1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-07 14:27:25 +08:00
osu-lazer/osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs
Dean Herbert 9e76feb159 Add remaining HitRenderers.
Many general improvements.
2016-09-06 21:42:45 +09:00

65 lines
2.0 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Objects;
using osu.Game.Beatmaps.Objects.Osu;
namespace osu.Game.GameModes.Play.Osu
{
public class OsuHitRenderer : HitRenderer
{
List<OsuBaseHit> objects;
private OsuPlayfield playfield;
public override List<BaseHit> Objects
{
get
{
return objects.ConvertAll(o => (BaseHit)o);
}
set
{
//osu! mode requires all objects to be of OsuBaseHit type.
objects = value.ConvertAll(o => (OsuBaseHit)o);
if (Parent != null)
Load();
}
}
public override void Load()
{
base.Load();
if (playfield == null)
Add(playfield = new OsuPlayfield());
else
playfield.Clear();
if (objects == null) return;
foreach (OsuBaseHit h in objects)
{
//render stuff!
Sprite s = new Sprite(Game.Textures.Get(@"menu-osu"))
{
Origin = Anchor.Centre,
Scale = 0.1f,
Alpha = 0,
Position = h.Position
};
s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
s.Transformations.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
playfield.Add(s);
}
}
}
}