||||
objects = value.ConvertAll(o => (OsuBaseHit)o);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new OsuPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (OsuBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
Alpha = 0,
|
||||
Position = h.Position
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
34
osu.Game/GameModes/Play/Osu/OsuPlayfield.cs
Normal file
34
osu.Game/GameModes/Play/Osu/OsuPlayfield.cs
Normal file
@ -0,0 +1,34 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
{
|
||||
public class OsuPlayfield : Playfield
|
||||
{
|
||||
public OsuPlayfield()
|
||||
{
|
||||
SizeMode = InheritMode.None;
|
||||
Size = new Vector2(512, 384);
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box()
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SizeMode = InheritMode.XY,
|
||||
Alpha = 0.5f
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
17
osu.Game/GameModes/Play/Playfield.cs
Normal file
17
osu.Game/GameModes/Play/Playfield.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
public class Playfield : Container
|
||||
{
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Masking = true;
|
||||
}
|
||||
}
|
||||
}
|
83
osu.Game/GameModes/Play/Taiko/TaikoHitRenderer.cs
Normal file
83
osu.Game/GameModes/Play/Taiko/TaikoHitRenderer.cs
Normal file
@ -0,0 +1,83 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Taiko;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
{
|
||||
public class TaikoHitRenderer : HitRenderer
|
||||
{
|
||||
List<TaikoBaseHit> objects;
|
||||
private TaikoPlayfield playfield;
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of TaikoBaseHit type.
|
||||
objects = value.ConvertAll(convertForTaiko);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
private TaikoBaseHit convertForTaiko(HitObject input)
|
||||
{
|
||||
TaikoBaseHit h = input as TaikoBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new TaikoBaseHit()
|
||||
{
|
||||
StartTime = o.StartTime
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new TaikoPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (TaikoBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.2f),
|
||||
PositionMode = InheritMode.XY,
|
||||
Position = new Vector2(1.1f, 0.5f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
40
osu.Game/GameModes/Play/Taiko/TaikoPlayfield.cs
Normal file
40
osu.Game/GameModes/Play/Taiko/TaikoPlayfield.cs
Normal file
@ -0,0 +1,40 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
{
|
||||
public class TaikoPlayfield : Playfield
|
||||
{
|
||||
public TaikoPlayfield()
|
||||
{
|
||||
SizeMode = InheritMode.X;
|
||||
Size = new Vector2(1, 100);
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box { SizeMode = InheritMode.XY, Alpha = 0.5f });
|
||||
|
||||
Add(new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.2f),
|
||||
PositionMode = InheritMode.XY,
|
||||
Position = new Vector2(0.1f, 0.5f),
|
||||
Colour = Color4.Gray
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
28
osu.Game/Graphics/Components/FpsDisplay.cs
Normal file
28
osu.Game/Graphics/Components/FpsDisplay.cs
Normal file
@ -0,0 +1,28 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Components
|
||||
{
|
||||
class FpsDisplay : OsuComponent
|
||||
{
|
||||
SpriteText fpsText;
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(fpsText = new SpriteText());
|
||||
|
||||
fpsText.Text = "...";
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
fpsText.Text = ((int)(1000 / Clock.ElapsedFrameTime)).ToString();
|
||||
base.Update();
|
||||
}
|
||||
}
|
||||
}
|
@ -5,21 +5,25 @@ using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
internal class APIAccess
|
||||
public class APIAccess : IUpdateable
|
||||
{
|
||||
private OAuth authentication;
|
||||
|
||||
internal string Endpoint = @"https://new.ppy.sh";
|
||||
public string Endpoint = @"https://new.ppy.sh";
|
||||
const string ClientId = @"daNBnfdv7SppRVc61z0XuOI13y6Hroiz";
|
||||
const string ClientSecret = @"d6fgZuZeQ0eSXkEj5igdqQX6ztdtS6Ow";
|
||||
|
||||
ConcurrentQueue<APIRequest> queue = new ConcurrentQueue<APIRequest>();
|
||||
|
||||
public Scheduler Scheduler = new Scheduler();
|
||||
|
||||
public string Username;
|
||||
|
||||
private SecurePassword password;
|
||||
@ -52,7 +56,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
Logger log;
|
||||
|
||||
internal APIAccess()
|
||||
public APIAccess()
|
||||
{
|
||||
authentication = new OAuth(ClientId, ClientSecret, Endpoint);
|
||||
log = Logger.GetLogger(LoggingTarget.Network);
|
||||
@ -61,7 +65,7 @@ namespace osu.Game.Online.API
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
internal string AccessToken => authentication.RequestAccessToken();
|
||||
public string AccessToken => authentication.RequestAccessToken();
|
||||
|
||||
/// <summary>
|
||||
/// Number of consecutive requests which failed due to network issues.
