mirror of
https://github.com/ppy/osu.git
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Add remaining HitRenderers.
Many general improvements.
This commit is contained in:
parent
97d101310d
commit
9e76feb159
87
osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs
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87
osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs
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@ -0,0 +1,87 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Objects.Catch;
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using OpenTK;
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namespace osu.Game.GameModes.Play.Catch
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{
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public class CatchHitRenderer : HitRenderer
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{
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List<CatchBaseHit> objects;
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private CatchPlayfield playfield;
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public override List<BaseHit> Objects
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{
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get
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{
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return objects.ConvertAll(o => (BaseHit)o);
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}
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set
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{
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//osu! mode requires all objects to be of CatchBaseHit type.
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objects = value.ConvertAll(convertForCatch);
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if (Parent != null)
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Load();
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}
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}
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private CatchBaseHit convertForCatch(BaseHit input)
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{
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CatchBaseHit h = input as CatchBaseHit;
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if (h == null)
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{
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OsuBaseHit o = input as OsuBaseHit;
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if (o == null) throw new Exception(@"Can't convert!");
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h = new Fruit()
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{
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StartTime = o.StartTime,
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Position = o.Position.X
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};
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}
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return h;
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}
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public override void Load()
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{
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base.Load();
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if (playfield == null)
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Add(playfield = new CatchPlayfield());
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else
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playfield.Clear();
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if (objects == null) return;
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foreach (CatchBaseHit h in objects)
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{
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//render stuff!
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Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
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{
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Origin = Anchor.Centre,
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Scale = 0.1f,
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PositionMode = InheritMode.Y,
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Position = new Vector2(h.Position, -0.1f)
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};
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s.Transformations.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
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s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
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playfield.Add(s);
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}
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}
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}
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}
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30
osu.Game/GameModes/Play/Catch/CatchPlayfield.cs
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30
osu.Game/GameModes/Play/Catch/CatchPlayfield.cs
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@ -0,0 +1,30 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes.Play.Catch
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{
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public class CatchPlayfield : Playfield
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{
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public CatchPlayfield()
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{
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SizeMode = InheritMode.Y;
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Size = new Vector2(512, 0.9f);
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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}
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public override void Load()
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{
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base.Load();
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Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.5f });
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}
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}
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}
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@ -2,7 +2,10 @@
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Batches;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Game.Beatmaps.Objects;
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namespace osu.Game.GameModes.Play
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@ -10,5 +13,12 @@ namespace osu.Game.GameModes.Play
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public abstract class HitRenderer : LargeContainer
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{
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public abstract List<BaseHit> Objects { get; set; }
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public override void Load()
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{
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base.Load();
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Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.1f, Scale = 0.99f });
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}
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}
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}
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93
osu.Game/GameModes/Play/Mania/ManiaHitRenderer.cs
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93
osu.Game/GameModes/Play/Mania/ManiaHitRenderer.cs
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@ -0,0 +1,93 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Objects.Mania;
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using OpenTK;
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namespace osu.Game.GameModes.Play.Mania
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{
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public class ManiaHitRenderer : HitRenderer
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{
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private readonly int columns;
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List<ManiaBaseHit> objects;
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private ManiaPlayfield playfield;
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public ManiaHitRenderer(int columns = 5)
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{
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this.columns = columns;
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}
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public override List<BaseHit> Objects
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{
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get
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{
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return objects.ConvertAll(o => (BaseHit)o);
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}
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set
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{
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//osu! mode requires all objects to be of ManiaBaseHit type.
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objects = value.ConvertAll(convertForMania);
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if (Parent != null)
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Load();
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}
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}
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private ManiaBaseHit convertForMania(BaseHit input)
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{
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ManiaBaseHit h = input as ManiaBaseHit;
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if (h == null)
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{
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OsuBaseHit o = input as OsuBaseHit;
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if (o == null) throw new Exception(@"Can't convert!");
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h = new Note()
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{
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StartTime = o.StartTime,
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Column = (int)Math.Round(o.Position.X / 512 * columns)
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};
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}
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return h;
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}
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public override void Load()
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{
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base.Load();
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if (playfield == null)
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Add(playfield = new ManiaPlayfield(columns));
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else
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playfield.Clear();
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if (objects == null) return;
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foreach (ManiaBaseHit h in objects)
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{
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//render stuff!
