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Fix broken VisualTests SongSelect.

This commit is contained in:
Thomas Müller 2016-11-20 20:43:43 +01:00
parent c6d688898f
commit 318fe2f9d6

View File

@ -23,6 +23,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Game.Screens.Play;
using osu.Framework;
namespace osu.Game.Screens.Select
{
@ -142,11 +143,11 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, OsuGame game)
private void load(BeatmapDatabase beatmaps, AudioManager audio, BaseGame game, OsuGame osuGame)
{
if (game != null)
if (osuGame != null)
{
playMode = game.PlayMode;
playMode = osuGame.PlayMode;
playMode.ValueChanged += playMode_ValueChanged;
// Temporary:
carousell.Padding = new MarginPadding { Top = ToolbarPadding };
@ -368,7 +369,7 @@ namespace osu.Game.Screens.Select
});
}
private void addBeatmapSet(BeatmapSetInfo beatmapSet, OsuGame game)
private void addBeatmapSet(BeatmapSetInfo beatmapSet, BaseGame game)
{
beatmapSet = database.GetWithChildren<BeatmapSetInfo>(beatmapSet.BeatmapSetID);
beatmapSet.Beatmaps.ForEach(b => database.GetChildren(b));
@ -395,7 +396,7 @@ namespace osu.Game.Screens.Select
}));
}
private void addBeatmapSets(OsuGame game)
private void addBeatmapSets(BaseGame game)
{
foreach (var beatmapSet in database.Query<BeatmapSetInfo>())
addBeatmapSet(beatmapSet, game);