|
||||
@ -221,16 +225,16 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
internal void Queue(APIRequest request)
|
||||
public void Queue(APIRequest request)
|
||||
{
|
||||
queue.Enqueue(request);
|
||||
}
|
||||
|
||||
internal event StateChangeDelegate OnStateChange;
|
||||
public event StateChangeDelegate OnStateChange;
|
||||
|
||||
internal delegate void StateChangeDelegate(APIState oldState, APIState newState);
|
||||
public delegate void StateChangeDelegate(APIState oldState, APIState newState);
|
||||
|
||||
internal enum APIState
|
||||
public enum APIState
|
||||
{
|
||||
/// <summary>
|
||||
/// We cannot login (not enough credentials).
|
||||
@ -268,10 +272,15 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
internal void Logout()
|
||||
public void Logout()
|
||||
{
|
||||
authentication.Clear();
|
||||
State = APIState.Offline;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
Scheduler.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Online.API
|
||||
/// An API request with a well-defined response type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
|
||||
internal class APIRequest<T> : APIRequest
|
||||
public class APIRequest<T> : APIRequest
|
||||
{
|
||||
protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
|
||||
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Online.API
|
||||
/// <summary>
|
||||
/// The maximum amount of time before this request will fail.
|
||||
/// </summary>
|
||||
internal int Timeout = WebRequest.DEFAULT_TIMEOUT;
|
||||
public int Timeout = WebRequest.DEFAULT_TIMEOUT;
|
||||
|
||||
protected virtual string Target => string.Empty;
|
||||
|
||||
@ -46,11 +46,11 @@ namespace osu.Game.Online.API
|
||||
|
||||
private double remainingTime => Math.Max(0, Timeout - (DateTime.Now.TotalMilliseconds() - (startTime ?? 0)));
|
||||
|
||||
internal bool ExceededTimeout => remainingTime == 0;
|
||||
public bool ExceededTimeout => remainingTime == 0;
|
||||
|
||||
private double? startTime;
|
||||
|
||||
internal double StartTime => startTime ?? -1;
|
||||
public double StartTime => startTime ?? -1;
|
||||
|
||||
private APIAccess api;
|
||||
protected WebRequest WebRequest;
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Online.API
|
||||
public event APISuccessHandler Success;
|
||||
public event APIFailureHandler Failure;
|
||||
|
||||
internal void Perform(APIAccess api)
|
||||
public void Perform(APIAccess api)
|
||||
{
|
||||
if (startTime == null)
|
||||
startTime = DateTime.Now.TotalMilliseconds();
|
||||
@ -74,17 +74,16 @@ namespace osu.Game.Online.API
|
||||
|
||||
WebRequest.BlockingPerform();
|
||||
|
||||
//OsuGame.Scheduler.Add(delegate {
|
||||
Success?.Invoke();
|
||||
//});
|
||||
api.Scheduler.Add(delegate { Success?.Invoke(); });
|
||||
}
|
||||
|
||||
internal void Fail(Exception e)
|
||||
public void Fail(Exception e)
|
||||
{
|
||||
WebRequest?.Abort();
|
||||
//OsuGame.Scheduler.Add(delegate {
|
||||
api.Scheduler.Add(delegate
|
||||
{
|
||||
Failure?.Invoke(e);
|
||||
//});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
internal class GetMessagesRequest : APIRequest<List<Message>>
|
||||
public class GetMessagesRequest : APIRequest<List<Message>>
|
||||
{
|
||||
List<Channel> channels;
|
||||
long? since;
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
internal class ListChannelsRequest : APIRequest<List<Channel>>
|
||||
public class ListChannelsRequest : APIRequest<List<Channel>>
|
||||
{
|
||||
protected override string Target => @"chat/channels";
|
||||
}
|
||||
|
62
osu.Game/Online/Chat/Display/ChatLine.cs
Normal file
62
osu.Game/Online/Chat/Display/ChatLine.cs
Normal file
@ -0,0 +1,62 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Chat.Display
|
||||
{
|
||||
namespace osu.Online.Social
|
||||
{
|
||||
public class ChatLine : AutoSizeContainer
|
||||
{
|
||||
private readonly Message msg;
|
||||
|
||||
public ChatLine(Message msg)
|
||||
{
|
||||
this.msg = msg;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
SizeMode = InheritMode.X;
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
SizeMode = InheritMode.XY,
|
||||
Colour = Color4.Aqua,
|
||||
Alpha = 0.2f
|
||||
});
|
||||
|
||||
Add(new SpriteText
|
||||
{
|
||||
Text = msg.Timestamp.ToLocalTime().ToLongTimeString(),
|
||||
Colour = new Color4(128, 128, 128, 255)
|
||||
});
|
||||
|
||||
Add(new SpriteText
