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More backbutton

This commit is contained in:
stanriders 2016-11-27 07:06:50 +03:00
parent 88ead18929
commit a3ceef48a6

View File

@ -18,12 +18,14 @@ namespace osu.Game.Graphics.UserInterface
private Container leftContainer;
private Container rightContainer;
private Box textBox;
public Vector2 ExtendLength;
public Vector2 InitialExtendLength;
private Color4 colorBright = new Color4(238, 51, 153, 255);
private Color4 colorDark = new Color4(195, 40, 140, 255);
private const double transformTime = 300.0;
private const int pulseLength = 250; // FIXME: remove when bpm-based pulsing will be possible
public BackButton()
{
@ -46,7 +48,7 @@ namespace osu.Game.Graphics.UserInterface
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(195, 40, 140, 255),
Colour = colorDark,
Shear = new Vector2(0.1f, 0),
},
icon = new TextAwesome
@ -65,9 +67,9 @@ namespace osu.Game.Graphics.UserInterface
Position = Position + InitialExtendLength,
Children = new Drawable[]
{
textBox = new Box
new Box
{
Colour = new Color4(238, 51, 153, 255),
Colour = colorBright,
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
RelativeSizeAxes = Axes.Both,
@ -87,14 +89,12 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
icon.ClearTransformations();
rightContainer.ClearTransformations();
leftContainer.ClearTransformations();
rightContainer.MoveTo(Position + ExtendLength, transformTime, EasingTypes.OutElastic);
leftContainer.ResizeTo(new Vector2(ExtendLength.X, 1.0f), transformTime, EasingTypes.OutElastic);
int duration = 0; //(int)(Game.Audio.BeatLength / 2);
if (duration == 0) duration = 250;
if (duration == 0) duration = pulseLength;
double offset = 0; //(1 - Game.Audio.SyncBeatProgress) * duration;
double startTime = Time.Current + offset;
@ -102,7 +102,7 @@ namespace osu.Game.Graphics.UserInterface
// basic pulse
icon.Transforms.Add(new TransformScale
{
StartValue = new Vector2(1.1f, 1.1f),
StartValue = new Vector2(1.1f),
EndValue = Vector2.One,
StartTime = startTime,
EndTime = startTime + duration,
@ -117,25 +117,40 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnHoverLost(InputState state)
{
icon.ClearTransformations();
rightContainer.ClearTransformations();
leftContainer.ClearTransformations();
rightContainer.MoveTo(Position + InitialExtendLength, transformTime, EasingTypes.OutElastic);
leftContainer.ResizeTo(new Vector2(InitialExtendLength.X, 1.0f), transformTime, EasingTypes.OutElastic);
int duration = 0; //(int)(Game.Audio.BeatLength / 2);
if (duration == 0) duration = pulseLength * 2;
double offset = 0; //(1 - Game.Audio.SyncBeatProgress) * duration;
double startTime = Time.Current + offset;
// slow pulse
icon.Transforms.Add(new TransformScale
{
StartValue = new Vector2(1.1f),
EndValue = Vector2.One,
StartTime = startTime,
EndTime = startTime + duration,
Easing = EasingTypes.Out,
LoopCount = -1,
LoopDelay = duration
});
}
protected override bool OnClick(InputState state)
{
var flash = new Box
{
RelativeSizeAxes = RelativeSizeAxes
RelativeSizeAxes = RelativeSizeAxes,
Colour = colorBright,
BlendingMode = BlendingMode.Additive,
Alpha = 0.3f
};
Add(flash);
flash.Colour = textBox.Colour;
flash.BlendingMode = BlendingMode.Additive;
flash.Alpha = 0.3f;
flash.FadeOutFromOne(200);
flash.Expire();