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Fix slider velocity not being applied.
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@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
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double mult = 1;
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if (applyMultipliers && samplePoint > point && ControlPoints[samplePoint].BeatLength < 0)
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if (applyMultipliers && samplePoint > point)
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mult = ControlPoints[samplePoint].VelocityAdjustment;
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return ControlPoints[point].BeatLength * mult;
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