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Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
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{
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Origin = Anchor.Centre,
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Scale = 0.1f,
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PositionMode = InheritMode.XY,
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Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
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};
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s.Transformations.Add(new TransformPositionY(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = -0.1f, EndValue = 0.9f });
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s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
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playfield.Add(s);
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}
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}
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}
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}
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44
osu.Game/GameModes/Play/Mania/ManiaPlayfield.cs
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44
osu.Game/GameModes/Play/Mania/ManiaPlayfield.cs
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@ -0,0 +1,44 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes.Play.Mania
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{
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public class ManiaPlayfield : Playfield
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{
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private readonly int columns;
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public ManiaPlayfield(int columns)
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{
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this.columns = columns;
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SizeMode = InheritMode.XY;
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Size = new Vector2(columns / 20f, 1f);
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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}
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public override void Load()
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{
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base.Load();
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Add(new Box() { SizeMode = InheritMode.XY, Alpha = 0.5f });
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for (int i = 0; i < columns; i++)
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Add(new Box()
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{
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SizeMode = InheritMode.Y,
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Size = new Vector2(2, 1),
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PositionMode = InheritMode.XY,
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Position = new Vector2((float)i / columns, 0),
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Alpha = 0.5f,
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Colour = Color4.Black
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});
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}
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}
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}
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@ -49,7 +49,7 @@ namespace osu.Game.GameModes.Play.Osu
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Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
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{
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Origin = Anchor.Centre,
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Scale = 0.2f,
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Scale = 0.1f,
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Alpha = 0,
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Position = h.Position
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};
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@ -8,7 +8,7 @@ using OpenTK;
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namespace osu.Game.GameModes.Play.Osu
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{
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public class OsuPlayfield : Container
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public class OsuPlayfield : Playfield
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{
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public OsuPlayfield()
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{
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@ -3,11 +3,15 @@
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using System.Collections.Generic;
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using osu.Framework.GameModes;
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using osu.Framework.MathUtils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.GameModes.Play.Catch;
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using osu.Game.GameModes.Play.Osu;
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using osu.Game.GameModes.Play.Taiko;
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using osu.Framework.Graphics;
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using osu.Game.GameModes.Play.Mania;
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using OpenTK;
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namespace osu.Game.GameModes.Play
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@ -18,35 +22,56 @@ namespace osu.Game.GameModes.Play
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{
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base.Load();
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List<BaseHit> objects = new List<BaseHit>();
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int time = 0;
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for (int i = 0; i < 100; i++)
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{
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objects.Add(new Circle()
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{
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StartTime = time,
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Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
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});
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time += RNG.Next(50, 500);
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}
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Beatmap beatmap = new Beatmap
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{
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HitObjects = new List<BaseHit>()
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{
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new Circle()
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{
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StartTime = 1500,
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Position = new Vector2(0, 0)
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},
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new Circle()
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{
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StartTime = 2000,
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Position = new Vector2(512, 0)
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},
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new Circle()
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{
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StartTime = 2500,
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Position = new Vector2(512, 384)
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},
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new Circle()
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{
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StartTime = 3000,
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Position = new Vector2(0, 384)
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},
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}
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HitObjects = objects
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};
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Add(new OsuHitRenderer() { Objects = beatmap.HitObjects });
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Add(new TaikoHitRenderer() { Objects = beatmap.HitObjects });
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Add(new OsuHitRenderer()
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{
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Objects = beatmap.HitObjects,
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Scale = 0.5f,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft
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});
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Add(new TaikoHitRenderer()
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{
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Objects = beatmap.HitObjects,
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Scale = 0.5f,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight
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});
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Add(new CatchHitRenderer()
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{
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Objects = beatmap.HitObjects,
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Scale = 0.5f,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft
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});
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Add(new ManiaHitRenderer()
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{
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Objects = beatmap.HitObjects,
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Scale = 0.5f,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight
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});
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}
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}
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}
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16
osu.Game/GameModes/Play/Playfield.cs
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16
osu.Game/GameModes/Play/Playfield.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.GameModes.Play
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{
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public class Playfield : MaskingContainer
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{
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}
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}
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@ -76,7 +76,7 @@ namespace osu.Game.GameModes.Play.Taiko
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Position = new Vector2(1.1f, 0.5f)
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};
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s.Transformations.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(1.1f, 0.5f), EndValue = new Vector2(0.1f, 0.5f) });
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s.Transformations.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
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s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
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playfield.Add(s);
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@ -10,7 +10,7 @@ using OpenTK.Graphics;
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namespace osu.Game.GameModes.Play.Taiko
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{
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public class TaikoPlayfield : Container
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public class TaikoPlayfield : Playfield
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{
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public TaikoPlayfield()
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{
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@ -73,10 +73,15 @@
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<Compile Include="GameModes\Menu\ButtonSystem.cs" />
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<Compile Include="GameModes\Menu\MainMenu.cs" />
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<Compile Include="GameModes\FieldTest.cs" />
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<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
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<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
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<Compile Include="GameModes\Play\HitRenderer.cs" />
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<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
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<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
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<Compile Include="GameModes\Play\Playfield.cs" />
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<Compile Include="GameModes\Play\PlayTest.cs" />
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<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
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<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
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<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
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<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
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<Compile Include="Graphics\Containers\OsuComponent.cs" />
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