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Fix slider velocity not being applied.

This commit is contained in:
Thomas Müller 2016-12-03 14:52:51 +01:00
parent 97c4807f0b
commit a0131b8b25

View File

@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
double mult = 1;
if (applyMultipliers && samplePoint > point && ControlPoints[samplePoint].BeatLength < 0)
if (applyMultipliers && samplePoint > point)
mult = ControlPoints[samplePoint].VelocityAdjustment;
return ControlPoints[point].BeatLength * mult;