|
||||
{
|
||||
Text = msg.User.Name,
|
||||
Origin = Anchor.TopRight,
|
||||
PositionMode = InheritMode.X,
|
||||
Position = new Vector2(0.14f,0),
|
||||
});
|
||||
|
||||
Add(new SpriteText
|
||||
{
|
||||
Text = msg.Content,
|
||||
PositionMode = InheritMode.X,
|
||||
Position = new Vector2(0.15f, 0),
|
||||
SizeMode = InheritMode.X,
|
||||
Size = new Vector2(0.85f, 1),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -24,7 +24,7 @@ namespace osu.Game.Online.Chat
|
||||
public string Content;
|
||||
|
||||
[JsonProperty(@"sender")]
|
||||
public string User;
|
||||
public User User;
|
||||
|
||||
[JsonConstructor]
|
||||
public Message()
|
||||
|
16
osu.Game/Online/User.cs
Normal file
16
osu.Game/Online/User.cs
Normal file
@ -0,0 +1,16 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
public class User
|
||||
{
|
||||
[JsonProperty(@"username")]
|
||||
public string Name;
|
||||
|
||||
[JsonProperty(@"colour")]
|
||||
public string Colour;
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.OS;
|
||||
using osu.Game.Graphics.Background;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game
|
||||
@ -36,14 +37,6 @@ namespace osu.Game
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
//refresh token may have changed.
|
||||
Config.Set(OsuConfig.Token, API.Token);
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||
{
|
||||
if (!base.Invalidate(invalidation, source, shallPropagate)) return false;
|
||||
|
@ -19,9 +19,9 @@ namespace osu.Game
|
||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||
|
||||
public Options Options;
|
||||
public APIAccess API;
|
||||
public Toolbar Toolbar;
|
||||
|
||||
internal APIAccess API;
|
||||
|
||||
protected override Container AddTarget => ratioContainer?.IsLoaded == true ? ratioContainer : base.AddTarget;
|
||||
|
||||
@ -57,5 +57,20 @@ namespace osu.Game
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
API.Update();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
//refresh token may have changed.
|
||||
Config.Set(OsuConfig.Token, API.Token);
|
||||
Config.Save();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
17
osu.Game/Users/User.cs
Normal file
17
osu.Game/Users/User.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
public class User
|
||||
{
|
||||
public int Id;
|
||||
public string Username;
|
||||
}
|
||||
}
|
@ -45,6 +45,29 @@
|
||||
<Reference Include="System.Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\Beatmap.cs" />
|
||||
<Compile Include="Beatmaps\BeatmapSet.cs" />
|
||||
<Compile Include="Beatmaps\Metadata.cs" />
|
||||
<Compile Include="Beatmaps\Objects\HitObject.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleSet.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleType.cs" />
|
||||
<Compile Include="Beatmaps\Timing\ControlPoint.cs" />
|
||||
<Compile Include="Beatmaps\Timing\SampleChange.cs" />
|
||||
<Compile Include="Beatmaps\Timing\TimingChange.cs" />
|
||||
<Compile Include="Configuration\OsuConfigManager.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartInfo.cs" />
|
||||
<Compile Include="GameModes\Edit\Editor.cs" />
|
||||
@ -61,6 +84,16 @@
|
||||
<Compile Include="GameModes\Play\Results.cs" />
|
||||
<Compile Include="GameModes\Direct\OnlineListing.cs" />
|
||||
<Compile Include="GameModes\Play\SongSelectPlay.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\HitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\Playfield.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
|
||||
<Compile Include="GameModes\Edit\SongSelectEdit.cs" />
|
||||
<Compile Include="Graphics\Background\Background.cs" />
|
||||
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
|
||||
@ -79,12 +112,15 @@
|
||||
<Compile Include="Online\API\SecurePassword.cs" />
|
||||
<Compile Include="Online\API\Requests\ListChannels.cs" />
|
||||
<Compile Include="Online\Chat\Channel.cs" />
|
||||
<Compile Include="Online\Chat\Display\ChatLine.cs" />
|
||||
<Compile Include="Online\Chat\Message.cs" />
|
||||
<Compile Include="Online\User.cs" />
|
||||
<Compile Include="OsuGame.cs" />
|
||||
<Compile Include="OsuGameBase.cs" />
|
||||
<Compile Include="Overlays\Options.cs" />
|
||||
<Compile Include="Overlays\Toolbar.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Users\User.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
Loading…
Reference in New Issue
Block a user